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40 Facts and Lore on the Tau Pathfinders Warhammer 40K
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- čas přidán 2. 07. 2017
- 40 Facts on the Tau Pathfinder
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These are my bois! Love the pathfinders, because they've helped me win every battle to some degree and it's always a surprise when one (or in one rare case a squad) survives.
Joe Benedict I know how you feel. You know they will be destroyed so if one survives they become the MVP of the game
if talk about dawn of war i totaly agree.
there is great advantage with a pathfinder every time.
High Lord Kitten: "But...b-but...they can't even fight in melee!"
MultiGG2 FFFFFFFFFFUCK SNEAKING
Magnus: "Oh shit."
melee?
who needs melee when he fights for the greater good.
[beside the kroot and vespid allies.]
Nonsense unbeliever! We just send more
the tau, my favorite race
are you this guy coming to the store with 15 riptides and saying "here is my super fluffy and in no way cheesy list"?
AppendixPower5 yep
Yes indeed mine too
boi tyranids ftw
I only play as tau
i love the tau and their pathfinders but i have a question.
the pathfinders are supposed to be the snipers of the fire caste but why in dawn of war pathfinders have the smallest range of ALL tau ranged units?
Get the ultimate apocalypse mod if you want it be lore friendly, u can give the pathfinder rail guns.
they are scouts first, in that game that means high line of sight, high line of sight and long range would have made them just better fire warriors, instead they are lower damage, but scout and get hidden units detected, it's weird but it works, they should have had rail rifle upgrades to let you havebome stick back to let you have a detection form that isn't easily sniped
Pathfinders leed de wae. We know de wae
Wait what???? Tau lore and Mr. Ork is the host?
Taus da bluest!
Although theres a load of banter thrown in the Tau's direction from the party i'm from (I'm a Chaos fan) I do actually find the Tau pretty damn cool.
Damm those markerlights are uselful. Reminds of that scene from Stargate SG1, where a squad of jaffa gets wiped out by a missile.
I played back in 7th Ed and loved pathfinders. Marker light hits made the difference between winning and losing in most battles.
Request: Scout space marine training and use
MrAlexh92 we will try to create a scout training 40 facts
In Dawn of War 2 path finders are real effective as stealth attack teams and concentrating vehicle and attack suit fire on key targets.
Suggestion : tau I like this videos, great job guys
request: All that is known about the indomitus crusade as of right now.
great job you guys!
A team of 8 of this guys delivering 4 to 5 markerlights on priority targets indeed brings an omen of doom, from a hellbrute to a Rino all goes to hell if a commander with 4 FB shots a marked target.
Suggestion: tau, great job
pathfinders are the real mvp, my army wouldnt be where it is today without them!
Suggestion : necrons, great job
Suggestion: tyranids, great job
Great videos guys, great to listen to whilst painting.
Suggestion: The Anphelion Project, its such a cool stand alone story and i'm in the middle of playing the campaign. :)
Pathfinders and Stealthsuits have a lot more use in 8th Ed. It's hard to resist the appeal of going all Battlesuits but I've had my pathfinders pull their weight and then some in a couple battles already
Question: What is the most powerful weapon / armour per race?
Go go Tau pathfinders!
You mighty morphing Tau Pathfinders!
Tau great at find a path. Why?
Because they have someone to find a path
I've just realised this but the only armies I collect are both from the eastern fringe. Ultramarines ( I've only been collecting for about a year) and t'au.
Tau Battlesuits should automatically re-roll 1's.
Not as good as a shot as SM but clearly better than Tyranids and regular Fire Warriors.
Request: democles crusade would be awsome
suggestion: knights inductor space marine chapter
Hey lads I really enjoy watching your lore videos :) I have a small request. Could you make a video about Ulthwe Craftworld and Eldrad ? Thanks a lot and all the best !
Araistel yes we will return to craft world lore soon
In 8th edition markerlights aren't as good anymore since you need to get 4+ to get the really good stuff. Although the special weapons seem to be worth taking now.
Two videos in two or three days where I think Gursher has pronounced "Nigh" as "Night". Constructive criticism, it's pronounced like "Nye", like say Bill Nye.
It's an antiquated word that means "near". In this case, "Nigh-undetectable communication systems" means the same as "Near-undetectable communication systems." Hope this helps.
Request: Could you do 40 facts on hive fleet behemoth
Suggestion: necrons
Pathfinders with railrifles can kill terminators with their stupid 2+ armour saves
Do 40 facts or a more video on the tau characters ... shadowsun Cardre fire blade you already have about 10 on farsight show the rest of the tau characters :) start wih shadowsun
Tiernan Porter will do
Suggestion : tau
He probably doesn't play objective at all stealth suits and Pathfinders especially are great at nabbing objectives and stealth suits are great at staying on objectives and laying down heavy fire to keep people off them Pathfinders are great for putting out marker lights and moving fast and piranhas are not the most durable but pretty versatile fast and be able to deploy their own drone units personally I need exact opposite of the alchemist I filled almost exclusively Pathfinders fire warriors stealth suits and piranhas with the exception of some crisis suits and a storm surge
Agreed but this video is 4 years old. Pathfinders and stealth suits are cool asf tho
09:52
Just as I thought..Gursh takes a bump of coke.
hey will you be okay if you put vehicles for the Imperial Garden
how does the Sound Alchemist win battles if he doesn't have troops choices too secure objectives?
Question/Request are there any records of Tyranid hive fleets fighting each other?
Will livesay yes tyranids are just like any animal if they feel competition they try to get rid of it to make certain that they will survive. This means other enemy races and even tyranids
Always playing the same models is boring and a tactical weakness. it’s making you very predictable. Shame on you sound Alchemist :-)
Tau is your favorite race for crying out loud,.Give them more love dude.
When is the give away going to be announced
Shas La Kais!!
I've always found it really weird that the Tau have one vision slit right in the center of their helmet :| They got two eyes meng this is silliness.
The vision slit isn't right in the center It's a bit to the left.
Ah good observation
Could be like NVG where there’s only one optic in the centre
I still kinda wonder if they see somthing cool they say hoovy instead grovy you know becouse of hooves.
NIGH! It's NIGH! As in THIGH, HIGH and SIGH! no T!
AAAAAAAARRrgglglgl
What about a list about spacewolf scouts
Pathfinders are too mainstream, that's probably why the sound alchemist doesn't use them lol
2:32 [NIGH Undetectable]
Not "NIGHT" Undetectable
If you're going to read directly from a Wikipedia page at least do it right
🔫😎🗡
Tau? What heresy is this?
dont you guys just read off the wiki?
Why the hell haven't the Imperium wiped them out yet!
Extin Meyer cause they serve as a buffer zone against Nids and Orks..their quite for now anyway..and a primach has returned so only plot armor can save them really..
Would take too much focus and they are being pushed back on all sides.
Simply put they can't. The imperium got crushed at full strength during the events of the second damoclese crusade and now the imperium is only half of what it was. Furthermore, in order to reach the tau the imperium has to cross Sautekh space, which is hardly a walk in the park. The Tau are bordered by the largest Necron empire in existence and some considerable ork force the former are at war with. The sautekh also won't allow the imperium to destroy the Tau because it would leave them open to an attack on multiple fronts (this is described in one of Imotekh's codex entries) One of the roads to the empire was also cut off by the cicatrix maledictum. There is only a small window from which the imperium can attack the Tau, the Damoclese Gulf, and the Tau happen to be too heavily concentrated in that area for even a crusade to create a bridgehead. This combination of facts is why the Imperium can't deal with the Tau at all.
Extin Meyer they don't like the fish smell when their heads go squish
because except from numbers,planets and melee the tau are 10 times better than the imperium weaklings in every thing else.
Tau gross
Suggestion : tau