Blender How to make a Tire Roll - Tutorial Constraints

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  • čas přidán 26. 07. 2024
  • In this video I will show you how to use constraints in Blender to get a tire to roll depending on the location of the tire.
    Please support the channel by clicking the subscribe button as it really helps me out
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Komentáře • 159

  • @Markom3D
    @Markom3D  Před 4 lety +14

    Do you prefer to use Constraints or Bones?

    • @WaterShowsProd
      @WaterShowsProd Před 4 lety +10

      I've learnt really that rigging is a combination of bones and constraints, and bone constraints, and pulling your hair and cursing at the world.

    • @Markom3D
      @Markom3D  Před 4 lety +4

      All the time. Doing IK stuff, ARGH

    • @sparrowsurya96
      @sparrowsurya96 Před 4 lety

      I use constraints maily if its non organic ,,but will chise the easy one

    • @stephanalbrecht7889
      @stephanalbrecht7889 Před 4 lety +1

      Or drivers...?

    • @DiegoSilva-bp9if
      @DiegoSilva-bp9if Před 4 lety

      constraints, simple and efficient.

  • @WaterShowsProd
    @WaterShowsProd Před 4 lety +39

    I already knew the method, but enjoyed the sound effects.

    • @Markom3D
      @Markom3D  Před 4 lety +4

      lol, yeah, you gotta have fun with these things

    • @Skunkanoid
      @Skunkanoid Před 2 lety +1

      @@Markom3D i was dumbfounded up untill the point you mentioned "bapapapapapapa". then it all made sense! thank you :D now i have to figure out how to make a sphere roll naturally across both x and y. any tip? o:

  • @jeffbenshetler
    @jeffbenshetler Před 2 lety +1

    Best constraints video I've seen! Just what I needed, as I am animating a big rig. Thank you!

  • @catalin-constantinmalos9480

    I never knew there was this aspect of blender! Thanks so much for sharing and making this video.

  • @trivelox15
    @trivelox15 Před 2 lety

    The sound effects made it perfect!

  • @oblivious3d860
    @oblivious3d860 Před 3 lety +2

    This Is so much more straight forward than the rig a car addon, Thanks for the amazing video

  • @JohnnySix
    @JohnnySix Před 6 měsíci

    Very cool! Well explained and one of the more accessible methods for animating a wheel without doing anything super complex with bones etc.

  • @chiragmahajan9979
    @chiragmahajan9979 Před 2 lety

    Thanks man. Really appreciated your work. 👍👍👍👍

  • @yootoobnoob1
    @yootoobnoob1 Před 2 lety

    Awesome! Thanks for the tutorial!

  • @joe_fabricator
    @joe_fabricator Před rokem

    Saved as a reference! Thank you for this....perfect little Rippa!

  • @CamilleDeBastiani
    @CamilleDeBastiani Před 2 lety

    Fantastic mate. Saved my life.

  • @Concodroid
    @Concodroid Před 2 lety +1

    Thanks! Subscribed.

  • @coolorochi
    @coolorochi Před 4 lety +1

    Great tutorial,
    Even greater sound effects!

  • @Pickazz
    @Pickazz Před rokem +1

    Super smart that constraint u little ripper! lovely to watch ur Tutorials 🔥🔥🔥🔥🔥🔥🔥🔥🔥🔥

  • @henriqueratts
    @henriqueratts Před 9 měsíci +1

    Guy, this was really simple to understand, great tutorial!!

  • @amritanandpathak1112
    @amritanandpathak1112 Před 3 lety +1

    Man I love you for this. I was gonna do it with drivers but this seems lot simpler

    • @Markom3D
      @Markom3D  Před 3 lety +2

      yeah there are a few ways

  • @apatsa_basiteni
    @apatsa_basiteni Před 4 lety

    Awesome!

  • @gaming7895
    @gaming7895 Před 4 lety +2

    That was really helpful thanks for the video.

  • @andrefouche6052
    @andrefouche6052 Před 3 lety

    You ripper! - Good one, thanks for sharing.

  • @BRP_SPECIFIC
    @BRP_SPECIFIC Před 2 lety

    thanks a lot!!! it was really helpful!!!

  • @ustoopia
    @ustoopia Před 2 lety

    Very usefull. Thank you

  • @KevinKetchumIQdesign
    @KevinKetchumIQdesign Před 9 měsíci +1

    You Little Rippar!!! Great Demo and knowledge Share.

    • @Markom3D
      @Markom3D  Před 9 měsíci +1

      no worries mate, you are welcome

  • @Dive_Me_Crazy
    @Dive_Me_Crazy Před rokem

    Ripper! Thanks heaps man, I notice Rig-a-car isn't working in 3.6 at the moment and this has saved my sanity...

  • @Zgobiwan
    @Zgobiwan Před rokem

    Thanks a lot!

  • @scarcify4420
    @scarcify4420 Před 4 lety +2

    Cool. Ive been looking for something like this for a long time.

    • @Markom3D
      @Markom3D  Před 4 lety +1

      wonae's entertainment brilliant

    • @scarcify4420
      @scarcify4420 Před 4 lety

      @@Markom3D hwello long time no see

  • @FabiodeSaldanha
    @FabiodeSaldanha Před 3 lety +11

    Great! But now I want to have my wheel be able to spin when it’s moving not just on one axis. Like how can I make it so that it always spins as long as it’s moving xy?

  • @UltraLightDashFlawless
    @UltraLightDashFlawless Před 10 měsíci +1

    Thanks A Lot Bro ;)

  • @abbytorres2005
    @abbytorres2005 Před 4 lety +1

    Greate tutorial bro!

  • @funwithblender485
    @funwithblender485 Před 4 lety +1

    Awesome Work.It's very useful tutorial :p

    • @Markom3D
      @Markom3D  Před 4 lety +2

      FunWithBlender brilliant

  • @kenzietownsend6644
    @kenzietownsend6644 Před 9 měsíci +2

    3.6 has some changes in the transformation menu. Extrapolate is still there. The from/to is not configuring correctly at 2:33 EDIT. Okay. Played some more. If you're rolling on the Y axis like the video.
    The X axis will need to rotate the wheel.
    So. Check Extrapolate below the target.
    THEN, Map From > Location > Y Min 0. Y Max: .2 (My setting).
    Then, Map to > Rotation > XYZ Euler > X Source Axis > Y (important) > X Min 0 deg. X Max -360 deg. (1 wheel rotation forward is negative).
    In simple terms the transformation is converting the Y axis location to an X axis rotation. There's a bunch of stuff going on as far as settings to mess with but the above worked for me and my wheel is rolling rather quickly. :D

    • @Leukick
      @Leukick Před 6 měsíci

      It incredibly does not* work, with settings 100% copied from your helpful comment and this video. Appreciate people like you though.
      *EDIT: Sorry it does work lol. Just had to apply the rotation of my target object, and also tweak the why max settings a bunch.

  • @fatcat5323
    @fatcat5323 Před 3 lety +5

    But if you constrain the tire to an object (for example the body of the car) which is constrained to a path, it does not work! And that's what I need!

  • @jeffcrist2977
    @jeffcrist2977 Před 3 lety

    Constraints! I am using 2.9x and got good enough. There is an "Influence" adjustment that seems like a "fine tuner" for the spin. Good tut tho. Better than bones I think.

  • @oscarclips4883
    @oscarclips4883 Před 4 lety +1

    nice video tnks bro

  • @numero7mojeangering
    @numero7mojeangering Před 4 lety +1

    Really cool sound effects of a burnout

  • @jonathanhutchinson5649
    @jonathanhutchinson5649 Před 4 lety +3

    For the scaling you do after a minute, wouldn’t applying the transforms to the empty also stop the sudden scaling up of the tyre?

  • @eknight2904
    @eknight2904 Před 4 lety +8

    You can keyframe the translation value to create a rubber burn start and then get grip LOL

  • @AntonioMBrown
    @AntonioMBrown Před 3 lety

    Thanks you little rippa

  • @abiyyupanggalih854
    @abiyyupanggalih854 Před 4 lety +2

    2 minutes ago....:D
    *thanks it's useful when I make car model and want to animate it

    • @Markom3D
      @Markom3D  Před 4 lety +1

      awesome, would love to see the results when you do it

  • @sparrowsurya96
    @sparrowsurya96 Před 4 lety +1

    Will it be also accurate if we apply this on the tyre rotating around a point ,,,like as we have in the motion of turn of the robot having two tyres as legs

  • @a.wademcgee13
    @a.wademcgee13 Před rokem +1

    Okay! This is good stuff. Thank you. What do I do if the wheel needs to turn or roll around in a circle, though?

  • @sarojdwivedi3427
    @sarojdwivedi3427 Před 3 lety +2

    I love that last voice....😂😂

  • @pexp9525
    @pexp9525 Před 4 lety +1

    thx

    • @Markom3D
      @Markom3D  Před 4 lety +1

      no worries mate, you are more than welcome

  • @alexjanaqi
    @alexjanaqi Před 3 lety

    What if I have a parent of a few objects that I want to rotate? I have a bottle with a cap and a label constrained to an empty cube. I tried to set this cube as a child of another so I could apply the transformation constraint, but it doesn't rotate it like a car wheel (need it for an animation). Any suggestions?
    Thank you in advance

  • @slicedtomato7572
    @slicedtomato7572 Před rokem +2

    Does this work if somehow the wheel has to rotate on the z axis, like going left or right?

  • @da_cat
    @da_cat Před 3 lety

    Awesome i can use this to make the tank track little wheels rotate. Do you have any idea how to make a tank track run in that circular motion ? XD

  • @marlonvdw
    @marlonvdw Před 3 lety +1

    cool sound effect on 3:50 :D

    • @Markom3D
      @Markom3D  Před 3 lety +2

      lol, I think it is pretty correct lol

  • @CatalinTRS
    @CatalinTRS Před rokem

    I want to put this model in unity, but the problem is that from that square where the wheel is added (which makes the wheel have contact with the ground), in unity it is actually seen as a square, as a wheel cubed, squared (what is he). In Blender there is the border but in unity the square appears and I don't see the wheel, then let me know if the animation and the running of the wheel are kept in unity as well because I would need it. I also have two wheel models that I made work in Blender, but I have a problem when I import them in unity.

  • @bowmanruto
    @bowmanruto Před 4 lety +5

    I wonder if this is using local or global location and rotation, gonna try this out later but I feel it might stop working if i use this and have the car turn

    • @Markom3D
      @Markom3D  Před 4 lety +3

      bowmanruto yeah as I went to bed I thought about this. Technically it might still work if you parent it to another empty

  • @KwasiMedia
    @KwasiMedia Před 4 lety +1

    Definitely needed to see this. I have a Bugatti I need to rig and knowing this makes the end result easier. P.S. where's the short film?

    • @Markom3D
      @Markom3D  Před 4 lety +2

      I redid the motion capture last night for the body, and I just have to do the face. It is coming along as I have started on it again. I think that I need to take a day off work and just go at it.

    • @KwasiMedia
      @KwasiMedia Před 4 lety +1

      @@Markom3D I definitely have been waiting to see it. I've been animating myself. No motion capture, but practicing every day to get better at it and now working on assets for a full feature movie. Looking at your videos and shorts I've gleaned more information than I've gained from a course. NO LIE. I like seeing someone's workflow and it helps me work out issues with them but also for myself. 🙏🏾💪🏾👍🏾💯

    • @Markom3D
      @Markom3D  Před 4 lety +2

      @@KwasiMedia A feature, yikes, All the best with that one. That is my plan one day

    • @KwasiMedia
      @KwasiMedia Před 4 lety +1

      @@Markom3D yes yikes, but it's a process of course and I'm learning lots.

    • @Markom3D
      @Markom3D  Před 4 lety +1

      @@KwasiMedia So the short film that I have been working on, I have actually started again as I realised a massive work flow issue, but it will mean that I can complete it sooner than later

  • @mikewoitt8111
    @mikewoitt8111 Před 3 lety +5

    Thank you for the video. I am building a 3D model of an airplane using 2D drawings from 1955.

    • @Markom3D
      @Markom3D  Před 3 lety +1

      cheese and whiskers, good luck with that one

    • @OGsploorp
      @OGsploorp Před rokem

      did you ever finish that?

    • @mikewoitt8111
      @mikewoitt8111 Před rokem

      @@OGsploorp I am on my 18th attempt and it is going great. I never gave up.

  • @beekenko2379
    @beekenko2379 Před 4 lety +3

    Uncle Markom can you do wind simulation for cloth, paper and trees?

    • @Markom3D
      @Markom3D  Před 4 lety +2

      yes, yes I can. I will add it to the list

  • @OldeScrumpy
    @OldeScrumpy Před 2 lety

    This tutorial wouldn't be complete without 3:50

  • @angryITGuy
    @angryITGuy Před 3 lety +1

    I like your videos, but can you please use screencast keys or similar. It helps with understanding the key stroke steps to develop skills.. thnx!

    • @Markom3D
      @Markom3D  Před 3 lety +2

      dang it I stuffed up there, sorry

  • @bodey6173
    @bodey6173 Před 3 lety

    is it possible you could update this to 2.9 im struggling a littel cause it removed one of the ottione that are avible in 2.8

  • @blueroommedia3471
    @blueroommedia3471 Před 2 lety

    I’m going to use this to animate a tumbleweed

  • @ShapetrixEntertainment
    @ShapetrixEntertainment Před 3 lety +1

    does this work if you have the empty follow a path, that has curves in it, and is not going straight?

    • @Markom3D
      @Markom3D  Před 3 lety +2

      It should work, but I will have to go back and test that out.

  • @unknowninformative5830

    Can you do a hand character animation course

  • @JSM11140
    @JSM11140 Před 4 lety +1

    good work sir
    did you make this tire or addon

    • @Markom3D
      @Markom3D  Před 4 lety +1

      Nah, I downloaded it from Blendswap. There is a link in the description

  • @Aron224.
    @Aron224. Před 4 lety +3

    Sir..while im using the khaos addon...
    When i click the directional burst they are showing some kind of error.. and they are not showin the empty around that plane too.. can u please tell me a solution to fix that

    • @Markom3D
      @Markom3D  Před 4 lety +1

      so there is no domain?

    • @Aron224.
      @Aron224. Před 4 lety +1

      @@Markom3D what you mean sir..

    • @Aron224.
      @Aron224. Před 4 lety

      I didnt understand..im new to blender so

    • @numero7mojeangering
      @numero7mojeangering Před 4 lety

      ​@@Aron224. if there is no fixes, say hello to your new compagnon, the bug.

    • @Aron224.
      @Aron224. Před 4 lety

      @@numero7mojeangering 😅

  • @TauranusRex
    @TauranusRex Před 2 lety

    ....brrrrt

  • @a_blue_chicken1093
    @a_blue_chicken1093 Před 3 lety +2

    HELLO? IS THIS STILL SUPPORTED? I have a question.
    So I have this robot with a single wheel as LEGS?
    I rigged it up and a special bone rotates the entire wheel. I have the root bone and this wheel constrained together.
    The root moves in Y and the wheel bone rotates in X.
    This works fine, but ONLY if I move in Y with the root. Lets say I want to rotate the root 45 degrees and then move "forward" in that direction, then the rotations of the wheel are fked, because it ONLY takes the Y and the root barely moves in Y.
    How do I fix this? anyone any ideas?
    I tried Pose space, but it did not seem to help at all..

    • @Markom3D
      @Markom3D  Před 3 lety +1

      ahh geez, I will have to test it later tonight and I will try and get back to you on this one.

    • @a_blue_chicken1093
      @a_blue_chicken1093 Před 3 lety

      @@Markom3D I kinda did something and I think it works.
      I basically added another bone that is parented to the root, but is like the knee control bones in human IK chains for the legs.
      That bone is now with the wheel in transform constraints.
      So the wheel rotates always on the X axis if that bone moves forward. I realigned the bone to have Z be the local for FORWARD.
      I also learned a new trick lol. If you grab or rotate a bone and then press X y or Z, then you get the GLOBAL axis. But if you press them twice, you get the local axis. So now I can just grab and press Z twice and it moves outwards and its easy to keyframe that. Using this I can freely rotate the model and then still have the bone move forward.
      It is not the best method I think though, so if you have a better one do let me know haha

  • @scarcify4420
    @scarcify4420 Před 4 lety +1

    Is there a addon that make things turn stylized? I would love that

  • @batman3698
    @batman3698 Před 2 lety +1

    the limitation to this method is the wheel can only go in a straight line

  • @SvenCheddar
    @SvenCheddar Před 4 měsíci

    This tutorial is a rippa

  • @akshaysaundane9520
    @akshaysaundane9520 Před 3 lety

    Sir how it's work on blender 2.9

  • @rahl118
    @rahl118 Před 3 lety +2

    what is a ripper?

    • @Markom3D
      @Markom3D  Před 3 lety +3

      Australian slang for awesome, or fantastic.

  • @DinoPon3
    @DinoPon3 Před 2 lety

    When i put this on a "Follow Path" constraint, the wheel dosnt spin on different axis

    • @MCCVIDEOS
      @MCCVIDEOS Před rokem +1

      The same thing happens to me, without the Follow Path it works correctly regardless of the rotation in Z, but if I put the Follow Path it only works correctly if the tire moves in the global coordinate +Y. Your comment is 4 months old, have you managed to solve it?

  •  Před 3 lety +1

    Transformation changes in a new version.. I cant do like this T.T

  • @yashthakur7562
    @yashthakur7562 Před 3 lety +1

    i canr fing the source to destination values in blender 2.9.1

    • @Markom3D
      @Markom3D  Před 3 lety +1

      bah, they have changed it again then. Sorry I am not on 2.9.1 yet.

    • @abbe2VFX
      @abbe2VFX Před 3 lety

      You change the "Sourcce Axis" value instead

  • @jeffspinner6579
    @jeffspinner6579 Před 4 lety

    I'm wondering now how drivers relate to constraints. I would have thought to use a driver, but the constraint looks like a visual means to write the equation to control a driver.
    My dad as a programmer told me, "KISS: keep it simple stupid." Einstein said, "Keep it as simple as possible." I say, "Fml, Blender is deep, and the cat got away, I have to catch him again."
    Sometimes not knowing what you don't know you don't know...but knowing you don't know a lot, still doesn't help you feel the surprise as you fill in ignorance... I persist, hoping one day, I reach critical ignorance, and can do what I need to do without research or surprises.

  • @oscarclips4883
    @oscarclips4883 Před 4 lety +1

    plz i need video for tire créations plzzz

  • @Imran400e
    @Imran400e Před rokem

    At 1:03 and 3:50..😂😂

  • @SerinJameson
    @SerinJameson Před 4 lety +1

    Oi nah! Do a doughy, mate!

    • @Markom3D
      @Markom3D  Před 4 lety +1

      lol, yeah, just a bit of silliness.

  • @SkijZz
    @SkijZz Před 3 lety +1

    my wheels are spinning all around theier axis

    • @Markom3D
      @Markom3D  Před 3 lety +1

      you need to disable the other two

  • @omegasynth2775
    @omegasynth2775 Před 3 lety

    I have a problem: no matter what I do, the wheel does NOT move in the right direction. As in it ROTATES rather than rolles.

  • @cheekyboy6033
    @cheekyboy6033 Před 3 lety +2

    you little ripper

  • @genas9949
    @genas9949 Před 25 dny

    Why doesn’t this work for me even though I listened and did everything carefully😭

  • @supremebeme
    @supremebeme Před 4 lety +1

    wap wap wap wap burnout noises

  • @rushtuts
    @rushtuts Před 2 lety

    Daaaamn . Math everywhere . hate it .

  • @Karthikcharan_ks
    @Karthikcharan_ks Před 3 lety

    🤣🤣🤣so funny

  • @StephGV2
    @StephGV2 Před 9 měsíci

    Now do a U-Turn.

  • @MrKaffeGrums
    @MrKaffeGrums Před 2 lety

    I have absolutely no need for the information gained from this video, but it was severely hard not to enjoy it anyway. Seems like you enjoy making these videos; keep at it. ;)

  • @Atomic-toons00
    @Atomic-toons00 Před 7 měsíci

    So if you want to rotate sum dumb wheel you must be hacker

  • @jessevvs
    @jessevvs Před rokem +2

    i dont have any of those settings in my transformation constraint