6 tools to edit 3D Gaussian Splatting models.

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  • čas přidán 19. 06. 2024
  • I found at least 6 different ways that 3D Gaussian Splatting models can be processed at the moment.
    1. Unity playground tool
    github.com/aras-p/UnityGaussi...
    2. 3D Gaussian Plugin for UE5
    www.unrealengine.com/marketpl...
    UPDATE! In version v0.8.0 selection can now subtract from selection while Ctrl key is pressed
    3. Luma AI tool for UE 5.3 NOW IN UE MARKETPLACE
    www.unrealengine.com/marketpl...
    Another place to get Luma plugin:
    lumaai.notion.site/Luma-Unrea...
    4. Gaussians for Blender'
    github.com/ReshotAI/gaussian-...
    - Check out also tutorial video from Max Novak
    • Gaussian Splatting + B...
    5. UEGaussianSplatting
    www.unrealengine.com/marketpl...
    6. Super Splat
    playcanvas.com/super-splat
    #gaussiansplatting #3dscanning
  • Krátké a kreslené filmy

Komentáře • 44

  • @Atlas_Redux
    @Atlas_Redux Před 7 měsíci +14

    Super-Splat now has support for standard 3DGS, so you can import them directly into Unreal Engine and whatever else (with Spherical Harmonics option enabled, I nagged the developer about it, so he added it in ^^)

  • @lolo2k
    @lolo2k Před 7 měsíci

    Very educational and inspirational! love to see you work. The lighting in UE is amazing!

  • @RobertWildling
    @RobertWildling Před 7 měsíci

    Thank you, Olli! Great overview!

  • @MrCranebay
    @MrCranebay Před 7 měsíci +2

    Thank you Olli! You have done amazing job introducing this technology. I have been trying to find good editors, this video will help a lot!

  • @virtualfilmer
    @virtualfilmer Před 7 měsíci

    Olli thank you so so much for all your videos. You do such a wonderful job explaining it all, and testing things out. Please keep up the awesome videos as the GS tech continues to evolve!

  • @bradmoore3778
    @bradmoore3778 Před 6 měsíci +2

    Great video! KIRI Engine has also released 3D capture using Gaussian Splatting with an export to PLY file. It will soon release built in editing of the scans, but for now you do need to use an external editor so your video is really helpful.

  • @MrKams1
    @MrKams1 Před 4 měsíci +1

    Great video and very inspiring,, so much good content on your channel and very generous of you to share

  • @xianbiaoqi7009
    @xianbiaoqi7009 Před 6 měsíci +1

    Thank you Olli, You are awesome.

  • @DJ-Illuminate
    @DJ-Illuminate Před 7 měsíci

    Thanks for everything you do.

  • @tribaltheadventurer
    @tribaltheadventurer Před 7 měsíci

    Good job Oli, watching from Barbados 🇧🇧

  • @andrejdantzler
    @andrejdantzler Před 7 měsíci +2

    Thank you so much for making this. Great and clear presentation! We are just now experimenting with these. We are hoping to use them as sets for green screen, virtual production. My hope is that we can scan interior spaces, then cut out windows and have different unreal scenes outside or maybe video plates of trees outside.
    One thing I’m curious about is the color depth of 3DGS. Many times they seem a little faded to me. I’m wondering if we would gain a higher Fidelity image if we processed them locally. I’m also wondering what the best way to capture one is (photos or video).

  • @li0r
    @li0r Před 7 měsíci +1

    Love Super splat!

  • @360socialms
    @360socialms Před 6 měsíci +2

    There is a new platform for Gaussian Splatting editing. It seems to work very well. It is Spline.

  • @hanskarlsson3778
    @hanskarlsson3778 Před 7 měsíci

    Olli, you are the best!

  • @360vrmovie7
    @360vrmovie7 Před 7 měsíci +2

    Thank you! Can you make a video about some workflows to watch a gaussian splat in VR?

    • @videos3d313
      @videos3d313 Před 5 měsíci +1

      yes, how can we watch in Quest3?

  • @creativetechdigest
    @creativetechdigest Před 7 měsíci

    Super helpful! Subbed :) I hope someone implements floater detection, and allows us to use semantic segmentation to isolate/remove stuff.

  • @LightKinematic
    @LightKinematic Před 7 měsíci

    In the Blender, with a good output file, we can get some pretty cool artistic effects. I am waiting for the development of this plugin :)

  • @alpaykasal2902
    @alpaykasal2902 Před 7 měsíci +1

    Three.js supports G-splats now, I believe. I have not yet tried a PLY in it yet though. Thanks for your videos Olli.

  • @nitisharora41
    @nitisharora41 Před 6 měsíci

    I like your content!

  • @mrlopre
    @mrlopre Před 3 měsíci

    thank you

  • @narathipthisso4969
    @narathipthisso4969 Před 7 měsíci

    Thanks

  • @michaeldonaghy3997
    @michaeldonaghy3997 Před 3 měsíci

    thank you, great video! I've been learning so much from your videos. I started using Jawset Post Shot because of one of your other videos and am really enjoying it. I started with Kiri Engine because it is so accessible but now I prefer Post Shot because it is offline, and Kiri Engine uses your data in their training models and in their staff Picks on the app. Do you know if Super Splat uses your data in any way or is it more like an offline tool?

  • @walkthetalky
    @walkthetalky Před 6 měsíci

    Thanks for sharing. Is there any tools that could export the edited 3DGS into GLB or other mesh formats?

  • @priamgivord469
    @priamgivord469 Před 5 měsíci +1

    Spline also supports editing of 3DGS now, p

  • @gxcl-cl7lz
    @gxcl-cl7lz Před 7 měsíci

    merci pour cette super présentation, ça permet de gagner du temps et de se faire uneidée, j'ai de nombreux fichiers splat qui sont pivotés et je ne trouve pas d'outils pour les faire tourner et les enregistrer, je me suis abonné et j'espère que vous allez trouver

  • @CyrilPreiss0
    @CyrilPreiss0 Před 7 měsíci

    Thanks a lot for the vidéo ! Is there à way to upload the cleaned ply to luma?

  • @yxhuang3239
    @yxhuang3239 Před 6 měsíci

    Hi! I'm wondering if training the gaussian from the source code provides the same output file format as polycam & luma ai and can be imported into Unity or unreal using these plugins. Also, since you've done all three, do you see any difference in terms of visual quality?

  • @adampease5771
    @adampease5771 Před 6 měsíci

    Can you please provide a source for the distortion method shown at 4:26.? Or if it is your own method, a breakdown of how to do this with niagara would be amazing

  • @jag24x
    @jag24x Před 7 měsíci

    Thanks for this! In Unity is it possible to import a Gaussian, then also import another non Gaussian object. Then export the ply? Will you be able to then open it in sibrviewer that includes the new non Gaussian object?

    • @OlliHuttunen78
      @OlliHuttunen78  Před 7 měsíci +1

      Interesting idea!

    • @jag24x
      @jag24x Před 7 měsíci

      @@OlliHuttunen78 I look forward to seeing your results! :)

  • @frenchtouchfactory
    @frenchtouchfactory Před 5 měsíci

    Hello, I'm wondering how to generate the PLY as Gaussian splatting tools need it. Do you know the easiest way ?

  • @reg-pi1sr
    @reg-pi1sr Před 7 měsíci +1

    Hi, Is it possible for a quest VR level hardware to run a gaussian splat of a bedroom with 90 fps? (Assuming vr can read gaussian splatting(

  • @AndreasMake
    @AndreasMake Před 27 dny

    My Drone save the flight data into a log file. With heading and gimbal pitch etc. does any of the 3gs software support importing such data to improve the training or camera tracking step?

  • @KEE-2174
    @KEE-2174 Před 3 měsíci

    Hi Olli,Thanks a lot for sharing! I'm using the Unity playground, but I don't see the 'Edit Gaussian Splat' button on the screen when I choose the prefab. I'm using v 0.9.0 package. Do you know anything I can do to find that button?

    • @KEE-2174
      @KEE-2174 Před 3 měsíci +1

      Sorry I just find the button in the Inspector. Thanks anyway!

  • @wrillywonka1320
    @wrillywonka1320 Před 5 měsíci

    Lets say we cean up our splat in super splat..where can we use it for video creation? Its like everything goes back to ue5. I dont care for ue5 personally but i feel im going to be forced to use it if i want to use a splat

  • @onedayapp3534
    @onedayapp3534 Před 6 měsíci

    Where can i download splats models?

  • @videos3d313
    @videos3d313 Před 5 měsíci

    hi, with supersplat can we fix X,Y, Z axis? my claculated model has wrong axes. If yes, how? thanks

    • @OlliHuttunen78
      @OlliHuttunen78  Před 5 měsíci

      Yes. In super splat there is a tool where we can reset origin point and modify the axis orientation. Below the Scene settings on the left, there is an on/off button where the origin Gizmo can be displayed (it is very thin axis lines that appears over the model). After that, with separate X,Y,Z controls, we can determine the position of the origin and reverse its axis orientation. Through this, the scaling of the model can also be adjusted. You don't necessarily have to type values in the fields, you can also drag the mouse over the value fields to see the change better. Go ahead and try it.

    • @videos3d313
      @videos3d313 Před 5 měsíci

      @@OlliHuttunen78 Cool, thanks. i hope it's fine now, will check in Quest3 soon.