To clarify, jet set radio DID get a sequel that fixed most problems with the gameplay called "jet set radio future" on the original Xbox. Some of BRC's blemishes come from JSRF, but overall it improves on JSRF.
3:09 that's like, part of the charm though. zoom-out shots like that are super early 2000s, and are a nice throw-back to older platformer games. personally they didn't annoy me at all.
Sometimes Red also shouts out "Vet!" when doing like some grind trick or running across billboards. Literally translated it means "grease" or "fat" even, but in this context it basically means something like "Cool!"
I think the combat is on point and fun sometimes. When i got first chased by the turret it was amazing. Also after all it's about roaming around with style and don't gaf about police
it's still eh for me, like there are cool things you can do in combat and it's makes for fun cinematic moments and even for camera picks, but it does get old after a while where I just end up going to the nearest available portal potty
@@giga_charge I agree, the turret is the best part of the combat in my opinion, even when I watch the official gameplay trailer I thought these things were gonna be tough to avoid and seemed scary at times, but actually confronting them wasn't that bad. They are still great though, more enemies like this would have been great
@@thonato295 Could have been worse, could have been like the old JSR encounters with the cops. Plus honestly styling on enemies and then spray painting them to establish dominance is dope
this game is such a banger, it's like tony hawks but more accessible the movement techs arent really taught to you (eg jumping after a kick gives you a boost and gives you a chance to instakill enemies) but after learning them it's really fun the bosses arent forgettable methinks, fighting a second time makes it so much funner I think the combat is alot better then it seems but it never teaches you how to make the combat fun solace is an icon, imagine being claustrophobic but also being a masochist
theres actually a better approach to combat where you jump after a trick to send an enemy airborne and it will prompt you to do a graffiti mid combat to eliminate multiple enemies. its something you discover after messing with the combat for a few minutes which apparently you failed to do lmao
Should mention jet set radio did actually get a sequel… exclusively for the original xbox and isn’t a available through backwards compatibility It’s a shame cause the soundtrack is better, the graphics are better, the gameplay mechanics are WAY better and it goes from level based to semi open world (with loading screens between areas) , and most of the stuff in brc is coming from this game (Jet Set Radio Future) There also have been leaks suggesting sega is working on a new jet set radio, however there’s a very high chance it’s gonna be a live service game, and I don’t think any jsr fans would like that
I never played Jet Set, but I've played a lot of Tony Hawk growing up (you could say too much). I'm picking it up full price because Team Reptile is awesome (their other game Lethal League is recommended), and they got the original composer for Jet Set to make music for both of their games. Maybe not game of the year, but definitely a contender for soundtrack of the year.
This review did not pass the vibe check. Blud also didnt even know about Jet Set Radio Future. Says to try new games to prevent things from getting stale. More or less shits on new and refreshing game. Cant tell if this is his style of trolling but his video so whatever.
The game reminds me of dmc or bayonetta (character action games) where in it gives you a fuck ton of options and moves, and its up to you to find your own fun by using it in ways not really intended tbh. But except with dmc and bayo being the sum of their enemies (cause even with dmc gameplay, your game can suck if the enemies are unfun (dmc4)) bomb rush is the sum of its levels. And how you choose to style and interact with the levels with your deep toolbox of tricks, mobility, meter, etc. Its really fun for a character action game that focuses on movement than combat.
This is going to come off way harsher than I mean it to sound but it seems like most of your critizism seems to come from the fact that you dont know how to play the game becuase you skipped dialogue that explains how certain things work... combat is not nearly as simple as you make is seem (perhaps you exadurated intentionally for comedic effect, but if so, that is extraordinarily disingenuous). Yes it IS the average "mash this button over and over and do a combo" type of combat, but if you press the button as slow as you were then you will just to the same attack over and over again. They explain that there are multiple combat buttons that have their own combos and effects. Additionally you can dash into enemies, jump and then do a spray combo on them as a finisher. Other combos can end in spray finishers. The problem is that the game explains this in the "boring dialogue" that you most likely skipped lol.
To be fair I found out you could just hit and jump to activate the spray function instantly taking them out so in some ways Combat is pointless and to their own whether they enjoy or not, plus it's not the main point of the game and doesn't really force you at all so that's good
honestly the only real problem I have is the way you kinda written off the story might just be me but honestly, it really didn't feel that "silly" to me (although I do understand it to a extent) it's a little goofy but it's actually pretty interesting, honestly I'm just disappointed how there's just not really much resolution. I don't really know how to explain it but going "all city" by the end just didn't really feel too accomplishing as a whole. but for the most part they did fairly well, especially considering their last game was LLB which had a saddening lack of. though I definitely gotta say that the police are definitely the worst part of the game, as they make doing it's MAIN GIMMICK of DOING TRICKS AND SKATING ARONUD super annoying, especially when you're just trying to tag a few places and you get like a 3 second cutscene in between each one due to the heat mechanic edit: and also bugs, I encountered a fair few more than I feel like I should have encountered considering a lot of them just come from the maps themselves
Pretty negative recommendation? Also the way you're supposed to deal with enemies is try and hit a bunch of them at once, then jump after doing a hit to launch them into the air--and then you spray paint them to take out the whole group. It doesn't add a ton of depth but it is more satisfying than slowing down to kick them a few times, and you can dispatch groups without ever breaking combo if you're good enough, which can be fun.
one of the biggest crimes in this game is not explaining the mechanics properly, personally I don't mind but it's very frustrating to see a review that doesn't understand the nuances of the game, plays wrong, and calls bad.
Yeah, I think I like that though. Having a variety of moves from the beginning and not knowing how to use them yet they are there, similar to a game like odyssey. But I agree it does teach you in a poor way where they reveal things slowly over time where odyssey had the Guide book that taught you everything right then and there
yep, he clearly wasnt reading the combat tutorials because this video is outright false in that aspect. when reviewers make mistakes like that it makes me question how valuable their reviews can really be
4:20 Oh they think they are so cheeky making a map like that. If you never knew, MGS 2 had a skateboarding demo in the special version of the game, and they let you do it on the Big Shell. This is a direct reference to that.
Personally never checked out Jet Set Radio but been interested in this since it was announced. Plus Lethal League n Blaze are some of my favorite games so Team Reptile doesn't disappoint
i feel like "the story is ridiculous because things in it can't logically" happen is an odd take to me, even if you did enjoy the story. like, i'm not sure goofy/over the top was prioritized so much as what would be cool and fun for players/people making it. not saying ur interpretation is wrong or your opinion is invalid, it just feels like not really getting what they were going for
honestly I don't really find it dumb or annoying at all. it's pretty fucking awesome in my opinion. you lost your head, and youre gonna go and get it back! like that's sick as hell!!
The Jet Set Radio Fans are loving this game btw, me being one of them. A lot of the stuff pointed out as weird is exactly the kind of charm that JSR and it's Xbox reimagining are all about, this game could've come out as a Ps3 launch game if Sony weren't a bunch of assclowns who cared about realism. Now you might be asking ""Why should I listen to a random commenter who just sorta repeats what Foe is saying" I thoroughly enjoyed Balan Wonderworld so you know I got taste and can formulate my own opinions.
Bomb rush is a game which your enjoyment of is going to be reliant on if your a pre-existimg JSR fan. If your not its still a good time, obviously, its a good game. But if your a JSR fan the BRC is exactly what you have wanted to scratch the itch since JSRF came out. Like its far from perfect and its even "lacking" features from future in some ways... but like its more JSR, whos gonna complain
I kinda get the cutscene thing, but for the gang stuff for example it's just a small scene of the character breaking it down to indicate where they are on the map after you've painted a certain quantity of graffiti and got enough rep. In my experience I didn't feel like they interrupted the flow of the game, it's just a little "Oh nice, there they are" to then keep going.
This game clicks with me a ton like I know it’s not perfect but for me personally it’s a goty contender. But my biggest problems are that there’s no dance spot in the hub so you have to go into a level to change characters, and also the toilets where you change your costume lock after using them?? It limits you on how many times you can change your color alt it’s so dumb.
@@AltKaxREAL So the basic Sonic detractor NPC type "comedy", none of these people are capable of critical thinking and it really shows in this guy's review lol
@@derple8524 It demolished the AAA industry by doing everything they don't do. 1. Hyper realistic graphics and realism? Nah, let's make it look like a comic book and have everything move to the music! 2. Overhype the fans with a bunch of trailers across a couple years? Nah, announce the game 1 hour before release and have the game spread via word of mouth. _It fucking worked._ And that's just to name a few.
2:00 - I actually thought the story was more interesting than a lot of AAA game plots. I also didn't have nearly the annoyance issues you had with cutscenes. For me, the vast majority of the game was actual gameplay, with a few quick cutscenes here and there at story points.
Hey I don't know if you still are reading comments on a two week old video on your second channel, but I'd highly recommend you revisit the game. The combat isn't revolutionary, but I think you missed a key feature of it. You can hit police with air tricks if you hit a trick button right after you jump which oneshots them if you tag them with E. If you tag them with a design you haven't used in the area yet you get some extra boost too. Speaking of boost, I saw you seriously underutilizing boost in the example footage. It's a huge part of the game and to get the most enjoyment and freedom from the movement I'd try to use it more. I know that boost is bound to shift by default, but I find that binding it to V or something else you can press with your thumb is better, cause manuals are bound to ctrl, which is right by the boost button, making it hard to swap between boosting and keeping your combo on the ground. I'd also recommend playing with the boost movement combined with manuals more, because jumping into a boost, into a jump boost, into a manual on the ground is such a fun way to get around and I felt like you were kind of limiting your movement in such a movement heavy game. I know that's a stupid amount to consider, especially with you already having beaten the game and all, but I just thought I'd point some things out about the game that made my experience more enjoyable than it sounded like yours was.
7:20 Fun fact! The pizza tower sound effect you mention is actually from Jet Set Radio! It's the sound that plays when you make a tag/graffiti
JSR and Pizza Towers mfs when i show them "HIT_1.wav" on FL Studio:
Its sourced from James Brown's "Get Up Offa That Thing"
It doesn't originate from Pizza Tower or JSR. They both just used the same sample.
@@ians_parks i didn't know about that!
Pizza Tower is really just the Fortnite of indie games now smh
wow i love shitting tower references!!!!!!!!!!!!!!!!!!!!!!!!
To clarify, jet set radio DID get a sequel that fixed most problems with the gameplay called "jet set radio future" on the original Xbox. Some of BRC's blemishes come from JSRF, but overall it improves on JSRF.
You think this goon would have put the bare minimum of research into a video
JSRF on steroid and mushrom
3:09 that's like, part of the charm though. zoom-out shots like that are super early 2000s, and are a nice throw-back to older platformer games. personally they didn't annoy me at all.
Sometimes Red also shouts out "Vet!" when doing like some grind trick or running across billboards. Literally translated it means "grease" or "fat" even, but in this context it basically means something like "Cool!"
I always thought it was "phat!"
he says "Vet!" because he's dutch. "vet" in dutch basically just means "awesome" or "cool"
I never heard that lol! probably cuz i didnt think about it, and through his robo voice would be difficult to make it out. thats real cool
I thought he said "bet!" As if he's accepting his own dare to do a sick combo
He also yells "wieoo" wich is a thing a lot of teens say if there like suprised bit like saying yoo
Once you start to learn the combat mechanics it gets a lot more fun
I think the combat is on point and fun sometimes. When i got first chased by the turret it was amazing. Also after all it's about roaming around with style and don't gaf about police
eh, it's meh tbh, nothing would've changed if they removed it, in fact I would've loved that instead of slapping in an afterthought combat system
it's still eh for me, like there are cool things you can do in combat and it's makes for fun cinematic moments and even for camera picks, but it does get old after a while where I just end up going to the nearest available portal potty
@@giga_charge I agree, the turret is the best part of the combat in my opinion, even when I watch the official gameplay trailer I thought these things were gonna be tough to avoid and seemed scary at times, but actually confronting them wasn't that bad. They are still great though, more enemies like this would have been great
@@thonato295 Could have been worse, could have been like the old JSR encounters with the cops. Plus honestly styling on enemies and then spray painting them to establish dominance is dope
Well I’m convinced to play this thanks a lot.
The game's story is much deeper then simply "getting your head back".
this game is such a banger, it's like tony hawks but more accessible
the movement techs arent really taught to you (eg jumping after a kick gives you a boost and gives you a chance to instakill enemies) but after learning them it's really fun
the bosses arent forgettable methinks, fighting a second time makes it so much funner
I think the combat is alot better then it seems but it never teaches you how to make the combat fun
solace is an icon, imagine being claustrophobic but also being a masochist
Solace is truly a gem, had me laughing when Tryce was fed up with him. Even saying no when he asked to join which had me dying
Also, there is a lot of secrets, characters, music, and skins to get even though it's optional. It's disappointing that he didn't mention that.
@@derple8524 bro i love solace guy is NUMBER 1
@@nerodoesart5886 the game hasnt been out for long i doubt he 100% it
@strvmpet I've seen some almost have 100% the game online. Also, I had a feeling he hasn't 100% the game.
As a fan of team reptile since they made lethal league, I’m happy to see them getting so much more attention with this game!
OH thats why this gams reminds me so much of lethal league
@@TroboTicTac they are really good at nailing the funky cell shaded aesthetic!
how did the cutscenes annoy you wtf, they are really charming
Same here tbh I think the fact it takes itself seriously is probably tongue in cheek
They're a little too long that's all
I feel like there some prejudice when it comes to silly looking games having a serious story.
Unfortunate you didn’t gel with this as much as you could have, it’s a game of the year contender for me. Right in my q zone
theres actually a better approach to combat where you jump after a trick to send an enemy airborne and it will prompt you to do a graffiti mid combat to eliminate multiple enemies. its something you discover after messing with the combat for a few minutes which apparently you failed to do lmao
Also handy to get to high places, since doing the launcher makes you jump higher when on foot.
“I don’t know how you could take that serious”
> The Limbus Company in question
red also yells VET! when he does something cool
I’ve always been interested in jet set radio, I’m sure this will be great for new and old fans of jet set radio!
There's like 4 other buttons you can use to mix up combat. What the hell
This game is a breath of fresh air
you exaggerated a lot on the talking and the cutscenes, its not that bad 😂 plus the story is kinda cool cmon!!
When it came to bosses and story I wish it went super over the top kind of like hifi rush earlier this year
That's the only issue imo. Needed more weird Japanese style bosses. Otherwise this slaps
Should mention jet set radio did actually get a sequel… exclusively for the original xbox and isn’t a available through backwards compatibility
It’s a shame cause the soundtrack is better, the graphics are better, the gameplay mechanics are WAY better and it goes from level based to semi open world (with loading screens between areas) , and most of the stuff in brc is coming from this game (Jet Set Radio Future)
There also have been leaks suggesting sega is working on a new jet set radio, however there’s a very high chance it’s gonna be a live service game, and I don’t think any jsr fans would like that
The soundtrack is amazing in future.
@@MrREAPERsz definitely one of segas best, next to any yakuza game
I never played Jet Set, but I've played a lot of Tony Hawk growing up (you could say too much).
I'm picking it up full price because Team Reptile is awesome (their other game Lethal League is recommended), and they got the original composer for Jet Set to make music for both of their games.
Maybe not game of the year, but definitely a contender for soundtrack of the year.
Jet Set Radio actually does have a sequel, Jet Set Radio Future. Unfortunately it's still stuck on the OG XBOX.
This is my favorite game of 2023 I love it so much
We got dem moves! Got dem rhymes!
(This game fucking slaps and I can't stop playing it!)
so glad we got the foekoe slop for today
You said that it's trying to take itself seriously. What? The game was made to be a bit silly, not serious at all.
This review did not pass the vibe check. Blud also didnt even know about Jet Set Radio Future.
Says to try new games to prevent things from getting stale.
More or less shits on new and refreshing game.
Cant tell if this is his style of trolling but his video so whatever.
Nope he's serious about this, been watching his content for a good while, doesn't seem like he played any of the previous JSR games
The game reminds me of dmc or bayonetta (character action games) where in it gives you a fuck ton of options and moves, and its up to you to find your own fun by using it in ways not really intended tbh.
But except with dmc and bayo being the sum of their enemies (cause even with dmc gameplay, your game can suck if the enemies are unfun (dmc4)) bomb rush is the sum of its levels. And how you choose to style and interact with the levels with your deep toolbox of tricks, mobility, meter, etc.
Its really fun for a character action game that focuses on movement than combat.
"You're trying to find your own head, IDK How you can make that serious!"
Celti from Durarara **Cough Cough** Its been done before **Cough Cough**
This is going to come off way harsher than I mean it to sound but it seems like most of your critizism seems to come from the fact that you dont know how to play the game becuase you skipped dialogue that explains how certain things work... combat is not nearly as simple as you make is seem (perhaps you exadurated intentionally for comedic effect, but if so, that is extraordinarily disingenuous). Yes it IS the average "mash this button over and over and do a combo" type of combat, but if you press the button as slow as you were then you will just to the same attack over and over again. They explain that there are multiple combat buttons that have their own combos and effects. Additionally you can dash into enemies, jump and then do a spray combo on them as a finisher. Other combos can end in spray finishers. The problem is that the game explains this in the "boring dialogue" that you most likely skipped lol.
To be fair I found out you could just hit and jump to activate the spray function instantly taking them out so in some ways Combat is pointless and to their own whether they enjoy or not, plus it's not the main point of the game and doesn't really force you at all so that's good
Probably why he hated frontiers too, literal skill issue ☠️
Saw so many trailers for this game and the music they used for those trailers kept me hooked and constantly replaying them
Im in love with this game 😁
AND WHY WOULD IT NOT SLAP? this is truly the greatest timeline.
5:22 you did the game dirty with this clip ngl
Gaming journalist level gameplay right here. Honestly puts IGN to shame.
I love the goofy story a lot and the later game actually has a solid amount of twists and cool plot points
honestly the only real problem I have is the way you kinda written off the story
might just be me but honestly, it really didn't feel that "silly" to me (although I do understand it to a extent)
it's a little goofy but it's actually pretty interesting, honestly I'm just disappointed how there's just not really much resolution. I don't really know how to explain it but going "all city" by the end just didn't really feel too accomplishing as a whole. but for the most part they did fairly well, especially considering their last game was LLB which had a saddening lack of.
though I definitely gotta say that the police are definitely the worst part of the game, as they make doing it's MAIN GIMMICK of DOING TRICKS AND SKATING ARONUD super annoying, especially when you're just trying to tag a few places and you get like a 3 second cutscene in between each one due to the heat mechanic
edit: and also bugs, I encountered a fair few more than I feel like I should have encountered considering a lot of them just come from the maps themselves
They made lethal league ofc it's good.
This game is SO worth checking out its Jet Set Radio times 10 its great!
Pretty negative recommendation?
Also the way you're supposed to deal with enemies is try and hit a bunch of them at once, then jump after doing a hit to launch them into the air--and then you spray paint them to take out the whole group. It doesn't add a ton of depth but it is more satisfying than slowing down to kick them a few times, and you can dispatch groups without ever breaking combo if you're good enough, which can be fun.
Wait till yahiamice gets a hold of this
I always love these reviews keep up the good work ❤
one of the biggest crimes in this game is not explaining the mechanics properly, personally I don't mind but it's very frustrating to see a review that doesn't understand the nuances of the game, plays wrong, and calls bad.
Yeah, I think I like that though. Having a variety of moves from the beginning and not knowing how to use them yet they are there, similar to a game like odyssey. But I agree it does teach you in a poor way where they reveal things slowly over time where odyssey had the Guide book that taught you everything right then and there
yep, he clearly wasnt reading the combat tutorials because this video is outright false in that aspect. when reviewers make mistakes like that it makes me question how valuable their reviews can really be
did you not read any of the tutorial messages?
2:20 so I’m guessing people are going to start making Dead Cells references and Mods now.
man i expected someone like you to do a game like this more justice lmao
Bruhh I've had this on my radar since the announcement trailer, I'm still holding out for the Xbox release cause I know my PC can't handle it.
Sooo no head?
3:14 hmmm metal gear rising im smelling
You should really check Jet Set Radio because is just might be my favorite game of all time
... I think koe already knows about jsr
@@platinumdelirium9826 I know
4:20 Oh they think they are so cheeky making a map like that.
If you never knew, MGS 2 had a skateboarding demo in the special version of the game, and they let you do it on the Big Shell. This is a direct reference to that.
The story was kinda really good tho, the plot twist was so good and well written
Gives me Rollerdrome vibes
Now you get to play jet set radio future.
Personally never checked out Jet Set Radio but been interested in this since it was announced. Plus Lethal League n Blaze are some of my favorite games so Team Reptile doesn't disappoint
It's so faithful to JSR/F it even mimiced the surprisingly small file size of no more than 2GB
im so glad that i've found this game by surfing in Steam, because in another case i would just miss such a cool Gem
Holy cow I love that song I never even played that
I would love if foekoe made a video on the oversaturation of mascot horror to see how he really feels about it
i feel like "the story is ridiculous because things in it can't logically" happen is an odd take to me, even if you did enjoy the story. like, i'm not sure goofy/over the top was prioritized so much as what would be cool and fun for players/people making it. not saying ur interpretation is wrong or your opinion is invalid, it just feels like not really getting what they were going for
The head thing kinda makes sense since it's a pretty cyberpunk-ish world.
If you haven’t already decided yes, this is your permission, go get it!
honestly I don't really find it dumb or annoying at all. it's pretty fucking awesome in my opinion. you lost your head, and youre gonna go and get it back! like that's sick as hell!!
Aight that Frontiers slander was unnecessary.
Expected more high energy
u should play lethal league it's made by the same people
The Jet Set Radio Fans are loving this game btw, me being one of them. A lot of the stuff pointed out as weird is exactly the kind of charm that JSR and it's Xbox reimagining are all about, this game could've come out as a Ps3 launch game if Sony weren't a bunch of assclowns who cared about realism.
Now you might be asking ""Why should I listen to a random commenter who just sorta repeats what Foe is saying" I thoroughly enjoyed Balan Wonderworld so you know I got taste and can formulate my own opinions.
Just wait Until he hears about the leak where footage of a new jet set radio game/Remake randomly comming out of nowhere.
Just wait Until the game awards 2023 where a Jet set radio game gets announced.
jet set radio *future* you missed jet set radio *future* bomb rush took from jet set radio *future*
7:20
Pizza tower took that from jetset radio...
Not specifically JSR. It is an extremely common sample that originates from James Brown's "Get Up Offa That Thing"
The positive thing changed
Slaaaaaaapssssssss!!! I love this game!
The RAM demo is great, I will not say anymore I am already failing foekoe
gabriel ultrakill in bomb rush cyberfunk???
Yeah, Sneakman is pretty good. But the songs that come to mind when thinking of Jet Set Radio are Hum The Bassline, and Magical Girl.
I love how styalised it is
Jet Set Radio Future is where its at
I would buy it but it doesnt have a physical copy so i guess i just wait and see if that happens
man every time i hear a dutch person say that their dutch i can never tell the difference
im wondering what you thought of gamescom opening night live!
Bomb rush is a game which your enjoyment of is going to be reliant on if your a pre-existimg JSR fan. If your not its still a good time, obviously, its a good game. But if your a JSR fan the BRC is exactly what you have wanted to scratch the itch since JSRF came out.
Like its far from perfect and its even "lacking" features from future in some ways... but like its more JSR, whos gonna complain
The upturned
I kinda get the cutscene thing, but for the gang stuff for example it's just a small scene of the character breaking it down to indicate where they are on the map after you've painted a certain quantity of graffiti and got enough rep. In my experience I didn't feel like they interrupted the flow of the game, it's just a little "Oh nice, there they are" to then keep going.
Game of the year worthy imo
Nice
This game clicks with me a ton like I know it’s not perfect but for me personally it’s a goty contender. But my biggest problems are that there’s no dance spot in the hub so you have to go into a level to change characters, and also the toilets where you change your costume lock after using them?? It limits you on how many times you can change your color alt it’s so dumb.
Sonic Frontiers is good tho
He appears to like making funny comments about Sonic games whenever he can
@@AltKaxREAL So the basic Sonic detractor NPC type "comedy", none of these people are capable of critical thinking and it really shows in this guy's review lol
I expect nothing less from team reptile
Echt top video’s man, normaal is ma saai
Dutch people stay winning
Hi-fi rush and its consequences will yet be a disaster
Hi-fi Rush and its consequences have been a disaster for the AAA industry.
@@technic1285 I'm confused, what it do?
Just makes 'em look bad. Not many, but more people are starting to get fed up with AAA goyslop, and are starting to want real games.@@derple8524
@@derple8524 It demolished the AAA industry by doing everything they don't do.
1. Hyper realistic graphics and realism? Nah, let's make it look like a comic book and have everything move to the music!
2. Overhype the fans with a bunch of trailers across a couple years? Nah, announce the game 1 hour before release and have the game spread via word of mouth. _It fucking worked._
And that's just to name a few.
its definitely a highlight for me this year but I wasn't all that interested in it since it was like 1 week old at the time I saw the trailer
Skamtebord
Ive been waiting for YEARS. WE ALL HAVE!!!!
2:00 - I actually thought the story was more interesting than a lot of AAA game plots. I also didn't have nearly the annoyance issues you had with cutscenes. For me, the vast majority of the game was actual gameplay, with a few quick cutscenes here and there at story points.
epicc commento
"They'd rather make mediocre Sonic games, instead." What other kind of Sonic game is there?
Sonic 06
That's funny because rumor has it, they have been developing some kind of Jet Set Radio Remake in the shadows for god knows how long
@@brickabang The best response.
NPC ass comment 🤖
I thought this was Sega Saturn game
I think foekoe should review oxenfree
BOMB RUSH CYBERFUNK SLAPS!
3:26
Great video! What's the background music? I wanna listen to it.
Morning Glow, one of the tracks from the game’s OST
The story definitely feels like it’s from one of those old 3rd party bargain bin games. So it has a ton of charm to it. Great content as always FoeKoe
Hey I don't know if you still are reading comments on a two week old video on your second channel, but I'd highly recommend you revisit the game. The combat isn't revolutionary, but I think you missed a key feature of it. You can hit police with air tricks if you hit a trick button right after you jump which oneshots them if you tag them with E. If you tag them with a design you haven't used in the area yet you get some extra boost too. Speaking of boost, I saw you seriously underutilizing boost in the example footage. It's a huge part of the game and to get the most enjoyment and freedom from the movement I'd try to use it more. I know that boost is bound to shift by default, but I find that binding it to V or something else you can press with your thumb is better, cause manuals are bound to ctrl, which is right by the boost button, making it hard to swap between boosting and keeping your combo on the ground. I'd also recommend playing with the boost movement combined with manuals more, because jumping into a boost, into a jump boost, into a manual on the ground is such a fun way to get around and I felt like you were kind of limiting your movement in such a movement heavy game. I know that's a stupid amount to consider, especially with you already having beaten the game and all, but I just thought I'd point some things out about the game that made my experience more enjoyable than it sounded like yours was.