My top 4 features are the editor freezing every 2 seconds, the default lighting looking really weird, the constant crashes and when enabling root motion on an animation it won't lock the character in place anymore.
a lot of issues happen to my projects after i updated from 5.0 to 5.3 and that cost me an extra month to fix it , which lost me a regular client because of it , and now after i saw the issues you mention i'm Not going near 5.4 until its fully stable , not risking my projects again ..
@@DoctorMGL that makes sense if your already working on a project, I have not upgraded my game to it although for new projects I have been playing around in 5.4
I think the texture graph is a huge step forward for unreal engine. It's lacking a lot of features that adobe substance designer has, but it has a lot of potential. Being able to make your own textures inside the engine would make work flow a lot faster in my opinion. Also, not having to pay for adobe's ridiculous subscription prices for their software will always be good.
Uisco I was your 700th subscriber
Seeing Your Progress Makes Me 😊!
Keep Up With The Good Work!
thank you :)
My top 4 features are the editor freezing every 2 seconds, the default lighting looking really weird, the constant crashes and when enabling root motion on an animation it won't lock the character in place anymore.
😂
a lot of issues happen to my projects after i updated from 5.0 to 5.3
and that cost me an extra month to fix it , which lost me a regular client because of it ,
and now after i saw the issues you mention i'm Not going near 5.4 until its fully stable , not risking my projects again ..
Have no issues with 5.4 that you mentioned, what are you r OS and specs?
@@DoctorMGL that makes sense if your already working on a project, I have not upgraded my game to it although for new projects I have been playing around in 5.4
Sounds like you're running a potato.
500 new animations ? wow
Unfortunately I'm still having problems with daz studio characters
I think the texture graph is a huge step forward for unreal engine. It's lacking a lot of features that adobe substance designer has, but it has a lot of potential. Being able to make your own textures inside the engine would make work flow a lot faster in my opinion. Also, not having to pay for adobe's ridiculous subscription prices for their software will always be good.
I did see that although have not used it yet, good to know
Omg... I might upgrade just for the seamless retarget...
Create a backup of your project first
Good video
Thanks
o you play dota 2?
Qual a configuração do seu Pc brother
I would need to fully check as I got it built although I know the processor is : AMD Ryzen 7 5700X 8-Core Processor