Voxel Doom - Doom Mod Madness

Sdílet
Vložit
  • čas přidán 18. 08. 2022
  • Turns out it's really difficult to make an engaging thumbnail image for something best enjoyed in motion, VOXEL DOOM.
    ▬ Downloads ▬▬▬▬▬▬▬▬▬▬
    VOXEL DOOM - www.moddb.com/mods/doom-voxel...
    BLOOD: COAGULATED - www.moddb.com/mods/blood-coag...
    ▬ Socials ▬▬▬▬▬▬▬▬▬▬
    Twitch ► / mr_icarus
    Twitter ► / icarusliv3s
    Patreon ► / mricarus
    Bandcamp ► icarusliv3s.bandcamp.com/
    Soundcloud ► / icarusliv3s
    #voxel #doom #mod
  • Hry

Komentáře • 621

  • @journeytoform
    @journeytoform Před rokem +344

    2:32 "The player sprite gets the voxel treatment too, and yes, it is glorious."
    >Tilts camera to Doomguy ass

    • @lod4246
      @lod4246 Před rokem +24

      Probably one of the many reasons why we got the mod

    • @DeuxExNoir
      @DeuxExNoir Před rokem +10

      Slayer of Hell's armies with the dumpy

    • @Ryan-op7yd
      @Ryan-op7yd Před rokem +9

      More like Dumpguy

    • @parrotshootist3004
      @parrotshootist3004 Před rokem +1

      some like the asthetics. some with an s too many

    • @dumpywhite
      @dumpywhite Před rokem

      @@DeuxExNoir you rang?

  • @thestigsdutchcousin
    @thestigsdutchcousin Před rokem +1109

    I think this gives the best of both worlds. Having 3D models while still having that 2D asthetic. I think it looks incredible.

    • @DuelPorpoise
      @DuelPorpoise Před rokem +6

      I agree!

    • @RobTheBlockyFox22
      @RobTheBlockyFox22 Před rokem +28

      I think this is the best way to have it. You still have the original feel of the 2D aspect in a 3D design without making it look like some kind of horror that came from one of your nightmares.

    • @lyokianhitchhiker
      @lyokianhitchhiker Před rokem +8

      The only things I don’t like are that it still only has 8 rotations on things that have any, & it doesn’t make the animations more fluid.

    • @midorifox
      @midorifox Před rokem +16

      @@lyokianhitchhiker the goal was to make doom 3D, not smoother. For that you need smooth doom and someone to make more animation frames on whatever program the author used.

    • @lyokianhitchhiker
      @lyokianhitchhiker Před rokem +3

      @@midorifox I get that, I was just hoping for a best of all worlds.

  • @justinh3741
    @justinh3741 Před rokem +894

    I got about a minute and a half into the video thinking "Damnit, Icarus, are you gonna show us what it looks like instead of playing vanilla doom and talking about it?" before I realized it was actually voxel.

    • @fiery_gamerz
      @fiery_gamerz Před rokem +21

      Same

    • @Alexalicious
      @Alexalicious Před rokem +82

      @@fiery_gamerz So glad I wasn't the only one. It really doesn't look 3D at all until they die or he spins around them.

    • @Teodoro_Cesar
      @Teodoro_Cesar Před rokem +27

      A truly masterpiece

    • @podfuk
      @podfuk Před rokem +36

      This is probably biggest praise Cheello could get for his voxel mod, must have been tons of hours of hard work!

    • @Fuchsia_tude
      @Fuchsia_tude Před rokem +18

      @@podfuk He said it takes him hours per frame, so yeah

  • @DrakolfGrimm
    @DrakolfGrimm Před rokem +548

    Not gonna lie, I legitimately thought you were playing with 2D sprites as first, sort of as a build up to the reveal of the 3D voxel models, only realize that- holy shit- they were actually the 3D models the entire time.

    • @lod4246
      @lod4246 Před rokem +19

      Top 10 Anime Plot Twists

    • @scaricraft3995
      @scaricraft3995 Před rokem +5

      Me too .

    • @RaDeus87
      @RaDeus87 Před rokem +3

      Took me almost two minutes to notice it 😅

    • @SmallSpoonBrigade
      @SmallSpoonBrigade Před rokem +8

      Same here, but later in the video when there were those items sitting there, it was more obvious. I think that when they managed to nail the right level of pixellation, that it did somewhat mask the effect. IMHO, that's a good thing as it lessens the distraction.

    • @Oscarcat37
      @Oscarcat37 Před rokem

      Always has been

  • @GeneralTantzu
    @GeneralTantzu Před rokem +399

    Honestly the only 3D mod for Doom that I approve. The work that went into making every single frame of all the animations is just mind boggling.

    • @CrispiteVA
      @CrispiteVA Před rokem +1

      "that you approve" "mind boggling" "work"

    • @negativefg7922
      @negativefg7922 Před rokem +8

      @@CrispiteVA "keywords"

    • @blueberrimuffin6682
      @blueberrimuffin6682 Před rokem +5

      @@negativefg7922 "quotation" "marks"

    • @-roejogan-
      @-roejogan- Před rokem +1

      @@negativefg7922 actually, it's spelled "keyboards". nice try

    • @plasmaastronaut
      @plasmaastronaut Před rokem +1

      >work that went into making every single frame of all the animations
      u could say the same thing about any 3d model from any game / film
      did u honestly approve Jurrassic Park? Was the effort making all the frames for the dinosaurs mind boggling?

  • @Ply447
    @Ply447 Před rokem +64

    Its close enough to the classic doom look that my brain forgets its modded, i love it.

    • @Artur-xd6ve
      @Artur-xd6ve Před rokem +1

      same, then i remember it when i see pickups

  • @TamarinPamarin
    @TamarinPamarin Před rokem +133

    I’ve been hoping for voxel doom for years. Now it is here in wide implementation. Fantastic job!

    • @oisyn-
      @oisyn- Před rokem +2

      Thank you for manifesting this mod into reality by hoping for it!

    • @TamarinPamarin
      @TamarinPamarin Před rokem +2

      @@oisyn- A true jedi mind trick indeed. ^_^

  • @HollowedEyeHounds
    @HollowedEyeHounds Před rokem +4

    I think part of what helps this along is that there isn't a lighting model for the surfaces. No PBR, no lambert shading, it sticks to how the original game faked lighting on its characters.

  • @Andres33AU
    @Andres33AU Před rokem +77

    This looks great, and showcases the importance of art direction as well, keeping it still looking and feeling like Doom, but with a shiny new coat, where as something like the Unreal 4 version looks soulless, and god awful. The shiny coat has to suit and fit properly, lol.

  • @Anarchnid
    @Anarchnid Před rokem +36

    I'm very much looking forward to the Doom II update for this mod.
    Also, for anyone else who was disappointed to see that this mod isn't for Doom II as of yet, Cheelo says that the update will be released in the very near future, and he's already made Voxels for Doom II, as well, but he hasn't finished them just yet.

  • @LifeguardLeroy
    @LifeguardLeroy Před rokem +36

    This is just amazing. Art that doesn't sacrifice Nostalgia.

  • @Arti9m
    @Arti9m Před rokem +23

    Doom 3D done right! This is one of very few mods that actually makes me want to play Doom once again.

    • @SmallSpoonBrigade
      @SmallSpoonBrigade Před rokem +1

      Which is kind of sad because it could have been done years earlier. The hardest part of this would have been to generate animated 3d models and the appropriate sprites for each frame from each direction. After that, you could just have the game load the frame for the orientation that you're in and it would look correct. A ton of work, sure, but probably not as hard technically as one would expect.

    • @PartyCrasher04
      @PartyCrasher04 Před rokem +2

      @@SmallSpoonBrigade some of the sprites were pretty hard, gibs being one of them

  • @DuelPorpoise
    @DuelPorpoise Před rokem +20

    I saw a thing a while back where they also did a few test voxel wall textures giving the switch some depth, really cool, the same author bemoaned about the number of frames in the animation needing to be voxelated years ago, and now someone's gone though the effort of doing it for doom, color me impressed!

  • @blackest3314
    @blackest3314 Před rokem +8

    I'm glad you covered this mod. I've been following cheelo for a while now, the timelapses showing the creation of the different models are almost hypnotic. He even did some full videos where he voxelized some of the assets. It's really cool and interesting to watch the 2d-to-3d transition :D
    Needless to say the final product is really good. Keep the original look but at the same time offers a new perspective. Pinkies in particular are so much scarier in voxel version, when they are close and personal.

  • @ThaMrJoker88
    @ThaMrJoker88 Před rokem +22

    I've been following cheelio and Nash for a while now and watched the stream when they released it they've been working with some of the guys to get some ray tracing shadows and stuff and he's also been working on the doom 2 monsters too and during the stream someone mentioned they had some of the original toys the weapon sprites are based on so he was looking into voxelising them too

    • @RockinEnabled
      @RockinEnabled Před rokem

      so they are working with ray tracing modders too? because the sprites really break immersion sometimes while playing PrBoom Ray Traced.

    • @ThaMrJoker88
      @ThaMrJoker88 Před rokem +2

      @@RockinEnabled they said it was for real time shadows to work with gzdoom I think it was a 2hour stream dude I can't remember all of it but it's up on nash's channel

  • @kyanoang3l0_old
    @kyanoang3l0_old Před rokem +1

    What I love more than the mod itself is the amount of dedication, effort, and care that Cheello put into this mod-a 3D model for *every* animation frame, voxel-style parallax mapping for the map textures, and further improvements to previous work. He deserves every penny from his patrons.

  • @funnylookingfoetus
    @funnylookingfoetus Před rokem +2

    It's great! I play it at a low resolution and the voxel models really blend in with the game. Absolutely well done.

  • @BlazingOwnager
    @BlazingOwnager Před rokem +46

    This is extremely cool.
    I've been playing Hexen with HD upscaled parallax textures and HD upscaled sprites and been wanting something like that for Doom that's not terrible (the attempts so far have been), but this is a whole other kind of awesome.

    • @frozenbean
      @frozenbean Před rokem +6

      Dang, a voxelized Hexen would be pretty dope too.

    • @BarneyCarroll
      @BarneyCarroll Před rokem +6

      @@frozenbean think it's a much better candidate - you get more movement and close combat in Hexen. Problem with Doom is most enemies hardly move and stay at same angle to player from a distance, so the effect barely registers.

    • @frozenbean
      @frozenbean Před rokem +8

      @@BarneyCarroll I see this as more of a proof of concept that could be applied to more id Tech 1 games now that it's been proven viable. Hopefully that's the case!

  • @SDK2K9
    @SDK2K9 Před rokem +17

    I have actually tried this in VR and it's amazing.

    • @victortitov1740
      @victortitov1740 Před rokem +1

      questzdoom? if yes, i think i would like to try it too. Though i've already played it (brutal-doomified freedoom1, freedoom2, brutal-doom campaign) far too much already, i'm afraid i'll be bored.

    • @rivolinho
      @rivolinho Před rokem

      what VR device?

    • @SDK2K9
      @SDK2K9 Před rokem

      @@rivolinho Well I have a Quest 2.

  • @TheInfectiousCadaver
    @TheInfectiousCadaver Před rokem +2

    the modding scene in doom and the wads in general still fascinate me.
    one that really blew me away was sonic robo blast 2.

  • @hrududery
    @hrududery Před rokem +8

    I think Icarus kept this video short so that he could play more Voxel Doom 😂

  • @Kyezoar
    @Kyezoar Před rokem +24

    I've been watching this mod develop as it progressed and it's really awesome seeing it finally release!

    • @CrispiteVA
      @CrispiteVA Před rokem

      "mod" "finally release"

    • @Kyezoar
      @Kyezoar Před rokem

      @@CrispiteVA What are you on about? It is a mod and while it's not the final release, it is the first public release.

    • @CrispiteVA
      @CrispiteVA Před rokem

      @@Kyezoar its not a mod, its an addon, its not a release, its a crappy demo

    • @Kyezoar
      @Kyezoar Před rokem

      @@CrispiteVA Ah so you're one of those people. Plus addon and mod could apply for the same reason

    • @CrispiteVA
      @CrispiteVA Před rokem

      @@Kyezoar one of what people, normal? and you are wrong

  • @testentity1.0gaming95
    @testentity1.0gaming95 Před rokem +5

    I'm glad I got to watch some of the progress of voxel Doom

  • @MoonlightStrider
    @MoonlightStrider Před rokem +2

    Honestly what impresses me about this mod is that it shows me that the Barons pretty much get partially split in half and fall back on themselves when they die, I always thought they melted when I was younger.

  • @Fluffyudders
    @Fluffyudders Před rokem +2

    This is beautiful and impressive. It opens up a whole new potential for Doom mods. I can only imagine where this could lead down the road, particularly if made compatible with other mods. Voxel graphics with enemies having more than just 8 degrees of freedom, smoother animations etc. Take the better parts of Brutal Doom (specifically enemy behaviour) on top and I can visualise a perfect updated version of Doom existing out there.

  • @agma
    @agma Před rokem +2

    > it's really difficult to make an engaging thumbnail image
    And you succeeded beautifully!

  • @user-kw4qx4qu8c
    @user-kw4qx4qu8c Před rokem +5

    Voxel H-Doom when, authors?
    I'm kidding. Who even cares about H-Doom? We need Voxel Natural Needs mod.

  • @battysparton65
    @battysparton65 Před rokem +5

    Wow.. someone made Doom 1 with 3D without going into uncanny valley. Heck I didn't even know the Doom engine could support Voxels.

    • @Ozzianman
      @Ozzianman Před rokem +4

      The source code for Doom has been available for years so you can just build upon the original engine to provide that feature.

    • @tj71520
      @tj71520 Před rokem +3

      gzdoom and delphidoom supports voxels... however voxeldoom is a gzdoom exclusive for now

    • @hazzmati
      @hazzmati Před rokem +1

      gzdoom supports voxels.... not id tech 1.... Goodluck trying to run this in dos....

  • @travpots6318
    @travpots6318 Před rokem +3

    Good job

  • @reloadpsi
    @reloadpsi Před rokem +2

    The reason this works as well as it does is that the majority of the sprites were photographed from physical models, so the other angles from which the voxels are being viewed are going to look familiar enough anyway that they'll look right.

  • @powerdude_dk
    @powerdude_dk Před rokem +88

    Wow, this is really cool. But somehow, you don't notice it all the time, and when you do, you think... Hmm do i prefer 2D or voxel?

    • @powerdude_dk
      @powerdude_dk Před rokem +7

      Great video by the way. Even though it's short.

    • @ikagura
      @ikagura Před rokem +4

      Voxel looks closer to Pixely sprites but I'd rather see 2D or low-poly (for Quake and polygonal 3D FPS).

    • @powerdude_dk
      @powerdude_dk Před rokem +1

      @@ikagura Yeah, the pixely look is nice

    • @primus711
      @primus711 Před rokem

      Its because of the low frame animations

    • @powerdude_dk
      @powerdude_dk Před rokem

      @@primus711 it's very authentic yeah

  • @nicolaragazzini5574
    @nicolaragazzini5574 Před rokem +2

    With Doom ports, you are able to do many things that you weren't able to do with classic Doom (i.e. jump, crouch, etc.).
    One of the many things you can do, is aim up and down: a great thing, that can make you turn off the autoaim.
    This is one of the situations where voxels come handy: if you're on a ledge, there are enemies right down that ledge, and you look down, in 2d you'll see them like cardboard cut-outs. If they're too close to the ledge, you may not even see them, due to them having no depth. With voxels, this issue is solved: look down, and you'll see the 3d models in all their glory!
    A really good mod!

  • @DmitryRomanov
    @DmitryRomanov Před rokem

    Such a good stuff! I really enjoyed the video and the mod idea. Thank you!

  • @sindobrandnew
    @sindobrandnew Před rokem +1

    2:26 They really did a good job. Oh my.

  • @stevedowning3892
    @stevedowning3892 Před rokem

    What a stunning piece of work. All the more so because it's so subtle

  • @blunderingfool
    @blunderingfool Před rokem +12

    This mod plus a voxel weapon pack? VR Doom might actually be a lot of fun to play!

  • @ERuleAmirul
    @ERuleAmirul Před rokem +2

    Chello is getting the recognition he deserved. I watched his work in progress from his CZcams channel and the hard work putting into it, pixel by pixel.

  • @plasticflower
    @plasticflower Před rokem +1

    This not only adds to the original graphics while staying faithful, it's also an interesting new style in itself that I haven't seen anywhere else. I mean enemy 3D models that have only 8 directions they can face. The conscious decision to remove fidelity in certain aspects can really add some character.

  • @Webhead123
    @Webhead123 Před rokem

    That is beautiful work! Just amazing.

  • @sirbill_greebi3811
    @sirbill_greebi3811 Před rokem +2

    It was only a matter time. I've been tracking this mods progress through videos.

  • @RemyNote
    @RemyNote Před rokem +6

    I saw this a while ago. It's really well done!

  • @GOLDFINGER-24k
    @GOLDFINGER-24k Před rokem

    This is amazing. I can't imagine the work that must have went into this. Very impressive

  • @HarhaMedia
    @HarhaMedia Před rokem

    I love how the cyberdemon looks when it shoots and you're strafing around it.

  • @mr.smiggles9396
    @mr.smiggles9396 Před rokem

    Brilliant work here. Thank you to all involved

  • @wishiwascooler
    @wishiwascooler Před rokem

    It really does look incredible! Thanks for the vid

  • @starburst98
    @starburst98 Před rokem +3

    To be fair, the sprites were made by essentially bit crushing photos of models. So the different angles probably fit together better than freehand sprites would.

  • @thekillingjoke8982
    @thekillingjoke8982 Před rokem +4

    Nice to see a few more regular DMMadnesses, very much appreciated

  • @Dakkar171
    @Dakkar171 Před rokem

    Suuuper interesting and actually looks good! Thank you for sharing that with us, big doom fan

  • @BenjaminSteber
    @BenjaminSteber Před rokem

    Yes. Been waiting for coverage on this project!

  • @mastergame1311
    @mastergame1311 Před rokem +4

    Such a cool mod.

  • @CaptainRasmot
    @CaptainRasmot Před rokem +2

    honestly, i wonder if the Mod creator realized what type of "Pandora's box" he had just opened up? I mean imagine how many other Modders will look at this framework, and start iterating on it. How insane would it be to see something like Brutal Doom voxelized? Or even mods that are in that sort of "in-between" of being the normal Doom style and almost having a Voxelistic look. If more modders pick up on this . . . it'll be real fuckin' wild.

  • @NekoArc
    @NekoArc Před rokem +1

    I've been watching the progress of this mod for a while and it's pretty kickass!

  • @watchbreaker1706
    @watchbreaker1706 Před rokem

    Best! I have been waiting for this mod completed for years!

  • @KonigDesTodes
    @KonigDesTodes Před rokem +1

    I think this is how I would envision an official HD remake for classic doom.

  • @anymyo9882
    @anymyo9882 Před 10 měsíci +1

    Awesome! Now we need Voxel Brutal Doom!

  • @bloodrunsclear
    @bloodrunsclear Před rokem

    My eyes did a backflip when you walked AROUND the enemy corpses. That’s incredible.

  • @malignant_rumor
    @malignant_rumor Před rokem

    it really is surprising how well the sprites turn into a 3D model and that's in no small part on Cheello's part. An amazing job here, the first pile of guts I passed on E1M1 was magical

  • @RevolverRez
    @RevolverRez Před rokem +1

    I thought it was 2D until I looked closer. Although when you walked past a corpse and it didn't spin around to face you my brain broke slightly. Seeing a Doom corpse from other angles is slightly terrifying somehow.

  • @Veezyjung
    @Veezyjung Před rokem +5

    FINALLY: a 3D mod that isn't shit.

    • @user-kw4qx4qu8c
      @user-kw4qx4qu8c Před rokem +1

      Now we need Natural Needs mod adapted for Voxel Doom.

  • @Quarantineism
    @Quarantineism Před rokem

    Since 2003 or so I have been following the many attempts of force-feeding 3d monster models into Doom. This is one here is finally convincing. Keep it up!

  • @Zoza15
    @Zoza15 Před rokem

    Cheello definitely deserves credit for his hardwork on the voxels..
    This is an incredible addition to the Doom Classics.
    I can definitely see more assets being voxelized and more enemy types, and likely first person view in voxels.
    And maybe in the near future full voxel based maps.

  • @Currrby
    @Currrby Před rokem

    It's rare to see someone commit real care and dedication to replicating, transposing or enhancing work in any medium. It's a combination of absurd attention to detail while also using imagination to fill in the blanks left by some of the single-rotation sprites. Massive respect

  • @karloz2722
    @karloz2722 Před rokem +9

    I've been following the mod's creator content and I'm always delighted. As someone who's been playing Doom (1993) for years, I've always had the same mixed feelings with Doom 3D remakes where it just doesn't feel right, however, with modern hardware and wide screens, the sprites now also look weird so I was in that place where I wished there was an alternative to sprites but never liked any of the alternatives.
    The problem with a lot of 3D remakes and mods is that it has a mix of aesthetics that just doesn't feel right. If you have just some of the models look 3D but the maps' textures still look like the original, it just doesn't mesh, and if you try to remake the whole thing, you can make it look somewhat better, but it doesn't feel right to have a game that plays like 1993's Doom with modern graphics. The best way could have been to make a proper remake, similar to what Black Mesa did with Half-Life, and in a way, that's Doom 2016 with the only difference being that it's completely new maps.
    This voxel mod is just perfect. It keeps the original aesthetic, doesn't feel out of place, fits seamlessly with the maps, the models move right and feel right... hell, there are some moments where if you paused it, people wouldn't even notice they're not sprites; but then you also have the volume of a 3D model and looking at the models from any direction it's a great way to replay this game. I absolutely love it.

  • @DJL3G3ND
    @DJL3G3ND Před rokem +1

    oh wow that baron death animation is impressive, yeah I always wondered what I was looking at too lol

  • @ian2057
    @ian2057 Před rokem +2

    imagine project brutality animations done like this

  • @elaxter
    @elaxter Před rokem

    Looks really good! Like no shit! As you said, the fact that the original animations are preserved is a nice touch! Adds a lot of extra depth to the characters.

  • @villings
    @villings Před rokem +2

    whoa.. that does look great!

  • @tehprimelime1063
    @tehprimelime1063 Před rokem

    Dude this is amazing, thanks so much for making us aware of it!!

  • @matthewcollins9741
    @matthewcollins9741 Před rokem

    Oh man, I love the new outro! You're evolving!

  • @AB0BA_69
    @AB0BA_69 Před rokem

    >talks about new models
    >tries to showcase them in a dark level
    Genius, Icarus. Pure genius.

  • @thefidgetspinnerofdoom

    I like this mod because while the monsters are alive and while in motion, it's very hard to realize that you're looking at 3D models, but once they're dead and dropped, their 3D nature makes them blend into the map and slide them into the territory of "my canvas of violence". all in all, gj

  • @thelordaboveknowall
    @thelordaboveknowall Před rokem +1

    The music at the start got me wheezing

  • @TheMisterGuy
    @TheMisterGuy Před rokem

    So glad you covered this! This is a genuine advancement in graphical fidelity without taking it way too far for no reason.

  • @TheBrokenRec
    @TheBrokenRec Před rokem +1

    I'm gonna be honest my brain didn't even know it was voxel until I paid attention

  • @WROB3L
    @WROB3L Před rokem

    Fantastic work, kudos to the maker, they made this look perfectly.

  • @jimbob3332
    @jimbob3332 Před rokem +2

    Best 3D mod for Doom next to Quake

  • @orvilleredenpiller338

    I’m smacking my head with that pure sense of “my god, it’s so obvious, why didn’t anyone do this before?”

  • @keklord4128
    @keklord4128 Před rokem +1

    I mean obviously this gonna look swag, blood proved that back in 1997, but this mod takes it to another level

  • @tappajavittu
    @tappajavittu Před rokem

    Voxel DOOM is how I saw DOOM in my head as a child, I need to play this.

  • @WereWhusky
    @WereWhusky Před rokem +1

    Now we need Brutal Voxel Doom

  • @fourmula4812
    @fourmula4812 Před rokem

    that looks really fantastic

  • @WistrelChianti
    @WistrelChianti Před rokem

    Wow! That's so nice I didn't even realise the difference for a good while

  • @IxodesPersulcatus
    @IxodesPersulcatus Před rokem +1

    This is absolutely amazing. The level of accuracy is astounding, you can't even tell at a glance that it's actually 3D, it's just that good.
    Now if only someone could bash it together with Hideous Destructor... Wouldn't it be a dream come true to have accurate 3D hitboxes?

  • @RichardCraig
    @RichardCraig Před rokem +1

    I can't wait to try this in VR and see what it looks like with the added 3D depth in the voxel models!

  • @unfa00
    @unfa00 Před rokem

    This is stunning and brilliant. I never thought someone can make a pleasant 3D replacement for the original sprites, but here we are!

  • @Kokuyous3ki
    @Kokuyous3ki Před rokem +1

    Looks amazing.

  • @CaptainChard
    @CaptainChard Před rokem

    Wow! Very impressed by the accuracy to the original models! I never expected that voxel enemies in doom could look good

  • @Brunoki22
    @Brunoki22 Před rokem +3

    We got voxel Blood and now voxel Doom! Hopefully, one day, we might be able to experience Bloom in voxel glory as well!

  • @null1023
    @null1023 Před rokem

    This is gorgeous, especially in motion. In stills, there's some uncanniness, but like, when you're just moving around, it just looks like Doom as you'd expect, just without omnidirectional billboards, which is really quite satisfying.
    Probably the only thing that would be cooler is if the weapons were also in voxels, so they move in 3D when you bob around.

  • @thecosmicentity5597
    @thecosmicentity5597 Před rokem +1

    At a glance, you can barely tell

  • @denissavgir2881
    @denissavgir2881 Před rokem

    YES IM ABOUT TO PLAY THIS IN VR!!
    I have been waiting for this 🤩

  • @Spongelebob
    @Spongelebob Před rokem

    This is so impressive, combining this with the VR mod is insanely good.

  • @wamba2097
    @wamba2097 Před rokem +3

    Looks like I'm playing through Doom again tonight!

  • @ivicamajmunskikreten9714

    now all we need is voxel brutal doom

  • @DARRKNESS99
    @DARRKNESS99 Před rokem +8

    These honestly look amazing! It would be incredible if he could voxel-ize all the extra frames from smooth doom. But I understand that that would be a gargantuan effort.
    Great showcase! You did a good job making sure all the important elements got some showtime. Was really looking forward to seeing the spider mastermind and you delivered marvelously!

    • @goranjosic
      @goranjosic Před rokem

      And I think it would be fantastic to see a few more frames of animation in between

  • @captainrsmith3596
    @captainrsmith3596 Před rokem +1

    This dude needs to get paid for this mod Amazing.

  • @krzbrew
    @krzbrew Před rokem

    This is the best 3D-ification of the good old Doom.

  • @lordfriedrick7911
    @lordfriedrick7911 Před rokem +1

    Finally i can admire in all the glory those Cyberdemon asscheeks in 3D!

  • @SeveredLegs
    @SeveredLegs Před rokem

    This definitely rocks and is absolutely worth trying!

  • @shanekelley3064
    @shanekelley3064 Před rokem

    Holy Crap!! I just played this using my stereoscopic 3d vision monitor! It's INCREDIBLE! The detail just pops!!