Knave Second Edition Solo
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- čas přidán 18. 04. 2024
- I'm trying out the new second edition of Knave RPG in solo mode, guided by the Solo Game Master's Guide by Geek Gamers. It's mostly one combat/battle between a gang of bandits and two characters I mde recently (in one of my danish videos).
- Hry
The circle hole punch for character profile pictures is an awesome idea. All of my characters are just bad stick figures 😀
Haha, stick figures aren’t bad either 😂
I got the idea from questing beast who cuts out monsters and NPCs from Magic cards.
This was a lot of fun to watch. I really like Knave 2e. I'll be subscribing for more solo RPG content.
Also, I love your storytelling/gameplay style. And I think 35 - 65 minutes is the sweet spot for solo actual-play content.
Thank you very much! Glad you like it.
I might do another video in English although went back to my native language danish after I made this video. So stay tuned! 😀
I number my slots in my inventory then roll an appropriate die to randomly select the item that gets damaged/lost. It's as fair as I can imagine so far. So if I have 7 items I'll roll a d8 and reroll the 8 or circle back up to the top. Loosing an item from that list I'll go to a d6 and on down to a d4. Otherwise, you could pick an item that would make the most sense. Like loosing some rations because they took a hit when your opponent landed that massive blow.
Thank you for the video! I have been having a lot of fun reading through Knave so far. How did you decide what dice to use for individual weapon damage? I couldnt seem to find this information ion the book. Did you just go off of 5E rules? Thank you!
Thanks! I can’t remember which damage dice I used in the video, but the book says on p. 38: “melee weapons: One-handed weapons:
d6 damage, 1 slot (50c). Two-handed
weapons: d8 damage, two slots (100c).”, so that’s what I use now 😊
@@GustenDungeon awesome! I appreciate the quick response!