Must Have Daggerfall Unity Mods in 2022

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  • čas přidán 22. 06. 2024
  • Every essential mod for Daggerfall Unity compiled into multiple mod lists.
    View the spreadsheet here: docs.google.com/spreadsheets/...
    Watch the Live commentary Vanilla Plus showcase: • DFU Vanilla Plus Mod B...
    Watch the Live commentary Complete Overhaul showcase: • DFU Complete Overhaul ...
    Tutorial for downloading and creating mods: www.dfworkshop.net/projects/d...
    Daggerfall Construction Set: github.com/drcarademono/GIS-c...
    Discord Server: / discord
    Sections:
    Introduction 0:00
    Bug Fixes 0:56
    Restored Content 1:53
    Vanilla Plus 3:00
    Graphical Overhaul 7:37
    Complete Overhaul 10:04
    Complete Overhaul Retro 15:17
    Installing Mods 16:07
    Creating Mods 16:28
    Thank you 17:05
    The Best Mods for Daggerfall Unity (so far)
    The Best Mods for Daggerfall Unity in 2022
    Must Have Daggerfall Unity Mods in 2022
    #daggerfall #mods #jwlar
  • Hry

Komentáře • 315

  • @Jwlar
    @Jwlar  Před 2 lety +93

    View the spreadsheet here: docs.google.com/spreadsheets/d/1vRc6npolU5iRSfzu8JToVGliR7oesLEaSlWrT23JS3I/edit?usp=sharing
    Hope you enjoy the video!
    Discord server coming soon :)
    Now to check out Skyggerfall ;)

    • @agender7052
      @agender7052 Před 2 lety +1

      You're a legend.

    • @Shiney103
      @Shiney103 Před 2 lety +6

      Hey, this is an absolutely great resource, but have you considered trying to create a collection for these builds on the nexus? It would be neat to have these available as a one click install. I'm going to start installing some of these and give it a try myself.
      Any chance of a video on Skyggerfall when you do? That was actually my first experience with the daggerfall story.

    • @Jwlar
      @Jwlar  Před 2 lety +4

      @@Shiney103 Yep, I intend to make a video after I've finished it.
      That's a great idea with the Nexus, I'll check it out.

    • @Shiney103
      @Shiney103 Před 2 lety +1

      @@Jwlar Thanks a bunch! I'm assuming the place to check up on your findings would be this comment?

    • @straethyen
      @straethyen Před rokem +1

      Just wondering, is there a reason why Unofficial Block, Location and Model Fixes comes up twice in the load order for the complete overhaul?

  • @satore
    @satore Před 2 lety +93

    ITS HERE BOYS HOIST THE COLOURS WE SAIL TO THE KINGDOM OF DAGGERFALL

  • @tomaszpawlik5091
    @tomaszpawlik5091 Před 2 lety +386

    Its cool to finally see a modlist that do not use dream, i love how vanilla looks and completely overhauling how it looks is not my cup of tea.

    • @XxXMrSisterFisterXxX
      @XxXMrSisterFisterXxX Před 2 lety +41

      same. Daggerfall with high(ish) res graphics just looks.. odd

    • @tomaszpawlik5091
      @tomaszpawlik5091 Před 2 lety +34

      @@XxXMrSisterFisterXxX exactly. Raising the resolution without changing meshes just creates spme kind of uncanny valley. Houses look the worst as their weird shapes are even more exposed when everything is in HD.

    • @quarreneverett4767
      @quarreneverett4767 Před 2 lety +6

      @@tomaszpawlik5091 thankfully those things get updated and completed by modders

    • @flagassault9715
      @flagassault9715 Před 2 lety +8

      Ok nerd

    • @brandondanforth8342
      @brandondanforth8342 Před rokem +16

      @@flagassault9715 don't cut yourself on all that edge buddy. I mean, how dare Tomasz share an opinion in the comments, right?
      He's right though, D.R.E.A.M is good for those who enjoy it but many people (myself included) enjoy the oldschool feel of the original graphics so something like a slightly upscaled pack of the og assets looks and fits better to us. 🤷‍♂

  • @Wishes_for_Fishes
    @Wishes_for_Fishes Před 2 lety +132

    I really wish you included "Vanilla Normal Mapped" in your Vanilla+ list. Its such a small change that adds soooo much graphically to a mostly vanilla list. I can't live without it

    • @Jwlar
      @Jwlar  Před 2 lety +47

      Yeah, I was umming and ahhing and whether it was "too far" for the retro look. I'll add it to the 'Optional Mods' section for those who want to add it though :)

  • @SnowconeYA
    @SnowconeYA Před 2 lety +60

    Saving this for later. Unity version made the game incredibly accessible for me, made a dozen characters. Countless hours spent traveling and make their own adventures, these mods will likely increase those hours greatly. Thank you!

    • @1mariomaniac
      @1mariomaniac Před 9 měsíci +1

      Same, I recently have been playing a High-Elf Spellsword, while I do like it, I think I'll probably start over, maybe as a full-mage build, the vanilla Spellsword class is severely lacking in Magicka (like 85 Magicka at the 4th level) 😆

  • @christopherlowsky7761
    @christopherlowsky7761 Před rokem +12

    I played Daggerfall back when it was released and I am overjoyed to play it again. I can't wait to try the Complete Overhaul you suggested.

  • @lilwyvern4
    @lilwyvern4 Před 2 lety +38

    Thanks for making this. A modern, modded Daggerfall is a dream game for me. Its vanilla jank is just a little too arcane for my tastes, so having some shining pillars of humanity mod the game into something smoother is wondrous to see. TES VI who?

  • @SilverResident
    @SilverResident Před 2 lety +6

    Wow! Thanks for putting this together. I was looking through the forums trying to find mods for my future playthrough but you went ahead and did all the work for me! Looks like Vanilla Plus will do perfectly!

  • @Celadonis-the-Lore-Seeker

    I haven't kept up to date with DFU modding and am amazed at the variety of mods out there. Thanks for the video Jwlar it was very informative.

  • @2plus2isfive
    @2plus2isfive Před 2 lety +49

    Thanks my man, I really appreciate all the effort you put into this!

    • @Jwlar
      @Jwlar  Před 2 lety +9

      Thank you!

    • @iso-didact789
      @iso-didact789 Před 10 měsíci +2

      @@Jwlar Is the gog version unity? And is there a quest marker mod? What about one like the one for Morrowind that makes your attacks always hit thus getting rid of the shitty-ass dice roll bullshit?

    • @Jwlar
      @Jwlar  Před 9 měsíci +1

      @@iso-didact789 The GOG version is buggy and loaded with out of date versions of mods. You can get the updated Unity version from here: github.com/Interkarma/daggerfall-unity/releases
      I don't know if there are any combat mods like that, but you can always check the nexus: www.nexusmods.com/daggerfallunity?tab=popular+%28all+time%29
      Hope this helps :)

  • @ramymedh
    @ramymedh Před 2 lety +8

    Great timing! I just got into the game myself a week ago and it's all very exciting!

  • @RippPryde
    @RippPryde Před rokem +2

    Thanks so much for doing all the work in compiling this. Its legitimatly making me get over the hurdle of learning the game.

  • @HomesliceHobbes
    @HomesliceHobbes Před 2 lety +7

    Can't wait to try the vanilla+ pack. I'm currently deep into my first full playthrough of Morrowind but Daggerfall is next on my list for sure!

  • @Top_Hat_Walrus
    @Top_Hat_Walrus Před 2 lety +1

    Thinking about getting into this game again. Great timing on the video

  • @silentantagonist2333
    @silentantagonist2333 Před 2 lety +11

    Gold, but digital. Like a NFT, but this has value to the world. Gouda bideo

  • @Xenoforge78
    @Xenoforge78 Před 2 lety +1

    I do love me some spreadsheets. Nice work on it btw, you've earned a sub.

  • @daysoffluff
    @daysoffluff Před 2 lety

    Thanks for answering our questions with this video AND the google doc, I can't wait to experience another classic RPG. :)

  • @bookbagfox
    @bookbagfox Před 2 lety +1

    I'd been planning on getting back into playing Daggerfall and this is perfect, thank you!

  • @Macadaynu
    @Macadaynu Před 2 lety +10

    Great vid, thanks for showcasing some of my mods. If you don't like the look of the Hotkey Bar, you can press 0 to access the in game settings to customise how it looks and functions. You can even just turn off the UI for it and still retain the functionality.

    • @Jwlar
      @Jwlar  Před 2 lety +6

      Wow! Good shout, I somehow missed this.
      Trying to test over 100 mods was a bad idea haha.
      Thanks for all your hard work on the mods!

  • @sirellyn
    @sirellyn Před 2 lety

    You've done a fantastic job here! Favorite Daggerfall youtuber by far!
    I hope you come back to daggerfall maybe in a year for updates. But for now, sit back rest well with a job very well done!

  • @andrewmarton7543
    @andrewmarton7543 Před 2 lety

    Thanks for the vid! I got started with some of these but definitely am going to grab quite a few from you "vanilla plus" list.

  • @bfahren
    @bfahren Před 2 lety +19

    Careful with mods that spawn enemies and npcs through scripts (such as Warm Ashes). If they have not been updated to the latest DFU then weird stuff may happen (queuing hundreds of spawns if you fast-travel, for instance).

  • @jwlarina
    @jwlarina Před 2 lety +9

    Woo hoo! It's out! FINALLY! Thanks Jwlar! 😘

  • @EpicHysteria
    @EpicHysteria Před 2 lety

    This is awesome, I really appreciate all the time you took to make these!

  • @CatroiOz
    @CatroiOz Před 2 lety

    Thanks for taking the time to do this for us mate

  • @Tanuvein
    @Tanuvein Před 2 lety

    This is a very useful list, I'll be installing most of these the next time I play Daggerfall.

  • @Tkdmaster1991
    @Tkdmaster1991 Před 2 lety +1

    Thank you for the video! Definitely helped me see some of the mods I was curious about in action and add them ontop of the GOG Cut version I'm just started playing. I do wish there was some sort of inventory overhaul to make it a little more like later titles, maybe someday.

  • @DwellersInCellars
    @DwellersInCellars Před 2 lety

    Dude thank you these modlists are a god send!

  • @GabrielOnuris
    @GabrielOnuris Před měsícem

    I've installed Daggerfall vanilla first and played some dungeons before messing with mods, because I never played this game (the only ES game I played was Oblivion).
    Although junky, I think it's pretty charming, with the soundtrack changing accordingly, personaly I love the tavern theme.
    Then I installed DFU and got a jump in quality of life features from the go. I opened your spreadsheet and started there, messing with load orders, downloading other mods I found on Nexus, checking this, changing that, completely astonished how a 9kb mod file can change SO MUCH in a game like this.
    I'm completely hooked. Didn't had this much fun with videogames in years, thank you! I'm subscribed to your channel now and I'll watch everything in gratitude for your hard work, and because I'm loving your content.

  • @tonycurry5545
    @tonycurry5545 Před rokem

    Thank you very much for this! The work you put into the spreadsheet and the video is immensely helpful. The hard part for me though is playing this on a gamepad with the Aya Neo Pro 2021

  • @bebedordecoca
    @bebedordecoca Před rokem

    Just because of the work on making the spreadsheet you deserve a like, man

  • @Gamernutritionfacts
    @Gamernutritionfacts Před rokem +3

    The world of daggerfall mod is absolutely insane considering the game’s size. I commend those working on the project

  • @YourPalKindred
    @YourPalKindred Před 2 lety

    Oh man, thankyou so much for making this. I tried modding daggerfall myself but as someone who started on skyrim, what I should and shouldn't use was a little confusing. Excited to try this out

  • @June_Magoo
    @June_Magoo Před rokem

    Absolutely fantastic video. Thank you so much for making this!!

  • @abdulahmad5657
    @abdulahmad5657 Před 2 lety

    Thanks for this, friend. I am really enjoying my first morrowind playthrough and will use this once I play Daggerfall.

  • @Dennis-ud2nh
    @Dennis-ud2nh Před 5 měsíci

    Even more excited to try this game now!

  • @June_Magoo
    @June_Magoo Před 2 lety

    damn you did an amazing job with this. Major props.

  • @MeatSnax
    @MeatSnax Před 2 lety +10

    I've always thought this era of CRPG was the absolute sweet spot of immersion and intuitive systems without having to limit your scope due to more modern problems like voice acting, frame rate, and dev time. Morrowind even more so, but that whole engine is held together with duct tape and twigs, so it's understandable that we never saw a big TC scene. Really hoping this pulls people in, this could be a modding platform we haven't seen the likes of since Half Life, but for first person RPGs.
    Gonna give Daggerfall another shot too with some of this stuff installed. I played it as a kid and again when Unity came out, but the whole game always felt kind of generic and procedurally generated to me (even the handcrafted parts). Seems like people are addressing it, it's an amazing set of systems.

    • @quarreneverett4767
      @quarreneverett4767 Před 2 lety +4

      Funny you mention that daggerfall went unfinished cause dev time rushing issues :)

    • @thewerepyreking
      @thewerepyreking Před 5 měsíci

      DFU hit version 1.0 last month. It's now feature complete!

  • @topherwilmoth3312
    @topherwilmoth3312 Před 2 lety +7

    Holy crap this is so useful! Just jumped back into Daggerfall, because I saw your retrospective a week ago. I played the shiiiiit out of DFU when they finally hit Beta and had a blast playing with a lot of the mods that have really evolved since then, like Roads of Daggerfall and Tedious Travel. This game never fails to blow me away with how huge it is, and I absolutely love seeing this community fill that gigantic game world

  • @roopertrooperviolencejack6281

    much appreciated man im gonna make use of this. great work as always

  • @OldEmixX
    @OldEmixX Před 2 lety +1

    You Sir, are a Gentleman and a Scholar. Thank you very much!

  • @lordfizzz
    @lordfizzz Před 2 lety +1

    This is awesome. I play plenty of modded NV and fallout 3 but I have countless hours into them. I just decided to jump into daggerfall for the first time ever so I dont even know where to start for mods. I'm going to try vanilla plus that really looks perfect for my intro

  • @JohnBeaversYT
    @JohnBeaversYT Před 2 lety

    Very nice list ! Thank you !

  • @zachhagen3145
    @zachhagen3145 Před rokem

    I bought this game on sale off a wim but this video made me exited to play, thanks for the cool info

  • @MsVector666
    @MsVector666 Před rokem

    I remember watching update videos on DEU long time ago and thinking wow it would be amazing if it will be finished. And here we are. I personally tried playing UESP version of daggerfall and while I loved the idea of the fantasy life simulator, it was just feeling really old. Now I can't wait to play your build and enjoy this gem of a game

  • @RipTheJackR
    @RipTheJackR Před 2 lety

    First the analysis video and now this - you win; I'll go ahead and play this game then.

  • @GreggyAck
    @GreggyAck Před 2 lety +2

    Ah, this is what I wanted. Thank you!

  • @Edisito
    @Edisito Před 2 lety

    Perfect timing I been wanting to get into daggerfall tried out the steam version was a bit clunky so I got the unity and some pretty good mods but this is exactly what I needed to really get a good experience I don’t have much time on my hands so I’m just gunna install all the mods I want and play the game.

  • @iliketoeattakoyaki1358

    will def use this list for my first playthrough all the content and additional stuff that blows later games out of the water drew me in.

  • @fluttzkrieg4392
    @fluttzkrieg4392 Před 2 lety +14

    I think this is what the devs had in mind back in 96, but the technology wasn't there yet.

  • @nerdmassa9086
    @nerdmassa9086 Před rokem +1

    If you ever modded Skyrim, you probably know about STEP. The work you have done here is just how i initially created STEP in 2011! Great job! I'm going for the Vanilla+ for the time being ;)

  • @nopechucktesta4706
    @nopechucktesta4706 Před rokem

    Absolutely based, amazing editing and work my man. 10/10 video

  • @BarokaiRein
    @BarokaiRein Před 2 lety +16

    If we got 3d models for everything we'd basically have a completely remastered Daggerfall.

    • @robertagren9360
      @robertagren9360 Před 2 lety +1

      I'm stunned how a broomstick in this game has 3D but not a tree.

    • @williamthompson1455
      @williamthompson1455 Před rokem +1

      @@robertagren9360 brooms are easy to 3d model unlike a tree. 3d models trees takes alot of power. Kinda obvious why.

  • @simahui3383
    @simahui3383 Před rokem

    Thanks! Putting all of this together served as a template for a busy guy like me to try and start this game. I followed your exact load order, minus 1 or 2 nonessentials. Unfortunately at the time of writing(5/6/23) the following mods act up-
    Mostly Magic
    Distant Terrain
    Wilderness NPCs
    I would love to see an updated video sometime, keep it up!

    • @Jwlar
      @Jwlar  Před rokem

      Thank you!
      Yeah, it’s a shame that some of the mods don’t get updated very regularly. I plan to make an updated video once the final stable version of DFU is released :)
      That way mods will have time to be updated without worrying about a new DFU version possibly breaking them again.

  • @WolverineTheWhite
    @WolverineTheWhite Před rokem +6

    Liked, subbed commenting because of the great work you compiled. This is akin to the great works of art that we still cherish today from ancient times... Truly a masterpiece!
    *tips elegantly feathered hat*

  • @wadegbow
    @wadegbow Před rokem

    As a new player this video and your spreadsheet have been extremely helpful. Just wanted to comment that Wilderness NPCs was continually respawning new enemies while I was in dungeons making it impossible to rest.

  • @four-en-tee
    @four-en-tee Před rokem +2

    My modlist is basically just "vanilla+" with some additional mods like the travel options, convenient clock, warm ashes, uncannys always hit, and paperdoll all in one vanilla (which basically lets you use custom character portraits for additional immersion).

  • @wowitsshit9734
    @wowitsshit9734 Před 2 lety

    thanks, bookmarked for a future date!

  • @Kc40k
    @Kc40k Před rokem

    Thanks for your daggefall vids! Gonna be giving the game a try soon.
    But I have a note for your modlists. You clearly recommend travel option, but it "conflicts" with power struggle in a way. The constant conflicts make you stop during your travels OFTEN.

  • @valinor5397
    @valinor5397 Před 2 lety

    Vanilla+ is exactly what I was looking for

  • @MrThatguyuknow
    @MrThatguyuknow Před 2 lety

    You are a god among men for actually compiling that google spredsheet rather than just talking about them.

  • @LJW1912
    @LJW1912 Před rokem +1

    More than any modern games have ever managed, looking at these mods made me actually say, out loud, "Wow". Having played the original Daggerfall, albeit through DOSbox, but having played the completely vanilla version, what people are doing to help realise what this game is so close to being is fanastic

  • @victoriaevelyn3953
    @victoriaevelyn3953 Před 2 lety +1

    awesome ive just downloaded the game for the first time i think i will play it as it launched then mod it as its my first time ever playing this game

  • @stinklinethegoblin5952
    @stinklinethegoblin5952 Před 2 lety +1

    Jeez the spreadsheet is awesome. You need to be compensated forever for that.

  • @DualStupidity
    @DualStupidity Před 6 měsíci

    Whoa, making the minimap a magical object is a cool idea

  • @loganjorgensen
    @loganjorgensen Před rokem +1

    It's an interesting field exercise in aesthetics where changing one thing can undermine another, for example if you go too high in texture resolution upgrade you can make the underlying original mesh seem far too simple in comparison. It's subject to whoever volunteers time but you get into these conflicts of preference Ie. 4:3 versus Taffy-Vision style "spirited" debates.😅
    It's tricky to update since Bethesda was still at a point where mixed media was employed since you have hand drawn pixel art, some CGI prerendered sprites, early mesh poly counts, and 3D/2D all combined to differing degrees of success. Not the same experience but Battlespire was a lot more refined in it's visual craft later on.
    With the character sprites I think the only universal way to upgrade them for HD is making CGI models of everything to not only increase prerendering resolution but also add more keyframes at this point in time. The polygonal mesh replacements are looking pretty good imo but I've only seen a few high resolution 3D models around that could work for prerendered sprites.
    I think the quality of life gameplay changes are a great addition, I wish a lot more retro games would embrace that since many have some really confusingly convoluted input systems. My only complaint is how they mostly seem to be all HD-only so they can't match the retro graphics they overlay, must be a way to employ the old HUD graphics into the new form.

  • @deathwishtommy9773
    @deathwishtommy9773 Před rokem

    There is something pleasing about the spites mixed with the 3D models. Particularly 12:42 gives of a liminal feeling.

  • @denspens9035
    @denspens9035 Před 2 lety

    Thank you so much! Gotta breathe some life into my favourite game once more. I think i have like 3 different versions installs across my hard drives. lol

  • @mattwenner8291
    @mattwenner8291 Před 2 lety

    This makes me want to actually try daggerfall

  • @Warmaster00
    @Warmaster00 Před 2 lety +5

    it would be nice if you did a Daggerfalls beginners guide, all the ones i found are outdated or just explain how to make the most meta type of character, but none of them explain in more detail things like what each skill does and how much each attribute influence a stat and so on, and maybe also explain the magic crafting in the game cause i still dont know what the numbers mean

    • @Jwlar
      @Jwlar  Před 2 lety +3

      Thanks for the idea! I'll keep it in mind :)

    • @Warmaster00
      @Warmaster00 Před 2 lety +1

      @@Jwlar yeah, i've been playing daggerfall since yesterday, and there is a lot of it i still dont understand, i know its supposed to be a manual to read, but hey, even the manual is wrong about, sometimes, like how the weapon skills work, not increasing damage, so clarifying stuff like that would be really great.

    • @FeelingShred
      @FeelingShred Před 2 lety +1

      @@Warmaster00 Exactly... for the number of channels out there that talk about Daggerfall, it's surprising to find how LITTLE they explain the mechanics in the game at all

  • @berryven
    @berryven Před rokem +1

    At I thought this would be "Here's Mod 1, 2, 3"
    Turns out it's a compiled mod links for different stuff and scenario
    Thank you for the effort, help me tons!!!

  • @B-Randall
    @B-Randall Před rokem +2

    You've inspired this MorrowBoomer (can i be a morrowboomer at 27?) to try Daggerfall! I've decided for a Vanilla+ style as a newbie, as it seems the best way to want me to keep coming back to the game. Thanks for making a mod list too! :)

    • @Jwlar
      @Jwlar  Před rokem +1

      I'm glad my video inspired you! And I'm glad my mod list helps 😊💜

  • @copycat6300
    @copycat6300 Před 2 lety

    You're a legend to our community .

  • @smolpener7430
    @smolpener7430 Před 11 měsíci +1

    Daggerfall has the foundation to be the greatest rpg ever made, all it needs is some more content, some models, and gameplay system depth.

  • @Hammahlovesyou
    @Hammahlovesyou Před 2 lety +2

    YES THANK YOUUU!!!!

  • @martynaredka883
    @martynaredka883 Před 2 lety

    Great video :)

  • @aconsciousnaut5323
    @aconsciousnaut5323 Před rokem

    Birds of daggerfall, 3D trees, and Airship, Interesting Terrain/ Interesting Eroded terrain mods are cool too.

  • @slayer0304
    @slayer0304 Před 2 lety +1

    Hell yeah, just watch your Daggerfall video hours ago and wonder what to install for first playthrough

  • @finrea7074
    @finrea7074 Před 2 lety +3

    Noticed a small mistake in the spreadsheet. Animator Framework is only a dependency for 3D enemies. Faithful 3D animals is a standalone mod.

    • @Jwlar
      @Jwlar  Před 2 lety +3

      Good catch, I'll update it :)

  • @Picklington
    @Picklington Před 2 lety

    Good video. I love Daggerfall but my main problem with it is the huge labyrinthine dungeons, hoping for more mods addressing this issue.

    • @Jwlar
      @Jwlar  Před 2 lety +1

      You can use the Smaller Dungeon setting hidden in the Settings.ini (forums.dfworkshop.net/viewtopic.php?t=1689)
      It limits the size of the dungeons, making them much more fun imo. (They are still maze-like though)
      A modder is slowly going through the process of manually creating each dungeon to be more lifelike - www.nexusmods.com/daggerfallunity/mods/320
      But it only has the one dungeon at the moment, it looks very promising though.

  • @ChadScript
    @ChadScript Před rokem

    Are you eventually gonna do one with Morrowind and Oblivion? I would love to see that as well

  • @linuslauterbach2975
    @linuslauterbach2975 Před 2 lety

    Hey great video, thanks! What do you think of the GOG cut of Daggerfall Unity? Do you think it is a good option to play right away, without further modding?

  • @Lewmzi
    @Lewmzi Před rokem +1

    Hey thanks for the amazing docs and video! Made me finally properly driven to play Daggerfall properly! One question! I am liking the idea of vanilla+ modset but with the retro aesthetic (i dont mind 3d buildings and atmospheric enhancements like better lighting and shadows etc. but id like to have the 2d enemiers, npcs etc. crisp pixel style), any suggestions for altering the vanilla + modlist?

    • @Lewmzi
      @Lewmzi Před rokem

      partially asking because i want to use the khajiit mod and have it not clash with other npcs 😅

  • @Kottery
    @Kottery Před 2 lety

    Thanks for this. After your initial Daggerfall retrospective video I went out and downloaded DFU and tried one of the mod collections on Nexus...and I'm not entirely sure it worked out very well. On top of that the game seemed rather difficult to break into at the start and I ended up dropping the game. Hopefully trying the Vanilla+ build with maybe some of the smaller graphics stuff tossed in will help me finally get my foot in the door for Daggerfall, the only main line Elder Scrolls I haven't been able to get into.

    • @Ralzar
      @Ralzar Před 2 lety +2

      Daggerfall has a lot of newbie pitfalls. The awful tutoiral being a big part of the problem. The game works best if you just make a bunch of characters, because the first one will be flawed unless you follow some min/max guide.
      For first timers I would reccommend just picking the Ranger or Spellsword class. Fight your way out of the dungeon, travel to Gothway Garden and join either the Fighters Guild or Mages guild shop for some better gear and then start doing some quests for the guild you joined.

    • @Jwlar
      @Jwlar  Před 2 lety

      It can be difficult for sure - it took me 2-3 character until I found one that suited my play style. Use the starting dungeon as a means of testing whether you like your current character build and then leave if you’re happy with it.
      Join a guild/temple of your choosing and try a few of the easier looking quests to get some money - from there, the world is your oyster.
      Some good end goals could be to max rank in a few guilds, finish the main quest, or aim to be able to buy a house.
      Or you can just enjoy dabbling with a few quests and grave robbing. You don’t really have to aim for any kind of goal, and that’s one of my favourite things - it’s nice sometimes just to choose a character build and enjoy the world for an hour or two and call it quits there.
      Kind of like a Rogue-like game, which I feel Daggerfall is closer too than a longer game like Morrowind for example.

  • @Ironfist528
    @Ironfist528 Před 5 měsíci

    In regards to your "Normal Morrowind Textures" statement: I think that's very fair. Many of the modding projects are high fidelity, but push it outside of intended art style. There is a compromise though, that I have found to be as Vanilla plus as possible. There is an AI upscale mod that take the original textures and uses AI to make them higher resolution. I use it in all of my installs of Morrowind, and I'd recommend you to give it a try if you are a purist, like me, when it comes to that game!

  • @Espectador3
    @Espectador3 Před 2 lety

    This is amazing

  • @darkblade_305
    @darkblade_305 Před 7 měsíci

    THX for the video

  • @nonamesorry7135
    @nonamesorry7135 Před rokem +1

    You know what I wanna see? Daggerim. Where the entirety of Skyrim has been recreated in Daggerfall

    • @MackBanjo23
      @MackBanjo23 Před rokem

      Morrowind in Daggerfall would be cool too.

  • @xploda1
    @xploda1 Před 2 lety

    Very good video

  • @toddthegod2196
    @toddthegod2196 Před 2 lety +1

    I completely agree about maintaining the retro visuals. While I do appreciate mods that make games look pretty... I personally enjoy the stylized aesthetics of older games like Arena, Daggerfall, and Morrowind. It also saves time when modding. For instance when building a mod list for Morrowind, I used to spend multiple days or a week setting up a mod list, Trying to make the game look as pretty as possible. but more recently I've gotten into the habit of just embracing the vanilla visuals, (maybe some light weight things like animations, character models, etc.) and spending my time instating mods that overhaul gameplay or adds new quests instead, it saves a ton of time.

    • @FeelingShred
      @FeelingShred Před 2 lety

      it's even worse in a few cases, like the Baldur's Gate "enhanced" edition where the developers think they can dictate how we like the graphics in the game, classic menus/interface gone, and they put Bilinear Filtering on top of everything, making everything blurry, including the menus.... yuck

  • @cyruscrabb4008
    @cyruscrabb4008 Před 2 lety

    Great work! Thank you for making all your mod tests available.
    Have you tried the SIGIL mod?
    I wonder if it is possible to combine it with other mods of the same type like wilderness overhaul.

    • @Jwlar
      @Jwlar  Před 2 lety

      It should be able to combine with the others looking at it. I chose Wilderness NPCs because it is customisable, so one can choose how often and how large the encounters are. Travel Options adds its own random encounters also.
      While Sigil should work alongside them, there is a point where there may be just too many wilderness encounters to be fun haha.
      I already found that without reducing the amount of NPCs in the Wilderenss NPCs mod, that I was regualry fighting hordes of 20+ NPCs at at a time lol.

    • @cyruscrabb4008
      @cyruscrabb4008 Před 2 lety

      @@Jwlar Me who wants to play the game there with the Bossfall mod, I imagine the fights against the hordes XD

    • @Jwlar
      @Jwlar  Před 2 lety

      @@cyruscrabb4008 It was very stressfull haha. Looks of healing lol

  • @theylivewesleep.5139
    @theylivewesleep.5139 Před rokem

    Hearing someone describe sprite-based NPCs as ‘paper Mario characters’ is so wince-inducing.

  • @mathieuvart
    @mathieuvart Před 2 lety +2

    Now it needs a multiplayer mod and it will be the perfect game.

    • @davidfasthands474
      @davidfasthands474 Před 2 lety +2

      I saw a beta test video of a multiplayer from about a year ago, they were able to sync the player models but enemies weren’t able to sync (the were on different places on the players screens) I hope it’s able to be done eventually, but it would probably be incredibly difficult

  • @brianjohnson5272
    @brianjohnson5272 Před rokem

    Thou hath earned one sub.

  • @alieninvaders1188
    @alieninvaders1188 Před rokem +1

    40 seconds in, you catalogue a spreadsheet with all the mods? Liked and subscribed!

    • @Jwlar
      @Jwlar  Před rokem

      Thank you! I hope it helps 😊

  • @ausilliam
    @ausilliam Před 2 lety +2

    ive seen some interesting testing footage that shows daggerfall unity being mutliplayer!

  • @greedogrape9388
    @greedogrape9388 Před 11 měsíci +1

    Have you seen or heard about the multiplayer mod? It's amazing- I was playing with my friend a few days ago. It has a few issues, like enemies, synching up. But in-time it could be the Daggerfall MMO i've always dreamed of.

  • @algibson4269
    @algibson4269 Před rokem

    I'm surprised there is no mention of Physical Combat And Armor Overhaul along with Meaner Monsters (both mods are designed to go together). This is a great combat overhaul that makes skills more meaningful and adjusts combat in a satisfying way. I would also recommend limit gold, that limits the money shops have when buying your stuff and adds an economy to the game. I have it set so most shops only have about 1000 gold max but you can invest gold into the shops to increase it (its also not the default setting I turned it way down). These would be for complete overhaul games obviously :)

  • @Blakobness
    @Blakobness Před rokem +1

    First time player of Daggerfall, I think I'm going to go against advice and go for the Complete Overhaul; or at least pick and choose a few mods from that selection. I'm a huge fan of Skyrim's Frostfall and survival mods, so those are certainly going in at least.

  • @tomdoell811
    @tomdoell811 Před rokem

    I wish this video had more details, not complaining and no offense. It's a great video. I just came with so many questions and I left with the same amount, more or less. Technical questions like how to download and install and activate/deactivate the mods. Also compatibility while running multiple mods at once etc. Do all the mods u listed work when downloaded and ran at the same time? What's the ultimate Daggerfall experience including multiple compatible mods ran at the same time? Would we have to uncheck certain boxes? Etc etc