The Age of Daggerfall - DOS vs Unity

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  • čas přidán 19. 06. 2024
  • How does the DOS version of Daggerfall hold up?
    Daggerfall Analysis playlist: • Daggerfall Analysis (Old)
    Subscribe to know exactly when the 3-hour epic drops!
    / jwlar
    Watch more retrospective analysis and reviews:
    • Retrospectives
    Timestamps, click to skip ahead!
    Introduction 0:00
    The DOS Version 2:00
    The Unity Version 8:15
    Series Conclusion 11:27
    The "Age" of Daggerfall 15:41
    Future plans 16:57
    The Age of Daggerfall - The Elder Scrolls II: Daggerfall Analysis | Part 8 in-text form:
    In the mid-1990s, the personal computer market was still niche. Large strides had been made by devices like the Commodore 64, ZX Spectrum, and the Amstrad CPC here in the UK, among many others. These all attempted to market PCs to a wider and younger audience, and while their attempts were met with some success, the market was still one dominated by those most interested in the medium.
    Hence, software - of any kind - was rarely designed with ease of use in mind for mass-market adoption, instead, coming with huge manuals and the requirement of some basic early computing knowledge.
    Computer RPGs then? They were just as complicated. These were games for PC enthusiasts, and specifically, the kinds of enthusiasts that were also into tabletop role-playing with complex levelling systems, stat checks, combat multipliers, and other in-depth systems. The audience expected complexity.
    It’s not surprising then that RPGs from the DOS and later Windows 95 era tend to be bewildering to anyone with modern sensibilities. Early Elder Scrolls titles, Arena and Daggerfall likely intimidate the modern player from the off with their in-depth character creation and relatively high difficulty from an era where a souls-type game was just called a game.
    This series so far has utilised the unity port of Daggerfall, an ambitious project that took an ageing relic straight into the 21st-century boasting capabilities that would’ve blown the minds of gamers back in 1996.
    And while I made it clear back in that first video that the Unity version is by far the superior way of experiencing the game, until these last few years, the Daggerfall experience was not so simple. It would be unfair of me to analyse a game for so many hours, and mostly ignore its original state.
    So let’s take a journey back in time to play the original cough emulated version of The Elder Scrolls 2…
    #elderscrolls #daggerfall #jwlar
  • Hry

Komentáře • 304

  • @ravenheartwraith
    @ravenheartwraith Před 2 lety +527

    I'm an old man, played all the TES games as they came out, and still to this day Daggerfall is my favorite computer game of all time, for years I played the OG until Unity, Unity is amazing and being able to mod.. wow. It's an old game reborn.

    • @Xenaisthebusiness
      @Xenaisthebusiness Před 2 lety +8

      I haven't been able to try it, but I had been following that one being worked on by Lucius for years. I also love daggerfall the most and am excited to try unity when I can get the time. Halt!

    • @Caleb-fv5fp
      @Caleb-fv5fp Před 2 lety +6

      Can’t wait to finish building my dos/win95 pc so I can play this game how it was intended.

    • @ianbraun271
      @ianbraun271 Před 2 lety

      Original Version is on Seam now.

    • @yopoxikeweapescai9066
      @yopoxikeweapescai9066 Před 2 lety

      Epic

    • @grumpyoldwizard
      @grumpyoldwizard Před 2 lety +11

      Hello. I am a old man too, or feel like it, at 63. Its great to see another gamer from the time games began.

  • @agihammerthief8953
    @agihammerthief8953 Před 2 lety +278

    About elevation: the world does have it, in fact, it's the same elevation you see on the world map. Areas in the Wrothgarian Mountains are much higher than on the coast of Daggerfall. However, elevation is even across each square on the world map, and each square is larger than a city, so mountains and hills are way too smooth, impossible to notice from the ground. You can only notice it when there's a stray white pixel on the height map, where you'll see a very steep and high plateau in the middle of nowhere. Unity then amplifies local height noise, creating hills small enough for the player to notice, but those are mostly independent from the world map.

    • @chaosordeal294
      @chaosordeal294 Před 2 lety +24

      There was a bug in the original that made the height map not work, so the original "has" it, but it really doesn't.

    • @-Keen-
      @-Keen- Před 9 měsíci +8

      @@chaosordeal294 The heighmap system in the original is entirely functional. The maximum height is just barely difference from the minimum. IIRC the difference is about 50m from the tallest mountain to sea level. Source: I used to do a lot of experimentation and modding on the original DOS version.

    • @Jrock420blam
      @Jrock420blam Před 4 měsíci +2

      Meaning technically it didn't have elevation outside the world map itself. It was superficial because of hardware and tech limitations.

  • @michaelraith9481
    @michaelraith9481 Před rokem +18

    Skyrim guards: "Wait, I know you"
    Oblivion guards: "By the nine divines... ASSAULT"
    Daggerfall guards: "HOLD HOLD... HOLD ... HOLD"

  • @KhaziirEverflight
    @KhaziirEverflight Před rokem +38

    Funny thing is, the daggerfall character creation is my favorite in ANY game. it is really great and allows you to create EXACTLY the character you want, no matter what... even if said wcharacter was utterly useless... that'd be for you to figure out afterwards. I really wish there wqere modern games that used this kind of character creator and advantage and disadvantage system and so on.

    • @brotbrotsen1100
      @brotbrotsen1100 Před 5 měsíci +6

      Games nowadays are afraid to allow you to fail.

    • @wiwysova
      @wiwysova Před 5 měsíci

      Unfortunately, they just literally don't make good video games anymore tbh 😞😔

  • @benjaminharmon6541
    @benjaminharmon6541 Před 2 lety +105

    The radiant quests in Skyrim are exactly like Daggerfall quests, which I find to be a charming parallel. Oblivion's forests are also procedurally generated, just cleaned up by hand. I'd really like to see the return of roleplay options in dialogue that actually have an impact on the responses you get. Choosing which level of formality you want to use in Daggerfall dialogue is a relatively simple but effective way of adding depth, and it honestly works a little better than Morrowind's dialogue system. Oblivion gives you next to no options outside of the Dark Brotherhood questline, and even then they have zero impact on the conversation. Daggerfall is chock full of ambitious mechanics that could be implemented so much better on modern hardware.

    • @hello-gx6oi
      @hello-gx6oi Před rokem +1

      Man i wished they just build up and improve thier game design instead of removing some of them

    • @emmw7794
      @emmw7794 Před 11 měsíci +2

      I'm pretty sure DaggerFall inspired StarField's features.

    • @imonke5303
      @imonke5303 Před 4 měsíci

      Doubt it considering the lackthereof

  • @nonamesorry7135
    @nonamesorry7135 Před rokem +20

    I think that the man who created the unity version of daggerfall deserves to go to heaven

  • @reuterss306
    @reuterss306 Před 2 lety +71

    Daggerfall was the GOAT back in the days but nobody recognized it. There was so much to discover, it was the first time I really felt "free" in a game. And I will never forget how I got cursed while doing a quest and did not really understand what was going on...and then I suddenly transformed into a werewolf at night and the towns guard hunted me until I figured out weeks later how to get rid of the curse. Also that you could buy a horse, even a wagon, store your loot, join guilds etc etc...it was magical.
    I never finished it, but tbh that really wasnt my goal either. I made my own adventure, even though it felt generic sometimes, for the time it was groundbreaking and I would go so far to say even though Morrowind was in many aspects the better game, daggerfall was the most innovative title in the series.

    • @newnamesameperson397
      @newnamesameperson397 Před rokem +2

      Og daggerfall was far from being goat. It was buggy, convoluted, and unfair at times. I remember times when quest become impossible to complete because a room in a dungeon doesn't have a path.
      Daggerfall unity fixes alot of those issues stopping it from being goat and mods enhanced it. Now it is goat

    • @LordVader1094
      @LordVader1094 Před rokem +2

      @@newnamesameperson397 Being convoluted and unfair was the standard of the day.
      But yes, Unity is objectively superior.

    • @Mr._Anderpson
      @Mr._Anderpson Před rokem +2

      @@LordVader1094 That's the thing. New players are looking back at the game with modern games to use for comparison. At the time it came out, there simply wasn't much which stacked up to Daggerfall for the experience it offered. In some ways it is still unmatched.

    • @adagas-caouchristian7875
      @adagas-caouchristian7875 Před rokem +1

      ​@@mezzb imho one thing that Daggerfall excells at even today is the sense of scale and freedom. I'm 24, so for a while, in my eyes the Elder Scrolls series merely consisted of Morrowind, Oblivion and Skyrim. When I discovered Daggerfall I was pleasantly surprised at how much I could explore without being handheld by the game. Granted, it lacks the finer world detail of more recent TES titles, but with Daggerfall I really feel like I'm going on a full blown adventure. Now, with the Unity front-end, this game is perhaps one of the ultimate RPG sandboxes. Daggerfall aged like a fine wine and I'm glad that some people worked hard to give it such a legacy.

  • @ByrdWhiteMovie
    @ByrdWhiteMovie Před 2 lety +33

    "...huge manuals and the requirements of some basic early computer knowledge."
    I still remember asking my programmer uncle in 1989 how I should go about it... the MS-DOS manual he dropped was big as a Bible and shook the table. "Read this, cover to cover. Then you'll know the basics on how to USE a computer, after that we can talk about programming."

    • @KaibaSeto.
      @KaibaSeto. Před 2 lety +7

      Your Uncle being a cool nerd before cool nerds were a thing

    • @gae_wead_dad_6914
      @gae_wead_dad_6914 Před 2 lety +4

      The irony is that he probably didn't read it all himself. I doubt it
      Older generations always have a tendency to overestimate their achievemetns in the eyes of the younger generations, mostly because they want the younger generations to do MORE than they did.

    • @gae_wead_dad_6914
      @gae_wead_dad_6914 Před 2 lety +2

      e.g i was 5 years old, and i knew the basics of DOS on how to start a game, set it up etc.
      If i could do it - you could too.

    • @ByrdWhiteMovie
      @ByrdWhiteMovie Před 2 lety +2

      @@gae_wead_dad_6914 well yeah, he was being a bit hyperbolic. Old folks do that!

    • @davidrenton
      @davidrenton Před 2 lety

      even games had large manuals I remember getting Falcon 4.0 , it had a 600 page manual ( i double checked) , no kidding. from all the manual's I kept that was the one

  • @four-en-tee
    @four-en-tee Před 2 lety +44

    I mean, for what its worth, the guys behind Deus Ex didn't want to make a world simulator game with a story tacked on top. Ion Storm just wanted to make an immersive sim first person shooter with a more narrow scope and RPG elements. And they succeeded in that regard if you were to ask me.
    Its flattering though that Daggerfall was used as a point of reference when trying to figure out their game to begin with, even if it was for the purpose of not following in its footsteps since Deus Ex wasn't trying to be like Daggerfall.

  • @OnceLostGames
    @OnceLostGames Před 2 lety +44

    Bravo on a great series! Thank you for all the time spent on creating it and for the occasional shout out to our spiritual successor!

    • @Jwlar
      @Jwlar  Před 2 lety +10

      Thank you for watching them, and thank you for making said successor :)

  • @Paul-iz1fy
    @Paul-iz1fy Před 11 měsíci +7

    Daggerfall came out when i was in high school. It was the first Elder Scrolls game I played. Parents had just got a new computer at the time and I had the demo from PC World Magazine I think is where it was from. I fell in love with it and it was the game that got me into RPGs. I still remember reading from the manual or players guide a quote that said the level system was based off of using skills and they never understood how a rogues lockpick went up from killing a troll. They tried to hit some type of realism that most games I came across from the genre that I had never seen before. Ever since I had been a fan of TES despite the dumbing down of the series. Hopefully they will return to what they tried with Daggerfall. If not the Elder Scrolls creators that no long work for Bethesda has started a new company Once Lost Games and are making a spiritual successor to Daggerfall called the Wayward Realms. Hopefully they deliver the game they tried to make with Daggerfall.

  • @moozartney
    @moozartney Před 2 lety +15

    I absolutely love the midi soundtrack way more than the modded soundtrack.

    • @Vlad-1986
      @Vlad-1986 Před rokem +1

      Me too, but unlike stuff like "3D monsters for Doom" I can actually agree it is good

  • @trafo60
    @trafo60 Před 2 lety +19

    You bet I'm gonna watch the whole thing when it's out, even though I have already watched all the individual parts. Longform Elder Scrolls content never gets old.

  • @cliffworms2990
    @cliffworms2990 Před 2 lety +6

    Very interesting video like your others. I was not expecting to see my avatar and pictures of my mods in here. Thank you for the surprise! :)

    • @Jwlar
      @Jwlar  Před 2 lety +2

      Thank you for all your hard work on the mods! They are greatly appreciated 😊

  • @PostalDuder
    @PostalDuder Před rokem +3

    I am so fucking glad the unity version exists, it actually allows me to play daggerfall without all the riggemarole of actually playing the original with all it's really aged mechanics. I tried playing daggerfall year after year just out of curiosity but i'd always just give up cause it's so archaic. thanks to this i've actually been playing it for around 10 hours

  • @lautairemeiyer3292
    @lautairemeiyer3292 Před 2 lety +24

    It's been a blast watching this 8 part analysis of a game I didn't even know I'd end up loving the same way I did when I started playing TES main titles backwards from Skyrim to Daggerfall and hopefully I'll be able to try Arena and the other spin-off titles. It stands on its own with its "Piece it together" main quest and it really was rewarding to actually find things out yourself and being immersed by the game and the freedom it gives though I still prefer Morrowind with its handmade side quests and world. Looking forward for that 3 hour cut you said in the last part!

  • @justsomedude5727
    @justsomedude5727 Před 2 lety +5

    Once i got really into (patched) dos daggerfall it became my favourite game ever and unity has made it even skyrocket beyond that, and its great that people are recognizing it now.

  • @ronwilson9815
    @ronwilson9815 Před 6 měsíci +1

    I got my first copy of Daggerfall just in time for Christmas 1996, and I got it for free. I was actually buying another game, and asked the vendor about all the second hand copies of this Daggerfall game. I turned out that his assistant had bought them from people who had given up on the game as it was badly, even fatally, bugged. He couldn't get rid of them so he was giving them away as a throw-in to anyone who bought a game from him. As it happens I was in a fortunate position of having internet connection (I was an IT manager at the time and had just installed internet connections at my company) so was able to download a patch from the US (I'm in the UK) which made the game playable. So I copied the patch onto floppy and gave the vendor a copy so he could copy it for his customers.
    I finished the game that Christmas, have played it many times since, both DOS and Unity, but haven't actually finished it since. The patched version is probably my favourite game of the series, but when I rank them I have to place Daggerfall last because of how badly broken the game was at release; yes as bad as Duhblivion was, at least it was playable and finishable 'out of the box'.

  • @Mankong100
    @Mankong100 Před 2 lety +4

    I kind of like that the Beth version miss patches, because it means older versions are accessible and not lost to the public. They should, however, offer a patched version lmao. Not everyone knows it’s the unpatched one.

  • @kaneo1
    @kaneo1 Před 2 měsíci +3

    My only Scrolls is Skyrim. I wish ES 6 was an unofficial remake of Daggerfall. Game looks AMAZING.

  • @gomezmunoz584
    @gomezmunoz584 Před rokem +4

    I started with Daggerfall and loved it. I wish they could update it. Can you imagine Daggerfall with Skyrim graphics and updates.

    • @tausiftaha12
      @tausiftaha12 Před 11 měsíci +1

      Skygerfall does exist.... sadly it only covers the main questline of daggerfall

  • @indorilnorevar9225
    @indorilnorevar9225 Před 2 lety +2

    Morrowind, best game ever
    i'm downloading this Daggerfall Unity
    i hope they will remaster these old masterpieces with some updated Unreal engine (Morrowind, Daggerfall, Half life 2, Deus Ex, Xenogears, Enclave, Halo, Starcraft, Doom 1 & 2, Heretic, Hexen, Fallout 1 & 2 , Chrono Trigger , Ocarina of time, Majora's mask and some old Final fantasy, to name a few)

  • @ehrenloudermilk1053
    @ehrenloudermilk1053 Před 2 lety +3

    I love that you named a character guybush. Wonderful nod to a classic

  • @goodorusty
    @goodorusty Před 2 lety +11

    I loved Daggerfall back when I played it. It took me several attempts to finally get out of the first dungeon it starts you into. I must have put around 50 or 60 hours of gameplay into it. Unfortunately for whatever reason it bugged at one point and I couldn't finish it. It might have been because of that missing dungeon you mentioned. I can't recall.

  • @UnderpaidJam
    @UnderpaidJam Před 2 lety +2

    I love your videos and as I invest more of my time into Daggerfall, I love learning more about its development and lore. Thank you for these videos!! Can't wait for you to blow up :)

    • @Jwlar
      @Jwlar  Před 2 lety

      Thank you! I'm glad you like them :)

  • @AltheHealer
    @AltheHealer Před 2 měsíci

    I want to thank you for making all these videos on daggerfall. You've convinced me to give daggerfall a chance and it has quickly consumed all of my free time. Its one of my favorite video game experiences ive ever had in my 30 years of life and i would have never tried it without you. So, thank you ❤

  • @itsClaptrap
    @itsClaptrap Před rokem +2

    you turned me into a Daggerfall enjoyer with your Daggerfall DOS v Unity video (been playing the Unity version ever since). Im still playing my first character (despite the huge hiccups in his stat distribution), I'm a hand to hand assassin type with an obsession to climb things
    my next character might be a pure mage, because I've heard the magic can get pretty quirky lmao

  • @TReXxYT
    @TReXxYT Před 2 lety +24

    thanks for this analysis series; it was a great watch!
    i remember reading something about TES6 planning to have procedural generation, and if we're to believe that reveal trailer is truly set in the iliac bay; who knows, maybe bethesda is interested in revisiting some things that made daggerfall unique to make a truly unique game again. but only time will tell...

    • @MizterMoonshine
      @MizterMoonshine Před 2 lety +3

      Pretty sure Oblivion and Skyrim used procedural generation for their worlds as well. Every open world game uses it these days just not to the extent of Daggerfall

    • @General12th
      @General12th Před 2 lety +3

      @@MizterMoonshine If I recall correctly, they used procedural generation to _create_ most of the overall geometry during the development process. (Rumor has it a bug in the algorithm's height output is the reason why Oblivion's terrain is so flat and smooth.) However, procedural generation isn't used to dynamically create geometry during the _playing_ process. The world was set in stone by the time it was printed to CDs.

    • @General12th
      @General12th Před rokem

      @@djchristian82 It was flat and smooth at the time it was created by the developers. I'm willing to bet that trashing all the terrain, tracking down the bug, and spending a few days or weeks regenerating the heightmaps from scratch probably wasn't in the timetable, so it was left as-is.

  • @glitchedoom
    @glitchedoom Před 2 lety +3

    Between DFU and the Retro Engine for the 16-bit Sonic games, Australia has done the world of retro gaming accessibility and preservation a monumental service.

    • @thelemonofgaming6303
      @thelemonofgaming6303 Před rokem

      as an australian, australia has done itself a monumental service in that regard as well. I might only be 14 but unlike others my age, i can still look past dated graphics to see the true beauty of 90's pc games.

  • @ravenp.8641
    @ravenp.8641 Před 2 lety +5

    I just wanted to say this video series has been incredible and has convinced me to try playing daggerfall unity which I just finished installing. I was wondering if maybe you'd consider posting a list of mods you'd recommend playing it with? Also, do you have any plans on making a video about redguard in the future?

    • @Jwlar
      @Jwlar  Před 2 lety +3

      That’s great news! I hope you enjoy it.
      I’ll make a video on this in the future, but for the most part I stick to graphics mods, DREAM and Enhanced Sky (both from Nexus) are really good.
      And yes! I’m looking forward to reviewing Redguard soon (won’t be as long as this series, but still a decent length video :) )

  • @sillyninja65
    @sillyninja65 Před 2 lety +6

    daggerfall is incredibly playable when the right settings are applied

  • @harrylane4
    @harrylane4 Před 2 lety +1

    "oh man I loved that jwlar daggerfall video, maybe I'll look to see what other people think of the unity port, i'll just click the first result on my search without checking to see who made it"

  • @danielludwig647
    @danielludwig647 Před 2 lety +2

    Nice video! Got a recommended mod list? You mentioned a few that sounded really interesting (especially the ones that add more quests and stuff in the overworld, and the music improver) but I wonder what you’d consider the best starting mods for someone who has never played Daggerfall Unity before.

  • @sirellyn
    @sirellyn Před 2 lety +6

    Fantastic! Thank you for talking about some of the Unity Mods. You are likely done with Daggerfall for now. But if you want continue later you can explore DFU specific user mods and how this augmented gameplay in the way required. (A more in depth look) And what else could have been added or adjusted from the mod to make it even better. Hopefully this can create a positive feedback loop with some DFU authors.
    But take a break. Your work has been excellent!

    • @Jwlar
      @Jwlar  Před 2 lety +1

      Great ideas! And thank you!

  • @ReikiMaulana
    @ReikiMaulana Před rokem +1

    Things like this that fascinate me about video games.. I can just imagine a currently popular game getting reborn somewhere in the future, and i can't wait :D

  • @matthewcullen3486
    @matthewcullen3486 Před 2 lety +2

    My favourite is Skyrim. Followed by oblivion. Then morrowind. And finally daggerfall.
    That doesn't mean I hate daggerfall. I love it for it's breadth. I just wasn't transported into a specific place like I was with Skyrim.

  • @comradeeldritch2854
    @comradeeldritch2854 Před 2 lety +19

    Weirdly enough I prefer the cities of Daggerfall in both over the ones they made in the later games. The settlements in the other games all feel far too small and like they are very uninhabited and for some reason underdeveloped for nations centuries old. For me it makes sense to have bigger cities and settlements that are inhabited.

    • @brotbrotsen1100
      @brotbrotsen1100 Před 5 měsíci +1

      The only problem is that they look samey but otherwise you are right.

  • @HybOj
    @HybOj Před 5 měsíci

    Thanks for the vid!

  • @mrbobandmrbird
    @mrbobandmrbird Před 2 lety +2

    Highlight of The day right here!!!!

  • @ELSuperJake
    @ELSuperJake Před rokem +1

    Morrowind was my first elder scrolls and going back to try and play Daggerfall was absolutely impossible for me at first. I couldnt even get it running on windows xp back then when I talked my parents into buying me an original disc off ebay. So happy to see it getting the labor of love it deserves

  • @vine01
    @vine01 Před 2 lety

    you know what i appreciate you showing the review magazines, they are czech and slovak magazines, legendary times legendary articles legendary games :D
    you are doing awesome job popularizing DFU! thank you.

  • @Celadonis-the-Lore-Seeker

    Truly a masterpiece of a analysis, thank you for your dedication.

  • @georyx2454
    @georyx2454 Před 2 lety +4

    Super excited for this one! Nice work man :) Keep it up!
    By the way, is there supposed to be sound at 4:39 and 4:56? It's where you talk about the sound effects / audio bug, but all I can hear is your background music

    • @Jwlar
      @Jwlar  Před 2 lety +4

      Good catch, Adobe Premiere didn’t export that audio for some reason

    • @georyx2454
      @georyx2454 Před 2 lety

      @@Jwlar Huh weird. I thought it was on my end at first lol

    • @Jwlar
      @Jwlar  Před 2 lety +2

      @@georyx2454 No woriess, I've removed them via CZcams's editor now, so when it updates in a few hours they'll be gone.
      My bad for missing it before uploading haha

    • @georyx2454
      @georyx2454 Před 2 lety

      @@Jwlar Not a problem man! Honestly the fact that you're doing all these analysis videos more than makes up for it

  • @abyss9316
    @abyss9316 Před 2 lety +3

    When I get a laptop I think this is going to be my first PC game I play on it this game looks so amazing I can't wait to explore one of the largest games ever created and to be honest I would love to see some of the places and provinces I've heard about only in lore or hearsay it looks like a world I want to get lost in!

  • @rando3939
    @rando3939 Před 2 lety

    What music mod did you use in your midi comparison? It’s so great I need it. Love your work. Binging the retrospective now

  • @Muhilica
    @Muhilica Před 2 lety +1

    Daggerfall Unity VR. Now that would be nice.

  • @kiba3x
    @kiba3x Před 5 měsíci +1

    I am playing Open Morrowind and is so good I can only imagine what is Daggerfall have to offer.

  • @Dessly5
    @Dessly5 Před 2 lety +2

    I cannot wait to get daggerfall unity set up on my surface book 3, I will just have to not use as many graphics mods, but I can still make it look pretty

  • @Jwlar
    @Jwlar  Před 2 lety +34

    You can watch my final near 4-hour retrospective of Daggerfall here:
    czcams.com/video/16YEMiNxNCs/video.html
    It includes an updated version of this video as well, correcting any mistakes I made.

  • @jollyhoop
    @jollyhoop Před 2 lety +1

    Great video. It would be interesting if you made a video of mod you would recommend. I'd definitely watch it.

  • @tomtheconqerur
    @tomtheconqerur Před 2 lety +2

    I just went through the process of installing the daggerfall using the steam version and I love it so far. The only issue I have are dungeons for obvious reasons.

  • @FallicIdol
    @FallicIdol Před 2 lety

    Love your channel

  • @blazeredfiregaming2481
    @blazeredfiregaming2481 Před rokem +1

    I just installed Unity, I haven't played much, but I'm excited to get into it.

  • @Sonmz
    @Sonmz Před 2 lety

    Wow! Thanx a lot! I'm gonna play Daggerfall again, after almost 30 years(as soon as I'll finish replaying Dungeon Master 2😉)!

  • @RepairRestoreReuse
    @RepairRestoreReuse Před 2 lety +1

    Soundblaster Soundtrack Overhaul Mod, you will love the sound of that.

  • @dfa2691
    @dfa2691 Před rokem +2

    Thanks for the video!
    I remember when I bought Daggerfall. I was a kid. I have the shiny box just here :)
    And I remember when I bought Morrowind.
    And, believe me, after the awe of Morrowind graphics, Daggerfall was the vastly superior game.
    The one that I kept dreaming of.

  • @fretzil
    @fretzil Před 3 měsíci +1

    love daggerfall, wish someone could give the same kind of love to arena

  • @ArachnidSoul
    @ArachnidSoul Před 2 lety +1

    Very nice video. I started playing Daggerfall (Unity) for the first time this week. I never played original Daggerfall. Daggerfall Unity is brutal, and confusing, but I'm enjoying it. Over the last 3 or 4 days, I figure I've played it for about 10 hours. The only other Elder Scrolls game I've played at length is Skyrim (250 hours). Daggerfall Unity feels like a familiar & unfamiliar game. It's a new Elder Scrolls game to me, which I like. The world is MASSIVE. I have no clue what to expect, but in excited to experience whatever.

  • @bearieroblox6451
    @bearieroblox6451 Před 5 měsíci +1

    I watched this guys video saying how great daggerfall was but I forgot the whole unity thing. I wanted to blow my brains out about 2 minutes in. I think I’ll try unity version tomorrow. I can see that is where I messed up.

    • @boglurker2043
      @boglurker2043 Před 5 měsíci

      If you have no nostalgia for the game or that style of game in general then you won’t really get into it imo. Regardless of the engine it’s on.

  • @houstonhelicoptertours1006

    Not a fan of the high-res assets available for the Unity version (or the now goofy looking AI upscaled sprites), but it's great to see the game getting all the attention it deserves.

  • @Peoples_Republic_of_Cotati

    I remember working at Gamestop (then Electronics Boutique) that the original release date for Daggerfall IIRC was "End of May 95" and that was our running joke about whatever game someone was asking about the release date for.

  • @thispurplebeanYT
    @thispurplebeanYT Před 3 měsíci

    I caught a glimpse of the player character name "Ezio" in there, that's a good choice 🔥

  • @DrewskiGaming0
    @DrewskiGaming0 Před 2 lety +1

    It's been so long since I've had a PC they're a handful of PC exclusive games I'd love to play again and for the first time to be specific the fate series of games and the 1st 2 elder scrolls

  • @MichaelDavis-bi5dz
    @MichaelDavis-bi5dz Před 2 lety

    Great video! I got to chat and interact with Interkarma in the XL-Engine forums and I remember his first posts about his Unity Engine project for Daggerfall, it's incredible to see how far it's come and how it's really made the game shine after getting rid of the chaff.

  • @jellymop
    @jellymop Před 2 lety

    2:08 what language are those articles in? I was expecting english and thought I was just really tired for a moment. It’s 2:00am and my Friday lol. Is that Polish or Czech? Kinda looks Slavic but in the English alphabet.

  • @dominicballinger6536
    @dominicballinger6536 Před rokem

    Quick question. The link to the discord server on the daggerfall workshop website doesn't work. Is there currently an "official" discord server for daggerfall unity?

  • @captainxcookies9344
    @captainxcookies9344 Před 2 lety

    What mod is being used to create the Orc camp in the overworld at 10:33? This video series has got me into DFU, and I'd really like to flesh out the game with some mods, but can't find that one.

    • @Jwlar
      @Jwlar  Před 2 lety

      It’s a work in progress mod by Cliffworms, you can find him on Twitter. He has also made other mods for DFU, it isn’t public yet but it will be soon.
      For similar results, ‘Warm Ashes’ helps to add some life to the world, as well as ‘wilderness NPCs’, which adds friendly and enemy NPCs everywhere.

    • @Ralzar
      @Ralzar Před 2 lety

      I believe these are added by the World of Daggerfall Project mod. Which is a huge and ongoing undertaking of having fans build new world content for the game.

  • @speggy_merball
    @speggy_merball Před 2 lety

    has the first game (Arena) been given the same treatment? If so, where can i find it?

  • @kojikondo3350
    @kojikondo3350 Před 2 lety

    i remember playing this game when i was in my teenage years i had it on an old mid 90s era computer

  • @michaeljones7222
    @michaeljones7222 Před 2 měsíci

    Definitely may have to get this game

  • @rageface-blt7008
    @rageface-blt7008 Před 2 lety

    Alright alright, I'll play some more Daggerfall. I'm still on my first playthrough, so wish me luck..
    Also I've got Unity, but didn't know you could mod it further, I've got to check those out.

  • @TheUnspeakableh
    @TheUnspeakableh Před 2 lety

    I found that electronic buzzing to be a corruption of the skeleton's scream audio file.

  • @toto3777
    @toto3777 Před rokem

    11:30 - 11:47 This is EXACTLY why I love pre 2000s games.

  • @Ammoniumbicarbonat
    @Ammoniumbicarbonat Před 2 lety

    I still enjoyed playing the DOSbox version when I played it with a guide q few years ago

  • @prestonroberts2941
    @prestonroberts2941 Před 2 lety

    I wonder if you can still fly around shooting area-effect fireballs that blast crowds of enemies at once. :D

  • @Tanuvein
    @Tanuvein Před 2 lety +14

    Daggerfall is one of those games that is great when it works, but the DOS version breaks so often it can take the fun out of it. Often switches are inaccessible, you can't find quest items, enemies get stuck in the geometry that you need to kill, enemies stuck in steps will hit you 1000 times in a second and basically instant kill you, its damn near impossible to see anything with some of the weather effects, etc. The bug fixes alone make Unity a better version, since you are guaranteed you can finish it unlike the original. You can still play DOS Doom without problem, all the source mods just make it play like a more modern game, but for Daggerfall the modern port actually makes the base game more playable like intended.

    • @MisterLobb
      @MisterLobb Před 2 lety

      Adjusting the clock speed down because you had a dual pentium processor. Had to do that a lot for “older” games.
      Oh man, you mention switches. I forgot about having to toggle physical switches on the 8088, 8087, and 8086s for some component configurations to work. (The 8087 was a secondary “math” processor used with the 8088 cpu). Thankfully by the time this game came out that was the past.

    • @MisterLobb
      @MisterLobb Před rokem

      @Alma yes :(

  • @tk7977
    @tk7977 Před 2 lety +3

    Did we need a 2 minute history of personal computing lmfao video essays man

  • @theantil7
    @theantil7 Před 8 měsíci +1

    Dang it alright I gotta try it. My brain is so broken from Skyrim though. I'm so used to quest markers and voiced dialogue. I tried Morrowind but I didnt make it far, as willing as I was to get over its quirkiness. I have to try it again.

  • @sirbradfordofhousejones
    @sirbradfordofhousejones Před 6 měsíci +1

    I’m playing for my second time right now without unity. It IS playable, you just have to keep your expectations reasonable and to the date it was released. With those things in mind, it is a ton of fun! But if you compare it to modern convenience… it won’t be.

  • @wowitsshit9734
    @wowitsshit9734 Před 2 lety +1

    hmm the dungeon not being on map was a feature, iirc i remember asking npcs for the rough location of it.

  • @Jiffy_Park
    @Jiffy_Park Před 11 dny

    When I first started starfield, I thought maybe the random dungeons you found on planets were procedurally generated and Bethesda had returned to their daggerfall roots, but was sadly mistaken 😢

  • @WoofInationXP
    @WoofInationXP Před 2 lety +2

    this serious is great

  • @Anonymouthful
    @Anonymouthful Před 2 lety +5

    Only trough playing previous Elder Scrolls games does the scope of just how far the series has fallen become crystal clear.

  • @MelodyOo
    @MelodyOo Před 3 měsíci

    Gavin Claytoon did the world a huge favour, I am eternally greateful
    I am not even an Elder Scrolls Fan.. and I played the hell out of Daggerfall because it is such an amazing fun game to play for free!

  • @ChronoSquare
    @ChronoSquare Před 4 měsíci +1

    I can't believe Bethesda was so invested in Starfield they went all the way back to Daggerfall to build their game. It might even come close to Daggerfall's world map!

    • @AttakusZakus
      @AttakusZakus Před 4 měsíci

      Was going to say the same thing: “Is Starfield Bethesda’s new Daggerfall?”

  • @josephvanwyk2088
    @josephvanwyk2088 Před rokem

    I'm a big M&M fan, weird that I never stumbled upon this as a kid.

  • @leafdude92
    @leafdude92 Před 2 lety +1

    Really over the years ive been looking for a game so masive as Daggerfall and freedom and sadly i´ve haven´t found anything like it. Don´t know if you know any similar games (indie, or not) that give that much freedom on a masive world.

  • @EXpyify
    @EXpyify Před 2 lety

    Can you do a quick documentary of what happened to Daggerfall XL? I used to check it ever now and then in 2014 but it kinda just died.

  • @brickch4pel
    @brickch4pel Před 5 měsíci

    I love the emulated DOS version, so when DF unity came out.... absolute godsend. mods can effectively turn DF into the game the developers wanted it to be, as well as the game *you* want it to be.

  • @UndeadShadowHunter
    @UndeadShadowHunter Před 2 lety

    Bruh never knew about Daggerfall Unity until now. Just downloaded it!

  • @Frygonz
    @Frygonz Před 2 lety

    Let us pray for Arena Unity in the future. I want the whole experience so bad!

  • @TheVioletBunny
    @TheVioletBunny Před 2 lety +4

    Never clicked so fast !!

  • @salamanderavem3782
    @salamanderavem3782 Před 4 měsíci

    Im from 2000s and I grew up with skyrim ps3
    I got a laptop that couldn’t run google docs so I was limited in my game options. I played a lot of older games that worked ok and such
    I then saw Daggerfall
    I downloaded from a website and started it
    Still to this day im obsessed. Never had a game eat away my life so much
    I recently got an rtx pc
    And I still choose daggerfall as my main game
    And this is the original
    I like Daggerfall unity but I love the charm of the original
    Maybe there can be a mod that can give the original feel with all fixes
    I just love retro feeling games and prefer it
    And its not for nostalgia
    I feel limitations can bring out the best creativity

  • @MisterLobb
    @MisterLobb Před 2 lety

    Yeah, you had to have some skills to get some of these games to work. Adjusting your memory allocation in the bios and getting resources allocated for both the game and your sound card were a real challenge. Not all computers had the same cpu and your bios was even more diverse. So the game instructions could only give you guidance, not exact settings.

  • @nightwolf1966
    @nightwolf1966 Před 2 lety

    would this game be in steam by chance or will I have to download it from a web site to play ?

    • @Jwlar
      @Jwlar  Před 2 lety

      You can download the game on steam, and then install the Unity version from it’s own website - Search Daggerfall Unity through google to get started

  • @jerer5776
    @jerer5776 Před 2 lety +2

    Idk, I loved and I still do original dos daggerfall version. It's like more authentic, also I think unity version shows the simplicity and missings of a 1996 mapping, wich is not good

  • @WasephWastar
    @WasephWastar Před 2 měsíci +1

    if someone is interested, there's a mod in skyrim that lets you play Daggerfall but with the skyrim engine

  • @xHideousFoxx
    @xHideousFoxx Před 2 lety

    I tried to play this and the one that was multiplayer and went to oblivion way back when (like maybe 10 years ago) but the controls wouldn't work properly and I got tired of fiddling with it real fast. But I did want to experience at least the core bits of the game though.

  • @SupraBlack-dp4zz
    @SupraBlack-dp4zz Před 2 lety

    I remember sending out 7.95 for the patch disk for Mortal Kombat 1 for DOS. I tell my daughter she has no idea how lucky she has it that the internet, medicine, GPS, etc exist.

    • @General12th
      @General12th Před 2 lety +1

      I'm sure medicine existed when you were a wee baby.

  • @justinholoviak5357
    @justinholoviak5357 Před 3 dny

    Anybody play Marathon in 1994? I loved that series. The controls made more sense. The only reason I stayed away from TES until Morrowind was the awkward controls.
    I can’t believe bungie is remaking marathon and calling it “new.”