Rain and Splashes Simulation | Blender Tutorial

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  • čas přidán 2. 07. 2024
  • Today I will show you how to make an animated rain and splash in Blender!
    ________________________________
    PS
    Getting this video out is a little hard. Like I said in the video, I don't want anyone to worry about me. I'll be fine! 👍 But, I think it will me take some get back to art again. Until then, have fun blending! I know that you all can do it. Thank you for the support all these time. ❤️
    ________________________________
    👇Parts👇
    00:00 - Introduction
    00:33 - Chapter 1 : Simulation Zone
    02:59 - Chapter 2 : Collision
    05:07 - Chapter 3 : Instancing
    06:37 - Chapter 3.5 : Animating Instances
    08:26 - Chapter 4 : Coloring
    ________________________________________________
    📙Links and Credits📙
    Gumroad: tawansunflower.gumroad.com/
    Startup File: / cmzw_
    ________________________________________________
    ❤️ SUPPORT THE CHANNEL ❤️
    Patreon: / tawansunflower
    Gumroad (Free Tutorial Files): tawansunflower.gumroad.com/
    ________________________________________________
    💬Socials💬
    Linktree: linktr.ee/tawansunflower
    Twitter: / himawari_hito
    #blender #3d
  • Krátké a kreslené filmy

Komentáře • 213

  • @ethanfletcher5732
    @ethanfletcher5732 Před 2 měsíci +14

    shout out to default cube for providing the splash and rain!

  • @Polonskyyy
    @Polonskyyy Před měsícem +4

    у меня не было цели найти хорошие и забавные туторы, но у этого парня был путь к моему сердцу

  • @ivancoutino7246
    @ivancoutino7246 Před 2 měsíci +1

    OOOHH looks so beautiful!!! Waiting for this ❤

  • @Harindu101
    @Harindu101 Před 2 měsíci +1

    Thank God, after requesting for the preview video, I'm soo~~ excited for this ❤

  • @SionGRG
    @SionGRG Před 2 měsíci +8

    Me coming for the rain tutorial and staying for the conversations with the Default cube 😂😂
    Nice tutorial mate, thanks!!

  • @grobknoblin5402
    @grobknoblin5402 Před 2 měsíci

    YOU ARE INCREDIBLE!!!! Thank you so much for this tutorial it is beautiful! I subbed instantly once I found you! I cant wait to see what more you do and watch all your videos! You are so talented and AMAZING!

  • @marierouhana3715
    @marierouhana3715 Před 2 měsíci +1

    Looks amazing ❤

  • @Myselfsama
    @Myselfsama Před měsícem

    This is so cool. Nice work!

  • @haydenhoes12
    @haydenhoes12 Před 2 měsíci +1

    this is great! I made a procedural rain thing a month or so ago and it was using pretty much exactly the same method. Pretty neat!

  • @ComfeeMug
    @ComfeeMug Před 2 měsíci +4

    Absolutely brilliant!! I'm blown away every time you upload!

    • @tawansunflower
      @tawansunflower  Před 2 měsíci +1

      Sheeshh! Thank you for your kind words Comfee! 😊❤️
      I like to try a bunch of new ideas for a video, and I don't know if the videos are gonna be better than the last one or not, but I try to anyways 😂

  • @user-bv3my8hl8p
    @user-bv3my8hl8p Před měsícem

    As a senior student suffering with my Thesis, I have to thank you so much for the content you created it saved me so much time and made my thesis look great. Looking forward to more work!

  • @CGDANJI
    @CGDANJI Před 2 měsíci +12

    This is beyond amazing! Tawan, forke, Cgdash and comfee mug is the only good anime blender gurus showing us real good hidden gems! ❤ these people deserves more than a thank you! Im so glad i came across you on mr.forkes discords and showing wonders on discord.
    Cant wait to see what you bring more to the table! And cant wait to show off my future projects i have prepared alone

    • @tawansunflower
      @tawansunflower  Před 2 měsíci +2

      Thank you so much! ❤❤
      They are actually a big inspiration for me to create my own CZcams channel. So, yeah without you guys and the awesome community, I wouldn't be here. ☺❤

  • @ComfeeMug
    @ComfeeMug Před 2 měsíci +12

    So excited for this! Can't wait to see it!!

  • @BoarsInRome
    @BoarsInRome Před 2 měsíci

    Cannot wait to see this

  • @thesalmanpathan
    @thesalmanpathan Před 2 měsíci +1

    This was much needed just can't wait tawan 😊🙌

  • @Kero_Kii
    @Kero_Kii Před 2 měsíci

    i love these tutorials. thank you so much for making them

  • @Bsbsbss6192
    @Bsbsbss6192 Před 2 měsíci

    Finally. Been waiting for months🎉

  • @Silly_05
    @Silly_05 Před 2 měsíci

    I am excited to try it by my self👌

  • @Imagin3DStories
    @Imagin3DStories Před 2 měsíci

    Amazing! thank you !

  • @Omobsterrrr
    @Omobsterrrr Před 2 měsíci

    im si excited rn!!!!

  • @shikanoinheizou9045
    @shikanoinheizou9045 Před měsícem

    This saving saving the lives of dozens of people like me 🤩

  • @Hiroshji
    @Hiroshji Před 2 měsíci

    i cant wait to try to this!!!!

  • @M4rt1nX
    @M4rt1nX Před 2 měsíci

    Thanks a lot!! Finally 🎉 🎉

  • @gemu8769
    @gemu8769 Před 2 měsíci

    Thank you for sharing this tutorial 🙏💖

  • @darshjoshi1641
    @darshjoshi1641 Před 2 měsíci

    Holy! What a great technique and thanks for the project file.

  • @ElQ143
    @ElQ143 Před 2 měsíci +1

    Tawan Sunflower I really like your way of doing things, don't try to give all the work already done, you make others also learn from the process through your explanation and your good humor. Thank you very much. I hope you continue like this and that you do very well in what you do.

    • @tawansunflower
      @tawansunflower  Před 2 měsíci +1

      Aww. I think my humor is a little sketchy 😂
      But thank you so much for your kind words!! ❤️

  • @IDGs_space
    @IDGs_space Před 2 měsíci +16

    I'm so glad that these shader + geometry node-based stuff is becoming so much more accessible!! you, celestialmaze, erindale, and CGmatter are all so good at opening this knowledge up for people to make what they love and I respect it so much

    • @tawansunflower
      @tawansunflower  Před 2 měsíci +6

      Thank you so much for your kind words! 😊❤️
      I agree. Those people are absolute masters when it comes to geometry nodes, but I'm simply just playing with geometry nodes tho 😂
      For example, the rain tutorial is a result of just randomly guessing and trying a bunch of methods until one works.

    • @IDGs_space
      @IDGs_space Před 2 měsíci +4

      @@tawansunflower seeing people experiment and see what they get out of it and learn is really cool, it's like proof that messing around and doing stuff for fun still gets you somewhere haha

  • @flavioryu4120
    @flavioryu4120 Před 2 měsíci

    It looks abolutely beautiful!

  • @wasabidono2522
    @wasabidono2522 Před 2 měsíci

    thank you for this!!

  • @circle7198
    @circle7198 Před 2 měsíci

    I was waiting for his tutorial for so long bro !!!!!
    Thanks brother

    • @tawansunflower
      @tawansunflower  Před 2 měsíci

      Thank you!! ❤️ And sorry that it took so long! 😭

  • @nyirimbitanimasi
    @nyirimbitanimasi Před měsícem

    hey man, thanks for the tutor, it helps me so much on creating my final project for college, cheers!

  • @Mix3Design
    @Mix3Design Před 2 měsíci

    Love it ! Looks amazing i wanna try it

  • @user-od6bb3fi9i
    @user-od6bb3fi9i Před měsícem

    This is exactly what I was looking for!!!! Thank you so much for your videos, very interesting and informative content, incredibly structured and relaxed presentation greatly contributes to the study of the material, I wish you great success in all your endeavors)))

  • @tituspannell6009
    @tituspannell6009 Před 2 měsíci

    Excellent video

  • @user-ls2ps6ck2g
    @user-ls2ps6ck2g Před 2 měsíci

    wow brother thank you so much for this tutorial this is realy helpful so much

  • @fadepanther6224
    @fadepanther6224 Před 2 měsíci

    This was a great tutorial. I felt a little upset, at first, about the node groups, but after having some experience in those weird things, I can understand why Tawan packed them into some groups. At very least he gave those groups with the tutorial file so, if you have the time and understanding, you can pick apart what he did in them.
    I had to alter a little bit here and there, but after that I have turned this into something I can test against other rain tutorial things. (Which were often a lot harder to follow or their end result only worked in that singular type of setting).
    Also, Tawan, you got me hard with that ending with the Default cube. That was honestly touching as heck. ^^

    • @tawansunflower
      @tawansunflower  Před 2 měsíci +1

      Yeah 😂 Took me some time to think of how to end the video about rain. I'm glad you like it 😊❤️
      I try to make geometry nodes easy to learn for everyone, so that they can achieve great results faster 👍 But yes, eventually those nodes inside the node groups will become very important in the long run.

  • @Le_Forke
    @Le_Forke Před 2 měsíci

    That beautiful ending was the cherry atop a delicious cake. Hope everything goes well for you and you have a good rest brother! Your tutorials are always gold and your videos always a pleasure

  • @tarunratre7509
    @tarunratre7509 Před 2 měsíci

    Thanks for tutorial❤❤

  • @SearchingHanabi
    @SearchingHanabi Před 2 měsíci

    Amazing!

  • @JayBacay
    @JayBacay Před měsícem

    thank you for making a tutorial also!

  • @PurifiedWater_16.9_FL_OZ
    @PurifiedWater_16.9_FL_OZ Před 2 měsíci

    Thank you so much!!

  • @i.nakanon
    @i.nakanon Před 2 měsíci

    Yeah baby!

  • @TheBackstreetNets
    @TheBackstreetNets Před 2 měsíci

    I was looking up how to do this style of rain, saw your previous video and thought, "Wouldn't it be good if he made a tutorial?" I return a week later, and here we are!

  • @aaronrodrigues7
    @aaronrodrigues7 Před 2 měsíci

    VEYR VERY HELPFUL THANK YOU

  • @tds-hiphop9529
    @tds-hiphop9529 Před 2 měsíci

    That’s what I’m looking for thx

  • @SkiLLsZ
    @SkiLLsZ Před 2 měsíci

    awesome bro!!

  • @principedelapaz3593
    @principedelapaz3593 Před měsícem

    thank you so much💖💖💖💖💖💖

  • @luisxz7
    @luisxz7 Před 2 měsíci

    Gran trabajo saludos desde méxico

  • @jeremypajotart
    @jeremypajotart Před 2 měsíci

    That's so awesome!!🤩 Thank you very much for this well explained and fun tutorial! And thank you so much for the file on Gumroad! I can't wait to make a scene with your rain system! I will tag you on CZcams when I will post it! For now I share this tuto on my insta! Thanks a lot 🙏 💯🤜🤛

    • @tawansunflower
      @tawansunflower  Před 2 měsíci +1

      Aww! Thank you so much!! 😊❤️ And thank you for sharing my art too!

  • @artscreations5
    @artscreations5 Před 2 měsíci

    insane editing style

  • @radddish
    @radddish Před 2 měsíci

    you are a godsent

  • @aisas855
    @aisas855 Před 2 měsíci

    Thanks kub so cool cool

  • @fals_volks3127
    @fals_volks3127 Před 2 měsíci

    Bro....thx for this vid.....now I can make some Cold warm Raining scene

    • @tawansunflower
      @tawansunflower  Před 2 měsíci

      Sheeshh! Let me know when you finish making the scene ❤️

  • @_JNguyenThienPhu
    @_JNguyenThienPhu Před měsícem

    so amazing tutorial for me (beginer)

  • @VisualistAyush07
    @VisualistAyush07 Před měsícem

    Thanks bro

  • @vanlamle-lo8js
    @vanlamle-lo8js Před 2 měsíci

    quá tuyệt luôn bạn ơi, cảm ơn rất nhiều

  • @TeaRStudio
    @TeaRStudio Před 2 měsíci

    I'm so honored to be the 1 thousandth liker of this masterpiece

    • @tawansunflower
      @tawansunflower  Před 2 měsíci

      Let's go! 😂 Thank you so much for the support! ❤️❤️

  • @bubulcumcum98
    @bubulcumcum98 Před 2 měsíci

    woahhh nice one🔥

  • @prathamgautam6673
    @prathamgautam6673 Před 2 měsíci

    excellent video! see you soon buddy

  • @spoilerattack673
    @spoilerattack673 Před 2 měsíci

    life savior, btw would you be able to do a blender basics or smth like that?

    • @tawansunflower
      @tawansunflower  Před 2 měsíci

      Hmm. Like Geometry nodes basics? Maybe, but I need to think of a fun way to teach it because geo nodes is super hard 😂

    • @spoilerattack673
      @spoilerattack673 Před 2 měsíci

      @@tawansunflower im honestly content and happy with whatever you will post!

  • @dhruvverma2951
    @dhruvverma2951 Před 2 měsíci

    👏🏼👏🏼👏🏼👏🏼

  • @Puunboy
    @Puunboy Před 2 měsíci

    สอนดีมากเลยครับ 😁😁

  • @dreadwinter
    @dreadwinter Před 2 měsíci +1

    Itd be nice if you showed the insides of those groupnodes. Would make this a lot easier to follow along with. I cant figure out how to do the "Hit age" that youve in the Raycast group.
    Edit: I dont want to download files. Especially from Gumroad, the interaction cost of that site is way too high.

  • @raflonoce
    @raflonoce Před měsícem

    Unique and spectacular work, can rain be transformed into hail?

  • @speedop4579
    @speedop4579 Před 6 dny +2

    Bro how you made that 'create geometry node'

  • @binrongzheng6695
    @binrongzheng6695 Před měsícem

    Hi Tawan Sunflower, thank you so much for your tutorial; the results are really beautiful! I have a little question for you. I'm trying to add some objects to the scene just like your video, but the floor isn't capturing the objects' shadows. How did you achieve that result?

    • @tawansunflower
      @tawansunflower  Před 28 dny

      Sorry for the late reply! If you still need help with that, can you message me on Twitter? I'll try my best to help you!

  • @jelly-kun2065
    @jelly-kun2065 Před 27 minutami

    Nice tutorial, i have a question the splashes is under the plane when i added the raycast+. How can fix that? I cant figure it out.

  • @bori4090
    @bori4090 Před 2 měsíci

    Thank you for a great tutorial! I have a question, can you tell me how to fix the rain in the Raycast+ part as it goes through the floor? This part keeps getting stuck.

    • @tawansunflower
      @tawansunflower  Před 2 měsíci +1

      I believe it's a bug for Blender 4.0 and lower. Try plugging a node called "Position" into the Source Position input of the Raycast+ node. It should solve the bug 👍

    • @bori4090
      @bori4090 Před 2 měsíci

      @@tawansunflower Wow! It's settled. Thank you so much for answering my question

  • @mikey-kun6009
    @mikey-kun6009 Před 2 měsíci

    Almost too easy babyyy

  • @kyunai-iu3bn
    @kyunai-iu3bn Před měsícem

    Thank you for consistently providing rich and detailed tutorials. You are not only a teacher with unique skills but also a humorous and engaging sharer. I hope to reflect the value of your knowledge in my work and pass on your spirit of sharing to more people.

    • @kyunai-iu3bn
      @kyunai-iu3bn Před měsícem

      As a creator who is diligently learning geometry nodes, I am very curious about how you design such clear geometric node logic. My independent design process is always filled with mistakes and loopholes, making it difficult to achieve the clear logic showcased in your videos. I hope to get your guidance on this matter.

  • @yashsandil9235
    @yashsandil9235 Před měsícem +1

    How did u created that custom node "create rain"?

  • @sockpastarock7082
    @sockpastarock7082 Před měsícem

    Why am I getting emotional about the default cube!?

  • @sateka1408
    @sateka1408 Před měsícem +3

    can someone help me why after i change from normal Raycast to Raycast+ it breaks the collision????

    • @erro-rh6yd
      @erro-rh6yd Před měsícem

      i got the same problem

    • @tawansunflower
      @tawansunflower  Před 28 dny +1

      This problem usually occurs because the required version to use the Do It with Me file is 4.1+. If you use an older version of Blender to open the file, the Raycast+ node will be broken.

  • @kapheroph
    @kapheroph Před měsícem

    Thanks for the detail you put into this, great work. I hate to be "that guy" but as soon as I hook the raycast+ node up as per the video I lose collision on the plane. I've been through this video a bunch of times from scratch but always get the same result. Has anyone got any ideas on what I am overlooking? I know it's going to be stupidly simple...

    • @tawansunflower
      @tawansunflower  Před měsícem

      Happy to help! 😊❤️ Are you using Blender 4.1+?

    • @kapheroph
      @kapheroph Před měsícem

      Oh wow, thank you! Yes, 4.1 and 4.1 Goo Engine.

  • @marcusanimation100
    @marcusanimation100 Před měsícem

    Thank for this great tutorial, I have got it to work but some of my rain is still points, not instances. Any idea why? Thanks.

    • @tawansunflower
      @tawansunflower  Před 28 dny

      Sorry for the late reply! If you still need help, can you dm me on Twitter? I'll try my best to help you! 😊

    • @marcusanimation100
      @marcusanimation100 Před 28 dny

      @tawansunflower Thankyou. I am working on another animation right now, but will get back to you if I still have problems.

  • @paulogonzales5514
    @paulogonzales5514 Před dnem

    what are the components inside the custom create rain node?

  • @mikey-kun6009
    @mikey-kun6009 Před 2 měsíci

    YOOOOOO

  • @Hiroshji
    @Hiroshji Před 2 měsíci +1

    hey, whenever the rain falls for me its under the platform and not over it, do you have any tips to fix this issue?

    • @tawansunflower
      @tawansunflower  Před 2 měsíci

      Hmm. Did you fix the issue? If not then you can contact me via Twitter. I can take a look at it 👍

  • @Qinthos
    @Qinthos Před měsícem

    Amazing tutorial! I love your presentation. I do have one issue I can't figure out, though...
    Even after applying your material node setup to each rain and splash object, my meshes look different from the emitted rain. The meshes have the crisp, white outline seen in your video, but the rain coming from my emitter has no outline at all. I've tried adjusting the point and world lighting, and editing the material node of the meshes DOES change the emitted rain, but they still look different...
    The only difference I could find is that I'm using EEVEE instead of Goo Engine, but my meshes (in the same viewport) look good while the emitted rain doesn't.
    I'm at a loss!

    • @tawansunflower
      @tawansunflower  Před měsícem +1

      Hmm I can help you! Can you dm me your shader node setup on Twitter? I'll take a look at it. 👍

    • @Qinthos
      @Qinthos Před měsícem

      Tawan helped fix my issue!
      I ended up having to disconnect the "age" attribute section by muting the first multiply node it was connected to in the material shader.
      We currently have no idea why this worked... but if he figures it out, he can elaborate if he wants. I'm just a beginner.
      😅

  • @shubhamkumarsingh2112
    @shubhamkumarsingh2112 Před 2 měsíci +1

    Sir sir sir your r great Pearson.
    My joy tears are coming from my eyes. Your videos are out of the world.

  • @cydu
    @cydu Před 2 měsíci +1

    For Raycast+ the rain goes through the floor, so I added "Position" in source position like you replied in comments but now no splash animation

    • @tawansunflower
      @tawansunflower  Před 2 měsíci

      Hmm can you send me the file on twitter? I can take a look at it

    • @cydu
      @cydu Před 2 měsíci

      @@tawansunflower I got it to work, thank you. also was wondering how to increase speed of rain fall etc thanks

    • @tawansunflower
      @tawansunflower  Před 2 měsíci

      @@cydu You can adjust that by changing the Combine XYZ node that makes the rain falls in the negative Z direction in the video. 👍

    • @cydu
      @cydu Před 2 měsíci

      @@tawansunflower thank you, also I was wondering in your $10 pack, if the ripples etc were models (If I can remesh the ripples into blocks) thank you again

    • @tawansunflower
      @tawansunflower  Před 2 měsíci

      @@cydu No. In the advanced version, every ripple is a simple circle generated with geometry nodes. If you want to use a custom shape, you'll have to modify the geometry nodes 👍
      I labled very part of the geo node, so it should be very easy to modify. You can always contact me if you have any question. ❤️

  • @user-vg5lx1ch2w
    @user-vg5lx1ch2w Před 2 měsíci

    This in SOOOOOOO deautiful😢

  • @Blu453
    @Blu453 Před měsícem

    I made the custom node but i cannot see mesh and direction stuff what should I do?

    • @tawansunflower
      @tawansunflower  Před 28 dny

      Sorry for the late reply! If you still need help, you can send me a dm via twitter 👍 I'll try my best to help you!

  • @yushangyang303
    @yushangyang303 Před 2 měsíci

    🎉🎉may I ask what original nodes is the “create rain”nodes based on? I am trying to follow the tutorial from scratch without any preset file.( It’s super kind of you prepare for us of course😊)

    • @tawansunflower
      @tawansunflower  Před 2 měsíci

      Thank you! ❤️ You can select the Create Rain node and press Tab. This will shows all the nodes inside the node group 👍

    • @yushangyang303
      @yushangyang303 Před 2 měsíci

      @@tawansunflowerI send pictures to your twitter, I hope it doesn’t bother you! 🙏

    • @yushangyang303
      @yushangyang303 Před 2 měsíci

      Sorry just saw the file “only works for 4.1”, I’ll try again 😵

  • @arrowpace
    @arrowpace Před 17 dny +1

    hi, I recently downloaded your painterly cloud setup...it's awesome! it's just that whenever I make clouds using your geometery nodes setup...those cloud plains cover up the entire space infront of the camera...lets say I wanna make a scene where a jet is flying over a layer of clouds...so I make the clouds using the cloud shader and geometry nodes...but when I place a jet over it, it just falls behind those cloud plains...unlike your 'painterly brush' setup where the plains are actually on the object rather than stacking up infront of the camera...and again...your cloud shader's really stunning...it's just that every object I place infront of it gets hid cuz of the stacking of all those plains...is there any solution to this...or a workflow I can use to manage this situation..I would love to hear back from you as soon as possible 😃and thanks again for creating such awesome stuff for artists like us 🙂

    • @tawansunflower
      @tawansunflower  Před 16 dny +1

      In the Geometry node, there should be a Set Position or a Translate Instances node (I'm outside so I cannot remember. Sorry 😭) which is responsible for translating the cloud towards the camera removing the z-fighting artifacts. You can disable that node and it should work. However, it must be noted that you may see some z-fighting artifacts while moving the camera.

    • @arrowpace
      @arrowpace Před 16 dny

      @@tawansunflower wow I just disabled the Set Position node and it actually works now even though there's a slight decrease in density & that fluffiness around the edges...but it's still looking good & I can adjust the density using geometry nodes modifier anyways...thanks a lot bro ^_^

  • @maulanaaldhira4539
    @maulanaaldhira4539 Před měsícem +1

    Bro when I switched it to Raycast+ the collision wouldnt happend, like it just pass through. Does this have to do with my version? I use Blender 4.0

    • @maulanaaldhira4539
      @maulanaaldhira4539 Před měsícem +1

      I just download and try the newest, still no collision? Is there perhaps something I missed? Because it work just fine previously with Raycast normal, just no animation.

    • @tawansunflower
      @tawansunflower  Před 28 dny

      Sorry for the late reply! If you opened the Do It with Me file in Blender 4.0 already it will breaks the Raycast+ node.

  • @namuc5094
    @namuc5094 Před 7 dny

    Im a newbie, but how do you have the node "Creata Rain", watched your tutorials but couldn't understand that node. Can you tell me how to make it ?

    • @tawansunflower
      @tawansunflower  Před 7 dny +1

      Create Rain node is a node group. A node group can be created by selecting some nodes and pressing ctrl + g. You can go inside the Create rain node by pressing Tab on the node to see what nodes is inside. 👍

    • @namuc5094
      @namuc5094 Před 7 dny

      @@tawansunflower Understood, Thank you so much!! Btw, you did a great work ❤️

  • @ElQ143
    @ElQ143 Před měsícem

    Hi Tawan, I was trying to do it but when I try to change the Raycast for the Raycast+ the target stops working and it doesn't do the animation or anything, the rain crosses the plane of the floor

    • @tawansunflower
      @tawansunflower  Před měsícem

      Hmm check if you are using Blender 4.1 or not. It's a requirement for this file.

    • @ElQ143
      @ElQ143 Před měsícem

      @@tawansunflower First I was running it on version 4.0, modifying the parameters a little to make it work for that version, then I thought the same as you, maybe it was the version and I moved the node sequence to 4.1 and still nothing gives me an error but I did I'm going to do Try again. Today we will see what happens and I will tell you how it went.

    • @ElQ143
      @ElQ143 Před měsícem

      ​@@tawansunflower Hello it's me again I hope you have a very good day or night or I don't know the important thing is that you are having a good time hahaha I tried again and I already rectified that the version is 4.1 and I did it again until I tried to use the raycast+ when starting with the node but I don't understand why when I connect the raycast+ the target stops working, you know before suddenly solving it. I would like to know what happens because it stops working when I put Raycast+ on. but I can't even solve my question and it doesn't even get resolved properly all of a sudden hahaha, but I don't think that will discourage me from continuing to try to solve it.

    • @tawansunflower
      @tawansunflower  Před měsícem

      @@ElQ143 Hmm I believe when you opened the file in Blender 4.0 initially it may have broken the Raycast+ node group because the Switch node was updated and Default Values for the node input wasn't implemented yet in 4.0. Can you send me your node setup on Twitter? I'll take a look at it for you 👍

    • @ElQ143
      @ElQ143 Před měsícem

      @@tawansunflower
      Hi Tawan, sorry for bothering you again but I already managed to get it to work but you have the raindrops colliding below the plane but I don't know what else you do unless I managed to make them collect thanks for every video you make it's very exciting when you upload a new video

  • @abiramjayachandran2146
    @abiramjayachandran2146 Před 2 měsíci

    I love the tutourial it works without any issues in EEVEE but when I try to use it in Cycles for some reason it renders the point cloud as spheres. Even when I connect the geometry to the Instances On Points node it still renders spheres. I have no clue how to fix this, if anyone has recommendations or fix for this it would be legendary.

    • @tawansunflower
      @tawansunflower  Před 2 měsíci +1

      You have to create a new material that's just Transparent BSDF, and you can use a Set Material node to set the material of those points to the material you created. 👍

    • @abiramjayachandran2146
      @abiramjayachandran2146 Před 2 měsíci

      @@tawansunflower thanks for the help using a set material worked. You have to add it after the Set Position node that goes from the Selection output of the Separate Geometry node. I was stuck on this for a while(new to geonodes)thanks for the help.

  • @yashsandil9235
    @yashsandil9235 Před 2 měsíci

    Ok so tell me thi how you guys come up with these ideas ??

    • @tawansunflower
      @tawansunflower  Před 2 měsíci +1

      Sometimes by randomly trying a bunch of ideas until one works 😂

  • @dxgaming645
    @dxgaming645 Před 4 hodinami

    can it work on blender 3.6

  • @AllExistence
    @AllExistence Před měsícem

    Are you... Constantly creating new points?
    If you leave this running you're gonna run out of memory. You just delete points after a while, or, better, just teleport points back to the top and reuse them.

    • @tawansunflower
      @tawansunflower  Před měsícem

      The Raycast+ secretly takes care of that (It deletes old points) 👍👍

  • @dnd3240
    @dnd3240 Před měsícem

    Is there a way to recreate this in Unreal Engine?

    • @tawansunflower
      @tawansunflower  Před 28 dny

      It can be exported to game engines but it will loose the ability to rotate the leaves towards the camera. You will have to implement the same logic but with the game engine of your choice.

  • @CassBOTRR
    @CassBOTRR Před 2 měsíci

    how do i give you my life savings

    • @tawansunflower
      @tawansunflower  Před 2 měsíci

      You don't have to 😂
      It's free and always will be ❤️

  • @sm-journey8281
    @sm-journey8281 Před 2 měsíci

    Tried just now BUT got stuck at - CREATE RAIN node. It's not available in Blender 4.1 😨

    • @tawansunflower
      @tawansunflower  Před 2 měsíci

      Hmm. It should be in the [Do It with Me] file I provide on Gumroad. The file doesn’t contain the node group?

  • @micorime
    @micorime Před 2 měsíci

    thats awesome ╰(*°▽°*)╯ thank you!

  • @wite_1503
    @wite_1503 Před 2 měsíci

    content dee mak kub!

  • @Blender-kq3eo
    @Blender-kq3eo Před měsícem

    This is stylized rain. Not very realistic looking. But good for anime style. To the creator , Thank you for Blender tutorials. Please slow down AND show ENTIRE Node setup at some point in the video. Not just pieces and parts on the screen. it would be better to see that whole completed node setup at the end so people can fix anything they might have missed.

    • @tawansunflower
      @tawansunflower  Před měsícem

      Ouu Thanks for the suggestion! I'll put the full node setup in the Gumroad download page.

  • @PCgmesforever
    @PCgmesforever Před 2 měsíci

    Hey I think my default cube is broken. It isn't automatically solving my problems :/

    • @tawansunflower
      @tawansunflower  Před 2 měsíci +1

      Hmm.. It takes sometime to mater deleting the default cube. But you can do it! I believe in you! 😂

  • @user-vc8pb8zb1z
    @user-vc8pb8zb1z Před měsícem +2

    Create rain???

    • @speedop4579
      @speedop4579 Před 6 dny

      Yeah its also not showing in my system too