To step-up the video reference for placing objects in the scene you can add the source footage as a post-process material in the volume's details and fade it over the top of the scene in your editor with transparency control to get a better idea of the objects scale etc or for more accurate match-moves. You might even be able to input the full clip as an image sequence so it plays frame-by-frame in the sequencer, not sure. Can also make a mock-landscape mesh based on those reference planes and then camera project a frame of the video footage onto it for better occlusion, contact shadows, a shadow-capture material, reflect the ground colour up to the underside of the objects, and again for better match-moving
Yeah, this would be easier to do in blender. You could match the cg with the footage better since you can actually see what you are compositing it on to. You could also get the footage in unreal engine but it requires even more steps because as great as ue5 is there are some strange workarounds that you have to do for some simple tasks.
You can make more realistic environments with a more realistic unreal engine 5 landscape and foliage tool I am learning unreal engine in just 3 days I worked already 2 Days on it learned everything I need stayed up late and almost done but my unreal engine keeps crashing on my work laptop and even my game laptop I needed to restart my project but I will finish it tomorrow I will😮❤ 8:19
Any chance you guys could do a tracking tutorial using BLENDER? I know Ian Hubert has done some but Ian is like that squirell in "over the hedge" after a redbull.
Thanks for the cool lesson! Please do a lesson on how to upload the source video on which the camera tracking was done to the program in unreal engine just as a preview for convenience, because seeing the filmed material (for example, a girl shot on a green screen) it will be easier to place a cg environment
Cool video but why all this hassle if you can just add your objects in after effects with element 3d (after tracking), and add the correct textures (if needed) and then finish it off with supercomp?
Hello how are you? I'm using Unreal Engine 5.2 and After effects 24.1, I follow the steps in the video exactly, but when I import the camera file exported from After, it doesn't come with the movement, what am I doing wrong? Thank you very much in advance.
I had the same problem. I tried rolling back versions but eventually figured out that the camera data is there but the keyframes are from 0 whereas my timeline area was set to the frame number of the footage that I was working from. So I just rolled back my footage to line up with frame 0 and everything worked great. Hope that helps 😄
So... Let's assume I don't have $3600 plus tax to put into a laptop and want to upgrade my own. What are the minimum specs recommended for this kind of work? Core information with processor name, graphics card, ram, etc.
You don’t want to invest minimum specs… work with what you have … also rent(if you have too) … until you can buy what you want 💯 From personal experience … also a personal opinion . This isn’t the only way lol.
I had a laptop with 32GB RAM, an i7 processor, and a GTX GPU, and Unreal worked pretty decent on it. Even the technique he showed in the video worked fine for me (I tried it ages ago). So, just go ahead and dive into Unreal Engine with the specs you've got right now. See how it rolls, Worst thing that could happen is a crash, but, just give it a shot and see what happens!
you can make a pretty good pc for these types of workloads for about 1000$, with an i5 12400f or ryzen 5 5600, a 3060 12gb and 32gb of ram. The rest is more or less up to your budget
El resultado no es bueno . Se nota mucho que están puestos esos objetos. Creo que After con Unreal no es la mejor opción. Además en ese caso quedaría más creíble haber hecho el environment directamente en Unreal
Idk guys, while another creative content creator used 3D back then a couple years ago. You guys just stick to aftereffects and premiere pro and make me don't watch your content anymore
To step-up the video reference for placing objects in the scene you can add the source footage as a post-process material in the volume's details and fade it over the top of the scene in your editor with transparency control to get a better idea of the objects scale etc or for more accurate match-moves.
You might even be able to input the full clip as an image sequence so it plays frame-by-frame in the sequencer, not sure. Can also make a mock-landscape mesh based on those reference planes and then camera project a frame of the video footage onto it for better occlusion, contact shadows, a shadow-capture material, reflect the ground colour up to the underside of the objects, and again for better match-moving
My most waited Tutorial.. Wow really thanks team. I Messaged lot of unreal tutorial creators. you did it without request.omg, really thanks.
Okay but the result looks too fake :(
Yeah, this would be easier to do in blender. You could match the cg with the footage better since you can actually see what you are compositing it on to. You could also get the footage in unreal engine but it requires even more steps because as great as ue5 is there are some strange workarounds that you have to do for some simple tasks.
@@quicktechtips42069 true, the background stuff looks good but the front objects are very fake, the mars scraper the most
You can make more realistic environments with a more realistic unreal engine 5 landscape and foliage tool I am learning unreal engine in just 3 days I worked already 2 Days on it learned everything I need stayed up late and almost done but my unreal engine keeps crashing on my work laptop and even my game laptop I needed to restart my project but I will finish it tomorrow I will😮❤ 8:19
Any chance you guys could do a tracking tutorial using BLENDER? I know Ian Hubert has done some but Ian is like that squirell in "over the hedge" after a redbull.
Amazing like always
hey, where did that shadows came from? is there a matte shadow material in UE for that? thats a deal breaker to me...
this tutorial is god tier 10/10
💪
you might save my job and life ngl nice timing
Thanks for the cool lesson! Please do a lesson on how to upload the source video on which the camera tracking was done to the program in unreal engine just as a preview for convenience, because seeing the filmed material (for example, a girl shot on a green screen) it will be easier to place a cg environment
Its called Image Plate in Unreal, Google it ;)
The models don't seem to fit in with the rest of the render?
Cool video but why all this hassle if you can just add your objects in after effects with element 3d (after tracking), and add the correct textures (if needed) and then finish it off with supercomp?
Because Element 3d isn't free. I use it, but a lot of people wouldn't pay for it. Its kinda outdated now
What happened to the new importing 3d objects into AE. Is it not usable?
Thanks❤
so are you saying its better to render the unreal world without the video of the green screen person inside?
What if you don't have a ground plane because its a medium body shot
you can't preview your footage inside unreal?
can you also do this with blender & Unreal?
Did I just watch a tutorial or an advert for a laptop?
Hi! I did everything but unreal isnt importing the ground plane or any solid! Help please! Have a deadline for a little project in 2 days.
were you able to complete the project?
@@mindsetbrandon No. But managed to get more time.
@@nicknottaken I wish you luck man! Keep me updated 💪🏼
@@nicknottaken I figured something out. Did you make any progress on importing the tracking data into unreal?
@@mindsetbrandon nope. The tracking data is ok. Its the plane solid that is not working.
Unexpectedly using a laptop, what configuration is the laptop!!
This is insane
4k editing best laptop suggest me please 🙏🙏🙏 love from India
Don't get a laptop. Top tip
Trust me get a PC. But if you really want then go for a Mac.
You can put the video itself as a background in unreal in the sequencer. Or am I wrong?
No. I think
CAN WE DO THE SAME WITH FBX CAM DATA
after I import ae tracking data,why my UE5 can't execute
Unreal engine is insane 🥶
Hello how are you? I'm using Unreal Engine 5.2 and After effects 24.1, I follow the steps in the video exactly, but when I import the camera file exported from After, it doesn't come with the movement, what am I doing wrong?
Thank you very much in advance.
I had the same problem. I tried rolling back versions but eventually figured out that the camera data is there but the keyframes are from 0 whereas my timeline area was set to the frame number of the footage that I was working from. So I just rolled back my footage to line up with frame 0 and everything worked great. Hope that helps 😄
@@designmeganjones Yes! After a while of searching I also found the solution, thank you very much for your help!
Nice
So... Let's assume I don't have $3600 plus tax to put into a laptop and want to upgrade my own. What are the minimum specs recommended for this kind of work? Core information with processor name, graphics card, ram, etc.
You don’t want to invest minimum specs… work with what you have … also rent(if you have too) … until you can buy what you want 💯
From personal experience … also a personal opinion . This isn’t the only way lol.
I had a laptop with 32GB RAM, an i7 processor, and a GTX GPU, and Unreal worked pretty decent on it. Even the technique he showed in the video worked fine for me (I tried it ages ago). So, just go ahead and dive into Unreal Engine with the specs you've got right now. See how it rolls, Worst thing that could happen is a crash, but, just give it a shot and see what happens!
you can make a pretty good pc for these types of workloads for about 1000$, with an i5 12400f or ryzen 5 5600, a 3060 12gb and 32gb of ram.
The rest is more or less up to your budget
used rtx 3070 or 3060 (12 gb), at least 32gb ram, m2 ssd 1-2 TB. and a okay-ish good cpu like ryzen 3800 or 3900. should cost about 800-1000$.
My like is number 404
I hope A.I. techs go 404 ASAP
VFX - Video Friday XTreme Video. :D Good Friday!
go right to 3.20 just S talking before
Why do all guys in this channel sound same sheesh xp
Wow, that wasn't complicated at all
El resultado no es bueno . Se nota mucho que están puestos esos objetos. Creo que After con Unreal no es la mejor opción. Además en ese caso quedaría más creíble haber hecho el environment directamente en Unreal
Wait.. Did a Guy actually take your cameras? or was that a joke (if it is True those cameras 100% costed a lot! i feel so bad for you guys)
they did 😭😭😭
@@fishyfriend They did 😨
man! you just show off some stuff in between Advertising for your sponsor! that's not tutorial.
What😱😱😱😱
Dude, holy crap, this looks so lame.
I know it's just for the laptop commercial, but still...
64 gb is just for the after effects cache😂
I believe they were referring to RAM... not hard drive space lol.
В этой рекламе говнобука присутствуют вставки интерфейса After Effects
autism ?
*DEEP SIGH!!!*
Too much commercial at the beginning of this video about this laptop!
*_I AM OUT OF HERE!!!_*
Idk guys, while another creative content creator used 3D back then a couple years ago. You guys just stick to aftereffects and premiere pro and make me don't watch your content anymore
Did i just watched an 8 minute ad? 🥱😊