How to Place Yourself in a 3D SPACESHIP (Unreal Engine 5 Tutorial) ft. Solidcom C1

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  • čas přidán 7. 06. 2024
  • (advertising @hollyland) Hollyland Solidcom C1: bit.ly/HLsolidcomc1 - Learn how to put yourself in a 3D spaceship using free assets in Unreal Engine 5 virtual production and record camera tracking with your phone.
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    Hollyland ► bit.ly/HLsolidcomc1
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Komentáře • 240

  • @CinecomCrew
    @CinecomCrew  Před 2 lety +14

    Although Unreal Engine are still new grounds for us, the communication was definitely TOP NOTCH! Check out the Solidcom C1: bit.ly/HLsolidcomc1

    • @rinihanin7756
      @rinihanin7756 Před 2 lety

      This is awesome. Thank you! czcams.com/video/eAy0vgDnSl0/video.html

    • @user-te4ph8sk7b
      @user-te4ph8sk7b Před 2 lety

      Hey, guys. I use a slightly different way to play the video. I upload a png sequence with an premultiplied alpha channel after keying and then change the display from opaque to translucent in the material parameters in decal blend mode and bind the alpha channel of the image to opacity. it's just that my method allows you to save disk space so as not to render two sequences at once and it's faster , because you can use only one player in blueprints what do you sink? (I hope the translator helped me to convey the idea adequately)

    • @equus3854
      @equus3854 Před 2 lety

      (8)

  • @papateachme
    @papateachme Před 2 lety +45

    I can't tell you how much i appreciate the detail you go into with these tutorials! you guys are the beeeeeeeeest holy f!!

    • @Maxdesign3d
      @Maxdesign3d Před 2 lety

      yeah, to much detail. in special the metal part getting into the wall. this guys suck,

    • @AnonyoZarifAkand
      @AnonyoZarifAkand Před rokem

      I watch your videos!

  • @mrgabriellecastro
    @mrgabriellecastro Před 2 lety +5

    You guys are my heroes and always will be when it comes to editing, thank you for always inspiring me and teaching me through the years. We editors appreciate all your effort and hard work. Always be creative!

  • @SuiSlyder808
    @SuiSlyder808 Před 2 lety +6

    I really needed, this. i've been planning for a long time how to do just this and you guys just gave me EXACTLY what I wanted!

  • @jamesfield8023
    @jamesfield8023 Před 2 lety +2

    Awesome video guys. Love all the virtual production stuff. Keep it up!

  • @TrunkFilms
    @TrunkFilms Před 2 lety +47

    We as filmmakers needs to jump to the next evolution of the technology that is availble to us and i'm glad you are reguarly now covering unreal engine 5 as i really want to dive into this amazing confusing technology. Thank you

  • @JamalBakari
    @JamalBakari Před 2 lety

    Well done. Straight forward with a lot of preplanning. You make it look easy.

  • @safireowl
    @safireowl Před 2 lety +1

    Oh my gosh thank you so much! That looked fantastic guys! Great job!! 🔥

  • @chromatic91
    @chromatic91 Před 2 lety

    This will be random but you helped out my friend today who was in a really bad spot and i just want to say how awesome you guys are. I love the channel. Hugs!

  • @iyeyeferdinard1796
    @iyeyeferdinard1796 Před 2 lety

    Another beautiful tutorial guys
    I really love this team❤❤

  • @danielm2808
    @danielm2808 Před 2 lety

    Game changer. Didn’t even know about the camera track app. Thank You 🙏

  • @brightjohntv
    @brightjohntv Před 2 lety +1

    This is really complex to understand. But the final result is awesome. Well done guys.

  • @jac2206
    @jac2206 Před 2 lety

    It looks so good, its nerly perfect

  • @hollylandtech
    @hollylandtech Před 2 lety

    We are so gald to hear that and here's what we always keep doing: creativity together.

  • @ApexPratham
    @ApexPratham Před 2 lety +1

    love ur work cinecom team

  • @studio2magic
    @studio2magic Před 2 lety +4

    Wow! So much good stuff in this video! So many things I was needing to know too!

    • @CinecomCrew
      @CinecomCrew  Před 2 lety +1

      Thank you so much! It turned out much more than I anticipated, so we'll probably do some more in depth tutorials about each techniques.

  • @tauhedushsalam3877
    @tauhedushsalam3877 Před 2 lety

    I am really glad seeing you guys use my favorite game engine. I am a game developer in Unreal Engine 5 !

  • @zaikonshow6109
    @zaikonshow6109 Před 2 lety

    Finally found what I was looking for! The bot is the best of them al

  • @Gierownik_Studios
    @Gierownik_Studios Před 2 lety

    as always, Great tutorial

  • @jasonm1417
    @jasonm1417 Před 2 lety

    Great tutorial man. 🤙🏻

  • @carlanthonydelosangeles7411

    This is so wonderful!
    Now we can mix this with the time portal FX last time. 😁

  • @prathamarora4368
    @prathamarora4368 Před 2 lety

    Wow
    Output is so realistic

  • @himansarma1345
    @himansarma1345 Před 2 lety

    You guys are best 😩

  • @backgroundfootagezone8242

    So great video guy!

  • @SheriMalanG
    @SheriMalanG Před 2 lety

    Wow just amazing🔥

  • @levispalast
    @levispalast Před 2 lety

    Wow realy sick job thx bros

  • @RoPanuganti
    @RoPanuganti Před 2 lety +4

    Thank you for a new UE5 tutorial! I like seeing a different approach to framing a Green-Screened performance inside UE so you can render a background you like more! I was curious if you found a way to stabilize the iPhone while creating virtual shots - I tried this with an iPad but it seemed to be quite shakey and laggy compared to keyframing, which is of course less fun.

    • @CinecomCrew
      @CinecomCrew  Před 2 lety +3

      I actually used a gimbal to shoot that xD

  • @humbleninja6732
    @humbleninja6732 Před rokem

    This is so good! and entertaining as a bonus! Loved the "Jack" bit... that was great! 🤣

  • @psysword
    @psysword Před rokem

    Fabulous motivation

  • @GertGybels
    @GertGybels Před 2 lety

    Wow, so cool!

  • @user-ll9ln1uu4b
    @user-ll9ln1uu4b Před rokem

    Great, guys! Keep it on!!!!!!!

  • @steveslater7885
    @steveslater7885 Před 2 lety

    Great video idea.

  • @maniedg4159
    @maniedg4159 Před 2 lety

    Outstanding!

  • @eng.martiniradukunda8680

    Wow amazing!!

  • @steveritchie4926
    @steveritchie4926 Před 2 lety

    Amazing!

  • @teachnicalnepal3403
    @teachnicalnepal3403 Před 2 lety

    Love from Nepal 🇳🇵 i fully support you
    Thanks for sharing idea(💡)

  • @tbsquatchy2241
    @tbsquatchy2241 Před 2 lety

    I’m so happy this is also possible in blender

  • @sumdim4741
    @sumdim4741 Před 2 lety

    always support your channel

  • @genewaddlerandomstuff2122
    @genewaddlerandomstuff2122 Před 2 lety +37

    I think it would be easier to go out and get a real space ship. 😛

    • @FarizNugroho
      @FarizNugroho Před 2 lety

      Lmao

    • @CinecomCrew
      @CinecomCrew  Před 2 lety +10

      Haha :D Unreal Engine is a scary step, but once you're familiar with the basics, it's actually pretty easy to learn

    • @StewiethaChewie
      @StewiethaChewie Před rokem

      Hahah ya I think your right. I haven't tried UE5 yet but blenders been giving me a run for my money. I've never been an artist of any kind anyways.

  • @smudgybrown67
    @smudgybrown67 Před 2 lety

    Nice one, thank you =]

  • @editwithskylarrr2408
    @editwithskylarrr2408 Před 2 lety

    The unreal engine was so COMPLEX to learn😂 You guys are super cool to make it happen. Btw, the headsets looks nice, lol, even wanted to use them to play CS go. Why do I notice the strange part!

  • @itsjontochnology4596
    @itsjontochnology4596 Před 2 lety +1

    Very cool

  • @AlexVersiuneaUnu
    @AlexVersiuneaUnu Před 2 lety

    Love the JB vs AH reference. =))))

  • @smokeandmirrorsproductions

    This video is unreal. No pun intended

  • @SPIR-MiffyJupiter
    @SPIR-MiffyJupiter Před 2 lety

    OH ....... good lesson !!!

  • @Stallagmite
    @Stallagmite Před 2 lety +2

    Good stuff. The only thing that would be nice to add are more adjustments to the edge of the key so it blends in a bit better. I'm assuming the same lens was used in UE5 as in the shot? Using an outside mask is a great idea, I thought the only way to key was all within UE5 which has it's limitations.

  • @user-sq4gf9dd1g
    @user-sq4gf9dd1g Před 2 lety

    thank you gory

  • @chrissoba5104
    @chrissoba5104 Před 2 lety

    Thank

  • @WeShootFilms
    @WeShootFilms Před rokem

    When I render anything metallic or certain light flicker as the camera moves yours was perfect how did you render it out.

  • @GlassboxTech
    @GlassboxTech Před 2 lety

    Great work! Got a good belly laugh when the steering wheel came off

    • @CinecomCrew
      @CinecomCrew  Před 2 lety +1

      Thank you guys! Next time we're doing this with DragonFly! ;-)

  • @williamjoyner3759
    @williamjoyner3759 Před rokem

    Dope!

  • @omg_komondoos
    @omg_komondoos Před 2 lety +3

    who else misses the old copy cat Fridays, they use to be very simple and easy to replicate lol

  • @thescorpion69
    @thescorpion69 Před 2 lety

    That's awsome

  • @nanographics21
    @nanographics21 Před rokem

    NICE

  • @MYCT1
    @MYCT1 Před 2 lety

    Wow so the best

  • @andrewtanec3940
    @andrewtanec3940 Před rokem

    Nice video. Learn a lot. For the rendering, how did you render such as sharp video of yourself.
    My screen space video looks blurry in the engine. Thanks.

  • @yuwang4048
    @yuwang4048 Před 2 lety

    Cooooooooool!

  • @yoshiiofficial
    @yoshiiofficial Před 2 lety

    You remind me of a dutch Andrew Kramer, veeery interesting, love it!

  • @varunnagrare9123
    @varunnagrare9123 Před 2 lety +1

    I think that wasn't Space Debris but a huge "Space Turd" that's after you, Captain Jack!

  • @SaladEntertainment
    @SaladEntertainment Před rokem

    I love how the wheel rod just went clipped through the walls... XD

  • @vivektyagi6848
    @vivektyagi6848 Před 7 měsíci

    It ain’t a trash can at-all it’s a spaceship within a spaceship. Stealth technology at its epitome. Even you couldn’t figure it out. 😂 🎉 Awesome tutorial. Many Thanks.

  • @ukmonk
    @ukmonk Před 2 lety +25

    Wish UE5 had something similar to Blenders 'import images as planes'. So easy! This is overly complicated for what it is!

    • @byroncos
      @byroncos Před rokem +1

      Right! All that node set up just to play it

    • @adleralonsozamoraruiz7909
      @adleralonsozamoraruiz7909 Před rokem

      @@byroncos There is something that does the work in unreal 5.1 now. Under Window -> ImgMedia -> Process Images

    • @Michasha9
      @Michasha9 Před rokem

      @@byroncos YES! 100% TO much node play.

  • @Dante02d12
    @Dante02d12 Před rokem +2

    This Vcam thing is very cool! Very practical. Is there an equivalent for Android phones? I have a system with a VR tracker, so I get 6Dof tracking for the virtual camera, but I need to manually calibrate the syncing between the real cam and the virtual one.
    Now here's a few advice:
    - to avoid this "flat effect" on the character, make sure the virtual screen _always_ faces the camera. It's a simple checkbox in UE. The actor will keep its natural movements, it solves the flat effect without any compromise. It doesn't work if the video was recorded beforehands though : you need to record the real footage _and_ the virtual environment at the same time.
    Another similar solution would be to put the virtual screen as a child of the virtual camera, so that it moves with the cam. That screen then literally becomes a "window on the real life", you get the proper perspective.
    - the lightning is pretty bad on the actor ; that's because you need to tweak the material. You can get realistic colors while also having your actor's shadow and reflection on the environnement, and that increases the immersion. Can't remember the _actual_ settings though, lol.

  • @monkmilanzi
    @monkmilanzi Před 2 lety

    ur the best

  • @H4WKB13
    @H4WKB13 Před rokem +1

    Hi there, I followed your steps and in principle it works but for some reason my alpha matte footage and camera footage don't sync up. Is there any way to fix that?

  • @Lilaquath
    @Lilaquath Před rokem +5

    Important Note ⭕ : if you want import high quality video input to unreal like me who doesn't like losing quality with mp4s and Avis , import as image sequences in TIFF/PnG/exr. You have to create IMG Media Source to load this into media player . IMG media source can be found in the same panel of the player under media

    • @StevenDiLeo
      @StevenDiLeo Před rokem

      Wish that were true for me. Png sequences load black square for me.

    • @drewtheclear
      @drewtheclear Před rokem +1

      @@StevenDiLeo I have the same and i don't understand why ... this software is broken

    • @StevenDiLeo
      @StevenDiLeo Před rokem +1

      @@drewtheclear I found out if using sequencer, to load a media track, then you need to choose your media object within the properties of the added object sequencer

    • @drewtheclear
      @drewtheclear Před rokem

      @@StevenDiLeo damn it works

  • @oussamaskalli
    @oussamaskalli Před rokem

    sorry guys!! thanks for the tutorial! how did you do to make start the composting? Blueprint or something else? thank everyone in advance.

  • @sinanarts
    @sinanarts Před rokem

    Thx for this. One question though.. If u compare İphone and A Vive Tracker for camera tracking.. What is your advice to pick on and why.? I use Vive but if phone is better or the same I’d rather switch.

  • @Holsp
    @Holsp Před 2 lety

    That as great :D

  • @marquezpeniche
    @marquezpeniche Před 2 lety

    Great great great!!! Do you think is another way to export motion tracking to UE?

  • @sewsmits
    @sewsmits Před 8 měsíci

    You use the app to give extra movement to the footage (pretty awesome). But can you also tape the phone to the camera while recording and use it like/in stead of a vive tracker?

  • @ShowreelsForActors
    @ShowreelsForActors Před 2 lety

    Thanks for the great tutorial... Do you know how to output composure in sequencer (when you have a live input via camlink). I have followed your tutorial to the letter, but my live feed always goes blank as it renders the movie out (even if I just have the camlink on a plane and don't use composure). It never renders the live feed as a movie.

  • @cinemapsychospod
    @cinemapsychospod Před 2 lety +3

    Extremely impressive. Only thing I think that needs done to sell the effect is just blending the green screen shot with the cg background. Edges on that plate were way too sharp and black levels looked to dark compared to the rest of the ship. I wonder if unreal can export out the animation into passes for compositing.

    • @CinecomCrew
      @CinecomCrew  Před 2 lety +3

      As far as I know you can render with alpha layer. We've some projects like that in the past. But it introduced some new problems like lots of noise on the edges. I'd like to experiment more with OpenColor in UE to match the colors better, but I haven't found the time yet.

  • @matt_the.creator
    @matt_the.creator Před 8 měsíci

    Can't stress how much faster this would have been in blender

  • @n3oninja
    @n3oninja Před 2 lety +1

    Noice!

  • @BasicFilmmaker
    @BasicFilmmaker Před 2 lety +3

    Always so good.

    • @CinecomCrew
      @CinecomCrew  Před 2 lety +2

      Thanks Kevin :-) I noticed you're making new video again. Happy to see you back!

  • @patriciobarrios4602
    @patriciobarrios4602 Před rokem

    wow, muy bueno pero muchos pasos .!!! pregunto, no es mas fácil usando CamTrackAr ? luego solo agregar el "fbx" en una nueva secuencia !!

  • @traviseisenhard1266
    @traviseisenhard1266 Před 2 lety +1

    I’m over here still playing with blender when I should maybe jump to unreal.

  • @SFCFilms
    @SFCFilms Před rokem

    Is there a way of recording the tracking info into the camera? I.e as a meta data or something as the video is being recorded, to link to virtual camera in post?

  • @yiyanluo2878
    @yiyanluo2878 Před rokem +1

    I have to raise a question, which is that whether I use UE5.1 or UE5.0 to render this video texture, the video screen in the rendering results often gets stuck, showing black edges, and I can hardly find any way.

  • @mostafagamal612
    @mostafagamal612 Před 2 lety

    Guys thats sooo cool love it keep going❤❤
    But how you color grade jordy to match the color in UE?

    • @CinecomCrew
      @CinecomCrew  Před 2 lety +1

      We honestly didn't do much color grading. Matching the light is the most important. Inside Unreal Engine, you have OpenColor to change the color spaces and all. But we didn't bothered for this video.

  • @MJpublish
    @MJpublish Před 8 měsíci

    @CinecomCrew how did you colour correct the key on the plane in UE? at the beginning it was looking bad(the skin colour was not right at min 11:23) but after suddenly min 13:00 was really good, but it wasn't explained in the video.

  • @ukmonk
    @ukmonk Před rokem

    Also i think certain plug ins for video and media have to be enabled to use these features.

  • @the-secrettutorials
    @the-secrettutorials Před rokem

    More Unreal Please 🤩 Would subscribe

  • @enoughtube
    @enoughtube Před 2 lety

    Nice

  • @emonsen7911
    @emonsen7911 Před 2 lety

    Wow❣️

  • @Ravidhulipala
    @Ravidhulipala Před 2 lety

    once you load the media texture, how is your video continuously playing? I have to create event begin, and simulate to get my video to play on the plane

  • @blood_and_bacon1257
    @blood_and_bacon1257 Před rokem

    Is it possible to track the camera movement in the video from the beginning, get it, and apply it to the Unreal camera Directly?

  • @davidpringuer3553
    @davidpringuer3553 Před rokem

    How do you scale the plane the video is played on to be 1:1 pixels? Thanks!

  • @theshadefilms8503
    @theshadefilms8503 Před 2 měsíci

    Can the iphone be mounted to a DSLR & just use iphone for tracking in unreal& the camera for the actual footage?

  • @donnell612
    @donnell612 Před 8 měsíci

    My green screen footage started glowing white I see the same in yours too but how did u get the colors back normal after u created the material instance

  • @user-sq4gf9dd1g
    @user-sq4gf9dd1g Před 2 lety

    Hi Jouri, I follow you from Algeria

  • @Kondi_Animation
    @Kondi_Animation Před 2 lety

    Wow.. But can I create something similar in aftereffects cinema 4d or element3d? Coz unreal engine is way urge for my PC

  • @ZeroNineFilms
    @ZeroNineFilms Před 2 lety

    Can you make a video using a vive tracker as a camera?

  • @501MAXX
    @501MAXX Před 11 měsíci

    When I try to add my original video texture to plane sometimes it worked but it would go to black or white plane ….when it did work I would add the alpha mask and it would do the same seems no one has a resolution. I am not using a sequence rather a mp4 video.

  • @thalapathy4140
    @thalapathy4140 Před 2 lety +1

    LOVE FROM INDIA 😍🇮🇳🇮🇳

  • @sequoiarabinovich8596
    @sequoiarabinovich8596 Před 2 lety

    "Ground control, we have a Major Tom problem" love it

  • @arabic.media.in.english

    Hi Cinecom ! Does "d3d11 compatible gpu (feature level 11.0 shader model 5.0) is required to run the engine " problem have a solution without changing my old_dated graphic card?...........no.2 next time talk to us about NDI technology!

  • @electron7373
    @electron7373 Před rokem

    "We have a Major Tom problem!"" Love it! Nice fun tutorial - thanks !

  • @RobertMcMurrer
    @RobertMcMurrer Před rokem

    I want to take a few pictures of a building that no longer exists. Is there a way to use unreal to recreate the building to film yourself interacting in front of the building?