[1.15 HARD]Sevastopol ONLY run, Pt.9: Insert Expletive Here

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  • čas přidán 28. 03. 2023
  • V1.15/1.151 Run with Sevastopol Only.
    Rules:
    Only starting ships allowed are 1 Sevastopol, and a minimalist ship to carry 2x R3N missiles into the campaign.
    Any obtained ships are disposed of ASAP. Given that ships can only be obtained midgame while in cities, simply selling them is the usual path to disposal. As the parts would be added to the inventory of the city, any parts may be kept.
    Sevastopol may only be 'minimally' edited, IE: No Armour / Hull editing. Her armour and hull scheme MUST remain as standard, however given that the Sevastopol is canonically an incomplete ship, the readjusting of internal parts as well as adding / removal of modules / sensors / guns is allowed. Further rules in that regard: No mounting blocked strategic missiles.
    I Don't plan on any major edits to her engine or gun scheme, simply adjustment and addition to her 57mm gun battery and a single D30 addition to cope with weight. I may turn to engine spam for post-khiva.
    I suppose it counts as a Let's Play / Letsplay?
  • Hry

Komentáře • 12

  • @itsfuckinghim
    @itsfuckinghim Před rokem +4

    this game is a roller coaster of emotional damage

  • @TowerSavant
    @TowerSavant Před rokem +8

    Over the course of the year I bounce back and forth between this and Stellaris. Highfleet is just the worst game to come back to rusty. That slipperydik missile right at the start, I felt that. My sympathies.

    • @clankplusm
      @clankplusm  Před rokem +2

      TBF it was more RNG than skill Ishu, just the way of the Seva. Only mistake was not immediately realising the trajectory and thrusting up from experience as I used to

  • @TarkhanTeph
    @TarkhanTeph Před rokem +7

    They increased the number of SG´s spawning in the endgame in 1.16 so good you stayed in 1.15. Still going to be interesting to see how you´ll manage the endgame.

    • @clankplusm
      @clankplusm  Před rokem +1

      I never actually heard of that. Its 1-3 RNG in 1.15 for the record so if you saw 3 in 1.16 but not in your 1.15 playthroughs by way of RNG that might be why. Ishu help me if KK really made it 4+
      For me the biggest issue would be the new seva design being pure balls and zenith changes. Asides a few planes to poke me, the SGs including nuclear, arent much diff afaik asides nukes being a bit more capable in light of sprint changes

    • @TarkhanTeph
      @TarkhanTeph Před rokem +2

      @@clankplusm Oh it is RNG? I always thought it was a set number. In my playthrough of 1.16 I was facing 5 including the Typhoon ones

    • @clankplusm
      @clankplusm  Před rokem +1

      @@TarkhanTeph yeah you get a fixed 2 typhoon groups then 1 or 3 SGs will spawn. Idk if 2 is even possible but I think so, memory is hazy.

  • @DUC5O
    @DUC5O Před rokem +1

    2:15 😭

  • @vincefeld6442
    @vincefeld6442 Před rokem +1

    alright, time to sequel

    • @vincefeld6442
      @vincefeld6442 Před rokem +1

      damn you kidding me? 1.16 Seva run? i was joking... man is a masochist EX+

  • @dimostychalas9716
    @dimostychalas9716 Před rokem +2

    Shit 1080p hasnt loaded in yet

    • @clankplusm
      @clankplusm  Před rokem +2

      sry I wanted to sleep so I uploaded it immediately
      Good news is ep10 gets a whole day to pre process