Dont mess up the FIRST 10% of your painting
Vložit
- čas přidán 25. 08. 2024
- Tutorials/Templates/Brushes - gumroad.com/tr...
Twilight Monk Game on Steam- store.steampow...
Books + Merch - www.aquatic-moo...
Discord = / discord
Twitter- / trentkaniuga
Cubebrush tutorials - cubebrush.co/t...
Games I've worked on -
Fortnite (Environment concept art)
Overwatch (Environment concept art + Sprays artwork)
League of Legends (Character design + Environment concept art, UI + Icons)
Diablo 3 (Character design + Environment concept art)
Hearthstone (Illustration)
Burning Crusade(Character design + Environment concept art)
Wrath of the Lich King (Character design + Environment concept art)
Indivisible (Environment concept art)
Final Fight Streetwise (Voice Acting + Character Design + World Design + Cutscene Direction + Co writer on script)
He Man GBA (Pixel Art)
Terminator 3 GBA (Art Direction + Pixel Art)
CannonBallers (Character + World design)
Ikeda: The Scrap Hunter (Programming + Art + Design)
Goblins and Gnomes (Concept Art)
Books available-
CreeD Re:Imaginary (2021) - 2 part Comic series
Twilight Monk - Return of the Ancients (2021) - Illustrated Novel
Twilight Monk Secrets of Kung Fulio (2020) - Illustrated Novel
Escape from Giants Crown (2019) - Illustrated Novella
World Of Twilight Monk Vol 1 (2019) Art Book
The Man and the Moonken (2019) - Illustrated Novella
The Beast of Tuksa (2018) - Illustrated Novella
Twilight Monk (2012) - 2 Graphic Novels
Nova Colony (2009) - 1 Graphic Novel
CreeD (1993-2007) - Comic Book Series
Ghost Rider (2000) - Comic Book Series
The Fuzz (1997) - Comic Book
I fell into that trap when i first started learning digital art. I would go in and spend hours rendering something only to zoom out and hate it lol. Where as with traditional i would instinctively pay attention to the composition during the early stages.
Yeah, I have the total opposite problem. I love sketching, thumbnailing, loose drawing, getting the pose right, really feeling the gesture. And then I have to shade and paint the drawing, and I hate it. It becomes very long and I usually ruin my drawing. I have literally thousands of unfinished drawings and like 10 finished pieces.
Lol same 😂
YES. I love the sketching phase. Surprised to hear so many actually hate the sketching phase
About time, this Option is here.! Thanks for all you Do Trent.! I have been enjoying those Environment Tutorials/Lessons of yours.! Definitely a lot of good Short-Cuts and Cheats.! The Twilight Monk Game Teasers are looking Great.! Solid Work can’t wait to see the Full Game.! 👊😎
Thanks a bunch Bruce! And I appreciate the kind words. I've been working very late nights on the Twilight Monk game and i can't wait to share it with everyone.
Had a beginner artist ask me why my end pieces looked so refined and good with rendering. Truth is that 80% of the work is in the sketch, and maybe even lineart if you go for that.
Now mind you, I'm more or less an adept. Not exactly a master or a professional, but experienced enough to know I've wasted too many hours pursuing self created rabbit holes.
It's not about methodology, it's not about color theory or advanced complicated shading methods. Without a good sketch those are useless concepts that you shouldn't even focus on.
Two biggest things are references and good sketches. References are the foundation and sketches are the scaffolding. You can't build a house, or later on a mansion without understanding either.
This makes me feel a lot better. I would get so discouraged thinking that after a long time of working on roughly sketching composition and poses, I would feel like I didn't have much to show for all the work I just put in. Knowing that it is normal and that I should spend a majority of my time and effort on this "first 10%" makes me feel a lot better about what I am doing.
Thank you so much for your awesome content Trent. I am working through your Easy Art Gumroad course right now. Worth every penny and more.
I'm watching this as I get ready to make my first real serious comissions! 5 different pieces, with a more refined rendering. I wouldn't have gotten so far without the amazing support and knowledge that you Trent and other artists like Marco Bucci give out here on youtube. You guys are amazing, thanks for everything!
So true! As much as I want to rush into a new drawing, planning and thumbnailing it out saves a lot of time down the road.
Planning on buying your Hearthstone card workshop... Was actually looking at it before you uploaded this :) I feel like I sometimes don't fully understand how you make your backgrounds read well and know how to balance the amount of detail in an illustration. I render either too little or too much, but your video's and tutorials sure help!
This is such good timing to what I'm currently doing. Thank you Trent!
Dude just being able yo be watching a master at work is so awesome. Im stoked to try out your process from this one. I don’t really have a set workflow. Maybe ill find something that sticks. Thanks!
Superb video. These kinds of talks about pushing artwork towards a viable product always get me stoked. Thanks, Trent!
Now that I know its your art! I love that card so much more =D
Love the music on this one
Love this subtle Heroes Might and Magic III soundtrack in the background !
I found your channel like a week ago and I’ve been watching a bunch of your videos old and new and I just have to say thank you. Your content has really inspired and encouraged me and got me a stoked for creating 🤙🤙 Also I plan on getting your course on photoshop cheats ASAP
Thanks a lot. Your videos are always 🔥🔥. I appreciate how you sorta mentioned an order in which a beginner can get your tutorials (like easyart lessons then hearthstone work shop )
crazy how that hue adjustment layer at 10:18 magically renders out a bunch of things.
absolutely the most fun part of art for me. Just realized recently how well I am at drawing gesture by "imagination"
This was very super helpful kept forgetting to plan things out for my own personal work and just almost mindlessly doing it mostly in illustration
Appreciate your insight, Trent!
Great video, very useful information.
I really do need to make more thumbnails, takes time to do, but would save so much time in the end
An awesome video and very informative. I have learned so much from your videos, please keep up the great work 🙌
I heard that Notan was strictly black and white without gray, like frank miller.
If you're building a house and the foundation is perfect and the framing is at least good it's gonna be alright, even if other things aren't up to par. If the foundation is garbage everything after could be perfect down to the millimeter and it's all still gonna go to shit lol
I see Trent post a new video--I click
Hey! Awesome video, I think it’s very well put together especially with tips about composition and posing, it’s something that was definitely taught to us a lot in college when I was studying animation and story boarding helped me see the big picture better and improved my work tremendously. I’ve got a BIG question for a video : If I was ever gonna ask for a video this is it right here: If it’s possible, can you cover how far in did you plan out the story of Creed before starting the comic back in the day/ How would you start one now? Did you have a rough script and storyline way in advance before doing all the storyboards, did the storyboards and vision come one by one, I just really wanna know like how to make your first comic today or at least head in the right direction. I’ve been reading a lot of books and scripts but nothing helped yet. I have all these characters sitting in the dust and I love them but I don’t know how to plan out their story well enough for a comic.
I really want to work for bungie as an artist for destiny 2. But I see others peoples art and I just have no idea how they even do that. I cant envision myself achieving something that great when it comes to digital art. I mean all i know know to do it do line art and a bit of shading on procreate. Im 18 but i feel like I already failed at my dream.
Ok you made a video about the last 10% of a painting and the first 10% of a painting.
Now teach us the 80% in the middle =)
That takes a lifetime. Lol
I caught you right in the act this time, hey Trent if you're reading this :)
Hey Trent, thanks for all the amazing tips as usual.
What Brush is that one your using?
looks like a regular round and square brush
I liked todays music background :) may i know the name? thanks trent
I would suggest spending a lot of time for first 10%of the painting
💜
what does a professional concept artist portfolio look like ? is it super specialized into 1 art type and direction or is it a jack of all traits portfolio showing environment and props as even guns/melee?
Check out my many videos on the subject, or get my portfolio workshop from www.Gumroad.com/Trentk
What would you say about Riot's card game - Legends of Runterra, making full splash art pieces for every card?
I don't know about that. We just make the boards and UI. We do a lot of Hearthstone card art though.
These cards are just fan art or was commissioned???
Why do you sound different in this voiceover?
Hi @TRENT, do you have also Udemy courses?
No Udemy. All of my tutorials are on www.Gumroad.com/trentk
Actually this isn't really that great of advice. A good thing to have for creating paintings is having a methodical flow to your creation process through the ENTIRETY of the piece; You should simply be finding enjoyment and letting your mind truly flow and put yourself into your piece.
You ARE your art, so you need to let your hand follow what feeling it desires to draw in. I know its confusing to explain in words, but that's because this is an answer that can't be expressed through a language... because it IS a language.
YOUR language.