If I were STARTING OVER indie art career in 2022
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- čas přidán 25. 08. 2024
- Tutorials/Templates/Brushes - gumroad.com/tr...
Trents Gaming channel - / aquaticmoon
Books + Merch - www.aquatic-moo...
Ikeda (free game on Steam) - bit.ly/32DrSzP
Ebay (signed books and original art) - www.ebay.com/u...
Discord = / discord
If I were COMPLETELY starting over in 2022 with an art career...
Twitter- / trentkaniuga
Cubebrush - cubebrush.co/t...
Equipment I use- www.amazon.com...
PO BOX - Aquatic Trent 26895 Aliso Creek Rd, B1031 Aliso Viejo, CA 92656
Intro song #1 = "Salgre" by Jimmy Fontanez
Intro song #2 = "Blue Moon" by JVNA
Games I've worked on -
Fortnite (Environment concept art)
Overwatch (Environment concept art + Sprays artwork)
League of Legends (Character design + Environment concept art, UI + Icons)
Diablo 3 (Character design + Environment concept art)
Hearthstone (Illustration)
Burning Crusade(Character design + Environment concept art)
Wrath of the Lich King (Character design + Environment concept art)
Indivisible (Environment concept art)
Final Fight Streetwise (Voice Acting + Character Design + World Design + Cutscene Direction + Co writer on script)
He Man GBA (Pixel Art)
Terminator 3 GBA (Art Direction + Pixel Art)
CannonBallers (Character + World design)
Ikeda: The Scrap Hunter (Programming + Art + Design)
Goblins and Gnomes (Concept Art)
Books available-
CreeD Re:Imaginary (2021) - 2 part Comic series
Twilight Monk - Return of the Ancients (2021) - Illustrated Novel
Twilight Monk Secrets of Kung Fulio (2020) - Illustrated Novel
Escape from Giants Crown (2019) - Illustrated Novella
World Of Twilight Monk Vol 1 (2019) Art Book
The Man and the Moonken (2019) - Illustrated Novella
The Beast of Tuksa (2018) - Illustrated Novella
Twilight Monk (2012) - 2 Graphic Novels
Nova Colony (2009) - 1 Graphic Novel
CreeD (1993-2007) - Comic Book Series
Ghost Rider (2000) - Comic Book Series
The Fuzz (1997) - Comic Book
I spent most of my 20s locked up and I drew almost everyday for four years before I started working with rescues, I wanted to work in the game industry as a kid, but never believed in myself or in art as a career due to alot of family pressure, I've been out for almost two years now, and I'm slowly getting back into art as a way of life, the indie rout is the path I'd like to take, I'd love to have a team of people who are supportive and are family oriented, and who love to create for the joy of it. I truly appreciate everything you share every week even if I don't draw regularly it helps to keep the dream alive
Four years everyday is impressive! It’s definitely hard to find that right group of people, but over time I’ve found I’m slowly building stronger relationships. Good luck with it all, hope you succeed!
@@8MINECRAFTDIAMONDS8 thank you, it was a great time of my life in a dark place, I'm slowly starting to just get out there I really appreciate you commenting
I wish the same
@@robertbest6858 That's awesome to hear! Do happen to have any social media page you post your art on?
Hey man, find me in deviant art, dace-d-becker there. I'm out in a rural area and don't have much of an art community around me either. People close to me spent a lot of time locked up, they were lucky enough to get a second chance and prosper. If you're up for a art pen pal reach out.
I always find these type of "real world" discussions so helpful. It honestly eases the anxiety of taking the first steps to self empowerment. You really know how to communicate the reality of an artistic life. It really is all about how much you want it and what you're willing to sacrifice to achieve that goal. You're a good shepherd my friend, cheers!
Trent, I’m almost 43 years old and I’m slowly coming back to my art passion and want to be able to get some (or a lot haha!) of income from it, hopefully I’m not too old to start over, there are many very talented younger people out there and the competence is fierce, which is of course daunting and a good sign at the same time. Thank you for this great video with awesome advice!
Thanks for this Trent. Just finished uni and realised I want to create concepts for some amazing games in the future. Still a long way off buy excited to be the best in the world some day in the future. Videos like this really do help. One day I'd love to make content that helps others just starting out in industry as well
Trent, if you see this thank you! You really helped me determine my path in art. From starting out wanting to be a concept artist then finding that I really don’t want to work for a company in the first place. From there I started on my first comic and it was a huge success! So now I found that I’ve really enjoyed this independent route of creation and building my own audience! It feels nice to follow your own sun.
Thanks for the great advice!
A few months ago I finally decided that I actually want/need to be a professional artist. I stuggled for 10+ years to make that decision. A bit late (32 years old) but hopefully still on time to have a meaningfull carreer!
I will keep coming back to this video the coming years to see if I am still on the right path
I think Proko and Marshall Vandruff made a whole Draftsmen podcast episode about becoming an artist in your 30s. Their whole podcast (that they're actually winding down) is great!
@@bt8593 Thanks for the tip! Will check it out.
I'm 25 and this is so relatable. Everyone keeps telling me "WAKE UP!". But I finally stepped up and say fuck y'all, I wanna be a god damn artist and I'm practicing every single day. Wish you the best man, hope we all make it :D! There's always time to change the road you're like in Stairway to Heaven by LZ.
I'm 35 and made the decision to give it a go too, so you're not alone. I'll think about people like you so I don't feel so lonely in my struggles and you can do the same!
Nice to see so many in the same boat! I'm 30 and quit my whole former career to study art since last year... and my life has never been more fulfilled. I wish you all the best 💪
Amazing video & very relevant to my own goals.
I decided to pursue a career in concept art about 6 years ago--at the age of 33--& it's been a long & challenging journey ever since, but I'm finally polishing off final portfolio pieces that I'll be submitting to game studios by the end of this year, (yes I know exactly which ones & have studied up on them).
Looking forward to getting back into your tutorials, I feel the environment design ones in particular are going to be key to my success.
Hey, man I’d love to hear if your dream has been fulfilled or if you are still on the grind?
@@LoachAo Still grinding. Gotta' pay those bills first, & have been struggling with energy & motivation lately, but haven't given up.
The more i hear Trent talking about how he approaches concept art, the more i'm sure i made the right call getting into a Product Design school. Aside of sharpening your drawing and rendering skills, you also learn about what and how it works to develop a product, including knowing how to read trends, make case studies and how to understand your target audience. Everything that Trent talked about here.
It might be frustrating because it focuses more on physical objects (that you can translate that to asset design in videogames) or services (UI/UX design, which is also paramount in the videogames industry). Hell you can also learn something that can help with gamedesign.
If it is within the realm of possibility for you who's reading, i would strongly advise on getting into a product design school, course or studying about design thinking. There's tons of concepts that not only help directly into your skills as an artist, but also on managing your art as a product that people want.
Good work, Trent! I've missed your channel, dude!
I love yours videos. Hardest thing is start creating you don't know if yours work is good enough for costumers if you are good artist and always afraid for that but after yours video I started own comics book and finished.I publishing in Amazon kindle no one buy my comic but I don't care I make first comic book and I proud.If you beleave in yours work you can be better artist in future and make great things.Thanks Trent for inspiration:)
The Ascension to Valhalla is near! Thanks for the advice as always
Pretty interesting watch/listen. Btw got Creed and it was amazing. Looking forward to the next one.
You know, I've been listening to your CZcams for a couple of years now, and I've finally landed an animation Job thanks to your tips.
But then I found out it's not really the career I'm looking for.
With the tips in this video, maybe I should look into being and independent artist.
I've tried contract work in the past and it wasn't for me.
Maybe this notion of independent artist is the one I'm looking for.
Hey man could you make a 'simple' tutorial video on how to start and colour a lanscape piece - not necessarily details - (more begginer targeted), just something I'd want (or need lol)
Love everything you do,
Have a nice day
It's interesting you mention stocks. I've never heard of an artist getting stock options with the company they work for, or even negotiating for them, especially since so many art positions are contract jobs tied to a project and not full-time gigs tied to a studio. How common/realistic is this? In my head I'm imagining suited executives laughing at me during negotiations.
It never hurts to ask for it. And if it’s a publicly traded company, you can buy the shares yourself.
This video is so extremely valuable. And I have a degree in economy haha! So most is no news to me, but in terms of art as a field and how I sometimes feel so hopeless bc of my skillset and all social media, this is absolute GOLD. Trent, thank you so much. I feel like I overcame a huge inner wall with this
Hey, thank you for your excellent advice. I was really frustrated before I found your video on the different types of video game artist a while back and it seriously gave me hope. I'm following your advice and aiming for a semi-pro release (what I can afford) of a horror game (less programming) later this year. Taking my time with the 3d so it can all be re-used, sold and/or used in a portfolio. I've been working on my 2d skills too, and your tutorials helped not just improve them but helped me know how to talk to contractors to ask for help from them.
I join the chorus on here saying thank you!!!
Hey Trent,
I’m a student studying art, I’ve been following your videos ever i since I began my game art journey. It’s been about 2 year now constantly find myself coming back to your videos when I feel I need to remind myself of the reason I make it. I love watching you paint these as they show that wonderful flow of getting into a painting. The topics always hit the nail on the head and I appreciate you trying your best to keep achieving that. One thing I wonder if you can enlighten me with is that I keep losing sight of positives in painting and find myself struggling to get back in to the flow of things. I hate losing sight and not feeling mentally capable of painting and in those times I’m constantly searching for a reason and a window of opportunity to pick up the pen and paint. This becomes increasingly difficult when I take commissions and I’m sure this is not uncommon. But as someone who never fails to upload, has proven them self as a strong artist in the industry, I’m curious to know how you’re so consistent and clear sighted of the reasons why you paint. Is this something that’s developed over time? I hope it’s not just a lack of talent and personal issues. I would truly love to be able to sit comfortably at a desk everyday and paint I suppose that wouldn’t make the successes as special. This topic really related as I’ve found freelancing and developing my own brand to be extremely successful in comparison to my attempts at companies. Education seems to be essential and I’ve actually had to suspend lots of my personal endeavours to tailor to this as I definitely cannot sustain freelancing without having the clear vision that these companies have when working towards a goal. I find I definitely would benefit from having more guidance in my game art, I haven’t yet embarked on a game art course but it’s a shame my current art course cannot support me much in that realm. Thanks again for supporting so many artists who struggle with similar problems, I can definitely say this video has excited me about my game art future.
Regarding the part about having trouble getting into the flow of things: don't be too hard on yourself. People online love to sell the idea that you only have a chance at (or even worse, "deserve to") find success in art, if you spend every minute of your life making art. But this pressure can be quite demoralizing, giving you the feeling that you're never doing enough. Even after working professionally as a game artist for over 4 years now, it's still difficult for me to unlearn that way of thinking. It sometimes leads me to sit behind my desk for hours trying to force it out, while spending a lot of mental energy chastizing myself for not working hard/fast enough. Even though, when I tell my colleagues about this, they usually haven't noticed my productivity was lower and are generally very supportive.
It's easy to get stuck in our own heads and throw up mental blockades for ourselves. Try to be kind to yourself, and don't punish yourself for having a rough day/week/month. Communicate with others, whether that's teammates, fellow students or anyone really. You're probably working harder than you give yourself credit for. Once you get that reality check, it will be easier to get to work with a clearer head free from those perceived pressures.
@@PureHagelslag A really helpful and briliant comment! Underrated
Man I've been waiting for your videos! I was binging on your old videos too.
Very good insights! Thanks, Trent, love the channel
You mentioning playing to your strengths and having listened to some audio books on trying to help with the mind worms really hits hard to me. I'm the kind of person who I don't see any strengths in my art work other than I can come up with ideas, but haven't had anybody look at a bunch of my works to try and point out anything they see that they love about my work or see as a strength.
Only really been able to draw for 10 minutes a day because of a busy schedule with work life (currently working 50 hours a week, 5 days a week and previously working 60 hours a week, 6 days a week) and I'm absolutely bushed by the end of it all.
I have a degree in game design but can't really nail down an idea I'm happy with to work on as a self project, the mind worms just tell me it isn't good enough and then I go back to the drawing board.
Seeing the content you produce, along with other artists such as Marc Brunette ( I'm currently enrolled in his Art School program, just wrestling with ideas to do with some of the projects) really gets me in the right mindset to draw, while I try and wrestle with the mind worms and instant gratification monkeys as I put my nose to the grindstone and level up as an artist.
As always, thanks for the video Trent, we all appreciate it.
Can only speak for myself, but I feel like genre isn’t as important now a day. I started following you, because I love your stylised art style.
The first videos I saw was your Sketchbook tutorials, where there was some sci-fi characters. And I would love to see you paint out an entire sci-fi environment piece like this one :)
It makes sense to find your groove, and find a way to live off of that, but don’t be afraid to explore new things.
Im 28, I draw since I was 12 I think, and I think I'm stuck at a really amateur level... anyway, I'm trying to make a web comic just for the fun of it and I'm planning on using it to improve and get into a more pro level skills, maybe in the future I will be able to make money from art but for now Im just trying to improve and overcome my own insecurities.
Thank you Trent, your videos are of great help.
I got to say, I'm with you on wanting more cyberpunk or futuristic anime.
I need more Cyber City Oedo or at least something like it.
Right now I'm working hard on finding my niche and building this brand you talked about; because while I love dark fantasy, noir and cyberpunk genres I find that the one thing they have in common is that they often have to do with humanity in one way or another and they are usually dark in tone but not necessarily dark in style.
Difficult one to crack, but I'm slowly learning.
Thank you for your advise, as always keep up keeping up.
I stopped doing art a few years ago because of stress related problems , always thought of it as a burden back then. I decided last year to get back into it, doing digital art to be specific. I really struggled to be as good as I was before but I didn’t give up: I painted every single day, almost destroyed my iPads battery because of it lol. I never thought I would be proud of my art but I really am today, I have a comic book project, I plan on doing more character designs and I’m having a blast! I found out your community and have been watching your videos, keep up the good Informative content!
This was immensely valuable. Thank you so much.
Trent Kaniuga, always so inspiring thank you for your great videos and art!
I kinda got renewed by this. I'm migrating to game art at 34. Leaving behind a career at UX and being a senior at it for a while. I think I kinda need this video more than I thought
This is gold Trent! Concise and straight to the point. Thanks
Thank you sooooo much for your VID AND THIS CHANNEL! Steping into your footsteps!
You could be ready for the cyberpunk stuff. Hard sell! Give it a try if you find the space for it!
I want to create a comic book series (which is quite big, I'll probably try drawing just few panel comics to practice layout and such); I've been drawing for like 5 years (with smaller-bigger gaps in between), up until know, I've been practicing drawing characters and while I'm not that satisfied with myself just yet (probably never will be xD), but I feel like the characters I draw could be *acceptable; I have a few characters left from my main cast that I want to draw but then I want to get into drawing backgrounds and items, because I've neglected those up until know. Not gonna lie, it's really scary; leaving my comfort zone is god damn hard but I hope I'll manage, because while my story probably isn't really original or anything, this goal of mine of making a "good" comic is everything for me. These videos help me become more confident and I'd like to say thank you, and keep up the good work! 👍
Thanks man, I appreciate it endlessly!
hey love your video, cool pep talk I need today
I'm in my 20s and trying to start a career in art, thanks, really this video help me address some doubts i had
Thanks a lot for all the clear advice that you have shared in this video.
really good information here.
Very insightful I'm drawing the planet Saturn and it's emerging from dark background in my sketchbook it's kinda hard drawing the texture or grainy details in the moon but keeping at it
You also can start doing this with 50+ btw :)
I want more cyberpunk anime too!! Will gladly accept any suggestions.
Also, this was pretty useful. I've just started and it helped me clarify how to go about it. Thanks!
This is a great video with a lot of deep thoughts to think about.
That anime thing made mw laugh, and you are so true on it.... !!
Its just the things which push you, which keeps you moving ahead, the things you are really interested in !!
Great video, I subscribed today :)
Keep up the great videos! Hopefully my art business Signature Stuff will pick up soon. Trying to find my genre (probably fantasy). Seeing the improvement in my artwork keeps me going even though I don't have much of a following yet.
My problem is that I'm just never satisfied with what I create, I honestly can't bring myself to post it on social media because I just feel like everyone will be judging all my flaws x.x and doing it everyday seems impossible lol
Post it. Use their judgements as constructive criticism. Your ego will heal and you will improve.
This was very helpful and inspiring, much appreciated. I've been so stressed with what ifs and all that BS , hopefully I will start my art career soon. I've been holding myself back for to long.
thanks for this, trent. im an aspiring artist thats only getting off my ass late in life. your workshops and tutorials have helped me to finally really start developing. btw would love to see cyberpunk trent, who doesnt love cyberpunk
Great topic Trent💯💯
gold mine here
Hello Trent, i have been following your channel for a long time, i appreciate your art and also your work in this channel. I'm 35 years old, and i am a graphic designer from Viet Nam. I really want to learn about drawing/ painting for game. I browsed your gumroad to find a good tutorial, but i still really confused which one should i take. Can you recommend one of your tutorial? And i'm a new to drawing/painting. Sorry for my English.
YESSSSSSS!!!!!, I’m so ordering that now
Really cool thank you. I do a lot of what you mentioned and it def. works for me. I really hurt in the social media aspect because I just don't like what social media demands of me - it's too much...so I find it very hard to make it work. The reaching people aspect is really difficult... It took me a long time to figure out what my niches are and what I'm good at too.
Thank you for this Trent!
I can't say if I am a hobbyist or want a career in art, comics, or writing, but I can confidently say that I want my work to be known and well received. If I did comics, I don't really know where I will go. I enjoy shojo and shonen manga compositionally (only in terms of story*telling*, not *story*).
I've been studying and exploring art fundamentals for a couple years. It never feels like I'm good enough, and there's so much more that I want to explore (painterly style! illustrations! concept art!), but I think I am at a point where I can make something for someone and it looks OK. My main gig will probably be comics or novels in some regard. I think one of my next steps to grow artistically is to do different artistic studies (anatomy, master paintings, landscapes) and join your Discord to participate in the monthly challenges.
This video helped me tremendously. I just started taking my art seriously and I have no idea what I’m meant to be doing on the road ahead (what are art careers? where am I going?? Am I good enough to eventually make it??) I’m just focusing on improving and taking art classes but I feel insecure-I’m really enjoying myself practicing-but for what? Am I just playing? Am I just making more time and making an excuse to play with my hobby? I’ve been a bit lost but know I’m on the right path. Thanks for helping me realize right now I need to be taking notes on my strengths and thinking about where I could be applying them in future. 😊
I've only been seriously practicing my drawing skills for a little over a year now, but I went ahead and got a couple of friends together to make a comic. It's been an eye-opening process, like just writing the script, trying to respect page counts (28 pages by the way), and then drawing the layouts for each page has taught me so much. However, now that I'm trying to refine those layouts into the final lineart, I've been feeling incredibly overwhelmed. The honeymoon is over and now it's time to get serious. It took me 3 days to draw one page. It took me a week to draw the next one. I can do it. But I don't have unconscious mastery of a lot of the necessary skills, I really have to think about each little part of the process, and then find my way to the end through trial and error. I probably started a project I wasn't ready for, but what do I do now? I can put in the time, and by the end of it I'm sure I'll be a better artist. Or I could postpone the project and put in reps elsewhere, practice the stuff that I'm struggling to do with more focus. Meanwhile, this project is dominating my time and I'm not posting on social media at all.
As a 50 year old who has had a 25 year career similar to your own (just not as successful ;) in comics and games, I sadly find myself having to start again. This is mostly due to career neglect on my part, I focused more on travel than the career, a career I took for granted. Then sadly, what career I did have was decimated during covid.
So yes, sadly, I do need to start again at 50. Thankfully the fundamentals are not a (huge) problem, and I have the crumbs of a fan base, and name in the industry, so that does help... But the advice here is invaluable. It really helped solve some of the concerns and worries I was having about next steps.
The advice here is invaluable, even for someone like me... let alone someone half my age.
Some of the best advice here.
I could list the strong points, point by point, but honestly its the collection of advice thats great here, there is no one piece of advice stronger than the other in this video. It is a combination of these practices that will help... not just focusing on one part (well, except for making sure you are focusing on your craft, that should go wihout saying).
Thanks again for these videos, I have always been a fan of the channel, but I find the advice invaluable right now, rather than just helpful or insightful, which has still always been a benefit.
So thanks again.
I'll keep you posted on how the next stage of my journey unfolds. ;)
These are great tips, and why I want to evolve my side hustle in art into a sustainable income. Btw for anime, do you like gundam?
I am colorblind (red and green) do you think I can still be successful in art?
In my humble armature opinion it depends on what kind of art you do. Art is far more than just color-it’s shapes, line, shades, tone it’s design language, it’s creative ideas, it’s problem solving to name a few things that come to mind. I think you could absolutely be very successful, in-fact your inability to see all the color could even give you an advantage in some areas. I believe everyone sees things very differently because we all have different brains-hence why all our art looks so different! but your perception is very unique and maybe it can focus better on areas like tone or shape than the average color joe like me can. Color is overrated and can be freaking distracting I think. Sometimes I even wish I could turn color off lol 😅 in my art class we all had to draw the same chair-you wouldn’t believe it but everyone had totally different drawings it was incredible. All of us have a different pair of eyes that made a completely unique and beautiful chair. Maybe all the chairs were terribly drawn-it was a beginner class after all, but every single person had something valuable to give in their own way and style. This is actually what keeps motivating me because I have a tendency to keep thinking my art isn’t good enough and a million people out there are better. I remember the chairs and how unique everyone is including myself 😂 Again this is my armature opinion. Possibly professionals with more knowledge have more insight.
You could always just leverage your higher pay to earn more via investments. So compounding would likely be stronger in a normal job with investments. I think the advantages of indie is the ability of choice and flexibility if it works out for you.
Great tips!
Thank you so so much for this!!
Thank you for this valuable insight.
Good info!
Man if I were to do it over in 2022 I wouldn’t be an artist up front. I would be a programmer and I would do art as a hobby until I could make it as an indie. I love art and been doin in for 15 years. It’s been rewarding, learned a lot and am only now (maybe a year or so ago) started programming. I wish I did that first. Not only are programmers infinitely more marketable, it’s a skill that I am still pawing at. Yes I can do small games and always will, but it would’ve been a faster road to Indie company. With all that said, I still love art….
Great insight! And I agree. Go for the job that is in high demand so that you can be invaluable. Programmers hold all of the cards in the game industry.
This is definitely some advice I needed. I am currently trying to launch my own fantasy IP called Vingard. I released one 80 page comic chapter of that world on WebToon and my aim is to regularly expand my world and release it as an Artbook! Currently I am working hard to improve my 2D art skills so I can deliver the quality for the audience I'm aiming for. Your videos are an inspiration to me, thank you! :) Do you have advice for those who are seeking to publish their own artbook? (Perhaps even as an online pdf or printed?)
Great topic Trent! Love your channel! I appreciate the honest perspective. I’m a total beginner at digital art. I saved up money and know I want a pen display. What pen display do you recommend for beginners who know digital art is their career choice? I have an iPad with procreate but I want to use photoshop on desktop. Appreciate your time!
genial escuchar tus pensamientos, mi camino en el arte esta bastante bien pero escaso de conocimiento de como venderlo... gracias por compartirlo :9
Hey dude, have you watched Blade Runner: Black Lotus? It's a 3d animation with 7 episodes so far. The show has beautiful art deco environments with that familiar high tech low life vibe true to the original movie. I always go with the subbed option but this was an exception to the rule. Giving it eight pickles!
Currently planning my first graphic novel. My dream is to be a self-employed illustrator and comic book artist. :D
lets see...
I wanna do Anime
still in progress of reaching the anime animation quality but...I know shit about marketing
The more I watch these vids the more I realize you cant be too old to start an art career..
My current plan is survival and probably gonna be getting new pc
Current pc is falling apart badly so i guess another year and im going back to the stone age
Luckly i bought external storage just in time to save 70gb of 12 years files
Great video! What do you think about posting work in progress stuff before your project is released?
Working on a project in my free time and I have a bunch of pre-production stuff piled up but I'm hesitant to post it because it will reveal too much or will get stolen? I don't know. But it's a great way to get people interested in the project so I don't know what's better, to post and reveal what you're working on, or to keep everything a secret and then make a big reveal once the project is done and ready to be released.
I heard that I have to choose between character designer and environmental designer because you have to master one kind of art. Now I am hearing that you are creating comics books, working for big companies, which requires both character and environmental art skills. Should I focus on one thing or try doing like you?
Do you have some tips on how hard to go into the world building when making a comic? Specifically balancing getting sh*t done vs giving it enough depth. I made a concept for a story ten years ago and I'm picking it up again now, but back then I set the bar real high for myself in terms of historic authenticity. I'm really more interested in the characters, the story and the art than covering my a$$ in terms of historical accuracy, and I'm starting to realise that maybe having such a high standard for that is just self sabotage. I was really delighted to see a little spot about how the character Boba Fett came into being, and I think George Lucas also has a kind of intuitive approach to world building where it's more a matter of holding up different pieces and seeing what fits than building a perfect internal logic for a world and then making the story. I'm also a musician, and I really enjoy the process of just making what FEELS right and figuring out the details later. How did you build Twilight Monk?
Hey @Trent
What is the easiest and the fastest way to check your product is it profitable or not? And what would that 2d product be?
What is the easiest way for 2d artist to do what he wants and to make money out of that? I am also ok with publishers, but the same question is there - how to get to the publishers fastest possible way?
Please draw scifi. Or mech. Please I love mechs. And the game you made in which there was 2d mech. I loved it.it will be treat for my eyes to see mechs from you.
Hi trent thanks for the video really valuable information in this video and motivating 🙏 the only thing I have to say: give psycho pass a chance its really good 👌
Ive heard good things about that one!
Just a thought on the idea of buying "stocks in the company you work for". This is actually a really bad idea for various reasons. The company you work for already presents alot of risk in that they own your pay check, and can choose not to give it to you for whatever reason, such as layoffs, getting fired, etc. If you then also buy stocks in this company, and the reason you also happen to be getting fired is because your company is going under you area doubly losing what you have been investing as well as the stability of your paycheck. This is the idea behind diversification, the job presents its own risk, and putting your investments in it as well is like putting your eggs into one basket. 2 years ago, I could have said, unless you work at blizzard or riot which are the top .1% of the industry you probably are taking a massive risk. But even now, someone long term invested into blizzard is having a bad day. Just my 2 cents. DONT invest in the company you work for, invest in the broad market which presents significantly less risk, with a more stable long term gain. And maybe throw your gambling money at individual companies, your own company you work for if you feel yours is a winner. All the other advice was really solid.
Cool
I’d love to know more about how to own the rights of my art. I wanna do that but all of the contracts I’ve signed had a specific item says something like that “I give up all the rights I have for the art” how am I gonna make them give me the rights of my art? I brought that to the table before but people laughed at me and told me that I can’t own the rights of my art when I make a character in a game that’s owned by another company. Can you make a video specifically for that? Or a live stream? I’ll dig more into your channel to find if you’ve already covered that topic, thank you 🥺💜 (I hope it was clear enough I’m not a native speaker)
You can't sell your art to a company and still own it. Either you make your own products with your art and sell it to customers or you make your own products (books, toys, games etc).
Just the video and the information i needed 👌because I'm working on my book in my free time and I want to make my own brand. It is taking more time to be finished than expected. what is your advice on estimating the time it takes to finish the project you want to work on or currently working on. I usually find myself starting a project thinking it would take, let's say less than a year and it gets more complicated and demanding over time that it takes more and more time to be finished. I find myself that I need to learn much more to make the product the way I expected it to be. Have you went through this in your indie art career (making creed or twilight monk or ikeda)
Hi, I have a question, i was wondering if concept artists for the game industry as expected to do storyboarding too?
Sometimes. Yes. I mean, I was asked to direct cinematics at Capconm. But that was 20 years ago, and it was a small company.
I draw every day but I dont feel I have enough content to post every day, lots of "vomit" crude sketches hahaha. I don't know what my strengths are either. I love concept art, but sharting thousands of ideas and drawing them quickly while keeping them readable is too stressing. I guess I know my weaknesses, I'm too slow hahaha. I kinda hate being in an office so I work on my own, but when commission work is slow, I see dread. I'm currently working on merch to sell, but I'll admit anything that barely anyone that follows me interact with my other posts that aren't fanart.
I have many ideas for stories but I hate sharing them, I feel they're cringe. Still gonna try if I can put something of that in the gumroad.
Do your tutorials include instructions on how to use photoshop?
Big time. yes.
how do i draw like "Ilya Nazarov" ?
I would like to hear this but in the perspective of someone in his 40s : )
Twilight Monk, is that the same as the 2024 game that's on Steam?
yes.
About the gumroad stuff, I feel that I am not good enough yet should I just do it anyway?
The easy art lessons are for beginners.
did you like it the cowboy bebop the netflix version???
summary 19:45
I wish I could draw
how do you buy a drawing tablet if you can't earn money for it
Get a cheap one first. ($50-100). I was saying that you should not spend $2000 on a tablet before you're making money.
You can start by selling pictures to friends that are hand drawn. If you’re in that circle you can for example draw their ocs, pets, etc. Save up the money from that, get a used huion tablet online. You can get great ones from 50€ new.
This is just one way of course
4th........................ What are we talking about?
90% of the challenge is showing up. Yup. And that is the real message behind participation trophies but no one ever explains it.
I thought it was just trophy manufacturers trying to sell more product.
So, if you're an employee, you're a company's slave (I mean a good-paying slave but still). And if you're self-employed, you're algorithm's slave. You just have to figure out whose slave you wanna be. Nice.
Just kidding, but in every joke...
You’re always working for someone… unless if you find a way to leverage the system itself.
6th comment, if it matters. (spoiler alert, it doesnt) but in my head it does :)
It doesnt? but in my head it does? Am i okay?
Definitely does! Thanks for the comment 😄
👀👍💫✨✌️😎
Second coment
First comment yeet
Third comment 😹
Free market research: “Get Woke, Go Broke”. Don’t do that.