A Conflicted Review of Crow Country | MNTM

Sdílet
Vložit
  • čas přidán 17. 07. 2024
  • In this video I take a look at Crow Country; a survival horror game set in an abandoned theme park. Can it live up to its full potential?
    Subscribe for more!
    Contents:
    00:00 1 - Introduction
    01:13 2 - Gameplay
    13:34 3 - Presentation
    19:47 4 - Story
    28:00 5 - Story (SPOILERS)
    37:14 6 - Closing Remarks
    #crowcountry #horrorgaming #review
  • Hry

Komentáře • 15

  • @Marti_Docus47
    @Marti_Docus47 Před 18 dny +1

    I really like your videos! Found your channel from the sagebrush review, and was excited to see that game getting some recognition, I have loved it for so long but it has gone under so many peoples radar!
    I do have a few recommendations if you care for those, if not that is okay, they all give me a little bit of the same feel that Sagebrush gave me, and just like Sagebrush they are some of my favorite games, not just in horror although most of them put emphasis on atmosphere and the psychological.
    The Space Between
    My absolute favorite next to Sagebrush, a very surreal game about connection and getting close to someone, I gives so many questions that it leaves open, and every time I've seen someone play it they have a completely different Interpretation than me, and it always makes me look at it differently, you don't know who is speaking or even who you play as throughout.
    Letters to a friend Farewell:
    Also a Christoph Frey game, also very experimental, where you play as a notary sent to a house of a man whom just lost his father and want to sell the house, it's made to feel like a silent film, so there isn't much audio, but there are some audio ques that hit when the tension is at the biggest, and it feels so tense, staying in the home of a man you barely know who seem a little shifty, and the attic you have been told not to go into.
    A hand with many fingers:
    A conspiracy game about an actual real conspiracy that you have to uncover, about the Nugan Hand Bank, you need to find references in terms of names, locations and year, then go to the archive room where florescent lights sometimes flicker while looking for a box with evidence to your case. Of course this is a conspiracy game so you might start to think you are being watched, from the floor creaking even though the place was closed for the night, and the steps sounding like they come from upstairs but could also be right beside you, stealing the box of evidence you are looking for, and a car conveniently parked across the street under a lamppost with clear sight into your board room where all your progress stands.
    Those are a few of my favorites they all have phenomenal atmosphere, and would love for more people to check them out.

    • @Marti_Docus47
      @Marti_Docus47 Před 18 dny

      Another game I forgot to mention that has very little horror but still just gives me all the feelings of a great game is Road 96
      A game that takes inspiration from the worst aspects from more or less all the biggest countries, prison labor camps, North Korean worker transfer tests at the border, an economy based solely on oil and not giving many if at all any resources to their own people, a corrupt government and even more corrupt state run news agency etc.
      In the midst of all of this is you, a random teenager trying to cross the border for whatever reason you have, and thats your goal, to safely make the trip of nearly 2000 miles of road to get to 'drumroll please' Road 96! Which is maybe the only road out of Petria left.
      There are many different characters you can meet and it all depends on how you want to get across the country, hiking, walking, taxis, busses or even stealing a car! There are some events you have to encounter for the story to take place but it all feels very organic and there are plenty of choices to be made both for your own story but also for the people you come across. It also has one of the best soundtracks I have heard for any game and I can't stop coming back to the game here and there.

  • @CptMuttonchops
    @CptMuttonchops Před 19 dny +2

    I've seen games go for that ps1 look by doing low poly models or emulating the jitteriness, but the ones that take the pre-rendered look and make it fully 3d still blow my mind.

  • @planescaped
    @planescaped Před 19 dny +1

    Crow County to me feels like an excellent game to watch Alpha Beta Gamer play but not one I'd want to play myself.
    ABG games is basically a genre, lol.

  • @reanukeeves1164
    @reanukeeves1164 Před 19 dny +1

    I started playing it yesterday and I'm pretty sure there was an option to turn off auto rotation while aiming.

  • @Jack-tp8rb
    @Jack-tp8rb Před 19 dny

    Love your videos! Any chance you'll ever talk about the oft neglected Fear Effect? A classic ps1 survival horror game that often gets forgotten over your REs, Parasite Eves, and such

    • @YTKeepsDeletingAllMyComments
      @YTKeepsDeletingAllMyComments Před 19 dny

      There's a Youruber 'Sean Seanson' and he has a really good video on Fear Effect. He mainly covers PS1 games and talks about ones nobody else talks about.

    • @Gruntvc
      @Gruntvc Před 19 dny

      Not so forgotten now, Fear Effect 1 is gonna be rereleased for both current consoles and pc.

  • @LotarWc2
    @LotarWc2 Před 18 dny

    Kinda funny to see how people getting back to the idea of "capital is bad", like its a revelation:
    Capital is said by a Quarterly Reviewer to fly turbulence and strife, and to be timid, which is very true; but this is very incompletely stating the question. Capital eschews no profit, or very small profit, just as Nature was formerly said to abhor a vacuum. With adequate profit, capital is very bold. A certain 10 per cent. will ensure its employment anywhere; 20 per cent. certain will produce eagerness; 50 per cent., positive audacity; 100 per cent. will make it ready to trample on all human laws; 300 per cent., and there is not a crime at which it will scruple, nor a risk it will not run, even to the chance of its owner being hanged. If turbulence and strife will bring a profit, it will freely encourage both. Smuggling and the slave-trade have amply proved all that is here stated.
    Capital. Karl Marx. 1867. Quoting "Trades' unions and strikes: their philosophy and intention" 1860
    At least since XIX century, this idea is floating in the air and people who put it into the words are deemed as worst of the worst. Yes, I had to put the whole quote.

  • @reanukeeves1164
    @reanukeeves1164 Před 19 dny +1

    I started playing it yesterday and I'm pretty sure there was an option to turn off auto rotation while aiming.