2 Things EVERY Commander Deck Needs!

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  • čas přidán 16. 10. 2022
  • We're recommending you add two things to your Commander decks that will help you win more games and compete more at the table you're at; odds are, you might be coming up a little short on these things!
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Komentáře • 443

  • @gilliganallmighty3
    @gilliganallmighty3 Před rokem +46

    Posty is quickly becoming one of my favorite celebrities, amd it has little to do with his career. It's all about how genuine of a human he seems to be.

    • @NitpickingNerds
      @NitpickingNerds  Před rokem +6

      He legit is the nicest human on this planet!

    • @rhysdyson2880
      @rhysdyson2880 Před rokem +2

      Yeah, I don’t like his music personally, but the dudes an absolute legend!

  • @huntergilbertson2958
    @huntergilbertson2958 Před rokem +28

    Totally agree about removal and grave hate. I can't tell you how many times a Tormods Crypt has destroyed someone in my play group.
    I think sometimes folks don't add removal because they are afraid of picking on another player. People can get focused on "I want to do my thing and not mess with other people's stuff" a bit too much IMO.
    Great content Nitpicking Nerds! Thanks for another useful video. Really appreciate the daily content.

    • @NitpickingNerds
      @NitpickingNerds  Před rokem +4

      Thank for the kind words! Thank you for watch and supporting this channel!

    • @chasm9557
      @chasm9557 Před rokem +4

      You don't need grave hate. Graveyard players like myself just want to raise a family in peace. They may be a little decayed by the time we raise then, and it may be so that we can cheat big, ugly, win-the-game creatures, but it'll be fine. We promise.

    • @abbygaleforcewind
      @abbygaleforcewind Před rokem +3

      @hunter I totally agree. I've been struggling with adapting to a new playgroup at the only LGS I have because they all want to do their own thing without anyone interacting with them. They get frustrated when I disrupt them *and* they get frustrated if I win because I used a "broken creature" which wouldn't have been broken if anyone had used a single removal spell in the three full turn cycles they had a chance to do so!

    • @JohnnyYeTaecanUktena
      @JohnnyYeTaecanUktena Před rokem

      @@abbygaleforcewind Next time you play with them just drop a Rhystic Studies and truly teach them the important of removal

    • @TemporallyAnarchaic
      @TemporallyAnarchaic Před rokem

      @Hunter Gilbertson Whenever people ask me for deck suggestions, usually they have almost zero removal or interaction. I recommend adding some interaction, and the most common response is, "That's not fun." That statement can be taken in many contexts, but I think one of those is that removal carries with it the anxiety and pressure of using it correctly. Most players end up either throwing it at the first viable target (which often makes no difference in games) or never using it at all (which definitely feels useless) because they're not sure when the correct target comes along. It's not that they don't want to mess with other people's stuff, it's that not using removal correctly feels like removal is worthless and not "fun." So rather than have cards that sometimes do something, they'd rather just do their own thing.
      Or, that's my theory anyway.
      ​ @johnny elkins I've been down this road. I started a combo arms race by trying to show people, "Look, this is why removal is important." Instead, they just tried to race a fairly tuned Karador deck (circa 2012/2013) and lost almost every game I was part of. They just tried to do their own thing better instead of adding removal. It's really silly.

  • @TheTechnified
    @TheTechnified Před rokem +51

    YES! This episode is exactly what I constantly look for in my MtG channels. You guys ROCK! Love learning more about how to build better strategies in EDH

  • @jessesandburg
    @jessesandburg Před rokem +11

    Creature based decks can have lots of interaction. Even if you have 6 pinpoint Removal, you can still count your Reclamation Sage as pinpoint too!

    • @NitpickingNerds
      @NitpickingNerds  Před rokem

      Rec Sage is 100% removal!

    • @Downbythebay22
      @Downbythebay22 Před rokem

      I use things like admonition angel (landfall trigger exile a target nonland until angel leaves play)
      Where ancients tread and Warstorm surge (dealing 5 damage or creature power to a target) and adding magma something creature that bolts 3 damage to a target every upkeep (not just mine) as extra removal because I'm running mayael the Anima who heavily relies on big creatures being cheated out so if I don't have it on creatures, I can miss it easily.
      A lot of my removal is on creatures but I also am putting a lot of protection for key players in my board so that they can't be removed and keep netting me more creatures that help to remove
      Even still I've got some spells to get rid of dangerous threats and board wipes if it's somehow going to hurt them more than me

  • @KelvinTrading
    @KelvinTrading Před rokem +17

    Guys you 2 are my favorite way to enjoy magic the gathering content. Lots of great insides and consistent with uploads. Also awesome that Post Malone is a supporter as well.

    • @NitpickingNerds
      @NitpickingNerds  Před rokem +3

      Thanks for watching the content! We love Posty! He is amazing!

  • @BlueFox571
    @BlueFox571 Před rokem +3

    That new lighting setup is pretty cool!

  • @Beckola44
    @Beckola44 Před rokem

    Great video Nitpicking Nerds. I'm going to put quite a few of these cards in my Commander decks.

  • @caedenkniep3528
    @caedenkniep3528 Před rokem +8

    thank you guys for making these videos! they have helped me a ton in building my decks

  • @erikohman2294
    @erikohman2294 Před rokem +2

    I have a pretty clear picture of how my decks rank against each other power wise. Watching this I counted their interaction. Turns out their place in the ranking correlates exactly to how many interactive cards they run. More interactions, more power. I knew that in theory, but its more straightforward then I thought.

  • @harrisonheppelmann7938
    @harrisonheppelmann7938 Před rokem +3

    Scavenger grounds sacrifices any desert, so if you are playing lands in not-black (like me) you can use a few extra deserts like ramunap ruins that give you extra utility. That whole cycle sacrifices “a desert” not themselves, so they power each other up

  • @thechefhans739
    @thechefhans739 Před rokem

    Using the community polls was a great way to get data for these kind of help vids. Kudos

  • @everybodydance7798
    @everybodydance7798 Před rokem +4

    I voted on both polls and was in the high % of both. But, I forgot about creatures I have that interact in addition to my other spells. For some reason I was only thinking of sorceries and instants. Great video!!

  • @DanG626
    @DanG626 Před rokem

    Eye-opening for sure! I was estimating my interaction to be much less than it actually is. AFTER USING MOXFIELD TO ADD TAGS TO MY CARDS, I see my average deck runs 14.5 interaction pieces 😊 Thx!

  • @vincentrutledge9445
    @vincentrutledge9445 Před rokem +5

    New lighting looks great

  • @Y0kAiS
    @Y0kAiS Před rokem +1

    This video was definitely needed. So many players confuse synergy with staples

  • @ggR3fleXx
    @ggR3fleXx Před rokem +4

    By the end of the year you guys will have reached the 100 k subs .We all know why because the great continent you provide daily and for that gentlemen i salute you !

  • @tomag5537
    @tomag5537 Před rokem +1

    Just added hagra mauling into the deck i'm building on moxfield. You guys are awesome!

  • @jasonhart543
    @jasonhart543 Před rokem

    For 3-color decks, I've been really impressed with Honored Heirloom as a 3CMC mana rock with incremental grave hate tacked on. Quite a few games, whenever I have 2 mana left over, clear a card from a graveyard each turn or in response to combos... by the end, can be pretty impactful.

  • @ozzysmith2571
    @ozzysmith2571 Před rokem

    Theres a lot of times I'm usually in the camp against what you guys are saying but nah you're absolutely right here. Every time I go to build a deck I start with a strict assignment of how many slots Im willing to dedicate to each theme or category or whatever that's in the deck. One of my things is I always want 10 to 13 pieces of targeted removal/mass removal that doesn't affect me. And at least 2 boardwipe type of effects. It seems to be a pretty decent spot for me cuz even on games with bad draws, I can usually drag it out enough to get where I need to be to come back and be a real contender again.

  • @scott5087
    @scott5087 Před rokem

    The lighting looks fantastic!

  • @ethanschulze557
    @ethanschulze557 Před rokem +12

    In terms of upping interaction: I think if you are in a playgroup that has settled into a low-interaction meta, you need to be careful if you start upping yours. You don’t want to be the only person who is running a good amount of interaction (especially in the form of counter spells) because you might become “the guy who doesn’t let anyone else play magic” and that leads to salt and people targeting you

    • @NitpickingNerds
      @NitpickingNerds  Před rokem +11

      I think that if people are getting upset with you interaction that it is on them honestly. Magic would suck without interaction

    • @MrJkwatson23
      @MrJkwatson23 Před rokem +3

      @@NitpickingNerds Definitely agree here. If your meta is low interaction, it really is just a "hey, look at my deck" showcase kind of meta, where no one stops someone when they are popping off.

    • @NitpickingNerds
      @NitpickingNerds  Před rokem +1

      @@MrJkwatson23 and that is just boring IMO.

    • @JamesELLYale
      @JamesELLYale Před rokem +2

      @@MrJkwatson23 This 100%. I'm the player in my friend play group that has the most experience playing EDH, and I try to use running out of removal as teachable moments. There's almost always a stage where someone's board is so developed that it's clear that they'll win within 2-3 turn cycles and I'm out of boardwipes, and it can be unfun for the players who know they're going to lose to spin their wheels for the last turn or two knowing that they don't have any outs. I'll just speak my mental process out loud for the last couple of turns like, "Alright, I'm digging for mass removal here," or "Dang I wish I had that Wrath I cast a couple of turns ago to get out of this."
      It's a fine line to walk because you have to avoid sounding salty, but I think it pays off in making the learning process more organic and intuitive. It helps that they actually ask for advice about their deckbuilding and are receptive to honest suggestions like reminding them about games like that and suggesting they add more removal. I think getting better at thinking about the game from experience makes future deckbuilding more rewarding than theory does. Obviously theory is way more practical from a time sense though. Good thing we all enjoy each others' company too! 😅

    • @ethanschulze557
      @ethanschulze557 Před rokem

      @@NitpickingNerds Hey, I agree. But if you are in that situation you should be careful. If everyone in the pod sees you as the removal person, they’re going to point all of their limited interaction at you and target you in other ways.

  • @marquezFTW
    @marquezFTW Před rokem +2

    I think Tragic Slip and Oubliette are extremely good spot removals for black decks. The first requires setup but it's quite easy to make it happen and the second is basically Song of the Dryads for black decks.

    • @xMr.Agenda
      @xMr.Agenda Před rokem +1

      Oubliette is so good because people can’t remove enchantments at times if their in mono red or black

    • @NitpickingNerds
      @NitpickingNerds  Před rokem +2

      I like oubliette but skip has underperformed for me.

  • @12jacobmar
    @12jacobmar Před rokem +1

    Looking through some of my older decks I was running 1 boardwipe and 3-4 removal 😂 no wonder I sat there doing nothing all game. I got so caught up in my own synergy I wasn't protecting it.

  • @youngnikos9625
    @youngnikos9625 Před rokem +2

    A friend of mine is playing Sefris, his decklist is amazing, brilliant commander who can use graveyard effects every turn and also protect the board effectively. He becomes the target 80% of the time and wins waayyy too often with this deck. Now, I try to play strictly 3 graveyard hate cards in each of my decks, and even if first I was just trying to counter my friend's deck, in every game you'll have someone who uses his grave one way or another. In fact, these graveyard hate cards never feels like dead cards, even against non reanimation-focused decks.
    For example, I recommand to every zombie player to put Entrails Feaster and Withered Wretch. I play mono black zombie so I put them both. And like the Nerds said, they're creatures in your tribal deck !

  • @Catago
    @Catago Před rokem +2

    Positive affirmations for the dynamic lighting and focused thumbnails

  • @JessBritvec
    @JessBritvec Před rokem

    I recently took apart my Modern Golgari Yawgmoth deck and reused a lot of the pieces for Commander, including Endurance, and holy crap are you guys right about how good it is!

    • @NitpickingNerds
      @NitpickingNerds  Před rokem

      Who is the commander?

    • @JessBritvec
      @JessBritvec Před rokem

      @@NitpickingNerds I put one in a Dina deck and one in a Mazirek deck. Worst case scenario I can still use it for myself if I don’t need it for my opponents’ graveyards.

  • @thekopekemaster
    @thekopekemaster Před rokem +1

    Holy shit I didn't realize Post supported you guys, that's sick! Also I really like the new lighting, looks great.

  • @ironman2818
    @ironman2818 Před rokem +3

    Moxfield ad at 12:35 👀

  • @egoish6762
    @egoish6762 Před rokem +12

    I've started going down to no more than 3 board wipe effects and upping my "removal" package to 10+.
    I've started running a lot of the mdfcs that i've picked up a lot of copies of, along side creatures that mimic interaction as well, so i get to double dip the card.
    Love fleshbag marauder and overcharged amalgam in zombies, theres more i feel in tribal but still plenty just in the card pool as well.

    • @NitpickingNerds
      @NitpickingNerds  Před rokem +1

      Sounds like you are a NN fan

    • @youngnikos9625
      @youngnikos9625 Před rokem +1

      Like I mentioned in my first comment, if you're playing zombies, you should consider Entrails Feaster and Withered Wretch, they are two pretty good interaction cards that also fits in the zombie tribal. As a mono black zombie player, I run them both, but you can probably make room for at least one if you're a Dimir deck.

    • @egoish6762
      @egoish6762 Před rokem +1

      @@youngnikos9625 i really like entrails feaster, now it's finding a cut

  • @charliemarlow647
    @charliemarlow647 Před rokem

    For enchantment-based removal, Out of Time is just amazing - 3 mana creature wipe that gets around nearly all forms of protection. It can be removed and the creatures come back, but often people won't want to do that because it'll bring back all their opponents' things too. If you have any synergy with enchantments or devotion to white, it's just so good! Oh, and the cherry on top is people can't command zone their commanders because they phase (don't change zones).

  • @cteal2018
    @cteal2018 Před rokem

    4:16 that is why I love my vial smasher/Sakashima deck. Sure I can turn it up and play the "free" counterspells...but I usually play the second tier stuff. 3 and 4 mana counters...sure. 4 mana tutors...ok we can add that....I love decks that offer a reward for picking the "suboptimal" card.

  • @eveljkov
    @eveljkov Před rokem

    I love seeing some of these old go-to's getting some love.

  • @drewpapenhoven5823
    @drewpapenhoven5823 Před rokem +2

    The lighting looks really good today. I was gonna ask when you changed the lights, right when you answered me at 1:07.

    • @NitpickingNerds
      @NitpickingNerds  Před rokem +1

      This is the 1st video super glad people are liking it!

  • @jeremybrown5622
    @jeremybrown5622 Před rokem +2

    Great example of synergy + non-staple (yet) graveyard hate: Canoptek Scarab Swarm from the new Necron 40K deck in an artifact/tokens deck. Particularly nasty in my Saheeli, The Gifted deck which cares a lot about artifact count and also can cast it for free with just 4 artifacts plus Saheeli out.

  • @jacktupp4358
    @jacktupp4358 Před rokem

    I especially love creatures that have added value, like Chupacabra, Bounty Agent is a super budget commander removal/check card. It's a threast that is going to pay off more often than not directly... and if not, it's certainly damned if you do damned if you don't removal target to draw attention away from other things. It's just an All-Star at 2/2 for 1W.

  • @DavidWalker-hw6co
    @DavidWalker-hw6co Před rokem

    My favorite graveyard hate piece is Shred Memory. It can get rid of the combo pieces sitting in someone's graveyard, while also being able to tutor for a 2 cost if the hate isn't needed.

  • @jongailey85
    @jongailey85 Před rokem

    I feel the same about Soul Guide Lantern. It’s such a good card to have in almost any deck. At worst it’s a clue, and at best it’s a cheap way to completely destroy someone’s graveyard engine. One of the best 1-mana artifacts to run in EDH in my opinion.

  • @chaosredefined3834
    @chaosredefined3834 Před rokem

    Shred Memory was a card I included for the transmute ability, when I realised I had a lot of key 2cmc spells. Then one day, someone went to reanimate a thing, and I used it in response...

  • @benturtl9076
    @benturtl9076 Před rokem

    I am literally plaiyng no white deck without a farewell. The amount of times I found myself in a situation thinking "man a farewell would be good rn" is mind baffeling. And Faerie Macabre is one of my favorite gy hate cards

  • @blackdoomduck
    @blackdoomduck Před rokem +1

    Honored Heirloom is one of my new favourite cards to play, 3mana mana rock which are everywhere in lower power decks anyway but again exile cards from grave . You can wait for them to target something with reanimate and then instant speed exile it. Great card for people that don't think grave hate is important because worst case it's a manalith yeah bad but playable for the times you need at and it's there

  • @TrainerDell
    @TrainerDell Před rokem

    I chose the choices that had the highest percentage which felt right based on the wording since I read “Spells”. If I had read Interactive “Cards” then I think my number would go up because of the amount of permanents that have interactions. For example I would consider Deadly Dispute, Doom Blade and board wipes interactive spells since they do something on cast and/or resolution. I wouldn’t have thought of Phyrexian Altar, Massacre Girl or any etb effects as spells in this context since their effects activate when they are already permanents. Understanding what you mean now I would agree that 16+ is good to have

  • @dizzynarutofan100
    @dizzynarutofan100 Před rokem

    I've made an Elminster Deck recently, its fun finding synergistic removals. counters that scry are great.

  • @philippniemann8842
    @philippniemann8842 Před rokem

    One of my newest decks is lynde and besides the curses the most stuff is goading. It is almost only interactions and also the most fun to play

  • @ventusdm9505
    @ventusdm9505 Před rokem

    thanks for the upgrades!

  • @PugFeist
    @PugFeist Před rokem +2

    Your videos are always educational and enjoyable to watch. Also, Post Malone is easily one of the greatest things to happen to MTG in a while. Everyone’s genuine love of the game is what keeps me coming back to this content

  • @JetNAmplify
    @JetNAmplify Před rokem

    What's your opinion on the removal cards with madness. I have an anje falkenrath deck and I recognize that the madness cards have synergy but they just don't deal with my enemies creatures/permanants well enough and I'm thinking about just adding generically good removal instead. It feels kinda bad tho lol.

  • @8486odin
    @8486odin Před rokem

    In my decks it's a matter of the synergies from the commander. If I have a mono color deck it's 50/50 with the remaining its interaction and spot/board removal with random removals for enchantmants/creatures

  • @JohnnyYeTaecanUktena
    @JohnnyYeTaecanUktena Před rokem

    Can confirm any black deck might as well have stuff like Entomb and Exhume or stuff that takes cards from the grave into your hand as it is too easy to basically tutor to send cards to the grave to then get them into your hand. Granted very few gets non creatures into your hand from the grave but often times it is worth running the Pseudo tutors if you are in a Black deck especially say if you wanted to cheat the commander tax so they would be forced to have some graveyard hate to force you to get your commander back into the command zone so unless you had a way to retrieve from exile and use that as an additional virtual card advantage you would opt to send it back to the command zone

  • @matthewbell4897
    @matthewbell4897 Před rokem +2

    Blind guessing the moxfield ad at 11:11. Making it my wish to get it right

  • @djbisson9819
    @djbisson9819 Před rokem +1

    Song of the dryads and imprison in the moon are the reasons I keep one or two bounce lands handy lol hate those commander shutoff spells.

  • @ix8750
    @ix8750 Před rokem

    Heck yeah hagra mauling! I got 1 all those zendikar flip land cards on your advice.

  • @notgonnasay09
    @notgonnasay09 Před rokem

    So, I was using my Selvala, Explorer Returned deck yesterday against someone's 40K Necron deck. Partway through the game, after he got a few artifacts in the grave I played Angel of Finality and exiled his graveyard on ETB and destroyed his commander with Aura Shards.
    That lead me to my first win in Commander.

  • @TheOriginalIBT
    @TheOriginalIBT Před rokem +1

    Damn these videos just keep getting better
    Also: whoever isnt playing the 2G Centaur that exiles/populates named "selesnya something" in decks that make some kind of tokens better than 1/1s is trolling

  • @mrjey3434
    @mrjey3434 Před rokem +1

    Skyclave Apparition and Amphin Mutineer are amazing too

  • @ShadowScorp99
    @ShadowScorp99 Před rokem +1

    I'm still kind of a rookie when it comes to building commander decks but would a Voltron deck still want removal? I'm trying to make a Zurgo Helmsmasher deck using what I have in my collection and while I want to bring some types of removal to prevent him from being shut down, I don't know what would be appropriate and how much. Things like single artifact, enchantment, and land removal. I do have a few boardwipes but I'm mostly worried that I'm not going to have enough cards to buff Zurgo, but likewise I have no idea how much I should be bringing.

    • @NitpickingNerds
      @NitpickingNerds  Před rokem

      Destroy Boardwipes are a great way to go with Zurgo. Off the top of my head I would play Swords to plowshares, generous gift, blasphemous act, vanquish the horde, Tragic arrogance

  • @cameron8338
    @cameron8338 Před rokem

    would u guys count something like Dictate of Erebos as a board wipe or just multi target removal? thinking about picking it up for my token aristocrats drck

  • @Gunrogk
    @Gunrogk Před rokem

    Hi, nice and important vid.
    I got one question do you count Strip Mine and Wasteland towards your interaction count?

  • @colewatts7599
    @colewatts7599 Před rokem +1

    I know I’m a little late on this but I figured a new video comment is the best place to be seen. Love the purple hair Joe! Looks great :3

    • @NitpickingNerds
      @NitpickingNerds  Před rokem +1

      Hey you are never too late to make me feel good and smile

  • @videogamescoverftw
    @videogamescoverftw Před rokem

    the question i never got answered is are cards like hullbreaker horror and terror of the peaks removal? if not are they interaction? They themselves dont do anything but the allow all of your other stuff to

  • @Chaoslorden
    @Chaoslorden Před rokem

    Removal and board control on creatures is no joke. I have a pile of green and black cards in a bundle box together with a Golgari good stuff deck. I can switch out commanders and cards every time I bring the box with me to a game night. But what makes it good is that I always keep the removal on a creature high and also grave hate. No matter what direction I take I know it have game. Ramp, creatures, removal and card draw at the core, then add spicy win conditions.

  • @TheEr910
    @TheEr910 Před rokem

    Hull Breach is my favorite non-White removal card. Rakdos Charm is my favorite graveyard removal.

  • @RunninOnYT
    @RunninOnYT Před rokem

    For some reason I have never gotten rid of (nor used haha) Night Soil. Gonna have tondig it up. Perhaps its time to rebuild monogreen enchantress. But the exiling creatures being part of its cost is really weird. And the cost can be from your opponents graveyards.

  • @pyrotempestwing
    @pyrotempestwing Před rokem

    I have 3 spot removal in the 99, but my Commander is Teysa, Orzhov Scion, which has “Sacrifice three white creatures: Exile target creature.” It’s a token deck.
    Edit: She also has 4-5 boardwipes depending on how you count.

  • @omgitsjeromed
    @omgitsjeromed Před rokem

    I didn't know if stax pieces were supposed included but I feel like they should be

  • @andrewwebb3813
    @andrewwebb3813 Před rokem

    Good amounts of removal isn’t hard to achieve anymore. Obviously there are the gold standards like Beast Within or Swords, but just about every archetype has at least a couple removal spells that either 1) do something else for your gameplan or 2) have another function.
    Aura/Artifact Mutation (1) are removal and token generators. Bosieju and MDFCs (2) are either removal or a land. Rite of Oblivion (1) is an efficient removal and a sac outlet. Slip out the Back and March of Swirling Mists (2) are either temporary removal or protection for your own stuff.

  • @jayjayhooksch1
    @jayjayhooksch1 Před rokem

    I recently had to start cutting spot removal from my decks. Playing reactively seemed to be making me a target if someone got upset I removed their thing and when I left open mana it meant I wasn't developing my board as much as everyone else.

  • @aztcflow4734
    @aztcflow4734 Před rokem

    Just bought a Tariel, Reckoner of Souls deck, removal tribal sounded sun

  • @mets_wc
    @mets_wc Před rokem

    In the way of graveyard hate what is the opinion on Unlicensed Herse? Has a scooze / sash effect but can dodge more removal as a vehicle and is colorless so can go in almost any deck.

    • @NitpickingNerds
      @NitpickingNerds  Před rokem

      Hearse is great especially if you have Artifact/Vehicle synergies!

  • @keiharris332
    @keiharris332 Před rokem +3

    On a side note: Joe looks super anxious. I've noticed this for a while. Whatever is going on in your life buddy, we love you! we want you here! Don't forget to smile! ^_^

    • @Murmaider4
      @Murmaider4 Před rokem

      RAF resting anxious face, hahaha

    • @NitpickingNerds
      @NitpickingNerds  Před rokem +3

      My life pretty good overall. I think I just naturally look that way lol

    • @Ceyx000
      @Ceyx000 Před rokem

      That's just his face.

    • @keiharris332
      @keiharris332 Před rokem

      @@NitpickingNerds Just making sure homie. :) Just looking out. Peace out

  • @Corbin8
    @Corbin8 Před rokem

    Agent of erebos is also a good one if you are running a lot of enchantments in black. It does work in Tatsunari.

  • @stfinalwrath
    @stfinalwrath Před rokem

    It varies pretty widely for me, some decks only have a couple spot removal spells, or counterspells, etc, some I have anywhere from 10-20 removal spells. Just depends on what kind of deck I'm running. A lot of my decks are more geared towards combos or massive synergy long term to out value my opponents.

  • @bronchiel
    @bronchiel Před rokem

    What kind of cards would you recommend for a Miirym deck? I don't have some crazy expensive combo, and it consists of mainly creatures and ramp. Should I get things that lower tribal cost, removal (a handful dragons deal damage on etb, damage, or death), or some other form of utility?

    • @NitpickingNerds
      @NitpickingNerds  Před rokem +1

      I would 6 or so generic spells like Beast Within. Then stuff like dragon tempest, Terror of the Peaks and Scourge of Valakas

    • @bronchiel
      @bronchiel Před rokem

      @@NitpickingNerds okay, gotcha. thanks a lot!

  • @williamnordhorn3391
    @williamnordhorn3391 Před rokem

    I was wondering what you guys think of Imprisoned in the Moon in relation to Song of the Dryads. It doesn’t target everything but it’s also 3 mana and can trap a commander in a land slot. Do you think it’s playable?

    • @Safaridor
      @Safaridor Před rokem

      If people take the Nerds advice, those would become less valuable.
      The main problem I see is that the opponent receives extra value for casting removal. And because these options turn cards into lands, board wipes that include enchantments gain massive value to them.
      It could be meta to draw out enchantment removal before playing the value engine, or if your deck has a lot of enchantment recursion.

  • @jacem4925
    @jacem4925 Před rokem

    Rakdos charm I run in every deck I can. Even if it only had the 2 modes of Destroy Artifact or Exile a Graveyard I would play it, but it also sometimes kills someone because they went off with Kiki or just going wide with tokens.

  • @burmabaines
    @burmabaines Před rokem

    Love the card name Night Soil. Someone once had the job of travelling around at night collecting human waste from outside loos before flushing toilets. They’d sell it to landowners for fertiliser. Hence the name “night soil”.

  • @danielgoldberg2129
    @danielgoldberg2129 Před rokem

    I just checked my Artifacts (Breya) deck. It has 21 pieces of interaction. This includes creature cards like Spellskite and Noxious Gearhulk.

  • @yuen4817
    @yuen4817 Před rokem

    My favorite deck called Heroes of the Multiverse. The commander is Esika and the theme is she recruits the heroes of MTG and from around the multiverse. Prismatic Bridge is the portal she opens up to send our heroes to stop evil from destroying or conquering things. So I run the universe beyond cards like Rick, Eleven, Abraham Van Helsing, Godzilla, and will keep adding things like Transformers, Lord of the Rings, Doctor Who, etc.
    Going to do a deep dive with this advice see where I can add more interaction/graveyard hate on bodies that have some sense of synergy. If anyone has recommendations please let me know 🙏🏽

    • @pyrotempestwing
      @pyrotempestwing Před rokem +1

      That is a great way to do Universes Beyond right, imo. (Not that I have a problem with them, but crafting flavor around it is sweet.)

  • @BigBadBurch
    @BigBadBurch Před rokem

    I haven't played in a few years so my knowledge is likely outdated, but for graveyard hate the universal answer at the time was Relic of Progenitus. I may have missed it mentioned in the video, but is that no longer a sufficient answer?

  • @commanderpower99
    @commanderpower99 Před rokem

    Hey Nerds, would you consider a protection spell "interaction" (e.g., mother of runes, lightning greaves, heroic intervention, etc.)?

    • @andrewamann2821
      @andrewamann2821 Před rokem

      Strictly speaking? No. Prevention of changes to the boardstate is not changing the boardstate. Is it useful? Absolutely, and protecting your play lines is essential to keeping your deck functional.

    • @NitpickingNerds
      @NitpickingNerds  Před rokem

      I consider protection it's own thing honest.

  • @Jonzin4BeatzNYC
    @Jonzin4BeatzNYC Před rokem

    I play Scavenger Grounds in almost every deck I brew lol and I have been adding soul guide lantern when I feel I need another piece of graveyard hate

  • @huddleaw
    @huddleaw Před rokem +1

    Kyle's Guile
    Choose two:
    - Create a Tanner and Chad creature token.
    - Create a Monster Energy Drink token with "Sac: Target Kyle gains Vigilance until end of turn."
    - Create a DC Shoes equipment token with "Equip Kyle: 0."
    - Kyle creatures gain Menace. (Kyle creatures may have multiple instances of Menace)
    JK dudes named Kyle we love you!♥️♥️♥️ Also, when were you planning on paying me back for the beer I bought you last week?...

  • @michaelsantangelo1875
    @michaelsantangelo1875 Před rokem +2

    "on average 17 removal spells"
    Me:LAUGHS IN REAPER KING

  • @stormrose8839
    @stormrose8839 Před rokem +1

    THE LIGHTING LOOKS GREAT GUYS

  • @WrathfulVince
    @WrathfulVince Před rokem

    sol ring & arcane signet . good night everyone! thank you patrons

  • @RollieB89
    @RollieB89 Před rokem

    I saw that first poll and also thought that people are insane a small amount of removal

  • @shanegindel7483
    @shanegindel7483 Před rokem

    Any suggestions with graveyard hate for a mono red purphoros deck

    • @NitpickingNerds
      @NitpickingNerds  Před rokem

      I think Scavenger Grounds and Soul-Guide Lantern could really help as low opporunity cost includes, but you might really like the brand new Canoptek Scarab Swarm, hates a graveyard and makes a ton of creatures too

  • @leagreenall5972
    @leagreenall5972 Před rokem

    Well THIS is a better video in explaining what you were meaning with 'interactive'. Because you only stated spells as spot removal - strip mine isnt a spell, neither is creature based...
    Glad you made this video... but we are not stupid. Maybe this is a good illustration of how you need to be clear in what you are asking ;)

  • @TheAmazingSpiderman87

    2 things every commander deck needs: a swag playmat and a kick ass theme song.

  • @KingHeadshotTV
    @KingHeadshotTV Před rokem

    Best way to find out who dies first, how much mana are they leaving open, and how much they’ve removed or targeted

  • @kingofrunescapepking
    @kingofrunescapepking Před rokem

    This video actually made me do the math, and it turns out only 4 of my 14 decks have fewer than 15 spells that interact with the opponent at some point, whereas 7 of them have 20 or more (my 2 cEDH decks are at 25 and 21)

  • @coldmetalzer0164
    @coldmetalzer0164 Před rokem

    It honestly depends on the commander for me .. In my darigaz shivian champion deck yeah I think I'm at 19 removal including 3 board wipes .. But my tarasque mono green its like 7-10 mostly fighting and thats bc commander drops its removal 10/10 ward 10 with when he attacks fight something facilitating 9 mana by trn 5 seemed important

  • @ilja615
    @ilja615 Před rokem +1

    Later, when I have a fulltime job, I wanna patreon the hell out of this channel. But for now, I am just poor student who trying to count his cents and spend as little as possibe hehehe. I love the content guys :))) keep it up ❤ thats all i wanna say.

  • @daddio89
    @daddio89 Před rokem

    I had to cut Dauthi Voidwalker from my Yahenni aristocrats deck, the effect was just brutally anti-synergistic with Yahenni's ability sadly. Withered Wretch has been great!

  • @h2ojr1
    @h2ojr1 Před rokem +1

    This is honestly what I see a lot of in the games i play. People play little to no removal/interaction; just enough to solidify a combo or keep a train rolling. Everyone is keen on playing solitaire for the win, not trying to out-play 3 other players at once.

  • @heavenbot
    @heavenbot Před rokem

    I am guilty of playing very few boardwipes, I always find myself looking for more synergistic removal but never think about when I'm being blown out. Remember kids, too much optimism leaves you stranded in magical Christmas land!

  • @evanelliott8231
    @evanelliott8231 Před rokem

    Blue looks good Joe

  • @SvviftDeath
    @SvviftDeath Před rokem

    I play cards that aren't considered boardwipes but ultimately wipe the board. Interaction doesn't have to be instant and sorcery only. It can be on any card. That being said I am in the upper limits of interaction with my decks and I can confirm, interaction wins games. I can't tell you how many games I've won off a timely Fiend Hunter or a channeled Otawara. It is imperative that ever deck run interaction. If you are playing a heavy creature deck and have the colors Aura Shards is the best you can play. If you are playing an aristocrat theme Dictate of Erebos will make short work of your opponents creatures. No matter what color you play, even colorless, there is options for great interaction pieces that to many people overlook. This was a fantastic topic to cover and hopefully people will watch this and improve their decks and winrate as a result.
    Btw I play an average of 20.88 interaction pieces among my 9 decks.

  • @zotmaster
    @zotmaster Před rokem +1

    The secret ingredient was love all along!

  • @joshuawood5304
    @joshuawood5304 Před rokem

    I don't push too much on interaction spells because I feel like it slows down what my deck is supposed to do, losing mana and card advantage doesn't make my deck run better, it just slows down 1 of my 3 opponents

  • @flintegehtsteil7848
    @flintegehtsteil7848 Před rokem

    nice lightning boys! :)