#3 Fastest Knuckes In The West! - Unarmed Dodge | Snowman's Favourites ☃️
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- čas přidán 25. 08. 2024
- Welcome to Snowman's Favourites, an educational guide video series dedicated to showing you my favourite builds, crafted by yours truly, for Battle Brothers and it's plethora of Submods.
I hope you enjoy these builds as they enhance your own gameplay, just as they have enhanced mine. (also to help tackle harder gameplay, such as legendary difficulty)
I love theory crafting and having those crafts come to life (hopefully with some success).
However, if any build was not made by me personally, I'll reference the person who initially gave me the idea, in the video.
Link to my personal spreadsheet of stats and helpful info on brothers:
docs.google.co...
Link to my Twitch: www.twitch.tv/...
Link to my Discord channel: / discord
Link to the Legend's Mod Discord (for the latest test builds):
/ discord
Link to NexusMods (for earlier stable Legends builds for previous DLC):
www.nexusmods....
Link to the Legends Mod wiki (info can be scarce):
legendmod.fand...
Recording Software: OBS
Video Editing Software: DaVinci Resolve
Few things feel better than sending a man with just his fists against the Mad Barbarian and coming out in top
Punching is the true 'Chad' solution to fighting armoured opponents with weapons :)
@@TheIndomitableSnowman 1 turn ko the hedgeknight with ur barefist is prob on my top 5 things to do
ps : and i do agree with choke being bad. ive tried to build sorta a champion killing bro with grapple choke but it just be better to make a duelist with estoc and still being able to fight multiple targets
@@lilbred4044 Yeah, the fists are sweet :) So satisfying!
Choke is definitely not great, so I agree with duelist fencing (or even daggers) as a better choice :)
Please continue making these build series they’re very enjoyable
Glad to hear you're enjoying the build vids!
I've got quite the list of "to-do" vids :) Will pump them out as best as I can.
When I played the assassin start my main guy (the assassin) had 3 stars in melee attack, 3 stars in initiative, 2 stars HP and 2 stars range def, so even though I wanted him to be a dagger build, around lvl 11 I noticed he had gone over 200 init, and decided to switch him to this build. I spent a big part of my campaign slowly gathering stuff to get the oblivion potion to get back the skill point from the dagger build (which made me hunt stullwurm, that i only managed to fight by fighting with a few brother that could resist the RNG of these 6 attack 200 damage each monsters). Now I'm on day 300, he is lvl 22 with 256 init, 141 HP and 162-188 dmg per hit (with berserck, battle flow, double strick and killing frienzy for a potential of 1500 dmg a turn, with perfect fit that actually make the build almost fatigue neutral (only 5 fatigue/hit), and with 256 init freedom of movement almost always is at max, meaning he only take 8% HP damage).
Nicely done. Sounds like you have created a monster haha!
Unarmed is so satisfying as you beat giant monsters to a pulp :)
I love the swordmaster killer stacking
Favoured enemy perks are awesome, but very slow to reap good rewards (and very specific to, mostly, uncommon enemies)
I don't recommend all of them, but some can be good in the right playthrough :)
I'm playing an unarmed berserker build so thank you
Nice :) the berserker is a fun origin bro and I hope his punches serves you well!
Hell yeah, love to see more videos, any plans on bringing back the edited BB campaign(s)? Hands down was the best series for BB on youtube
Glad to hear you're enjoying the vids.
Am working on more, but also some gameplay content too soon :)
I always thought about doing a fists only run but seemed to much of a pain
I’m finding that this isn’t as MAD as you’re presenting. I am running two of these lads right out the gate in a seer playthrough and they’re routinely my predominantly untouched frontliners, just using Alert and Dodge.
Hp, Init, and Melee Skill, into a nimble build, using the Southern armor bases (Robe, Robe, Padded Surcoat, Tabard, Cloak, Hyena) has both of mine in the mid 40s by level 8.
Sounds like you're having fun with the build :)
The unarmed bros aren't completely broken ofc, there is a balance to this game.
They are, however, a fun and effective build that does strong damage to practically all enemies without worrying about durability.
Keep it up and glad to hear those 2 are keeping your enemies at bay!
@@TheIndomitableSnowman Have you tried a Gambler for this build btw?
@@themarshmallow514 Gamblers don't have bonus damage to unarmed attacks iirc.
The brawler is the best because of the free +25% bonus damage.
You can make unarmed builds with any bro, but the golden choice would be brawlers for sure :)
Berserker Origin gets wild. Like regulary kill 3+ enemies a turn wild. If you want power fantasy, play it before it gets nerfed.
Berserker has been slowly nerfed overtime (specifically for the unarmed build) but it is usually the epitome of unarmed combat. (I agree with the recommendation ☺️)
I definitely still have lots of fun with the occasional brawler turned MMA champion in my runs haha
Punching Orcs and the Behemoth really gives that crackhead energy to this game.
Legends creator made so much, but have not created battle gloves :P
Maybe in the future tho
Only time i used an unarmed setup was with the peasant militia, one of the starting Guys was a brawler and I decided to use him as a meatshield and for shits and giggles built him with the unarmed perks, and just levelled HP, Initiative and Melee Attack (And now and then Melee Def and Fatigue, if rolls permitted)
ironically enough, he did not just survive the longest of the starting dudes, together with the minstrel i actually rerolled for the entire time to have a decent banner, he was actually quite the menace
But i literally lucked into that one and never managed to get another one going, outside of Berserker ones, but for me they dont really count
Nice :) glad the unexpected brawler did well!
Berserkers wer so op with punching builds, but sadly it's all been nerfed since. Berserkers are no longer the punching kings :(
One of my favourite builds. Thanks for making that video! Gonna definitely try some the suggestions you made about making it even better.
I don't agree about choke being useless though. It's perfect for taking down heavily armoured opponents in early-mid game especially when you pair your brawler with a dagger bro. It gives the dagger 100% chance to hit with puncture from turn one. Works great for taking down bandit leaders, heavily armoured nomads and hedge knights before the rest of your bros get the abilities/equipment to deal with heavy armour. Dagger tank+ fist bro can carry your company through a lot of tough midgame fights. Definitely worth a try!
Isn't that Grapple rather than choke?
@@IrishWarrior00 Right you are, dear Sir.
Yes as @Fisher has said, choke is the puncture, and grapple is the one that helps dagger bros. (and stops enemies from moving iirc)
Didn't mention grapple in this build but you can run it as a 'combo' for dagger builds. (as unarmed bros have a free offhand)
Grapple can be used on any bro (with an offhand free) that gets it, so it's not 'unarmed exclusive' and imo it's not a necessary perk for an unarmed build. :)
For MA, maybe, but I tend to disagree with MD.i think HP and init are both more important. Basically every level up for me is init, hp, and MA unless one of those is a min roll with a max roll in like MD. Init is damage, MD, RD and init all at the same time because of dodge, and being numble every point of HP is more than twice as effective, plus adding a bunch of damage on top, especially if you have muscularity. You certainly can make a light on his feet martial artist type but I preger the ground pounding hulk feel. All in on hp and damage to smash their face in before thwy know what hit them. This is especially effwctive for a berserker who gets the nudist perk.
I tried an unarmed build, wanting to play with Choke. How do you find Choke and Grapple in legends mod?
great video, great build
It sad there are no brawler perks in the ptr mod just to spice it up a little more.
Thanks :) glad it helped!
I agree, & iirc, PTR 'did away'/nerfed the unarmed combat sadly so unarmed will stay a mostly "legends" build.
PTR has great builds and perks for other weapons though which are fun, but no love for the good old punch :(
Does this build feels good for Berserker avatar start?
My Berseker doesn't have a guaranteed Unarmed Training on PTR : (
PTR has removed unarmed combat iirc (and these builds are designed for just base legends sadly)
Legends has also revamped unarmed combat in their later updates so this vid is now outdated soz :'(
Kind of shocked to see muscularity/fearsome skipped on a build that attacks 4 times a turn
interesting build however wouldn't 25 melee defense a bit too low?
25 MD is the recommended base stat 'before' the bonuses of dodge, more is always better but I like to have a 'base-line' to say "go up from here"
(you'll expect to see about +15 to +20ish from having good dodge so 25 is a good start)
is this build still viable? mine is lvl 9 and his damage are too low
is this a moded Battle Brothers?
Yes, Legends mod adds a bunch of content including perks that let you make an unarmed combat build :)
@@TheIndomitableSnowman Is it "Legends Mod Beta" you use in the video ? I'm not sure which mod is it and I would love to try it.
I have all the relevant links in the description. (And other videos on how to install legends)
I use the latest discord releases, but nexusmods has a pretty new release.
(Don't forget it needs MSU nowadays)