A good way to learn is not play ironman mode for your first few playthrus . Save often and practice the early 40-60 days a few times . Only play expert combat nothing less . Learn to rotate / sacrifice weak/shit bros . They’re meant to die . Then target specific backround like farmers / thieves.
That's good advice. Ironman is meant to teach by burned hand. Problem is that past some point you really aren't really learning much by reruning first 10 days you already reruned many times as you keep dying to new mid-late game enemies you fight for the first time and make mistakes.
Well, it is kinda hard to get party wiped and usually it is easy to run away from a tough encounter. As long as one is accepting to continue on from mistakes, the losses are most of the time a set back than the end of a run. Though I play with this configuration because I feel it is the most immersive. I also use smart recruiter and some quality of life mods.
Absolutely agree. I began on expert and learned to overcome it through frequent saving and practice. Better to reload a fight when you face an enemy you're unfamiliar with than restart a 20 hour run.
I learned a lot watching Carvea 😂 went from dying all the time to any start can get off the ground . Learning each enemy is important. Quickhands is an amazing skill. So is adrenaline. Keep practicing . This games fucking amazing . 🙌
My favourite BB character ever was a Wildman named Ulf, he had 3 stars in melee defence, 2 in ranged defence and 2 in fatigue. He always had an issue with resolve... until some ork bashed his head in and turned him into the bravest man in all the lands. It only took 25% of his XP gain in return... which added up with his inherent 15% XP reduction. He was immortal after a certain point, which caused him to become a drunkard after he noticed that all his friends kept dying. Long story short: the game gave me an immortal/mentality handicapped super soldier, which became even more mighty after a hand full of events and one head injury. I love this game.
Worth mentioning the tip the game gives you is true. In my last game, I had a beggar with 3 stars in melee attack and started with 60 melee attack and around 100 or so fatigue, I gave him a polearm and he was a killing machine, so sure there are better backgrounds than others but good brothers can come from anywhere
Found poacher with triple stars matk 65. Triple range attack 55 and 2 stars int at 95. He cost me 590 gold to recruit. Name some others I found god rolled, theifs, I find a lot of fishermen, millers, peddlers. I been having a lot of luck with.
I think an important aspect of learning the game is: take your time. This is a turn based game; there is no time limit, no penalty for extending your turns. I first played the game a few years ago, and fell into the same "new player loop" of having no money, no good bros and at day 100+. Game was too hard, so I stopped playing. A few months ago I got an itch to play the game again and started watching Deducter. His careful thought process and thorough strategizing completely amazed me, so I tried playing like him, and that led me to my current campaing, where I'm busting sea-of-tents camps with no losses, daggering enemy champions for fun with a roster of 19 end-game bros. Takeaway is: Think Things Through. Take your Time. Think about what moves the AI could make, look at the turn order to see if you can kill a dude before he attacks instead of someone else that already ended their turn, equip consumables to use in fights that you're not sure you can take on, re-arrange your roster. Little things like this will make the game a lot more about growing your company than "I barely make enough to survive".
Just tell people to look up the mechanics and various systems of the game, plain and simple, unless they want to suffer by learning everything blind on their own, just like you did the first time. Your paragraph and takeaway is useless, the game really gets fun and interesting mainly when you get to understand the concealed mechanics of the game, how they work, and how you can take advantage of those to beat the AI.
Battle Brothers has such a variety of game play, even when you choose a bro. Bought a level 2 disown noble for 1560 gold, he was no better than my 140 gold Farmer. Some times the game throws you a curve ball when hiring. Thanks for the insightful video!
One thing you didn't mention about scaling to party size: This only applies to contracts. Camps and enemy parties scale based on what day it is, not on your party size. So if you want to fight camps outside of contracts which is I recommend, you'll want as many bros as possible. You can easily beat the game without any hedge knights, adventurous nobles, sellswords or hunters. There's brawlers aplenty in this game after all and they're dort cheap because they don't come with equipment increasing their price.
Non cons scale with distance to civilization and day and a tiny bit of party but cons scale with day and skull and a lot of party from what I read. Meaning the bigger your party the easier non contracts are... also doing caravan missions early game as peasant militia and scaring 90% of bandit parties away with 12 peasants lol
Listen carefully guys ! This is an excellent guide for new players. The kind of things you figure out when you get 400+ hours like me but I wish I knew thoses things earlier. It would have avoid a lot of frustration learning the game on my own ^^
Thanks for the shout out. My novice recommendation is the start with rebuild the company. The tutorial mission has the band death proof. Take the opportunity to learn about melee stacking, daggering enemies for gear, breaking morale and turn order manipulation. The origin gives the first win to the player for gear and experience. Build from there.
As someone who's got really deep into Battle Brothers as of late, and also has gone through several savefiles of going through the crises, I gotta say, ya should probably either keep a roster of 6-7 decent bros so they can level well, and then get yourself some of that good ol' exp so that you can make later roster additions much smoother. I find myself getting a better groove during the mid game and more smoothly arrriving at the late game. Also, if ya don't use mods, just save and load when hiring a bro. If you're playing by yourself, no shame in it, you don't want to spend 1500+ crowns on that militiaman just so he can have Dastard + Craven and absolutely worthless stars and stat rolls. Save your cash, and save your patience, its meant to be fun afterall.
Well enjoy it however you want, but it is a bad advice I'd say:) The most fun aspect of this should be "figure out how to use everything the best way you can" Once you start savescumming its extremely hard to stop and the game become very monotonous very quickly, since all your builds and fights look exactly the same:) By savescumming you destroy replayability and fun:)
@@milansvancaraif I didn’t save scum I would have got bored of BB by the time I knew how to play lol. I get your point, but it’s also fair to say Ironman actually stops you from enjoying the other content as much, because it’s simply too risky to go out and fight beasts when you could just be grinding bandits :P save scumming let me try a bunch of tactics, enemies, combos etc but I can definitely attest you become stagnant. TL;DR: save scum when you’re new and learning, but otherwise it can ruin your fun.
Thanks for the shout out! It could be fun to make a video about how to maximize the value of early game brothers. In my anatomist series I remember Paulseoul the dastard fisherman and Piaf the day 1 beggar as highlights.
I'd like to keep a small party with decent armors and weapons before I got my first Lv 11 bros because of the exp sharing system though. (like around 6~8 bros for first 60 ~120 days
I’ve learned this on my old hedge knight save. I had a good bro that I was worried was going to die. Had a bad perms injury. And learned he needed to be replaced. Disbanded him and cycled through new recruits till I found another. Definitely a game with much trial and error.
hi carveahole! some reasons why i recommended not getting to 12 bros asap in the previous video's comments - 1) economy. fewer bros means less wages/food and i find it also makes it easier to gear them all up comfortably so they don't randomly die in t-shirts and hoods from wolves or random head bonks. 2) this could help newer players the cycle of forever recruiting warm bodies that die in 1-2 battles, which is something you actually touched on in this video! i find rushing 12 bros quickly is only optimal for very experienced bb players like yourself because you're extremely familiar with game mechanics, enemy "stat blocks", tendencies, how they move etc. and can plan battles accordingly where the action economy from more bros works in your favor.
Heyo! Thanks for the comments, both of them :) I think that the economy stuff doesn't really matter because many early-bought backgrounds are cheap, and food/wages don't cost that much anyway. And if you're playing smartly, then you won't be putting your good bros in those positions to die in one hit. Cheers!
If you roll 2 thieves in the starting town you have basically won early game. They often start with 10 mele deff, give them a shield and a spear and they are hitting very often and are hit rarely by enemy chaff. And they almost always translate amazingly into late game tanks. If you roll some stars on a thieves MD he's gonna be a golden god. Standing against a wall of enemies and not taking a scratch.
Nice guide, one of my best bros in one of my playthroughs for harvesting kills ironically is actually a Beggar, he's not a god-tier high-end unit but I placed him on the backend using a War Scythe and he's gotten 71 kills which is only slightly less than my best Bro. 3 stars on attack, 1 star on fatigue and 1 on initiative he's currently at 87 attack at level 9, as a frontliner? probably would die very quickly. As a glass-cannon backend war-scythe murderer? Insanely strong! Could I get a better bro? Yes, but considering I pay only 8 daily for him, I'll stick with him overall. This video made me happy that I made the right decision there.
I really enjoy the adventurous nobles for their skill family ties, so when i go somewhere i have the effect of like 3+ contracts completed just from family ties
I think my problem on getting better bros is that I have a basis understanding on what stats to go for and what perks to get for each bro. Because of that I feel like I potentially have a good bro, it's just that I screw him up due to the perks I get him and stats. Then the other reason is I think is hindering me is either not recruiting much once I get 12
Yeah you gotta always be recruiting. Having the perfect build is great, but if you're 1/2 perks off then it's not going to be run-ending. You can have multiple bros with the same build at the same time.
I agree with this video entirely, and would say the only thing you missed out was at about 10:35 should have also made the point that keeping your bros alive means you have more lvl 11 bros to fight the crisis with, but if you keep losing bros, not only does it cost you alot more money, but you end up spiralling and losing more bros because they are all low level and keep dying... if you have a roster of 12 "warm bodies" that are all lvl 11, they are actually extremely powerful and can handle most fights besides the legendary locations. Maybe this goes without saying so you decided to leave it out but just thought i would add my two cents to the equation :) hope it helps!
What the "When do I hire better backgrounds?" question means is actually, "How do I replace my bros (like, intentionally kill them, wait for them to die, etc)?", "How do I keep the Adventurous Noble in reserve when they cost me a ton of money yet they're not doing anything (same for the lvl 11 bro I'm "replacing" if the AN is not in reserve)?", "When should I level them up? When my other bros are level 11 or earlier?" and "Should I buy armor/weapons or should I just get good backgrounds now? Maybe I should wait some more or wait until my lowborns die?".
I'm excited for Menace, and I hope the channel is too! Only issue is that in 2024 I'll likely be in grad school and that may be too intensive for frequent content creation.
You could also lower the difficulty so that a person can get the feel of the rhythm of what you are saying. Then increase the difficulty as skill increases; I play on beginner and generally do well and it's a great way to learn the mechanics of the game.
This game is actually easier in the long run if you start of expert. It boils down to that you get better gear quicker so you can scale faster, and it forces you to learn better tactics and you won't have to relearn. You're gonna suck when you start so might as well not have to suck again when you jump up to higher difficulty.
"Have you got any of dem... good bros?" I think the question "When should I hire good bro?" should be read as "When should I hire expensive bro?". Which is useful question because mass hiring cheap background gives you more shots at rolling brothers with stars in needed areas. As people who struggle with game won't most likely have abundance of gold, getting more cheaper bros is better than gambling on single bro and then losing him anyway in next fight. Even though more expensive background usually come with better gear, as long as you have knifes/nets you can sacrifice your cheap "missed stars" bros to get good gear. Also I fricking hate Indebted from my cultist run. So many of them with 3 stars in melee attack and melee defence at the same time :V
@@CarveaHole This video is confusing as hell. Rewatched it 3 more times after initial 2 I had before commenting and I still have the same impression that it isn't as useful as previous "Why your roster suck". Your arguments are valid no question about it. I think it mostly comes to phrasing "hiring good bros" because even with tryout mod there is no certainty. Also it suggest the possibility of "not hiring good bros" being viable option, which just sound weird. But I just assume that this question came from someone who cleared the roadblock in the previous video and now he wants to maximize his snowballing. Because this question wasn't "How do I afford hiring good bro" I assume someone is capable and wondering at which point it would be most optimal. Which is the question about comparing opportunity cost. Example being do you upgrade your cart for first time or do you take your 12th member as Sellsword. There is more options but examples are good at illustrating decision making. Those are broad question but I'm under impression that they are confusing for people learning BB.
@@Sanvone I think you have the point of the video misconstrued. It *is* about being able to afford good bros, the original comment I will quote says "I... can't really afford to recruit any of the expensive, better stat possible guys." Your point about opportunity cost is valid, but that isn't my subject. I don't believe that this video is for someone who is "capable and wondering at which point it would be most optimal" given the actual comments that inspired me. So yeah it probably is confusing cause I don't think we're looking at the video from the same lens lol. As for suggesting "not hiring good bros" being viable, where? I don't see that, could you explain?
@@CarveaHole You won't see it expressed as I it is logical deduction and deconstruction of your statements. If there is a point/need to discussion "hiring good bros" as an valid option then there should be some merit to alternative option. Already pointed out that "not hiring good bros" is kinda counter intuitive for most people (because you could make argument that hiring bad bros is good which can be for achieving shortterm objectives but that ain't what I'm arguing) and thus discussing it at lenght is confusing because it gives an impression that there is more to it that there really is, if "not getting good bros" in BB is an issue. It comes down to phrasing and viewer has to guess whether you mean good bro as in with good stars, good background stats starting roll, premium priced backgrounds or some combination of all. You use it interchangeable throughout video leaving us guessing, which diminishes overall message. I came from perspective that afford is more associated with hiring and gold presence rather than nurturing and developing already possesed characters.
bro I found your channel and this game today and I can't wait till I get home to dload it, even tho I started imperator rome game yesterday and I'm quite fired up for that game rn
One thing you can try to “get good” is play iron man. It sounds kind of counter intuitive, but I was struggling early on, I kept reloading the game because I was losing too many (and good) bros in fights. I would reload a battle 5, sometimes 10 times to try and get lucky with a good outcome. After I switched to Ironman, it was different really quickly. Well, my first two campaigns in Ironman were disasters, but after that I got good quick. Ironman forces you to play conservatively, because if you lose that bro, he’s gone. You can’t afford to take risks in Ironman, you can’t afford grabbing up that dude that “might” be good, you gotta wait for those guys that will “probably” be good. Yeah, Ironman is rough, but it forces you to get good.
Thanks for this video, I feel like I needed to hear this. It’s so easy to get attached to characters and take them all the way to the end game when you realise they are all useless against anything other than a raider!
Great video. Im on my second official run now and I'm trying to put into practice all of these early game tactics. I'm also playing on Expert combat now to get more challenging enemies and better loot quicker. So far, it's been quite challenging. I had to relearn how to survive the first few days..
The jump to veteran is bruuutal. I remember the days of jumping into a gang of Reavers with a 2H'er just 'cause I could. Unlearned that shit real quick. I've heard that Vet to Expert is a little less steep but I'm in no rush
@@cho0322 Vet to Expert builds a lot on what you learn from Beginner to Vet, but the day 1-5 outlaws or raiders are really tough for me. My issue so far has been keeping enough good bros alive to actually build a core team. Most of the time, my tactics have been subpar so I'm trying to change how I approach fights. It's been a really slow process...
I realzied this in my last playthroughs its easier to designate expandable dudes than valuable ones for me, The expandable ones get some ok armor a spear and a shield, if they survive long enough and get half decent they get other weapons, in essence they get melee def/attack and some other stuff perks like shieldmaster steelbrow and all the stuff that increases survivability and provide the front line to double on enemies to increase hit chance or support a tank if needed or just stand there and die to buy time im really surprised at times how good they perform even though they are supoosed to be shit. When you have designated them for that purpose it makes stuff easier and you are less likely to loose potentially good bros on accident as much, at least when your brain works like mine.
Just came across your channel. Awesome to see how long you've kept with battle bros! I've been playing since before 2019 and it's one of my all time favorite games too! Have you tried out the Battle Brothers Legends mod/overhaul? I had to stop for a month or two and wait for them to update to the newest DLC because it's so good I can hardly play bros without it anymore.
my general two cents for new players: good bros earn the money they cost! a good 1k hunter outperforms a lot of 200-400 gold cannonfodders. i have a table which sums up the bro potential and out of the 60 origins, only about 20-25 are useful if you want to have anything decent and not just cannonfodder. certain origins are perfect for certain builds. if you want range - hunter is THE only choice. it outperforms everything. even sellswords/beast slayer and that of a cost of 1/3. hedge knigts are expensive but by far the best choice for lonewolf or 2H heavy DPS tanks. swordmasters are good hybrid choices but have many drawbags (age, low HP/F/I/RD). adventurous nobles are the best "generic" choice for tank, medium-dps or even 2H-backrows. oathbringer are a new addition that seem to rival them. squires are a good cheap tank alternative. barbs are also good early game, even wildman or brawler. do not touch disowned, bastards or deserter. same with the "job" origins or lowest plebs. gravedigger, gambler, juggler, lumberjack or farmhand are the exceptions. imho lumberjacks and farmhands are probably the best bang for your buck early game. sellswords are too expansive and too spread out from their stats. they are good, but for most builds there are better and cheaper choices. TLDR: for me its about their path/build. if i need a certain build, i try getting that bro, else i go for general good but cheap bros until i can replace them (i.e. LJ/FH). good quest choices as well as proper farming and repair/selling can easily earn like 1-3k a day even day 1-10. dont try to buy bros and have no money left. -> always keep a minimum of like 500 gold for food, repair and wage. -> always keep another 500-1000 gold for cheap goods -> get any 100 gold items so you can see sell prices (>15 is preferred, if you can hold out to >19 -> KACHING!) -> get a feeling what is worth repairing (i go for everything above 300 gold, or around 60 fully repaired, thats 3-4 Items for a 20 stack of tools and that stack nets you around 10 repaired items, i.e. a lot of profit). -> nearly everything that is tier2 is wors repairing (dont repair shields until you need/use them, never repair tier1 shields unless you have nothing else to use) else: refer to other comments ;) dont play ironman / expert if you arent familiar with the game... it is painful and the RNG is super stacked! (i.e. its not random at all).
and as my personal note: for me quality over quanity. a lot of cannon fodder only causes your own party to panic. get less bros, but good ones and equip them properly. a good way for cheap early game stuff is buying the broken stuff from the market and repair it.
Im currently playing a going to be 200 plus day campaign, most of my bros are fighters, and thieves I have some sell swords and currently a pit fighter/gladiator who is my banner man. Its hedge knight start and tbh i didnt need more than 10 men until about day 60, then i got 11 and by then i had mostly 200+ gear able to smash orcs and noble houses. Then i got 12 when i got an extra shield bro currently looking for places to raid
Might i add alot of my bros have at least 55 plus attack or for my mamoths they had at least 5 with a star in mele def And when i got gear i focused on mercenaries and on this one small noble group
Heck the best way to have a good roster is simply game experience, know the fights and how to engage them is the diference from finishing a fight with +loot and + experience and losing a body or two and wasting loads of money on tools
@@CarveaHole yeah, only thing I don't 100% agree is the rosters numbers. I simply don't keep anything that I don't see potential for a ok late game dude even if I run short handed, just never under 6 guys
Know your enemy know yourself the better off you'll be changing out higher level characters that was not good stats with characters with good stats but low level can cause problems because the animal will Target them first because they are the weakest at the time being low level obviously it doesn't mean that they will stay that way eventually when they level up they will be stronger than your original brother but at the end of the day know the enemies mechanics and you will get out alive
Hey man, great videos, they helped me a lot, particularly the tanks. How do you get to 90 + mdef though? My best 2 tanks right now in this run are 72 (lvl 14) and 67 (lvl 11) with Sipar Shields and all the tank skills, including shield expert. They will get to 78 or something melee defense. I mean, they already very good and get hit almost never. How do you get to 90 though? Famed shields and such? And prolly some events that you get, they learn from certain brackgrounds in the crew? Thx for any insight.
If you add dodge value then you can get 90+, or when shieldwalling (duh lol). 72 and 67 are where you should be base with shield. I aim for 40 (I take 35) base mdef at level 11.
2 other ways for a shield tank to achieve absolute defense is high morale and lone wolf triggers on top of shield stats. Be warned. A hv flail user can still have a 50% chance to nail that bro on the head and wreck him. It's why necromancer berserk fallen heroes are so deadly to shield tanks. A boosted axe hero can break a shield and crit through a 300/300 bf bro on the same turn.
@@janisweidner2494 im usually dropping someone who is at least fairly functional to ad him, im trying to figure out how to compensate for that loss of output
try to go in combat with 6~8 in the party and have 4 or 5 pro bros in front and 2 or 3 new bros. Let the new one give the deathblow to the enemies, the more the better. Since deathblow gives you most of the exp of the enemy and the share experience between 8 bros are sweet
@@alanxy9551 only put them in fights where u know u can lvl them safely no need to drop a good geared skilled and level bro in an huge orc camp just to squeeze in someone who might be in the risk of dying just by participating in a fight he's not rdy for but polearm and heavy armor with and already lvl front line makes them survivable to some hits in most battles and let's them easily and efficiently deal damage to lvl up fast
The problem is probably not how to get good bros. The problem is making money. There are a lot of traps. Like 3 day long caravan escorts/ deliveries. I never ever take these contracts. I try to stay away from the north when I'm still gearing up because barb gear is shit. I go out hunting for raiders in the wild as soon as I have enough tools and food to last a few days. Etc. And that's not counting the strat of just buying a ton of nets and attacking nobles.
@@CarveaHole I’ve gone down the rabbit hole watching so many of your vids lol. I bought BB a couple years ago but barely had time to really dedicate to it and found it to be too difficult given the fact that I can only play casually here and there. But I got a steam deck recently and that allows me more time to play here and there or in bed next to my wife as she falls asleep lol. So now I’ve picked it up again and am trying to learn how to play it well so your tips are very helpful.
One thing i forgot to say earlier . accuracy weapons!! This is super important at the start . use swords and spears . Pikes . Anything that adds accuracy. Knowing when to use these weapons and what Matk to move away from them and change to 2handers ect . Vital BB intel!!
Maybe I'm imagining this, but to me it seems that certain backgrounds roll really well or really poorly in certain stats regardless of stars. For example, when I get a hunter or poacher, they seem to roll consistent 4-5 for init, and 3+ for ratk, even if they have 0-1 stars in those stats. Is this a thing?
I think you should test a 6 man roster. Your logic against it is simply an appeal to authority: “deducter doesn’t do, therefore it’s not smart.” Let’s try some cold hard science instead. It seems smart in many regards as exp is shared, you move faster on the world map, you pay less money in hiring/wages/food, you don’t need as much good equipment and you only level bros that actually have good potential from day one AND everyone levels faster! I am going to start a new campaign to test this right now.
There is partially an appeal to authority in there, citing multiple good players. However, I do also explain that on an economy of scale you can do more with 12 bros than 6, even with larger groups of enemies, because your bros are generally better. About half of the factors you list aren't that impactful (map speed with 6 vs. 12, food costs, equipment).
I'd opinion that a 6 man band can be done, but instead of cycling warm bodies you're constantly switching out armour suits. In a way, gear quality needs to be more than tier above projected enemies. Only 5 of the starting origins have a chance of doing this because of equipment quality. They are in descending order, gladiator, oath takers, deserters, beast hunter and lone wolf. Everything else starts too far behind the gear curve that more bodies are needed.
My play test indicates that it is worth it going small, for all the reasons mentioned. Maybe the most significant reason is it’s easier to equip 6 guys with decent armor early. I had a nearby citadel and I picked up some nice helmets and armor early and that carried me through. I also fought a group of wandering raiders very early and so I had even more armor. As for downsides…sure, maybe you can’t take as many camps but usually those fights are too risky anyways. The three starting companions get quite strong once they hit level 5 and they get there really quickly if you give them student right away and never use more than 6 people per fight. One nice thing I wasn’t anticipating was three star contracts actually become worth it early because they’re not that hard. Day 14 a three star contract was 4 thugs, 4 raiders.
Day 21 it’s going much easier than I thought. Had 6 guys till day 15 then I started buying decent bros gradually, up to 9 now. I honestly havent had any trouble following my typical strategy of focusing on contracts and busting local camps. I have 4 guys at lvl6, 2 at lvl5, 1 at lvl4 and 2 at lvl2. Everyone has at least raiders gear plus I have a 190, 150 and 130 chest piece. 4 heater shields 2 arming swords 2 boar spears battle standard pike and a man splitter and orc flail. I don’t think it’s slowing me down at all. In a typical campaign trash brothers would be stealing the exp from the good characters and that exp is squandered either thru their death or being dismissed.
On the other video you mentioned that fights should be taken often because fights mean money, which I think is great advice that I hadn’t considered before. I would always wait until all my bros were healed, armor all repaired, injuries entirely gone, but watching special snowflakes I realized just how slow it is to play like that, and suddenly it began to make sense how I was sitting at day 100 with raider gear and mostly tier 2 weapons.
Once you get a hang on the game, you should be averaging around a fight a day. At least until your bros are a decent level and money isn't that much of a problem anymore.
Or just install the mod where you can see the stats of potential recruits before hiring them. It's fantastical that you, an experienced mercenary captain, has absolutely zero idea of who's a good fighter and who's not. The tryout thing is ridiculous too because it only shows you traits (I think?). How about just toss a sword at their feet and have them go at you for a bit? It just makes no sense that you'd pay for their whole salary upfront like that in game.
That's cheating, if you want to cheat in your game and you have fun with that then great. Personally using a cheat mod like that takes the fun out of it for me.
Slaves usually have a very bad morale (around 30s), usually low health if I remind correctly, and also, horrible traits like coward that make them fly for nothing. That doesnt mean that I dont use them, I used indebted (and cripples, beggars) bros, with some success. But for 1 very good indebted, you have 6 meh and 3 absolutly useless
A good way to learn is not play ironman mode for your first few playthrus . Save often and practice the early 40-60 days a few times . Only play expert combat nothing less . Learn to rotate / sacrifice weak/shit bros . They’re meant to die . Then target specific backround like farmers / thieves.
I have been playing with iron-man on but everything else on begginner difficulty and it has worked fine to me.
That's good advice. Ironman is meant to teach by burned hand. Problem is that past some point you really aren't really learning much by reruning first 10 days you already reruned many times as you keep dying to new mid-late game enemies you fight for the first time and make mistakes.
Well, it is kinda hard to get party wiped and usually it is easy to run away from a tough encounter. As long as one is accepting to continue on from mistakes, the losses are most of the time a set back than the end of a run.
Though I play with this configuration because I feel it is the most immersive. I also use smart recruiter and some quality of life mods.
Absolutely agree. I began on expert and learned to overcome it through frequent saving and practice. Better to reload a fight when you face an enemy you're unfamiliar with than restart a 20 hour run.
I learned a lot watching Carvea 😂 went from dying all the time to any start can get off the ground . Learning each enemy is important. Quickhands is an amazing skill. So is adrenaline. Keep practicing . This games fucking amazing . 🙌
My favourite BB character ever was a Wildman named Ulf, he had 3 stars in melee defence, 2 in ranged defence and 2 in fatigue.
He always had an issue with resolve... until some ork bashed his head in and turned him into the bravest man in all the lands.
It only took 25% of his XP gain in return... which added up with his inherent 15% XP reduction.
He was immortal after a certain point, which caused him to become a drunkard after he noticed that all his friends kept dying.
Long story short: the game gave me an immortal/mentality handicapped super soldier, which became even more mighty after a hand full of events and one head injury. I love this game.
thx, u made my day
Worth mentioning the tip the game gives you is true. In my last game, I had a beggar with 3 stars in melee attack and started with 60 melee attack and around 100 or so fatigue, I gave him a polearm and he was a killing machine, so sure there are better backgrounds than others but good brothers can come from anywhere
That is cool
Found poacher with triple stars matk 65. Triple range attack 55 and 2 stars int at 95. He cost me 590 gold to recruit. Name some others I found god rolled, theifs, I find a lot of fishermen, millers, peddlers. I been having a lot of luck with.
I think an important aspect of learning the game is: take your time. This is a turn based game; there is no time limit, no penalty for extending your turns.
I first played the game a few years ago, and fell into the same "new player loop" of having no money, no good bros and at day 100+. Game was too hard, so I stopped playing. A few months ago I got an itch to play the game again and started watching Deducter. His careful thought process and thorough strategizing completely amazed me, so I tried playing like him, and that led me to my current campaing, where I'm busting sea-of-tents camps with no losses, daggering enemy champions for fun with a roster of 19 end-game bros.
Takeaway is: Think Things Through. Take your Time. Think about what moves the AI could make, look at the turn order to see if you can kill a dude before he attacks instead of someone else that already ended their turn, equip consumables to use in fights that you're not sure you can take on, re-arrange your roster. Little things like this will make the game a lot more about growing your company than "I barely make enough to survive".
Yeah, I learnt a lot with deducter. Still need to stop the auto-mode and think a bit more about the battles. But he give me some good tricks.
Just tell people to look up the mechanics and various systems of the game, plain and simple, unless they want to suffer by learning everything blind on their own, just like you did the first time.
Your paragraph and takeaway is useless, the game really gets fun and interesting mainly when you get to understand the concealed mechanics of the game, how they work, and how you can take advantage of those to beat the AI.
@@Boufcon Yes, of course that's part of it, but telling people I learned by watching people better than me playing the game already implies that.
You're doing it wrong, the only true way to get better bros is to pray Davkhul
All hail to Davkhul
All hail davkul
And then immediately sacrifice that better bro to Davkhul!
All hail Davkhul!
Davkul awaits us all.
Battle Brothers has such a variety of game play, even when you choose a bro. Bought a level 2 disown noble for 1560 gold, he was no better than my 140 gold Farmer. Some times the game throws you a curve ball when hiring. Thanks for the insightful video!
One thing you didn't mention about scaling to party size:
This only applies to contracts. Camps and enemy parties scale based on what day it is, not on your party size. So if you want to fight camps outside of contracts which is I recommend, you'll want as many bros as possible.
You can easily beat the game without any hedge knights, adventurous nobles, sellswords or hunters. There's brawlers aplenty in this game after all and they're dort cheap because they don't come with equipment increasing their price.
Non cons scale with distance to civilization and day and a tiny bit of party but cons scale with day and skull and a lot of party from what I read.
Meaning the bigger your party the easier non contracts are... also doing caravan missions early game as peasant militia and scaring 90% of bandit parties away with 12 peasants lol
Listen carefully guys ! This is an excellent guide for new players. The kind of things you figure out when you get 400+ hours like me but I wish I knew thoses things earlier. It would have avoid a lot of frustration learning the game on my own ^^
Thanks for the shout out.
My novice recommendation is the start with rebuild the company. The tutorial mission has the band death proof. Take the opportunity to learn about melee stacking, daggering enemies for gear, breaking morale and turn order manipulation.
The origin gives the first win to the player for gear and experience. Build from there.
As someone who's got really deep into Battle Brothers as of late, and also has gone through several savefiles of going through the crises, I gotta say, ya should probably either keep a roster of 6-7 decent bros so they can level well, and then get yourself some of that good ol' exp so that you can make later roster additions much smoother. I find myself getting a better groove during the mid game and more smoothly arrriving at the late game.
Also, if ya don't use mods, just save and load when hiring a bro. If you're playing by yourself, no shame in it, you don't want to spend 1500+ crowns on that militiaman just so he can have Dastard + Craven and absolutely worthless stars and stat rolls. Save your cash, and save your patience, its meant to be fun afterall.
Well enjoy it however you want, but it is a bad advice I'd say:) The most fun aspect of this should be "figure out how to use everything the best way you can"
Once you start savescumming its extremely hard to stop and the game become very monotonous very quickly, since all your builds and fights look exactly the same:)
By savescumming you destroy replayability and fun:)
@@milansvancaraif I didn’t save scum I would have got bored of BB by the time I knew how to play lol. I get your point, but it’s also fair to say Ironman actually stops you from enjoying the other content as much, because it’s simply too risky to go out and fight beasts when you could just be grinding bandits :P save scumming let me try a bunch of tactics, enemies, combos etc but I can definitely attest you become stagnant.
TL;DR: save scum when you’re new and learning, but otherwise it can ruin your fun.
@@hippieyoda1993 fair enough:)
Thanks for the shout out! It could be fun to make a video about how to maximize the value of early game brothers. In my anatomist series I remember Paulseoul the dastard fisherman and Piaf the day 1 beggar as highlights.
I'd like to keep a small party with decent armors and weapons before I got my first Lv 11 bros because of the exp sharing system though. (like around 6~8 bros for first 60 ~120 days
I’ve learned this on my old hedge knight save. I had a good bro that I was worried was going to die. Had a bad perms injury. And learned he needed to be replaced. Disbanded him and cycled through new recruits till I found another. Definitely a game with much trial and error.
hi carveahole! some reasons why i recommended not getting to 12 bros asap in the previous video's comments -
1) economy. fewer bros means less wages/food and i find it also makes it easier to gear them all up comfortably so they don't randomly die in t-shirts and hoods from wolves or random head bonks.
2) this could help newer players the cycle of forever recruiting warm bodies that die in 1-2 battles, which is something you actually touched on in this video!
i find rushing 12 bros quickly is only optimal for very experienced bb players like yourself because you're extremely familiar with game mechanics, enemy "stat blocks", tendencies, how they move etc. and can plan battles accordingly where the action economy from more bros works in your favor.
Heyo! Thanks for the comments, both of them :)
I think that the economy stuff doesn't really matter because many early-bought backgrounds are cheap, and food/wages don't cost that much anyway. And if you're playing smartly, then you won't be putting your good bros in those positions to die in one hit. Cheers!
@@CarveaHole playing smartly? what's that? haha. great fan of your vids btw!
If you roll 2 thieves in the starting town you have basically won early game. They often start with 10 mele deff, give them a shield and a spear and they are hitting very often and are hit rarely by enemy chaff. And they almost always translate amazingly into late game tanks. If you roll some stars on a thieves MD he's gonna be a golden god. Standing against a wall of enemies and not taking a scratch.
Nice guide, one of my best bros in one of my playthroughs for harvesting kills ironically is actually a Beggar, he's not a god-tier high-end unit but I placed him on the backend using a War Scythe and he's gotten 71 kills which is only slightly less than my best Bro.
3 stars on attack, 1 star on fatigue and 1 on initiative
he's currently at 87 attack at level 9, as a frontliner? probably would die very quickly. As a glass-cannon backend war-scythe murderer? Insanely strong! Could I get a better bro? Yes, but considering I pay only 8 daily for him, I'll stick with him overall. This video made me happy that I made the right decision there.
I have a cripple background bro with great stats and he slaps. That's why I like BB random is everything 😆
I really enjoy the adventurous nobles for their skill family ties, so when i go somewhere i have the effect of like 3+ contracts completed just from family ties
I think my problem on getting better bros is that I have a basis understanding on what stats to go for and what perks to get for each bro. Because of that I feel like I potentially have a good bro, it's just that I screw him up due to the perks I get him and stats. Then the other reason is I think is hindering me is either not recruiting much once I get 12
Yeah you gotta always be recruiting. Having the perfect build is great, but if you're 1/2 perks off then it's not going to be run-ending. You can have multiple bros with the same build at the same time.
"beggar is a bad background" - laughs in 10% barter from lvl 1 reservists
I agree with this video entirely, and would say the only thing you missed out was at about 10:35 should have also made the point that keeping your bros alive means you have more lvl 11 bros to fight the crisis with, but if you keep losing bros, not only does it cost you alot more money, but you end up spiralling and losing more bros because they are all low level and keep dying... if you have a roster of 12 "warm bodies" that are all lvl 11, they are actually extremely powerful and can handle most fights besides the legendary locations. Maybe this goes without saying so you decided to leave it out but just thought i would add my two cents to the equation :) hope it helps!
What the "When do I hire better backgrounds?" question means is actually, "How do I replace my bros (like, intentionally kill them, wait for them to die, etc)?", "How do I keep the Adventurous Noble in reserve when they cost me a ton of money yet they're not doing anything (same for the lvl 11 bro I'm "replacing" if the AN is not in reserve)?", "When should I level them up? When my other bros are level 11 or earlier?" and "Should I buy armor/weapons or should I just get good backgrounds now? Maybe I should wait some more or wait until my lowborns die?".
My ultimate goal is to find/make an amazing Cripple Bro
Projected stat while important, its not everything. Sometimes a bro will just get lucky every single roll and turn out a monster by lvl 11.
I see this video 3 times. Is a key for all your problems
I hope you give this energy for Menace when its finally out. Keep up the thoughtful content!
I'm excited for Menace, and I hope the channel is too! Only issue is that in 2024 I'll likely be in grad school and that may be too intensive for frequent content creation.
You could also lower the difficulty so that a person can get the feel of the rhythm of what you are saying. Then increase the difficulty as skill increases; I play on beginner and generally do well and it's a great way to learn the mechanics of the game.
This game is actually easier in the long run if you start of expert. It boils down to that you get better gear quicker so you can scale faster, and it forces you to learn better tactics and you won't have to relearn. You're gonna suck when you start so might as well not have to suck again when you jump up to higher difficulty.
"Have you got any of dem... good bros?"
I think the question "When should I hire good bro?" should be read as "When should I hire expensive bro?". Which is useful question because mass hiring cheap background gives you more shots at rolling brothers with stars in needed areas. As people who struggle with game won't most likely have abundance of gold, getting more cheaper bros is better than gambling on single bro and then losing him anyway in next fight. Even though more expensive background usually come with better gear, as long as you have knifes/nets you can sacrifice your cheap "missed stars" bros to get good gear.
Also I fricking hate Indebted from my cultist run. So many of them with 3 stars in melee attack and melee defence at the same time :V
That is how I read the question, but I think that's an improper way of thinking about the game. I basically address your whole comment in the video...
@@CarveaHole This video is confusing as hell. Rewatched it 3 more times after initial 2 I had before commenting and I still have the same impression that it isn't as useful as previous "Why your roster suck". Your arguments are valid no question about it. I think it mostly comes to phrasing "hiring good bros" because even with tryout mod there is no certainty. Also it suggest the possibility of "not hiring good bros" being viable option, which just sound weird. But I just assume that this question came from someone who cleared the roadblock in the previous video and now he wants to maximize his snowballing. Because this question wasn't "How do I afford hiring good bro" I assume someone is capable and wondering at which point it would be most optimal. Which is the question about comparing opportunity cost. Example being do you upgrade your cart for first time or do you take your 12th member as Sellsword. There is more options but examples are good at illustrating decision making. Those are broad question but I'm under impression that they are confusing for people learning BB.
@@Sanvone I think you have the point of the video misconstrued. It *is* about being able to afford good bros, the original comment I will quote says "I... can't really afford to recruit any of the expensive, better stat possible guys." Your point about opportunity cost is valid, but that isn't my subject. I don't believe that this video is for someone who is "capable and wondering at which point it would be most optimal" given the actual comments that inspired me. So yeah it probably is confusing cause I don't think we're looking at the video from the same lens lol.
As for suggesting "not hiring good bros" being viable, where? I don't see that, could you explain?
@@CarveaHole You won't see it expressed as I it is logical deduction and deconstruction of your statements. If there is a point/need to discussion "hiring good bros" as an valid option then there should be some merit to alternative option. Already pointed out that "not hiring good bros" is kinda counter intuitive for most people (because you could make argument that hiring bad bros is good which can be for achieving shortterm objectives but that ain't what I'm arguing) and thus discussing it at lenght is confusing because it gives an impression that there is more to it that there really is, if "not getting good bros" in BB is an issue. It comes down to phrasing and viewer has to guess whether you mean good bro as in with good stars, good background stats starting roll, premium priced backgrounds or some combination of all. You use it interchangeable throughout video leaving us guessing, which diminishes overall message.
I came from perspective that afford is more associated with hiring and gold presence rather than nurturing and developing already possesed characters.
bro I found your channel and this game today and I can't wait till I get home to dload it, even tho I started imperator rome game yesterday and I'm quite fired up for that game rn
One thing you can try to “get good” is play iron man. It sounds kind of counter intuitive, but I was struggling early on, I kept reloading the game because I was losing too many (and good) bros in fights. I would reload a battle 5, sometimes 10 times to try and get lucky with a good outcome. After I switched to Ironman, it was different really quickly. Well, my first two campaigns in Ironman were disasters, but after that I got good quick. Ironman forces you to play conservatively, because if you lose that bro, he’s gone. You can’t afford to take risks in Ironman, you can’t afford grabbing up that dude that “might” be good, you gotta wait for those guys that will “probably” be good. Yeah, Ironman is rough, but it forces you to get good.
You definitely don't need perfect brothers to be successful in the game.
Get good>be good>get gooderererer....
Thanks for this video, I feel like I needed to hear this. It’s so easy to get attached to characters and take them all the way to the end game when you realise they are all useless against anything other than a raider!
Great video. Im on my second official run now and I'm trying to put into practice all of these early game tactics. I'm also playing on Expert combat now to get more challenging enemies and better loot quicker. So far, it's been quite challenging. I had to relearn how to survive the first few days..
Awesome stuff dude! You're gonna be a beast soon enough.
The jump to veteran is bruuutal. I remember the days of jumping into a gang of Reavers with a 2H'er just 'cause I could. Unlearned that shit real quick. I've heard that Vet to Expert is a little less steep but I'm in no rush
@@CarveaHole Thanks man!
@@cho0322 Vet to Expert builds a lot on what you learn from Beginner to Vet, but the day 1-5 outlaws or raiders are really tough for me. My issue so far has been keeping enough good bros alive to actually build a core team. Most of the time, my tactics have been subpar so I'm trying to change how I approach fights. It's been a really slow process...
I realzied this in my last playthroughs its easier to designate expandable dudes than valuable ones for me, The expandable ones get some ok armor a spear and a shield, if they survive long enough and get half decent they get other weapons, in essence they get melee def/attack and some other stuff perks like shieldmaster steelbrow and all the stuff that increases survivability and provide the front line to double on enemies to increase hit chance or support a tank if needed or just stand there and die to buy time im really surprised at times how good they perform even though they are supoosed to be shit.
When you have designated them for that purpose it makes stuff easier and you are less likely to loose potentially good bros on accident as much, at least when your brain works like mine.
your day 82 is way different than mine... holy shit
I had a hedgeknight who couldn't hit a barn door with a banjo. He'd wiff 75% chances to hit constantly.
Just came across your channel. Awesome to see how long you've kept with battle bros! I've been playing since before 2019 and it's one of my all time favorite games too! Have you tried out the Battle Brothers Legends mod/overhaul? I had to stop for a month or two and wait for them to update to the newest DLC because it's so good I can hardly play bros without it anymore.
my general two cents for new players:
good bros earn the money they cost!
a good 1k hunter outperforms a lot of 200-400 gold cannonfodders.
i have a table which sums up the bro potential and out of the 60 origins, only about 20-25 are useful if you want to have anything decent and not just cannonfodder.
certain origins are perfect for certain builds. if you want range - hunter is THE only choice. it outperforms everything. even sellswords/beast slayer and that of a cost of 1/3.
hedge knigts are expensive but by far the best choice for lonewolf or 2H heavy DPS tanks. swordmasters are good hybrid choices but have many drawbags (age, low HP/F/I/RD).
adventurous nobles are the best "generic" choice for tank, medium-dps or even 2H-backrows. oathbringer are a new addition that seem to rival them.
squires are a good cheap tank alternative. barbs are also good early game, even wildman or brawler.
do not touch disowned, bastards or deserter. same with the "job" origins or lowest plebs.
gravedigger, gambler, juggler, lumberjack or farmhand are the exceptions. imho lumberjacks and farmhands are probably the best bang for your buck early game.
sellswords are too expansive and too spread out from their stats. they are good, but for most builds there are better and cheaper choices.
TLDR:
for me its about their path/build. if i need a certain build, i try getting that bro, else i go for general good but cheap bros until i can replace them (i.e. LJ/FH).
good quest choices as well as proper farming and repair/selling can easily earn like 1-3k a day even day 1-10. dont try to buy bros and have no money left.
-> always keep a minimum of like 500 gold for food, repair and wage.
-> always keep another 500-1000 gold for cheap goods
-> get any 100 gold items so you can see sell prices (>15 is preferred, if you can hold out to >19 -> KACHING!)
-> get a feeling what is worth repairing (i go for everything above 300 gold, or around 60 fully repaired, thats 3-4 Items for a 20 stack of tools and that stack nets you around 10 repaired items, i.e. a lot of profit).
-> nearly everything that is tier2 is wors repairing (dont repair shields until you need/use them, never repair tier1 shields unless you have nothing else to use)
else: refer to other comments ;) dont play ironman / expert if you arent familiar with the game... it is painful and the RNG is super stacked! (i.e. its not random at all).
and as my personal note:
for me quality over quanity. a lot of cannon fodder only causes your own party to panic. get less bros, but good ones and equip them properly.
a good way for cheap early game stuff is buying the broken stuff from the market and repair it.
YES! Larger parties = larger mob enemy fights = more loot&xp = faster leveling & better gear!
This was incredibly helpful! Thank you!
I'm glad it was!
Im currently playing a going to be 200 plus day campaign, most of my bros are fighters, and thieves
I have some sell swords and currently a pit fighter/gladiator who is my banner man.
Its hedge knight start and tbh i didnt need more than 10 men until about day 60, then i got 11 and by then i had mostly 200+ gear able to smash orcs and noble houses. Then i got 12 when i got an extra shield bro currently looking for places to raid
Might i add alot of my bros have at least 55 plus attack or for my mamoths they had at least 5 with a star in mele def
And when i got gear i focused on mercenaries and on this one small noble group
Heck the best way to have a good roster is simply game experience, know the fights and how to engage them is the diference from finishing a fight with +loot and + experience and losing a body or two and wasting loads of money on tools
We seem to strongly agree then lol.
@@CarveaHole yeah, only thing I don't 100% agree is the rosters numbers. I simply don't keep anything that I don't see potential for a ok late game dude even if I run short handed, just never under 6 guys
Know your enemy know yourself the better off you'll be changing out higher level characters that was not good stats with characters with good stats but low level can cause problems because the animal will Target them first because they are the weakest at the time being low level obviously it doesn't mean that they will stay that way eventually when they level up they will be stronger than your original brother but at the end of the day know the enemies mechanics and you will get out alive
Hey man, great videos, they helped me a lot, particularly the tanks. How do you get to 90 + mdef though? My best 2 tanks right now in this run are 72 (lvl 14) and 67 (lvl 11) with Sipar Shields and all the tank skills, including shield expert. They will get to 78 or something melee defense. I mean, they already very good and get hit almost never. How do you get to 90 though? Famed shields and such? And prolly some events that you get, they learn from certain brackgrounds in the crew? Thx for any insight.
If you add dodge value then you can get 90+, or when shieldwalling (duh lol). 72 and 67 are where you should be base with shield. I aim for 40 (I take 35) base mdef at level 11.
2 other ways for a shield tank to achieve absolute defense is high morale and lone wolf triggers on top of shield stats. Be warned. A hv flail user can still have a 50% chance to nail that bro on the head and wreck him. It's why necromancer berserk fallen heroes are so deadly to shield tanks. A boosted axe hero can break a shield and crit through a 300/300 bf bro on the same turn.
If ive got a roster of mostly lvl 7s and i want to rotate in new good prospects how do i level them safely and quickly?
polearm, as heavy armor as they can carry and put them in the 2nd row
@@janisweidner2494 im usually dropping someone who is at least fairly functional to ad him, im trying to figure out how to compensate for that loss of output
try to go in combat with 6~8 in the party and have 4 or 5 pro bros in front and 2 or 3 new bros. Let the new one give the deathblow to the enemies, the more the better. Since deathblow gives you most of the exp of the enemy and the share experience between 8 bros are sweet
@@alanxy9551 only put them in fights where u know u can lvl them safely no need to drop a good geared skilled and level bro in an huge orc camp just to squeeze in someone who might be in the risk of dying just by participating in a fight he's not rdy for but polearm and heavy armor with and already lvl front line makes them survivable to some hits in most battles and let's them easily and efficiently deal damage to lvl up fast
are wildsman a good background? I always hire them and for now things look very good (i am on day 29 my first good run)
When do you buy good gear Vs good bros? I played a peasant Ironman run and found that gear came first before I could buy all the bros I needed.
I roll on bros way more than I buy gear. I win most gear from fights.
Who are your go to retinue members? A video about your thoughts on them could be fun.
Drill sergeant first, scavenger + surgeon too. Scout. Sins says lookout too to combo with scout to maximize finding camps.
Thought this was a self-helping video on how to make friends 😅😅
I'm also looking for that video. Send me the link when you find it
Nice. Just what I was questioning today.
The problem is probably not how to get good bros. The problem is making money.
There are a lot of traps. Like 3 day long caravan escorts/ deliveries. I never ever take these contracts. I try to stay away from the north when I'm still gearing up because barb gear is shit. I go out hunting for raiders in the wild as soon as I have enough tools and food to last a few days. Etc.
And that's not counting the strat of just buying a ton of nets and attacking nobles.
Cool, I needed this thanks Carve.
It's kind of a winning the battle and loosing the war problem.
What cheats are you using that every pro is super egaer reserve and front?
I love you right now, thanks for the video.
My pleasure :)
@@CarveaHole I’ve gone down the rabbit hole watching so many of your vids lol. I bought BB a couple years ago but barely had time to really dedicate to it and found it to be too difficult given the fact that I can only play casually here and there. But I got a steam deck recently and that allows me more time to play here and there or in bed next to my wife as she falls asleep lol. So now I’ve picked it up again and am trying to learn how to play it well so your tips are very helpful.
Good video. You explain concepts well.
Thank you!
One thing i forgot to say earlier . accuracy weapons!! This is super important at the start . use swords and spears . Pikes . Anything that adds accuracy. Knowing when to use these weapons and what Matk to move away from them and change to 2handers ect . Vital BB intel!!
Maybe I'm imagining this, but to me it seems that certain backgrounds roll really well or really poorly in certain stats regardless of stars. For example, when I get a hunter or poacher, they seem to roll consistent 4-5 for init, and 3+ for ratk, even if they have 0-1 stars in those stats. Is this a thing?
Yes. The stats are not strictly random. there is a built in bias.
No, each stat has separate rolls. Matk and mdef are 1-3 no stars, hp/stam/resolve/ratk/rdef are all 2-4, and init is 3-5.
@@CarveaHole that's not what he is talking about. You can have a random range and you can have a bias on top of that for backgrounds.
@@alext5497 yeah I don't think the bias you're talking about exists. What's your proof?
one of the easiest hard games ive played
you just should know when to fight and when to retreat
You should learn the levels of your foes and then you can calculate your gains to losses from each fight or contract
I don't understand what you mean, please rephrase.
Day 90? I get to 30 and get graped by orcs.
It's worth to keep playing the same run after the second or third crisis?
That's up to you. Have you done everything you wanna do in the run?
I think you should test a 6 man roster. Your logic against it is simply an appeal to authority: “deducter doesn’t do, therefore it’s not smart.” Let’s try some cold hard science instead. It seems smart in many regards as exp is shared, you move faster on the world map, you pay less money in hiring/wages/food, you don’t need as much good equipment and you only level bros that actually have good potential from day one AND everyone levels faster! I am going to start a new campaign to test this right now.
There is partially an appeal to authority in there, citing multiple good players. However, I do also explain that on an economy of scale you can do more with 12 bros than 6, even with larger groups of enemies, because your bros are generally better. About half of the factors you list aren't that impactful (map speed with 6 vs. 12, food costs, equipment).
I'd opinion that a 6 man band can be done, but instead of cycling warm bodies you're constantly switching out armour suits. In a way, gear quality needs to be more than tier above projected enemies. Only 5 of the starting origins have a chance of doing this because of equipment quality. They are in descending order, gladiator, oath takers, deserters, beast hunter and lone wolf. Everything else starts too far behind the gear curve that more bodies are needed.
My play test indicates that it is worth it going small, for all the reasons mentioned. Maybe the most significant reason is it’s easier to equip 6 guys with decent armor early. I had a nearby citadel and I picked up some nice helmets and armor early and that carried me through. I also fought a group of wandering raiders very early and so I had even more armor. As for downsides…sure, maybe you can’t take as many camps but usually those fights are too risky anyways. The three starting companions get quite strong once they hit level 5 and they get there really quickly if you give them student right away and never use more than 6 people per fight. One nice thing I wasn’t anticipating was three star contracts actually become worth it early because they’re not that hard. Day 14 a three star contract was 4 thugs, 4 raiders.
@@scottfuscomusic how far into the campaign did you go? I wonder how well you can snowball into the mid and late game without a large roster.
Day 21 it’s going much easier than I thought. Had 6 guys till day 15 then I started buying decent bros gradually, up to 9 now. I honestly havent had any trouble following my typical strategy of focusing on contracts and busting local camps. I have 4 guys at lvl6, 2 at lvl5, 1 at lvl4 and 2 at lvl2. Everyone has at least raiders gear plus I have a 190, 150 and 130 chest piece. 4 heater shields 2 arming swords 2 boar spears battle standard pike and a man splitter and orc flail. I don’t think it’s slowing me down at all. In a typical campaign trash brothers would be stealing the exp from the good characters and that exp is squandered either thru their death or being dismissed.
Thank you for making
On the other video you mentioned that fights should be taken often because fights mean money, which I think is great advice that I hadn’t considered before. I would always wait until all my bros were healed, armor all repaired, injuries entirely gone, but watching special snowflakes I realized just how slow it is to play like that, and suddenly it began to make sense how I was sitting at day 100 with raider gear and mostly tier 2 weapons.
Once you get a hang on the game, you should be averaging around a fight a day. At least until your bros are a decent level and money isn't that much of a problem anymore.
Or just install the mod where you can see the stats of potential recruits before hiring them. It's fantastical that you, an experienced mercenary captain, has absolutely zero idea of who's a good fighter and who's not. The tryout thing is ridiculous too because it only shows you traits (I think?). How about just toss a sword at their feet and have them go at you for a bit? It just makes no sense that you'd pay for their whole salary upfront like that in game.
That's cheating, if you want to cheat in your game and you have fun with that then great. Personally using a cheat mod like that takes the fun out of it for me.
well said!
Love you mat
TLDR: Git Gud!
you can just save game, and hire all the recruts and see if have someone good, after load game and hire just the good one. Is simple.
So in short, get a mod to see stats before recruitment
i hire only slaves XD the cost 0 crown per day :D
Slaves usually have a very bad morale (around 30s), usually low health if I remind correctly, and also, horrible traits like coward that make them fly for nothing. That doesnt mean that I dont use them, I used indebted (and cripples, beggars) bros, with some success. But for 1 very good indebted, you have 6 meh and 3 absolutly useless
this guy is transphobic