Hazard 6x2 TRUE SOLO Scout | Deep Rock Galactic
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- čas přidán 4. 11. 2022
- #deeprockgalactic #truesolo #scout
Drak-25 Plasma Carbine
Overclock - Aggressive Venting
Build - 12312
Nishanka Boltshark x-80
Overclock - Fire Bolt
Build - 12111
Grenade - IFG
Grappling Hook - 1123
Armor Rig Build - 3212
Pickaxe Build - 11
Flare Gun - 111
Passive Perks - Born Ready, Sweet Tooth, Resupplier
Active Perks - Dash, Heightened Senses
NO BOSCO
Modlist:
-Mod Hub
-Custom Difficulty - Hry
Dude plays like a TAS bot
17 minutes of pure stress, basically all minerals and collectables left, not even the secondary objective completed.
That's either a crazy dude on high hazard or a normal round with a bunch of greenbeards.
This man is literally the reincarnation of karl.
reinkarlnation
@@kronikz_2210😂
average day of a dwarf on monster energy
This whole thing seems like a perfect Neuro lasso and spinning death moment
It's like the dwarf version of levi ackerman.
He rock and stoned, and he came home.
love this playstyle 🤤
Awesome!
Now do it with a blackout stout on the way down
Excellent gameplay, what do you think is the best drak OC overall for haz6? I'm not sure between Agressive venting, bouncy particle and thermal exhaust feedback... Well, Even OPA can be great but don't like the lack of accuracy with it.
Aggressive Venting imo is the best choice. OPA can still shred though. Just put the accuracy mod on and it's great at medium range. Impact deflections is okay too.
@@phat-Rat thanks, yeah AV is the one i use the most so far, i still use TEF for Elimination tho.
@@maxhdr What sets AV apart from everything else is the speed boost(hot feet) from overheating and the quick overheat recoveries. You can just spam incendiary aoe, and get a significant speed boost. I genuinely believe it's arguably one of the best overclocks in the game. It allows you to get away with so much in combat. I used to run TEF a lot back when the carbine came out, especially against the robots. It was great for sniper turrets.
@@phat-Rat agreed with everything you said, really love this OC, i run Grappling hook with 1112 and sweet tooth and it feel like im constantly moving fast, which is life saving in high hazard. Thanks again and keep uploading DRG vids, best gameplay ive seen so far.
Haz 6 is mod only right
I now fully believe that Karl is still alive
okay but tell me why at 4:40 all the enemies stop and let you resupply
They were afraid of what he would do to them if they Interuppted
i got into drg a month ago and started using the drak because of this video. now im wondering if it's worth using compared to the other primaries. i currently run it 2-2-2-1-2 with tef. i've been trying out m1 and feel like that might be the best primary tho
Correct, m1000 is the best primary for scout. For vanilla and modded.
There are tons of ways to build around it.
wait, after watching, now I want to ask one question: after you request a Resupply capsule, does the experience go away with the nitra, or will the experience points remain?
You get xp equal at the total amount of minerals mined so feel free to use all your nitra :)
Also If your dwarf has some minerals in their inventory and you get in the drop pod you get the full xp and minerals at the end of the mission (does not apply for secondary objectives)
@@Cabashopuwu thanks, that's just my interest and curiosity swallowed me, and I made an experiment on this topic. it’s like if at school you suddenly wanted to go to the toilet, and in the end you don’t hold back, and right during the lesson you go running there
why he got born ready and the flare gun auto reload upgrade in 111?
Must have forgot to change it lol. Sometimes I never change my equipment builds. So their uses might contradict each other's...
Deep body pains galactic
Is there a reason why you shoot fire bolts on the IFGs?
Enemies that are trapped in the IFG get set on fire by the fire bolts on the ground.
So many nitra?
What do you mean hazard 6?!
Its a mod
Its a mod
Its a mod
Its a mod
how viable is 6x2 with non-scout classes?
Very. I've uploaded a 6x2 true solo run with all classes. Check them out.
What is haz6
Modded difficulty; faster enemies, enemies deal more damage, the spawn rate is substantially faster, the enemy cap is higher, and I have 2x enemies to deal with. It's pure hell.
@@phat-Rat got fast deposit do you just do e a e a?
@@markow5678 No I right click and e. I just strafe to the left out of habit to keep moving right as I'm done to save time. It doesn't really make a difference.
why do you mine like that?
It's 3-5 % faster. It's not necessary. I just do it out of habit at this point.
Is there a reason why most of the time you do this challenge you go for morkite missions?
Yes there is. Someone explained to me that when doing a true solo 6x2 run, mining expeditions are the golden standard, basically it's the ultimate skillcheck. I'll try to explain it as best as I can.
The cave generations are linear, and swarms and waves come at a regular interval/pace and it forces you to go with the flow of the mission. Egg missions are considered too easy because you can control the swarm spawns(pulling eggs) and use cheesy tactics. Eliminations are just too easy. Dreadnoughts are a pushover. And the waves are not that frequent so the whole 2x enemies concept becomes impractical and doesn't really add too much difficulty. Escort/sabotage/salvage just isn't fun. Too RNG dependent. Extraction and on-site refinery can just be tedious because it immediately throws you into massive bullshit rooms with a bunch of enemies you have to deal with instantly before you can even go for nitra or playing the objective. But mining expeditions completely force you to find good positioning and constantly push forward sticking with the pace of the mission. You can fuck yourself over pretty fast if you go too slow and yes, even too fast. You always want to pay attention to the room/cave you're in at all times and try to remember the layout as you go along. It requires planning with supply pod locations, positioning, and your pacing. The. Entire. Time. There is no downtime in mining expeditions with this mod. Hopefully that's a good enough explanation.
@@phat-Rat The map part: is that why most runs are on either crystalline caves or salt pits? Because they're more closed?
@@abc-ze2es No. Because those biomes specifically have 200 morkite missions. 225/250 morkite is possible, but more time spent = more bugs and tedious gameplay. 400 morkite would be sooooooooo long to do.
Edit: The longer the mission takes. The more rng bullshit is likely to happen. It would basically turn into a long tedious battle of attrition.
@@phat-Rat Makes sense, thanks
Why do ressuplies cost 40 nitra?
It's typically how you play and balance true solo 6x2. Otherwise it would be arbitrarily difficult. Teams of 4 for example use 60 on 6x2.
What's the drak oc
I always put my builds in the description. You can always find it there. But the overclock for the drak is Aggressive Venting. The build is 12312.
@@phat-Rat thx
It's interesting to watch but the sweaty af movement really creeps me out. And I don't mean the kiting, I mean the spamming depositing on Molly and the way the pickaxe disappears and reappears when he's digging resources rather than just holding down the button. It's not necessary at all and just makes it look really sweaty, which is kind of a turn off for a game like Deep Rock where there isn't any competition.
Don't bother with the hate comments, this isn't me trying to attack the content creator; It's still a good video and he can play however he wants, if that's how he likes it. Everyone should play how they enjoy the most. I'm just voicing my opinion about it the janky, robotic movements weirding me out. Regardless of that he skilled Haz 6, so that's still pretty cool.
Also good to see more Nishanka enjoyers.
No offense taken at all dude, I understand where you're coming from. I considered stopping the pickaxe animation canceling. It's annoying af.
I wish they would just fix it so doing the animation canceling isn't faster. It's always annoying having to do them because I definitely notice how much slower regular depositing is. I still just hold pickaxe though, I'm not consistent enough with it so I end up losing time canceling too early.
Reload animation canceling is fun though. Not spammy like the other two.
@@Blarchar 100% agree.
40 nitra resupply? Weak.
You literally cannot do this with 80 nitra supply. 40 supplies is the standard when it comes to true solo 6x2. 60 supplies are the standard with a 4 stack team.
try yourself and show gameplay :)
world record
pag man
Огромное кол-во бессмысленных действий и ошибок, да и сллжность тут не особо большая.. судя по тому сколько урона ты терпишь.