@@sociallyresponsiblexenomor7608 Still hoping people port the models to the SFM workshop for all those custom animations. Imagine Pyro petting a Foxparks
ya theres also a user config thats already up for the game. its still a working in progress. but from the looks of it give it more time to cook and VR will be 100% working within a month or so i bet. for now im going back to the 2D plane since i need to understand whats going on and how to act before going back to VR
Jesus, vr mod already??!!
It's UEVR, Palworld is on UE5 so...Yeah. You'll be seeing this a lot with any Ue4 and Ue5 games to come out going forward I imagine
@@sociallyresponsiblexenomor7608 Still hoping people port the models to the SFM workshop for all those custom animations.
Imagine Pyro petting a Foxparks
its soo funny that it looked like you were headbutting a chicken due to the character model's head clipping in and out of view
Well lucky for you, someone who showed this mod off showed that you can hide parts of the model.
I.e Head/Hair model.
Interesting, i hope for a pokemon mod in VR
Well that was quick lol. Gotta love UEVR
ya theres also a user config thats already up for the game. its still a working in progress. but from the looks of it give it more time to cook and VR will be 100% working within a month or so i bet. for now im going back to the 2D plane since i need to understand whats going on and how to act before going back to VR