Firearms Expert Reacts To Fallout 4’s Guns

Sdílet
Vložit
  • čas přidán 3. 09. 2021
  • Jonathan Ferguson, a weapons expert and Keeper of Firearms & Artillery at the Royal Armouries, breaks down the weaponry of Fallout 4, including a selection of the game’s bizarre pipe-based firearms, the infamous 10mm pistol, and the man-portable cannon, the Broadsider.
    In the latest video in the Firearm Expert Reacts series, Jonathan Ferguson--a weapons expert and Keeper of Firearms & Artillery at the Royal Armouries--breaks down the guns of Fallout 4 and compares them to their real-life counterparts.
    If you're interested in seeing more of Jonathan's work, you can check out more from the Royal Armouries right here. - / royalarmouries
    If you would like to support the Royal Armouries, you can make a charitable donation to the museum here. - royalarmouries.org/support-us...
    And if you would like to become a member of the Royal Armouries, you can get a membership here. - royalarmouries.org/support-us...
    You can either purchase Jonathan's book here. - www.headstamppublishing.com/b...
    Or at the Royal Armouries shop here. - shop.royalarmouries.org/colle...
    #firearms #fallout4 #royalarmouries
  • Hry

Komentáře • 3,4K

  • @inktoxicant
    @inktoxicant Před 2 lety +4867

    Jonathan being visibly confused by some of the weapon design choices in this game is my favorite part

    • @MsNessbit
      @MsNessbit Před 2 lety +90

      What expert wouldn't?

    • @MrSn4rk
      @MrSn4rk Před 2 lety +169

      @@MsNessbit I'm not even an expert and I'm confused

    • @shanepatrick4534
      @shanepatrick4534 Před 2 lety +8

      He's not an expert.

    • @scout9936
      @scout9936 Před 2 lety +133

      @@shanepatrick4534 ... Pretty sure he is

    • @tenathzeckron
      @tenathzeckron Před 2 lety +138

      @@shanepatrick4534 ah yes, working for the Royal Arms Museum doesn't make him an expert. Clearly the hundreds of videos he's been in. All the information he's provided people about guns doesn't make him an expert. Oh I'm sorry who are you again, clearly not an expert of firearms.

  • @dylk2256
    @dylk2256 Před 2 lety +1612

    Game: nuclear auto grenade launcher
    Jonathan: “and I actually have one right here to show you”

    • @book5ter
      @book5ter Před 2 lety +74

      He could actually do that, since the Nuke launcher is inspired by the PIAT.

    • @UnhorsedGoose
      @UnhorsedGoose Před 2 lety +25

      @@book5ter indeed, I am actually quite surprised they didn't touch on the Fat Man at all because that's probably one of the most well known weapons from Fallout and I'm pretty sure they've got a PIAT laying around the museum somewhere.

    • @book5ter
      @book5ter Před 2 lety +18

      @@UnhorsedGoose I am fairly certain that Jonathan commented on the Fatman in the Fallout 3 video

    • @UnhorsedGoose
      @UnhorsedGoose Před 2 lety +9

      @@book5ter He did, and still, I think they should've at least shown off the PIAT as, other than the Davy Crockett he mentions in the New Vegas video, it is one of the closest real-life analogs for the Fat Man. Just a missed opportunity, especially seeing as they do, in fact, have a PIAT in the museum collection.

    • @kevinprzy4539
      @kevinprzy4539 Před 2 lety

      @@book5ter I’m pretty it’s solely based off of the davy crockett m-29 weapon system but it could have some inspiration from the piat.

  • @REvoLverj98
    @REvoLverj98 Před 2 lety +678

    Cool fact about the .44 Magnum: This firearm was the product of one guy constantly pestering Smith and Wesson into making him a frame strong enough to use .44 cartridges.

  • @HoodWeegee
    @HoodWeegee Před 2 lety +632

    "The Kalashnikov is now canon in the Fallout Universe"
    Brandon Hererra is now installing Fallout 4 as we speak

    • @MERLK2
      @MERLK2 Před 2 lety +50

      basically its since Fallout 1. The AK - 112 Assaultrifle, aka in short "Assaultrifle" ;)
      And - if you really want to go all out: Fallout Tactics had quite a range of known guns in it. And the chauchat ... as a bad joke heavy weapon. That can`t fire or do damage

    • @TheHammerGuy94
      @TheHammerGuy94 Před 2 lety +13

      tho in this game, this weapon is called the "hand made rifle"
      it's mostly an upgrade over the pipe guns of the raiders.
      on indication is, as jon pointed out: the shovel stock.

    • @doctorbleh4110
      @doctorbleh4110 Před 2 lety +12

      @@TheHammerGuy94 I also thought it was supposed to be inspired by the home made Ak. I also thought that just like in reality where someone attempted to make their own Ak from scratch. The raiders attempted to create more Chinese assault rifles because they found it an effective weapon but could not reliably acquire more.
      Though I always had a head cannon where the Chinese were actually using the real life Ak. Now the Ak is seen as a Chinese assault rifle because it was used by the Chinese during the war. So its true origin was lost in translation.

    • @daegnaxqelil2733
      @daegnaxqelil2733 Před 2 lety

      i don't get it

    • @DamienDarksideBlog
      @DamienDarksideBlog Před 2 lety +3

      @@daegnaxqelil2733 CZcamsr known for AK

  • @BestKCL
    @BestKCL Před 2 lety +3176

    Ahh, the pained look on his face when he's talking about the "Assault rifle". We feel you, man

    • @DamienDarksideBlog
      @DamienDarksideBlog Před 2 lety +77

      Yeah, five people really hated that thing.

    • @stormhawkdude
      @stormhawkdude Před 2 lety +140

      @@DamienDarksideBlog in one dude's case; Still not as much as the Paincare Jackhammer.

    • @hanliu3707
      @hanliu3707 Před 2 lety +208

      it's called 'machine gun' during the development though, not sure why they change the name. The only way I can justify it is maybe it really is the assault rifle, for power armor troopers, since I find it's one of few guns that don't looks weirdly small in the hand of power armor

    • @TheKiltedNinja1
      @TheKiltedNinja1 Před 2 lety +155

      @@hanliu3707 Pretty sure I've read an interview that confirmed that. It was one of the first guns completed and it was meant to be a power armor assault rifle/lmg and they were gonna have another actual assault rifle like the chinese AK from earlier games but budget and time meant that never got made and the power armor lmg got shoved into the assault rifle spot

    • @andrewhopkins886
      @andrewhopkins886 Před 2 lety +58

      @@TheKiltedNinja1 Dang it, so much lost potential. I would kill to have a true assault rifle in fallout 4. THE MODS MAN.

  • @benjaminfinlay829
    @benjaminfinlay829 Před 2 lety +817

    The "Assault Rifle" in Fallout 4 was - according to rumours I've heard - initially intended to be a "light" machine gun. How and why Bethesda decided to change it to being a rifle instead is beyond me.

    • @uria3679
      @uria3679 Před 2 lety +9

      How do you feel about the Identity vs. Quality argument?

    • @PhoenixOfArcadia
      @PhoenixOfArcadia Před 2 lety +150

      "according to rumors I've heard"
      It's not rumors, it's a fact that the Assault Rifle was designed to be a machine gun first and foremost. In the game files and code it's coded and listed as "Machine Gun" and is only referred to as an Assault Rifle in game.

    • @nomad_boreal
      @nomad_boreal Před 2 lety +19

      It can still take the role of LMG once fully upgraded with drum mags.

    • @pigstuck8152
      @pigstuck8152 Před 2 lety +17

      It's probably to avoid confusion about it being a rifle and not a heavy weapon as those are different classes. I could see how a lot of casual gamers would be confused by that

    • @Fyrdman
      @Fyrdman Před 2 lety +11

      It's because it looked proportionate to power armour. that's why.

  • @em6874
    @em6874 Před 2 lety +340

    "The radium rifle is a pre-War carbine that has been modified to deal radiation damage." Hey, you hit it on the head.

    • @the4inchslanga765
      @the4inchslanga765 Před 2 lety +26

      And they showed gameplay of it being used on super mutants don’t make much sense

    • @em6874
      @em6874 Před 2 lety +25

      @@the4inchslanga765 I mean, just because the bullets are tweaked to deal radiation damage doesn't change the fact they're still bullets. It just doesnt do extra damage to the muties.

    • @koryfredrick1164
      @koryfredrick1164 Před 2 lety

      @EM they should heal them actually, maybe not more than the damage the impact does, but at least a little

    • @Gobble.Gobble
      @Gobble.Gobble Před 2 lety +7

      @@koryfredrick1164 some radiation rifles do heal the ghouls. If I am not mistaken radium rifle heals ghouls a little

    • @koryfredrick1164
      @koryfredrick1164 Před 2 lety

      @@Gobble.Gobble Thanks for the info

  • @slipperyfish
    @slipperyfish Před 2 lety +412

    Energy weapons having recoil will always be my biggest gripe with Fallout logic across the entire series.

    • @tadferd4340
      @tadferd4340 Před 2 lety +55

      Lasers shouldn't, but Plasma should.

    • @slipperyfish
      @slipperyfish Před 2 lety +60

      The follow up to my comment, why have "automatic" lasers?! Surely just having a single beam makes more sense?!

    • @The_One_Eyed_Rouge
      @The_One_Eyed_Rouge Před 2 lety +8

      Annnd thats why the talented Fallout modding community exists 😊. I have a mod installed for fallout 4 that makes every energy weapon recoil non existent

    • @gratuitouslurking8610
      @gratuitouslurking8610 Před 2 lety +20

      It is highly likely for simulated recoil... that is, if there was a movement arm to simulate it on the Fallout weapons.

    • @TheAnomaly00
      @TheAnomaly00 Před 2 lety +74

      The reason energy weapons have "recoil" in Fallout is due to the fact that around the 2060s-70s the US army was in a sort of transitional period of introducing energy weapons. As a result they included simulated recoil for laser rifles so that already in service soldiers could more easily adapt to using them. When they initially tested the basic laser weapons, they found soldiers would miss constantly due to instinctively bracing for recoil.

  • @cluckendip
    @cluckendip Před 2 lety +1193

    "we're not putting any gunpowder in our gunpowder-powered gun"
    i love this sentence

    • @GaldirEonai
      @GaldirEonai Před 2 lety +24

      I figured it worked more like a potato gun than a black powder cannon with something like a gas propellant. But of course you don't see any of that either...

    • @crisisasp5396
      @crisisasp5396 Před 2 lety +17

      @@GaldirEonai i guess but how much gas would you need to fire a cannonball at that speed

    • @MrAranton
      @MrAranton Před 2 lety +13

      say this ten times fast and you'll be the inventor of the gun-power powdered gun.

    • @MultiM4rty
      @MultiM4rty Před 2 lety +5

      gunpowderered

  • @lonewolfM16
    @lonewolfM16 Před 2 lety +1455

    Seeing him cover the Titanfall series would be cool.

    • @theplatypus104
      @theplatypus104 Před 2 lety +28

      Was here to comment the same thing. TitanFall or Apex or both!

    • @unbuilseekeer5310
      @unbuilseekeer5310 Před 2 lety +6

      Thank you for bringing this game in the comments you cultured man

    • @blurview6904
      @blurview6904 Před 2 lety +11

      Agree! esp Titan weapons!

    • @cpeezy3119
      @cpeezy3119 Před 2 lety

      Watch the Ahoy videos on them

    • @zwitie3455
      @zwitie3455 Před 2 lety +2

      That what im saying

  • @FastForwardPlans
    @FastForwardPlans Před 2 lety +199

    The Institutes weapons sort of remind me of the late 90;s to early 2000's alien weapons in cartoons. Which were filled with all sorts of odd cube shapes, wires, and bright plasticy colors (so that they could sell easy to mold and color toys).

    • @janusceasar7851
      @janusceasar7851 Před 2 lety +10

      ...so a stereotypical technocult with nonsensical goal that will be mouthed as "You wont get it because you are stupid." Sounds like the Institute alrite.

    • @FastForwardPlans
      @FastForwardPlans Před 2 lety +3

      @@janusceasar7851 I mean, yes the mindset of the instatute is that everyone else is lower then them. But that's not really what I was saying in the slightest. The weapon design of old 90s stuff was based on the fact lasers are cool and squares are easy to injection mold, and bright flat colors are easier to paint.

    • @janusceasar7851
      @janusceasar7851 Před 2 lety +3

      @@FastForwardPlans
      i think i was wording it wrong(is wording a word?). I am not refuting what you said, just that most of the stereotypical technocult has the same thing you describe. Odd cube shapes, wire and bright plasticy colors stuff as their motif.

    • @FastForwardPlans
      @FastForwardPlans Před 2 lety +3

      @@janusceasar7851 Ah, fair enough, was a bit confused, makes sense now. (Yes, 'wording' is a word surprisingly.) When I think techno-cult, I think stuff like the game Elex, where one of the factions literally has a religion based around technology.

  • @thefalloutphoenix
    @thefalloutphoenix Před 2 lety +174

    I always viewed the "assault" rifle as a lmg and only ever used it when it had a automatic receiver

    • @FlashHawk4
      @FlashHawk4 Před 2 lety +25

      The smallest mod I ever downloaded for Fallout 4 was approximately 112kb, and all it did was change the name of the "assault rifle" to "machine gun". Just because it bothered me, and seemingly bothered enough like-minded people enough for someone to put that on nexus mods and then for a lot of downloads to occur.

    • @TheHammerGuy94
      @TheHammerGuy94 Před 2 lety +11

      Fact: this gun was really meant to be a machine gun.
      but in the final version, they left it as "assault rifle".

    • @Toons595
      @Toons595 Před 2 lety +4

      It isnt even an assault rifle because you have the modify it to be either semi auto or automatic

    • @StrikerTheFirst.
      @StrikerTheFirst. Před rokem +2

      @@FlashHawk4 you can rename it ingame

    • @SmittyWJManJensen
      @SmittyWJManJensen Před rokem +2

      ​@@StrikerTheFirst. you can only rename one, all the others would retain their original name and would haunt you in your dreams.

  • @Patterrz
    @Patterrz Před 2 lety +959

    The assault rifle in Fallout 4 always confused me, why does it look like that??

    • @lumbagotv5404
      @lumbagotv5404 Před 2 lety +94

      Yea why not just use the fallout 3 one

    • @archdornan7072
      @archdornan7072 Před 2 lety +75

      @@lumbagotv5404 bethesda never has things simple

    • @Roguekriger
      @Roguekriger Před 2 lety +171

      It was originally going to be a machine gun with one of the designs from FO3, either the R91 or Chinese Assault Rifle, being the assault rifle in FO4. However Bethesda decided against having a machine gun in the game and felt that the two assault rifle designs from FO3 looked awkward in the hands of the newly revamped power armor as they were too small. Hence why the atompunk Lewis gun became an "assault rifle" so it could fulfill the roll of a rifle caliber kinetic weapon that didn't look like a toy when used in power armor suits.

    • @biz6110
      @biz6110 Před 2 lety +43

      Because gunmodels are made by artists and they are clearly not always gun people, they look at references and or demilled props and just copy things not knowing or forgetting to think about how the gun would actually Work.
      It is Fine if they copy one real weapon but problem comes when they try to make something on their own. Their creations almost always turn out to be overly bulky, with nonfunctional extra bits, receivers not matching the size of the rounds etc.

    • @magentuspriest
      @magentuspriest Před 2 lety +24

      @@Roguekriger So another case of Bethesda being lazy? Gotcha

  • @tobyross3842
    @tobyross3842 Před 2 lety +590

    Love that Jonathan finally was able to use the “artillery” part of his job title in a video :)

    • @toadofsteel
      @toadofsteel Před 2 lety +15

      I wish he covered the Minutemen artillery pieces.

    • @toiletcomputer
      @toiletcomputer Před 2 lety +2

      He’s been on gamology channel before. I think reviewing fallout 3 guns (edit new Vegas guns)

  • @anthrosaurian
    @anthrosaurian Před 2 lety +31

    18:30
    My personal understanding was that the Institute Pistol could have been some manner of scientific device that was essentially improvised into a weapon.
    The iron sights being simply tacked on would kind of make sense if you just had a bunch of normally non-violent lab nerds that discovered they can overcharge their lab's laser and use it as a gun in dire circumstances.
    I mention this scenario specifically because the shape of the institute pistol vaguely resembles the shape of a gas laser system.. even down to where they stick the power cells off to the side of where the gain medium would be located.
    Heat vents are in the right place, power input is in the right place, laser comes out of the right end, some versions even appear to have modular end bits which could be a nod to having swappable focusing lenses on the ends of some laser systems.
    So yea, the tacked on sights make sense for a piece of lab equipment-turned gun, by folks that would otherwise be using that lab equipment as intended 🤣

    • @isaacorr3180
      @isaacorr3180 Před rokem +2

      I never thought of that before that makes a lot of sense

  • @spartank254
    @spartank254 Před 2 lety +41

    The super interesting part about the Radium Rifle that Johnathan missed is my favorite part about it shown at 15:30, the fact that instead of the bolt moving, the actual hole itself moves inexplicably.

    • @mrclean29
      @mrclean29 Před rokem +2

      Hs 😂😂😂😂 i died of laughter when i saw it😂

    • @neillathotep7386
      @neillathotep7386 Před 7 měsíci +6

      That is actually how this gun works in real life. The metal tube with the hole in it functions like a giant pistol slide, and moves backwards when the gun cycles. It's a very unique design.

    • @spartank254
      @spartank254 Před 7 měsíci +1

      @@neillathotep7386 I actually realize that years later after watching the forgotten weapons video on it lol

  • @AdrianWill1987
    @AdrianWill1987 Před 2 lety +208

    4:13 the interesting thing is that in the previous game, Fallout 3, the assault rifle model that they were based on was the German HK G3, ​​I don't know why they opted for this rather impractical model.

    • @killzoneisa
      @killzoneisa Před 2 lety +42

      Both FO3 assault rifles are better to what FO4 got for as a assault rifle.

    • @racercowan
      @racercowan Před 2 lety +54

      FO4's "asault rifle" is literally a machine gun. It even has ".50" printed on it's suppressor, but at some point the actual assault rifle got trashed so they changed the machine gun designed for PA users into being the "assault rifle".

    • @The1337guy1
      @The1337guy1 Před 2 lety +29

      You can see from Fallout 4's concept art that the Assault Rifle we got was implied to have a different role in the game. But it seems that at some point during development they had to buckle down and choose to reconcept an entire new weapon to fill this role, or just improvise an existing model for the job. Every Fallout game has loads of cut content in some form or another, similar to how in Fallout New Vegas you can find both the Assault Rifle and Chinese AR from Fallout 3 in a shop in Freeside, but they are 100% unavailable in game. Even though the Chinese have a canon presence on the west coast.

    • @mysticprophecy5395
      @mysticprophecy5395 Před 2 lety +25

      The chinese assault rifle was supposed to make an appearance too, but it never made it in
      The model is in the files but no any textures

    • @AlexConnor_
      @AlexConnor_ Před 2 lety +15

      @@racercowan Yeah there is an unfinished Chinese assault rifle (AK derivative) in the Fallout 4 files, meanwhile the ingame assault rifle is designated machine gun in the files. At least we did get an AK eventually with one of the DLC. The combat rifle also makes a pretty good assault rifle even if it does look like more like a .308 battle rifle and is chambered in 45 ACP for some reason.

  • @ODST_Parker
    @ODST_Parker Před 2 lety +294

    "The Broadsider is the answer to that age-old question: 'Would it be fun to walk around and shoot people with a portable naval cannon?' Yes. Yes it would.
    "

    • @DamienDarksideBlog
      @DamienDarksideBlog Před 2 lety +30

      Sometimes I like it when a game knows what it is and kicks back a bit.

    • @wendysobamaman2179
      @wendysobamaman2179 Před 2 lety +7

      @Tetraphosphorus nothing more fun than playing a game that doesn’t take itself seriously, Borderlands 2 has to be the best game for that

  • @pyromaniac000000
    @pyromaniac000000 Před 2 lety +210

    What, nothing about the minigun and its absolutely insane and ridiculous “bayonet” attachment? Come on, that woulda been hilarious!!

    • @iratejester
      @iratejester Před 2 lety +22

      i got a legendary weapon once that was a missile launcher with a bayonet from a super mutant. I was amused

    • @landotucker
      @landotucker Před 2 lety +3

      I know the one. It's called the shredder minigun iirc

    • @wendysobamaman2179
      @wendysobamaman2179 Před 2 lety +34

      No matter how dumb it is, you can’t lie to me and tell me that if some guy chased you with a 30 pound chainsaw minigun monstrosity that you wouldn’t be scared

    • @pyromaniac000000
      @pyromaniac000000 Před 2 lety +5

      @@wendysobamaman2179 if anyone was chasing me with ANY minigun i would be scared, who the fuck is this guy and how the ever loving fuck did he get a minigun????

    • @FlashHawk4
      @FlashHawk4 Před 2 lety +8

      @@pyromaniac000000 not to mention that in this example, there are fair to middling odds the person chasing you with a minigun is like 9 feet tall with yellowish-green skin, really scary teeth, basically made out of pure muscle, and yelling really terrifying things about gnawing your bones and stuff in broken English.

  • @shakerat420
    @shakerat420 Před 2 lety +26

    From what I can tell; the laser musket is probably referred to as a "musket", based on the fact that you have to manually load each shot, as well as it being a rifle style weapon

    • @jonahulichny9874
      @jonahulichny9874 Před rokem +3

      It might also be the result of the inventor possibly being a minuteman or minuteman affiliated. Referencing their heritage and all that.

  • @nmeister007
    @nmeister007 Před 2 lety +390

    If I remember correctly, the main reason why the Assault Rifle looks so big and chunky is because it was intended to be used solely by Power Armour Troops as their “assault rifle”

    • @shoelessbandit1581
      @shoelessbandit1581 Před 2 lety +56

      I feel like the gun would be more liked maybe a fan favorite if the game conveyed that more effectively and provided a different assault rifle in the base game. It's unfortunate because I feel like it works really well as a power armor assault rifle

    • @Mad-Trauma
      @Mad-Trauma Před 2 lety +39

      Yup, that's pretty much it. The one other detail that I've read is that it was originally supposed to be chambered for .50 caliber, which would further cement it to being a weapon that only power armor users could shoulder and fire. This is one of the things that contributed to the overall lack of variety of weapons in the base game.

    • @DIEGhostfish
      @DIEGhostfish Před 2 lety +21

      If thet chambered it full power.308 or even the originally intended .50 BMG(the silencer SAYS .50BMG) and went all in on the big air cooling with the excuse that power armor lacked the dexterity for quick change barrels it could have worked as their sidearm for when their missiles/mininukes/gauss/miniguns ran out or were damaged. It would have worked

    • @pathogenofdecay
      @pathogenofdecay Před 2 lety +12

      It would've been quite interesting had some weapons only been usable by a power armor user. As it is, the Assault Rifle is incredibly underwhelming as a weapon imo since it appears to show up *after* the Combat Rifle in the leveled lists and yet it has *less* firepower???! lol Why??!

    • @ZulRf
      @ZulRf Před 2 lety +2

      @@pathogenofdecay Because probably, AR has huge ammo capacity compared to CR.
      Still underwhelming tho.

  • @leatheryfoot6354
    @leatheryfoot6354 Před 2 lety +629

    Finally, I can't wait to watch Johnathan tear apart the FO4 Assault Rifle.

    • @freakymoejoe2
      @freakymoejoe2 Před 2 lety +92

      He's remarkably kind to it

    • @isaacsrandomvideos667
      @isaacsrandomvideos667 Před 2 lety +74

      I kinda like it, but god is it ugly

    • @ralcogaming7674
      @ralcogaming7674 Před 2 lety +2

      Its a real gun, it's an lmg irl though,

    • @freakymoejoe2
      @freakymoejoe2 Před 2 lety +68

      @@ralcogaming7674 it uses elements from a real gun, but it's not entirely based off of one

    • @ralcogaming7674
      @ralcogaming7674 Před 2 lety +8

      @@freakymoejoe2 he was kind to it because it makes sense. Was my point, I knew he'd question the cannon,

  • @AlistairAi
    @AlistairAi Před 2 lety +38

    This episode is alternately called “Causing Jonathan to feel Pain”

  • @xaoccc9616
    @xaoccc9616 Před 2 lety +57

    The Royal Armouries in Leeds is such a good experience. I would definitely suggest people visit there.

    • @daegnaxqelil2733
      @daegnaxqelil2733 Před 2 lety

      easy to say when u can afford it

    • @xaoccc9616
      @xaoccc9616 Před 2 lety +11

      @@daegnaxqelil2733 It's free entry, they take donations though.

  • @Gatlinggunman
    @Gatlinggunman Před 2 lety +558

    Do the Borderlands 3 guns, I'd love to see how he interprets all the aesthetical decisions the developers chose for each manufacturer, especially Torgue, Jakobs, Vladof, and COV

    • @Mr.Pallanza
      @Mr.Pallanza Před 2 lety +32

      This is actually a good suggestion. He can give critiques for each manufacturer on their design choices on each weapon class. I'm sure Jakobs would be the closest familiar tune to realism, but it is cool to see how he takes on futuristic guns by Hyperion, BOOMBASTIC SHOOTERS LIKE TORGUE, and tactical combat aesthetic of Dahl.

    • @TrueNargin
      @TrueNargin Před 2 lety +10

      Also, it could potentially be kind of hilarious because of the semi-randomness of the guns.

    • @1999moniz
      @1999moniz Před 2 lety

      Honestly they could do a video on each of the games.

    • @b_x_q
      @b_x_q Před 2 lety +5

      Borderlands 2 would honestly be way better. Borderlands 3 was sleeper

    • @bradhaines3142
      @bradhaines3142 Před 2 lety +2

      dont forget dahl and tediore. maliwan is a bit too scifi for him, but those would definitely be interesting to hear his take

  • @HemmTBM
    @HemmTBM Před 2 lety +311

    I'd like to see his face when he looks at the Half Life Mp5 with 50 rounds per magazine and a grenadier

    • @jod9749
      @jod9749 Před 2 lety +39

      Or the double shot single barrel spas-12

    • @peterclarke7240
      @peterclarke7240 Před 2 lety +16

      Well, the 50rd mag could be feasible and indeed does exist, albeit in drum mag form, and an mp5/m203 combo was famously mocked up for the Arnie film End of Days, so it'd be very interesting to heat what Jonathan felt would be real world applications/downsides for both.
      My feeling would be both would detract from the mp5s role as an extremely light, pointable and accurate smg, but as I've only ever fired one at a static range (and it was a luvverly bit of kit), I could be completely wrong.

    • @wm2008
      @wm2008 Před 2 lety +3

      @@peterclarke7240 the M203 adapter exists also IRL.

    • @theworldofnexttuesday2802
      @theworldofnexttuesday2802 Před 2 lety +10

      Don't forget the "HD" model pack Valve added, where the MP5 is turned into an M16 and the Glock is turned into an M9 - without changing any other properties of the guns. That's to say you are now fighting marines armed with 50 round 9mm M16s and 17 round Beretta M9s. The models look nice and all, but I have no clue why they did that while everything else stayed fundamentally the same with a higher level of detail.

    • @peterclarke7240
      @peterclarke7240 Před 2 lety +1

      @@wm2008 Why does this not surprise me... 🤣

  • @mf3281
    @mf3281 Před 2 lety +28

    considering you can change the calibre on combat rifle to rifle rounds, makes sense they would use full size mags. like they do on .22lr AR platforms

    • @FlashHawk4
      @FlashHawk4 Před 2 lety +4

      That's a valid argument (oddly enough coming from a man named MoreFarts MoreSharts), but I'd counter with the fact that the majority of the ones you find are in .45 ACP which suggests that the 5.56 or .308 ones are a modified version of the .45, rather than vice versa.

  • @glitch3818
    @glitch3818 Před 2 lety +16

    Reacting to weapons from a game about a post-apocalyptic world while wearing a Skynet t-shirt. You have my approval, good sir.

  • @ascendent_gaming5902
    @ascendent_gaming5902 Před 2 lety +396

    I would love to see one on the wolfenstein games

    • @socksleeve
      @socksleeve Před 2 lety +25

      Yeah, I’d especially like to see his take on the minigun that’s just four mg42 barrels welded together, and then the double-and triple barrel semi and full-auto shotguns

    • @isaacsrandomvideos667
      @isaacsrandomvideos667 Před 2 lety

      I’m pretty sure they are both Bethesda games, and a few of the guns from that are in fallout, still be interesting though.

    • @socksleeve
      @socksleeve Před 2 lety +12

      @@isaacsrandomvideos667 they’re both published by bethesda, but MachineWorks is the developer of the most recent Wolfenstein games. There aren’t any guns from Fallout in TNO, TOB, TNC, or Youngbloods, besides maybe some superficial differences resulting from them both being set in alternate history (although they’re two very different forms of alternate history). There are some references to Bethesda games (Dragonborn helmet in The Old Blood, there might be more I’m unaware of)

    • @isaacsrandomvideos667
      @isaacsrandomvideos667 Před 2 lety +1

      @@socksleeve I’m sure the c96 was in wolfenstien
      By the way I don’t mean like literally the fallout guns, I mean like guns based off the same gun, but not the same gun.

    • @socksleeve
      @socksleeve Před 2 lety

      @@isaacsrandomvideos667 ahhhhhh, I gotcha. Yeah I think the c96 might have been in return to castle wolfenstein or maybe the 2009 wolfenstein

  • @Antek104
    @Antek104 Před 2 lety +458

    "This is Jonathan Ferguson." Yeah, I know, he's the only reason why I'm subscribed to this channel...

    • @nutbastard
      @nutbastard Před 2 lety +27

      Jonathan Ferguson is to Game Spot what Ryan George is to Screen Rant.

    • @takeohtyme
      @takeohtyme Před 2 lety +1

      Same

    • @mand0rk
      @mand0rk Před 2 lety +4

      @@nutbastard Or Yahtzee to the Escapist

  • @MrZics
    @MrZics Před 2 lety +10

    There are hints that Combat Rifle was originally meant to use riffle ammo standard but it was changed at some point during development. Likely to differentiate it from the assault rifle and so that the player had a rifle with relatively common ammo.

  • @nicolaj990
    @nicolaj990 Před 2 lety +53

    man the royal armories are properly surging in outreach due to these videos, I do hope it has helped them :)

  • @twinkiemonster4412
    @twinkiemonster4412 Před 2 lety +76

    I know that the "Assault Rifle" was, at least at one point, was tagged as a Light Machine Gun, so I think it was supposed to be an LMG but they decided to call it that for some reason

    • @DamienDarksideBlog
      @DamienDarksideBlog Před 2 lety +9

      LMGs are considered to be "heavy weapons" in multiple games and they probably didn't want casual gamers (ie most, especially outside the USA) thinking it was part of the Big/Heavy Weapons category over Rifleman/Commando

  • @AxeGaijin
    @AxeGaijin Před 2 lety +329

    "That doesn't make a lot of sense"
    Fallout 4 weapons in a nutshell.

    • @Spiffo0
      @Spiffo0 Před 2 lety +8

      "sci-fi video game weapons do not make much sense" oh my god I cant handle it

    • @vizzy61
      @vizzy61 Před 2 lety +7

      @Spiffo the game being set in a "sci-fi" world doesn't mean the guns get to defy logic.

    • @The-jy3yq
      @The-jy3yq Před 2 lety +2

      Just Fallout 4 in a nutshell.

    • @Spiffo0
      @Spiffo0 Před 2 lety +7

      @@vizzy61 oh my god i literally cannot cope oh my god fuck fuck

    • @demondeity9816
      @demondeity9816 Před 2 lety +2

      @@Spiffo0 People basically having a panic attack under the comments section and telling other people they are coping is very funny to look at.

  • @anthonybottigliero8336
    @anthonybottigliero8336 Před 2 lety +50

    Always thought it would have made more sense for the "laser" musket to be a plasma weapon. You can't fill up a compressor with laser (because it's light), but it would make more sense if that crank operated compressor was being filled with plasma.

    • @mattlewandowski73
      @mattlewandowski73 Před 2 lety +12

      you are not charging it with compressed light... you are using a hand crank generator to charge the capacitor. it has a barrel from the aer-9 laser pistol, a couple optics to align the laser (presumably since it is cobbled together from scrap parts, not a legit military laser) the flaw is that in additional to standard through six crank capacitors, it also uses fusion cells as ammo... thus requiring two sources of energy. but as he points out... it is a game made by gamers who do not much seem to understand real world weapons... it has flaws

    • @anthonybottigliero8336
      @anthonybottigliero8336 Před 2 lety +1

      @@mattlewandowski73 That's not how a capacitor works, you don't fill it with gas (or plasma), as you do with the laser musket.

    • @mattlewandowski73
      @mattlewandowski73 Před 2 lety +5

      @@anthonybottigliero8336 You do seem to be fixated on plasma in a laser weapon. Based on the lore we have about the laser musket, it would need neither a compressed gas, nor a battery (fusion cell). I never said anything about filling capacitors with gas... That is all in your apparent desires.
      The hand crank turns a generator. (Look at the windings in the artwork) this in turn charges a capacitor. The function of a capacitor in this instance is to take a charge then deliver it all at once (no different from the supercapacitor battery booster packs you use to jump start cars these days). This sudden surge of energy upon firing the musket is delivered to a laser exciter (the closest thing to plasma being used in the musket, but contrary to your concept, a laser exciter would not be filled by a hand pump). The exciter then emits a beam that is focused and refined by the lenses attacked down the length of the "barrel".
      There is no need for a fusion cell in the gun because it uses a hand crank to generate the electricity it uses. The use of fusion cells is strictly a mechanic added to the game to make sure you have to find a constant source of ammo for a gun that needs none. Thankfully, some modders out there who actually understand how the laser musket as designed would work have made a mod that removed the need for a secondary power source and laughed at bethesda in the mod description for including one in the first place. the weapon mechanics in the game are to say the least... flawed... this happens when people who do not understand how weapons work design weapons for games :)
      Realistically though, the gauss rifle is a far better concept than the lasers... though even then, working models either need an excessively long barrel, or are unable to achieve the hypersonic velocities desired for such a weapon. It is, at least, a "future weapon" that has artwork that is close to correct for it's function.

    • @anthonybottigliero8336
      @anthonybottigliero8336 Před 2 lety +1

      @@mattlewandowski73 The weapon IN THE GAME fills with a gas. Pay attention, slappy.
      And you said, I quote, "you are using a hand crank generator to charge the capacitor."
      To which I replied "That's not how a capacitor works, you don't fill it with gas (or plasma), as you do with the laser musket."
      So you have some homework to do before you are educated enough to participate in this conversation. 1) either play FO4 or watch a video of the Laser Musket in said game, and observe it in operation. 2) get thee to Wikipedia, and look up "Capacitor", so you can understand what it is and what it does.

    • @dracodis
      @dracodis Před 2 lety +4

      @@anthonybottigliero8336 It appears that you're the one who needs to pay attention. No, the laser musket "IN THE GAME" does NOT fill with a gas. It is, after all, a LASER weapon. The crank charges a capacitor (not a compressor, as you state in your original post) with electricity which is then used to create a laser, much like how an emergency flashlight with a hand crank works.
      Yes, there is a plasma globe type device on the musket that would have gas/plasma in it, the purpose of which is to show the weapon's being live and the level of charge, but the hand crank is increasing the electrical charge of the musket and has nothing to do with gas/plasma. Similar to a real world plasma globe, more red tendrils/bolts are created by increasing the electrical power, not by increasing the amount of gas in the chamber.

  • @_Zack__
    @_Zack__ Před 2 lety +25

    Jonathon getting so excited talking about AK's being cannon was the best

  • @onyx7117
    @onyx7117 Před 2 lety +708

    This man is legendary

  • @wookie-zh7go
    @wookie-zh7go Před 2 lety +137

    When you mentioned the kalash lore, I could almost hear Bethesda.
    "Wait was that a thing?... Oh crap, that was a thing!"

    • @sternencolonel7328
      @sternencolonel7328 Před 2 lety +12

      Well the gun in the game is called "Handmade Rifle", I don't think that's a coincidence

    • @the_mud_jumper6885
      @the_mud_jumper6885 Před 2 lety +12

      There was an AK in Fallout 1 and 2 if I'm not mistaken

    • @Renovartio
      @Renovartio Před 2 lety +6

      Like they care

    • @exilestudios9546
      @exilestudios9546 Před 2 lety +17

      the AK 112 appears in fallout 2. its one of the most powerful rifles in the game

    • @geofff.3343
      @geofff.3343 Před 2 lety +6

      It wasn't a thing. The Soviet Union still existed in the Fallout universe. It's just China has become the point of recognition because they copy all the good guns.

  • @manologamerss5801
    @manologamerss5801 Před 2 lety +7

    I wish there was more of a mention to the different attachments and modifications you can make to the weapons in this game, that would be very interesting to see someone review.

  • @zachlewis9751
    @zachlewis9751 Před 2 lety +20

    I like that he addressed the Broadsider(?) hand held cannon thing. Such a fun, but terrible concept. Definitely fun blowing up post nuclear apocalypse raiders and monsters, but like he said that wouldn’t happen. Kind of wish it showed the player dumping in powder and lighting the fuse, obviously would need to increase strength at the cost of reload and firing speed

    • @FlashHawk4
      @FlashHawk4 Před 2 lety +2

      That's entirely true, the obvious gameplay purpose of it is "absurd stronk, but absurd slow", but it kinda feels like they didn't commit far enough to that concept. It's still surprisingly fast and surprisingly weak.

  • @SandMan9901
    @SandMan9901 Před 2 lety +143

    How about an episode where Jonathan reacts exclusively to artillery portrayal in different games, like the ship cannons in AC4 Black Flag and other games

    • @liger678tion4
      @liger678tion4 Před 2 lety +2

      That would be cool, hear about the mortars, swivels, we would also hear about the different flintlock pistols in the game

    • @liger678tion4
      @liger678tion4 Před 2 lety +1

      @@pekirt even then, it would be cool to see a little more about it and I feel like ac4 has a decent mix of the two, if they feel like there isn’t enough weapons, they could also lump in sea of thieves into the same video, because then you get thing like the chain shot

    • @bilateralrope8643
      @bilateralrope8643 Před 2 lety

      I just want to see him react to the cannon from the Serious Sam games.

    • @valor1omega
      @valor1omega Před 2 lety

      I wonder how he would react to battletech weapons.
      Gyrojet rifles with self correction ammunition, Auto cannons, gauss rifles, infantry gauss rifles, ect.

    • @FlashHawk4
      @FlashHawk4 Před 2 lety

      @@pekirt I'm sure the man could probably still teach a university course on the history of field artillery at RMA Sandhurst or somewhere.

  • @DeusGladiorum
    @DeusGladiorum Před 2 lety +161

    Kalashnikovs were always canon. In both Fallout 1 and 2, the AK-112 is a thing

    • @Notwhatyousayitswhatyoudo
      @Notwhatyousayitswhatyoudo Před 2 lety +28

      there's also the AK-47 itself in Fallout Tactics if you wanna go that far

    • @BeanMartinVEVO
      @BeanMartinVEVO Před 2 lety +41

      Not to mention FALs and P90s. I know they’re not Kalashnikovs, but a lot of people don’t realize how many modern weapons were originally in Fallout 1 and 2

    • @DeusGladiorum
      @DeusGladiorum Před 2 lety +4

      @@Notwhatyousayitswhatyoudo true but Tactics isn’t canon

    • @DeusGladiorum
      @DeusGladiorum Před 2 lety +27

      @@BeanMartinVEVO yeah Fallout was created by people that generally knew guns, and understood the line between modern firearm and weird/interesting concept. I wish Bethesda kept that in their priorities :/

    • @ossharkuenmeursault5609
      @ossharkuenmeursault5609 Před 2 lety +3

      i came to see if somebody said it...
      i suppose the issue is that most of the modern fallout fans never played the originals

  • @geemangaming9630
    @geemangaming9630 Před 2 lety +70

    Man, this guy is epic. His facial expressions tells the whole story LMAO.

  • @eaglestryker1338
    @eaglestryker1338 Před 2 lety +2

    The bayonet on the combat rifle makes sense. Explains why it strikes with the full force of a push pin

  • @superxDification
    @superxDification Před 2 lety +93

    I have a theory on the levers on the 10mm pistol: They are under spring tension and delay the opening of the slide, simmilar to the rollers on HK designs.

    • @murphy1832
      @murphy1832 Před 2 lety +16

      Would make sense since HK is making the 10mm Pistol and Machinegun in the Fallout universe

    • @foureye7058
      @foureye7058 Před 2 lety +3

      That's a decent theory actually. The design still makes me want to gouge my eyes out though.

    • @NaruSanavai
      @NaruSanavai Před 2 lety +12

      @@murphy1832 Actually, the N99 10mm pistol is made by Colt

    • @murphy1832
      @murphy1832 Před 2 lety +3

      @@NaruSanavai oh welp, I think the Machinegun is made by HK tho

    • @captainshays6191
      @captainshays6191 Před 2 lety +4

      @@NaruSanavai The 6520 (Fallout) was made by Colt. The manufacturer of the N99 (Fallout 3) is never named.

  • @NolanFriedline
    @NolanFriedline Před 2 lety +201

    I would have loved to hear his take on the Minuteman's artillery... maybe a part 2 for this game?

    • @dondraper2344
      @dondraper2344 Před 2 lety

      Not enough guns for a part 2 unfortunately...thanks Todd Howard

    • @felixbui9818
      @felixbui9818 Před 2 lety

      @@dondraper2344 dlc guns then?

  • @Deadsphere
    @Deadsphere Před 2 lety +3

    Something to add about the .44 in FO4, the "Bull Barrel" upgrade for the gun would essentially turn it into something similar to the S&W Model 629 Stealth Hunter.

  • @redherring875
    @redherring875 Před 2 lety +5

    17:05 wait till he realizes the P90 is canon in the fallout universe

  • @AS-lf7rg
    @AS-lf7rg Před 2 lety +182

    Love to see Jonathan’s take on Warframe’s arsenal.
    …and also GFL.

    • @caprise-music6722
      @caprise-music6722 Před 2 lety +2

      Heck yes. I don’t play the game, but I’m intrigued by it nonetheless.

    • @TheArkTheArkTheArk
      @TheArkTheArkTheArk Před 2 lety +18

      If we show him GFL in a couple months we’ll start seeing body pillows showing up in the background

    • @eoffsock
      @eoffsock Před 2 lety +2

      Yesss. Hard to choose though, too many guns.

    • @walterrequiem6467
      @walterrequiem6467 Před 2 lety +6

      It’d be hilarious to see him react to all of the massive rifles that get reloaded by extremely tiny magazines (Gorgon, Trumna, Hek, ect.)

    • @matiasdelafuente3106
      @matiasdelafuente3106 Před 2 lety

      This needs to happen xD

  • @marklanglois1382
    @marklanglois1382 Před 2 lety +113

    I've always had an interest in improvised firearms and field expedient weapons. Stuff like the Luty guns, water pipe shotguns, cobbled together rifles, and home made rifles and pistols. Knowing how easy it would be to make something like a STEN gun in your basement, the only issue would be where to get the ammo in an end of the world situation like Fallout.
    But your take on these fantasy weapons is always informative and pretty cool. Thanks ;)

    • @ace-kz9id
      @ace-kz9id Před 2 lety +4

      Reloading isnt to hard it's just makeing primer and gunpowder is the issue. Long as you had the brass casing most of the harder work is done

    • @kilerkane
      @kilerkane Před 2 lety +3

      Metro games actually did something about that, allot of the ammo is cheaply made to the point that real authentic, high standard pre-war rounds are currency, And that there are weapons which don't use bullets, and are improvised, like the Tikhar, an Air rifle, and actual air rifles with power exist, so it's not far fetched to assume that such a weapon would be widely used, as it's ammo is just a small ball bearing, allot easier to get then a bullet.

    • @derekp2674
      @derekp2674 Před 2 lety +2

      @@ace-kz9id Have you ever handloaded ammunition for a semiauto? It's certainly possible with skill, practice - and good precision reloading dies...

    • @n00bers38
      @n00bers38 Před 2 lety

      I bet that if Bethesda was car bombed alá the Oklahoma Bombing, everyone would laugh hysterically like it was an episode of South Park.

  • @pavelslama5543
    @pavelslama5543 Před 2 lety +2

    The thing with the broadsider is that pneumatic dampening may slow down the recoil, but it wont lower it. So you would still get sent into another city by firing it like that, just on as fast as if there was no dampening.

  • @saint4109
    @saint4109 Před 2 lety +4

    I just came around to watching this, if you would like an idea for what these levers are on the side of the ten millimeter pistol, look no further then the Korth PRS designer handgun. The Ten mil is a fixed barrel blow back design as is the PRS however in order to deal with the cons of a direct blow back pistol the PRS uses roller delayed blow back. The 10 mil could be using the same method only using an external lever delay system. Don't know if anyone already gave that answer but love the content and your work at the museum.

  • @markmallecoccio4521
    @markmallecoccio4521 Před 2 lety +187

    Just pulled my copy of Medal of Honor: Pacific Assault out of storage and loaded it up the other day. Even with the game and models being old, I'd be interested to see what Mr. Ferguson has to say about both the US and Japanese weaponry.

    • @krixtorei
      @krixtorei Před 2 lety +7

      It's amazing that Pacific Assault featured the Reising smg and Johnson lmg meanwhile we got so many ww2 games going straight for the most obscure weapons without going through the "lesser well known but certainly not obscure" ones first. The Johnson rifle miraculously showed up in BFV thank god but the Reising, according to the imfdb, has only ever shown up again in Days Gone; that's 2 games (one not being about ww2) where an actually well received SMG in real life and during the war was portraid.

    • @TheLakabanzaichrg
      @TheLakabanzaichrg Před 2 lety +2

      I'm pretty sure the Boys AT rifle doesn't use explosive ammo

    • @lesaustion
      @lesaustion Před 2 lety

      @@TheLakabanzaichrg definitely not as its a AT rifle, but it CAN use explosive ammo if loaded

  • @nexdoreum7003
    @nexdoreum7003 Před 2 lety +80

    Killing Floor 2 has some pretty good firearm models with some accurate reload animations. I think Jonathan would appreciate it after this.

    • @MichaelDavis-mk4me
      @MichaelDavis-mk4me Před 2 lety +1

      Some firearms are really badly animated though, but I'm sure he'll cover that. The worst is by far the Mosin Nagant that just keeps eating bullets.

    • @nexdoreum7003
      @nexdoreum7003 Před 2 lety +2

      @@MichaelDavis-mk4me How do you mean 'keeps eating bullets'? If you mean it doesn't eject any rounds when you reload, regardless of whether you had any left or not, that goes for the vast of majority of non-MilSims.
      As for 'bad animations', KF2 has better reload animations than most non-MilSims around. It's not perfect by any stretch of the imagination but Tripwire did a good job with the anims, imo.

    • @MichaelDavis-mk4me
      @MichaelDavis-mk4me Před 2 lety +1

      ​@@nexdoreum7003 That, and the spinny throw ammo into the air and catch it with the revolvers is both stupid to look at and unrealistic. Yeah, most animations are good, but there are a few not so great in there.

    • @nexdoreum7003
      @nexdoreum7003 Před 2 lety +1

      @@MichaelDavis-mk4me True, however, you're forgetting Killing Floor 2 is not really a serious game - it's a wave based Arena shooter with test tube zombie-like clones, some of which have blades and chainsaws as hands. It also has a 6+ ft Swedish Death Metal ex-mechanic and crazy Dutch DJ as playable characters.
      So I'd expect it to have some kind of wacky flair to the gameplay e.g. dual wielding .500 magnums and NOT dislocating both your shoulders or the Helios Rifle/Microwave Gun that inflates enemies by, I presume, boiling any liquid inside them. The fact the game is what it is and has real world weapons with (mostly) accurate reload animations and models is a big plus in my book and shows that someone (or many people) at Tripwire like/know their guns.

    • @MichaelDavis-mk4me
      @MichaelDavis-mk4me Před 2 lety

      @@nexdoreum7003 I know, I'm not saying it ruins the game. It does not actually bother me, just saying that in a review of guns, there are inaccuracies that would be pointed out.

  • @FSM1138
    @FSM1138 Před 2 lety +1

    i never knew that bit about the lewis gun using the muzzle blast to cool itself, thats fucking awesome

  • @TheBHAitken
    @TheBHAitken Před 2 lety +1

    14:50 - He probably didn't know, but it wasn't radioactive bullets in the radium rifle, but a radioactive emitter characterized in the extended barrel.

  • @aKalishnacough
    @aKalishnacough Před 2 lety +135

    Royal armories, the single pillar of gamespot CZcams content. Not that I’m complaining.

  • @dreadedpixel9022
    @dreadedpixel9022 Před 2 lety +24

    It's actually a very common misconception that the ak-47 just didn't exist in fallout but it does as seen in fallout tactics and....the other fallout game regarding the brotherhood,
    Infact the ak is a common raiders weapon in both and seeing what are effectivey homemade version makes complete sense, more than 90% of the pipe weapons do anyway,

    • @jedimike7622
      @jedimike7622 Před 2 lety +5

      The AK was also in 3 as the Chinese Assault Rifle.

    • @piotrczuchowski1080
      @piotrczuchowski1080 Před 2 lety

      And there's AK-112 from F1 and F2

    • @dreadedpixel9022
      @dreadedpixel9022 Před 2 lety

      @@jedimike7622 no, that's a different weapon that uses the ak as a reference

    • @dreadedpixel9022
      @dreadedpixel9022 Před 2 lety

      @@piotrczuchowski1080 true that forgot about those

  • @QuantumCat76
    @QuantumCat76 Před 2 lety +1

    8:03 it looks like the notch for the replacable firing pin is still in the hammer, while the firing pin is frame mounted

  • @hazode
    @hazode Před 2 lety +19

    I would love to see Johnathon talk about the guns of the S.T.A.L.K.E.R series of games, even though it's mostly just eastern-bloc weapons, with a couple NATO ones here and there

  • @jdfriar
    @jdfriar Před 2 lety +25

    what stands out to me is how heavy all these would be. that "Assault Rifle" would weigh about 50lbs. the 10mm would be 10 lbs. soo much metal.

    • @toadallyawful
      @toadallyawful Před 2 lety +3

      for a regular soldier for sure, but in universe those equipped with power armor can carry a shit ton, or at least that's the only half sensible explanation

    • @n00bers38
      @n00bers38 Před 2 lety

      I bet that if Bethesda was car bombed alá the Oklahoma Bombing, everyone would laugh hysterically like it was an episode of South Park.

  • @machinehater5143
    @machinehater5143 Před 2 lety +79

    I'd love to hear him talk about Wolfenstein new order, old blood and new colossus weapons!

  • @redphantom8430
    @redphantom8430 Před 2 lety +7

    Hunt: Showdown part 2!!
    There are so many guns he didn´t see. They even changed the Sharps reload animation because of his advice.

  • @legomangamesnetwork1151
    @legomangamesnetwork1151 Před 2 lety +5

    15:05 I think we attempted to in the US to have a radiation emitter at the barrel of the gun, unless it was another fallout gun I saw, but needless to say it was a shitty idea

  • @chaseoliver3978
    @chaseoliver3978 Před 2 lety +46

    To quote count Dooku
    “I’ve been looking forward to this”

  • @SophieBaybey_VODS
    @SophieBaybey_VODS Před 2 lety +94

    I'd love to see him cover Half-Life 1 and 2. Valve's consistent misunderstanding of how guns work never fails to make me laugh

    • @ChezzyKnytt
      @ChezzyKnytt Před 2 lety +14

      Would love to see him get a headache over the spas double shot and the invisible grenade launcher on the mp7 :P

    • @toddhoward1133
      @toddhoward1133 Před 2 lety

      @@ChezzyKnytt the thing about the mp7 is that it is not an mp7 it just heavily looks like one but it has 2 barrels sticking out the front with ome being the grenade launcher. I thought this when I was a kid and I still think this now. The shotgun being able to shoot 2 rounds is just video fun setting logic aside for sure😂

    • @willieearles3151
      @willieearles3151 Před 2 lety

      It took me so many years to realize that the shotgun shells in TF2 come out of the wrong side of the gun.

  • @DamagedF0X
    @DamagedF0X Před 2 lety +5

    For the first time ever, I have to disagree with something. 10:20 the crappy "screw sights" would be monumentally better than your typical rail sights simply due to over-all picture of the target. Nothing more. There's a massive reason there's competition and constant attempts at improving the iron sights on a firearm. This is 100% a form of a holo/red dot sight that could be highly effective. It's all about "big visibility + knowing where the gun's pointed" Play the game enough + fire real life guns enough and you'll get a good idea of why this is actually a fairly decent method of sighting a target.

  • @The_Viscount
    @The_Viscount Před 2 lety +51

    Having fired a 6lb. field piece (1820's US Army version), I can say that the cannon gun is utterly ridiculous. That said, it's absolutely hilarious to use. As a historian from the US who focuses on naval history, I fully admit it is utterly impossible to use and fully endorse its use in the game.

    • @gamesandglory1648
      @gamesandglory1648 Před 2 lety +12

      I've seen a video where some college students, who somehow had a cannon, fired a cannon and it shattered all the windows of the building behind it and had all of them stumbling just by being near it

    • @uni4rm
      @uni4rm Před 2 lety +13

      I think the larger weapons were originally designed to be limited to use while in a power suit. In the mission to rescue the group in the museum your specifically told to first mount the suit THEN pick up the machine gun off the plane. No one is going to be able to one-arm pepper spray with any accuracy the massive gatling guns you can tote around with either.

    • @decivillain9216
      @decivillain9216 Před 2 lety +2

      My favorite is the idea of an Anime Dora gun, you really can’t get more ridiculous than that

    • @FastForwardPlans
      @FastForwardPlans Před 2 lety +4

      @@uni4rm Yeah the way that mission went I got that impression too, in fact I for a time I falsely assumed I couldn't use the minigun without power armor.

    • @TheHammerGuy94
      @TheHammerGuy94 Před 2 lety +2

      this is obtained after completing a bunch of side missions to help out a jet-powered ship stuck in a building.
      so yea, looks great as a weapon, practicality is kindof dumb.
      to make some extra sense, this could've had a modified cannonball ammo that has ACTUAL SHELLS with POWDER in it so it makes sense.

  • @H3Vtux
    @H3Vtux Před 2 lety +804

    He should react to all of the firearms from Portal, that would be fascinating.

  • @comradenikolai322
    @comradenikolai322 Před 2 lety +128

    Oh Gods, here we go...
    You know what would be interesting for him to look at, while we're on the topic of dark, survival horror, desolate worlds?
    S.T.A.L.K.E.R. games. I'd love to see what he thinks of their aged depiction of guns.

    • @CreativityCurve
      @CreativityCurve Před 2 lety +2

      I knew exactly what this would be before I clicked read more, and I agree.

    • @DanteRU0312
      @DanteRU0312 Před 2 lety +1

      Wait, since when is STALKER post-apocalyptic?

    • @peterclarke7240
      @peterclarke7240 Před 2 lety +6

      I suppose you COULD argue that the Exclusion Zone is an extremely localised and very specific post-apocalyptic environment? Possibly?

    • @DanteRU0312
      @DanteRU0312 Před 2 lety +8

      @@peterclarke7240 There's gotta be another word for it. Apocalypse is specifically global and society shattering, unless my knowledge of the language is completely down the drain.

    • @cottonballs185
      @cottonballs185 Před 2 lety +6

      @@DanteRU0312 Yep, otherwise every impoverished village, town, city, state, or country would be post-apocalyptic

  • @MrKing803
    @MrKing803 Před 2 lety +1

    6:10 "Although, you have to kind of squint."...I'll say! That line had me heartily laughing.

  • @allisoncornell4378
    @allisoncornell4378 Před 2 lety +6

    I know this may not be as feasible to do, but id really love a video looking at some of the top fallout 4 guns made by modders. I think itd be a lovely highlight to people who work their ass off for free, as well as seeing the painstaling detail some modders went to accurately portray the weapon.
    I think itd be lovely on all ends.

    • @taylorkeating6884
      @taylorkeating6884 Před 2 lety

      Just recently he posted a video on guns from New Vegas mods.

  • @gestaposantaclaus
    @gestaposantaclaus Před 2 lety +65

    I always assumed the "assault rifle" was meant to be an assault rifle to someone in power armor. It should be select fire rather than auto being an upgrade though.

    • @hanliu3707
      @hanliu3707 Před 2 lety +1

      yeah, combat rifle really looks small when in power armor, I imagin it won't be comfortable to use

    • @singami465
      @singami465 Před 2 lety +1

      Before the Fallout world diverged from ours, the term "Assault Rifle" was already coined by a certain Mr. H.
      Bethesda just has no idea how guns work.

    • @user-ok8zm8ek8d
      @user-ok8zm8ek8d Před 2 lety +1

      It was the first gun modeled for the game, and was indeed supposed to be specifically for power armor

  • @kennyVodkak2
    @kennyVodkak2 Před 2 lety +57

    Would love to see and hear his reaction to Return to Castle Wolfenstein guns

  • @SkitterMcBoo
    @SkitterMcBoo Před 2 lety +34

    “This one has an excessively long barrel.” - Jonathan’s girlfriend after pulling down his trousers

    • @DamienDarksideBlog
      @DamienDarksideBlog Před 2 lety +3

      "I am the keeper of arms... and artillery." - Jonathan immediately afterwards.

  • @patrikhjorth3291
    @patrikhjorth3291 Před 2 lety +2

    Aside from everything else, I love the Skynet T-shirt. I have one just like it, but it's sadly worn out and not fit for public display.
    About the "Radium Rifle": the electronic greebles stuck to it look exactly like the "ammunition" for the Gamma Gun, a weapon that shoots bolts of radiation (somehow).
    Based on that, and on some of the available modifications for the gun, it seems more plausible to me that it shoots a beam/bolt of radiation parallell to the bullet rather than irradiating it, despite what the in-game description says.
    As for the origin of the weapon, I would _speculate_ that it is a gun commissioned specifically for submachine crews. This speculation is based on the fact that the gun is found only around a surviving submarine base. It is also a comparatively compact weapon, being shorter than a similarly configured Combat Rifle, and as such easier to use in confined spaces.

  • @gromph4
    @gromph4 Před 2 lety +62

    Would be nice to see Jon's perspective on the weapons in MGS 3 or MGS5.

    • @iouoneshnigglefartz2937
      @iouoneshnigglefartz2937 Před 2 lety

      I thought MGS4 had the widest arsenal, why not it?

    • @Zenriesz
      @Zenriesz Před 2 lety +2

      It'd be fun to see him react to the absolute mess that is mgsv guns

    • @gromph4
      @gromph4 Před 2 lety

      @@iouoneshnigglefartz2937 My choices are more based around what weapon sets I find interesting rather than amounts. I find the cold war era weapons from 3 and 5 appeal to me more than the modern weapons that appear in 4. That being said, 4 does have the Tanegashima which is probably the most unique gun in the entire series.

  • @isaacsrandomvideos667
    @isaacsrandomvideos667 Před 2 lety +18

    I forgot the 44 pistol was a single action, lol

    • @nomad_boreal
      @nomad_boreal Před 2 lety +7

      The M29 works in both single and double IRL. But it has such a heavy trigger pull in double-action that it moves the barrel around and impedes aim, so single-action is preferred.

    • @n00bers38
      @n00bers38 Před 2 lety

      I bet that if Bethesda was car bombed alá the Oklahoma Bombing, everyone would laugh hysterically like it was an episode of South Park.

  • @Xerxes1688
    @Xerxes1688 Před 2 lety +1

    5:29 The russian PKP Pecheneg machinegun, which is based on the PKM, has a fixed barrel (that is heavier than the detachable barrel on the PKM) with a forced air cooling system, thou much simpler than the one on the Lewis gun. The buttstock is actually based on the israeli Dror machine gun (which is based on the M1941 Johnson LMG) but with the buttpad from a Boys AT rifle.

  • @neethsuesvoldar3865
    @neethsuesvoldar3865 Před 2 lety +1

    The laser musket was a really neat idea in my opinion some of its legendary forms were very good

  • @nickpearson108
    @nickpearson108 Před 2 lety +12

    "By definition it couldn't be an assault rifle because an assault rifle must be automatic capable" I wish 90% of the US government knew heard this quote

  • @LASAGNA_LARRY
    @LASAGNA_LARRY Před 2 lety +4

    0:50 That MASSIVE tower in Red Rocket, lmao.

  • @jamesweir6966
    @jamesweir6966 Před 2 lety +2

    Todd's answer to every critique of the Fallout weapons: "It just works".

    • @mattlewandowski73
      @mattlewandowski73 Před 2 lety

      Translated roughly to "look... we are not gun nuts... most of the staff have never even held a gun so cut us some slack for trying"

  • @BlackLiger788
    @BlackLiger788 Před rokem +1

    I think the institute laser rifle has backup iron sights in case any of their human staff has to use it, but you do have to apply that it's primary users are Synths, who are machines.

  • @drrizzla4557
    @drrizzla4557 Před 2 lety +84

    Right part of Jonathan's brain : that makes no sense and that won't work at all, this gun is so wrong.
    Left part of Jonathan's brain : hell yeah this gun looks so freaking cool !!

    • @vizzy61
      @vizzy61 Před 2 lety

      that implies the guns of fallout 4 look cool.

    • @meat2023
      @meat2023 Před 2 lety +3

      @@vizzy61 no shit

    • @bajscast
      @bajscast Před 2 lety +2

      @@vizzy61 they look pretty epic

  • @megaman6710
    @megaman6710 Před 2 lety +26

    I think the 10mm pistol's "levers" might actually be some sort of locking spring? Maybe the engineers of the wasteland (reasonably) didn't trust a blowback 10mm, and those springs are to delay the opening just a little bit.

    • @Casket
      @Casket Před 2 lety +7

      I could definitely see it being a sort of wasteland “blish lock” mechanism, but given it only appears on the FO4/76 10mm, I’d say it has something to do with the automatic function of the pistol.

    • @marianolaguzzi
      @marianolaguzzi Před 2 lety +11

      Well it wasn't the engineers of the wasteland who made, it. Since you can find it in vault 111, it means it's prewar

    • @nomad_boreal
      @nomad_boreal Před 2 lety +2

      It's actually one of my favorite weapons in the game. But I always found that slide action during reload kinda weird.

    • @MrTrilbe
      @MrTrilbe Před 2 lety +1

      I wonder if it's some kind of lever delay system

    • @ZombieWilfred
      @ZombieWilfred Před 2 lety +1

      I was gonna say that they could be some sort of delayed blowback mechanism, too

  • @lobotomite5615
    @lobotomite5615 Před 2 lety

    i didn't really think about the caliber and the mag size of the combat rifle until you mentioned it, and i'm embarrassed i didn't notice it sooner

  • @sirspamalot4014
    @sirspamalot4014 Před 2 lety +2

    "...The scifi weapon with iron sights that look like I made them with tin snips..."
    Yeah, the budget ended before production of the sights began.
    Wolfenstein: The new orders cutting tool that doubles as a laser weapon is a good example of a future gun with futuristic sights though, you get it later, but it allows you to target multiple enemies with a single trigger pull, it just hits one or multiple targets with multiple shots, so a single guy gets turned to paste. Uses a hell of a lot of charge though.

  • @AdrianWill1987
    @AdrianWill1987 Před 2 lety +37

    6:25 But an interesting thing, the Gauss rifle being an electromagnetic propulsion weapon, it should have two types of ammunition, the projectile and the charge, since in this one they are separated.

    • @AdrianWill1987
      @AdrianWill1987 Před 2 lety +6

      For fallouts 3 and New Vegas, it has the charge count but not the projectile, in fallout 4 it has the projectile count but no charge.

    • @guntere1004
      @guntere1004 Před 2 lety +2

      Couldn't it be possible that the magazine in 4 also has an fusion cell or so worked in it?

    • @richardvlasek2445
      @richardvlasek2445 Před 2 lety +6

      the 2mm EC which is what all the gauss guns in the fallout universe used is meant to be both a cartridge and a fusion cell but as to how the fuck that's meant to work is beyond me

    • @meeperdudeify
      @meeperdudeify Před 2 lety

      @@richardvlasek2445 I'd assume that the fusioin cell bit is incorporated into a magazine that also holds little projectiles

    • @guntere1004
      @guntere1004 Před 2 lety +1

      @@richardvlasek2445 basically most of the volume of the magazine is a battery pack that hold more than enough charge for all the projectiles in the mag. On the side of the Mag is rectangular construct(for lack of a better word) than i assume holds the 2mm large projectiles.

  • @nou1178
    @nou1178 Před 2 lety +148

    Ah yes, the glorious F4 "assault rifle":for when you need the smallest firepower in the bulkiest and most nonsensical form possible

    • @mr_dre
      @mr_dre Před 2 lety +36

      FO4's entire weapon system is nonsensical. The assault rifle spawns in late and with high requirements for gunsmithing when you already have a combat rifle that is better in every situation. So much so that its even better than the actual sniper if kitted correctly. Hell, the overseers guardian can be obtained in like 2h of playtime and its one of the strongest weapons in the game.
      There's no advanced sniper, assault rifle, smg or pump-action shotgun. It truly makes me appreciate obsidian's selection of weapons and the player's progression through them.

    • @Necrowma
      @Necrowma Před 2 lety +5

      I always hated that gun, and avoided using it at all costs.

    • @0ptera
      @0ptera Před 2 lety +4

      ​@@mr_dreIndeed an 308 OG renders almost any weapon you loot is obsolete.
      There's only a hand full enemies the OG can't one shot and it has a high rate of fire.

    • @mr_dre
      @mr_dre Před 2 lety +7

      @@0ptera i think most players would have preferred a simpler, more traditional hierarchy of weapons with clear roles. Having that .308 you mentioned obliterate everything just isn't satisfying gameplay or progression

    • @mr_dre
      @mr_dre Před 2 lety +3

      @GiRayne True, but mods also have their own problems, some are higher quality than others and might not even work together. It makes for a very inconsistent game experience, it lacks the vision that comes from developers when they make a focused game. I also can't really relax playing it when im constantly questioning the state of my game, like if im lacking any mods, if they're installed right or if I'd enjoy a slightly different modding set-up.

  • @walterbigsby6380
    @walterbigsby6380 Před 2 lety +2

    0:16 What I think about most of fallout, it fr hurts my brain sometimes

  • @Lrofmaulol
    @Lrofmaulol Před 2 lety +3

    6:30
    Do not confuse a "coilgun" and a "railgun" which both work on electromagnetic forces, but under different principles. While "gauss gun" is colloquially equivalent to "coil gun", the actual effect of the weapon in Fallout 4 is more like that of a railgun.
    A coilgun, realistically, wouldn't be able to accelerate a projectile to as extreme speeds as a railgun due to an effect called "magnetic saturation", where the magnetization of an object cannot be increased above a certain point through external magnetic influences (your coils) depending on material properties (in this case, your bullet).
    A railgun on the other hand accelerates a projectile more directly based on the difference in charge between the rails - the magnetization here is not dependent on the magnetic potential of your carriage/sabot/projectile, and as such it scales more immediately in velocity with how much energy you put into it. This is what militaries are currently testing around the world.

  • @Hesstig
    @Hesstig Před 2 lety +3

    Regarding "no Kalashnikov in the Fallout universe" @ around 17:13, Fallout 1 and 2 actually featured an assault rifle called "AK-112". The mostly non-canon Fallout Tactics (which went all-out with including real weapons) also had the AK-47.

    • @singami465
      @singami465 Před 2 lety

      Discussing weapon lore in Fallout makes very little sense, because it's a series that has been developed by four separate studios (and even more concept artists) that carries almost no guns from one entry to the next.

  • @opticalbeast4947
    @opticalbeast4947 Před 2 lety +3

    10:43 the scope you were talking about would be more like a reddot sight. Somewhat easer to see targets through than ironsights.

  • @knunk5476
    @knunk5476 Před rokem

    The PKP pecheneg actually uses the Lewis guns radial cooling fin technology for part of the barrel, an interesting antique system still being used today

  • @dracodis
    @dracodis Před 2 lety +1

    Concerning the 10mm pistol, my guess is that the two levers on the front are cantilever springs acting on the slide to return it to its firing position. Seems a daft thing to put them outside the pistol casing where they could be more easily jammed or damaged, but I think that's what's going on.

  • @markhirsch6301
    @markhirsch6301 Před 2 lety +46

    I would love to see him cover Killing floor 2 weapons, especially the demolitionist weapons since they have the RPG/Grenade launcher safety mechanics
    Plus him seeing the more outlandish guns would be fun to see

    • @yourpalphalanx9678
      @yourpalphalanx9678 Před 2 lety +3

      !!! Let’s make it happen I just said the same thing

    • @MrJHM007
      @MrJHM007 Před 2 lety +1

      Me too! I just keep suggesting that until it goes through.

    • @smrtt92
      @smrtt92 Před 2 lety +1

      Just the Pulverizer, thank you

  • @mogbog2
    @mogbog2 Před 2 lety +19

    Doom Eternal would be cool! Imagine his reaction to the Meat Hook or the BFG.

  • @PointyHairedJedi
    @PointyHairedJedi Před 2 lety +8

    It would be interesting to know how well Payday 2's guns match up with reality.

  • @Peron1-MC
    @Peron1-MC Před 2 lety +1

    14:04 "we are not putting any gun powder in the gun powder powered gun" what a tounge twister XD