THE BEST garrison division template? War Crimes BAD?

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  • čas přidán 15. 06. 2024
  • Join us in this uproarious journey through the chaotic world of Hearts of Iron IV garrison templates on the FeedbackGaming channel! From questionable strategies to downright absurd tactics, we delve into the realm of garrisoning with a twist of humor and a sprinkle of war crimes. Get ready to laugh, learn, and perhaps cringe a little as we explore the wild possibilities and unintended consequences of garrisoning your way to victory in HOI4. Whether you're a seasoned general or a newcomer to the game, there's something for everyone in this entertaining escapade into the bizarre world of garrison warfare. Tune in for laughs, lessons, and maybe even a few moral dilemmas along the way! 💀💀💀
    00:00 Intro into garrisons
    00:40 explanation of resistance and compliance
    01:15 the basic template you should use
    03:20 the armored car template
    03:50 the light tank template
    05:15 armored car vs light tank
    06:40 testing cavalry vs armored car vs light tank
    10:15 prince of terror & resistance suppression
    11:30 the role of MP support companies
    12:30 META garrison division
    13:40 extra bonuses for suppression
    17:00 recap and overview
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    #hoi4 #heartsofiron4 #divisionreview
  • Hry

Komentáře • 120

  • @FeedbackIRL
    @FeedbackIRL  Před 3 měsíci +11

    --- TIME STAMPS ---
    00:00 Intro into garrisons
    00:40 explanation of resistance and compliance
    01:15 the basic template you should use
    03:20 the armored car template
    03:50 the light tank template
    05:15 armored car vs light tank
    06:40 testing cavalry vs armored car vs light tank
    10:15 prince of terror & resistance suppression
    11:30 the role of MP support companies
    12:30 META garrison division
    13:40 extra bonuses for suppression
    17:00 recap and overview
    Please use the timestamps love you
    ❤❤❤

  • @anachronisticon
    @anachronisticon Před 3 měsíci +131

    People always obsess about the IC cost of different garrison templates. They forget that you can just use obsolete 1936 guns in stockpile. Zero IC cost.

    • @512TheWolf512
      @512TheWolf512 Před 3 měsíci +4

      it's about support eq and manpower, not guns.

    • @Hyde_Hill
      @Hyde_Hill Před 3 měsíci +13

      @@512TheWolf512 Still not worth it imho for all the factories you have to put in light tanks and the army xp for the template creation. Compared to zero factories and a little more manpower and 80 XP if you do the proper heritage trick.

    • @anachronisticon
      @anachronisticon Před 3 měsíci +1

      ​@@512TheWolf512 I don't use MP either. Waste of aluminium.

    • @TauTauofSkalga
      @TauTauofSkalga Před 3 měsíci +4

      You think I even care with my +124.35 infantry III per day?

    • @tmartin34
      @tmartin34 Před 3 měsíci +6

      @@512TheWolf512 I just use manpower from puppets to do garrisons and it works good

  • @cespu_iv4519
    @cespu_iv4519 Před 3 měsíci +60

    Nothing will ever beat my 10 width cav with local police force

    • @galilelollel9658
      @galilelollel9658 Před 2 měsíci +2

      Switzerland with Hehr und Haus............. I always hate it when they got it. Always put a spy on it and leave it there until the game is over....

  • @MrKiller1250
    @MrKiller1250 Před 3 měsíci +35

    When tanks don't use anti tank or artillery or anti air as equipment in a division: I sleep
    When armored car does the same: DO THEY JUST RUN THEM OVER??/??/?/?

  • @dashua1735
    @dashua1735 Před 3 měsíci +24

    Armored cars aren't considered to be infantry, unlike mechanized infantry. They're more akin to tanks. Therefore, they don't use infantry equipment.

  • @EnduringGamer
    @EnduringGamer Před 3 měsíci +9

    Please note that there is a minimal damage to the garrison per activity. It would be either a piece of support equipment, infantry equipment, or a whole light tank. My recommendation would be use high hardness garrison only for high resistance area where you take more than minimal damage.

  • @FairyRat
    @FairyRat Před 3 měsíci +9

    The cheapest Armored Car is 8.0 production cost, significantly more expensive than your 2.25 Light Tank, and with the same suppression and less hardness... What's the point of Armored Cars again? Paradox should make Armored Cars have mad suppression to compensate, like 5 or something. Paradox has a habit of letting features kinda rot and become some sort of newbie traps / roleplayer baits instead of making them viable and interesting, enriching the game. I believe it's truly an easy fix, just some numbers, to make those cars viable.

    • @santerilaakeristo7305
      @santerilaakeristo7305 Před 3 měsíci +6

      Cheapest armoured car is 4 ic not 8, but still significantly more than light tank. And yes they are mostly noobtrap, one of many in HOI4.
      Well there is one use for them, they don’t need army xp in designing so if you skip light tanks altogether you could save maybe 1-2 doctrine worth of xp. Something I do sometimes with USA as an example.

  • @R0ACH44
    @R0ACH44 Před 3 měsíci +7

    When I play nations that require you to deal with lots of resistance for long periods, I use a template of 1 light tank and 1 horse. Having the 50/50 split of horse and light tank really cuts back on the amount of light tanks I need, as well as adding a bit of hardness to the garrison division.

  • @Hadar1991
    @Hadar1991 Před 3 měsíci +7

    I really wish I could double or even triple required garrisons while staying within the same occupation laws for small bonus to resistance target. Sometimes I have the manpower, I have the IC and I would be just willing to invest them just to have lower suppression and higher compliance. For example doubling the required garrisons gives you 1.5 * target resistance and tripping garrisons would give you 2 * target resistance without negatively influencing compliance gain.
    Another nice possibility would be if I could set triggers to auto set occupation laws, e.g.:
    1. If has aluminium ==> forced labour
    2. If target resistance at least 45% then martial law, else military governor
    etc

  • @robertbullock6360
    @robertbullock6360 Před měsícem

    I’ve got about 200 hours and finally know enough to play and have fun, your channel is the best for getting players there. Thanks

  • @adamgadbaw7747
    @adamgadbaw7747 Před 3 měsíci +43

    5K guns is WAY cheaper then 2K tanks it's not even close

    • @user-kj7fw2jp6u
      @user-kj7fw2jp6u Před 3 měsíci +3

      2.5 cost tank vs 2 cost gun. do you math, i belive in you

    • @FishwicksREAL
      @FishwicksREAL Před 3 měsíci +6

      Guns can be produced from start of game, literally every single country has access to guns. Tanks, however, have to be researched. By the time you have a tank researched (if you don't start with one), you end up behind. Generally, guns are cheaper simply because you can mass produce them from day 1.

    • @santerilaakeristo7305
      @santerilaakeristo7305 Před 3 měsíci

      Many nations, if not most, have access to interwar tanks from the start. But you are right, if you don’t have even that and newer going to tanks then it’s probably not worth it.

    • @user-kj7fw2jp6u
      @user-kj7fw2jp6u Před 3 měsíci +2

      @@FishwicksREAL You're confusing cheapness with pace. Yes, not all countries can make tanks right away, but it's cheaper to make tanks anyway. The point is that with cheap tanks you free up infantry equipment from garrisons and therefore you don't need to produce so much of it in the future. so it may not pay off right at the start, but it pays off in the middle term.

    • @Glo0ze
      @Glo0ze Před 3 měsíci +3

      The difference in up front cost is indeed in favor of guns, but don't forget that this is maybe a 2x factor (5k guns are about half as expensive as 2k tanks). But light tanks take 5x less damage from partisans (80% hardness vs 0%) so the cost over time is way in favor of the light tanks. Not to forget the manpower advantage of running light tank garrison, not only do you need less, you also lose less manpower due to the 80% hardness again.
      Calcs for the factors:
      2.25 IC cost for 1 light tank as shown in the video. 0.5 IC cost for cheap guns multiplied by 2.5 (the amount of guns per tank) = 1.25 IC cost. So it's even less than twice as cheap. And this is just the upfront cost. They take 5x less damage which in total results in about half to 3 times less expenses in maintaining garrison (5x less damage but twice the cost is about 2.5 times cheaper in favor of tanks). But they also take 5x less casualties to manpower and they also need less manpower to maintain.
      All the above results in light tanks being the best even with the extra buffs to horses, which was why he was so dissapointed.
      Edit: The reason it's so much worse is because the buff in the doctrines does not work as advertised since it should be: 2.0*1.40(MP)=2.8 suppression for horses but with the extra 0.5 they should become 3.3 per horse but they only give 3 as shown in the video, making the buff only give 0.2 instead of the advertised 0.5

  • @Jo-Heike
    @Jo-Heike Před měsícem

    7:49 image using heavy tanks for garrison duties, takes the term tankie to a new level.

  • @rogerstestingshit9865
    @rogerstestingshit9865 Před 3 měsíci +8

    Feedback never change this thumbnail I absolutely love it lol

    • @JosTheMan1
      @JosTheMan1 Před 3 měsíci +1

      He did, it was glorious 😢

  • @officechairpotato
    @officechairpotato Před 3 měsíci +17

    With MIO's, the light tank is going to be much better. Producing them is going to be funding tank buffs for your army, and in addition, the buffs can decrease cost even further if you stack those ones.

  • @fighter4929
    @fighter4929 Před 3 měsíci +3

    Naughty HOI4 players are committing war crimes again. Timeless classic

  • @Six_slotted
    @Six_slotted Před 3 měsíci +2

    so this got me thinking and crunching the numbers and you can quantify the cost/benefit of using tanks for garrison
    the cheapest i could make (this is ignoring ways you could mix/max MIO to get production discounts) was:
    heavy -> 9.6 IC x40/battalion = 384 IC for 2.5 suppression 95% hardness 500 manpower
    light -> 2.4 IC x60/battalion = 144 IC for 2.5 suppression 80% hardness 500 manpower
    cavalry/InfEq -> 0.43 IC x 120/battalion = 51.6 IC for 2 suppression = 64.5 IC for 2.5 suppression 0% hardness 1000 manpower
    Basically this means that light tank garrison costs 144/64.5 = 2.23x IC as an initial investment, heavy tank 384/64.5 = 5.95x IC in exchange for lower losses over time
    if losses are X% a year then the annual saving for tanks compared to cav = 0.01X (convert % to decimal) * (64.5 - cost of tank batt * (1-hardness)) , and time to payoff = difference in IC / annual saving
    light tanks : time to payoff = (144-64.5) / 0.01X(64.5 - 144 * 0.2) = 20 years for 10% losses/year , 10 years for 20% losses/year, 6.6 years for 30% losses/year etc.
    heavy tanks: time to payoff = (384-64.5) / 0.01X(64.5 - 384 * 0.05) = 70 years for 10% losses/year, 35 years for 20% losses/year, 23years for 30% losses/year etc.
    unless I am way off on realistic loss rates for garrisons it definitely looks like in terms of IC it is not worth it at all. although you could see it as a investment into MIO for buffed fighting tanks i guess.
    does anyone know what typical loss % a year is for say germany dealing with poland?
    however you do also only take 1/10 and 1/40 ((1-hardness) * 0.5 manpower/suppression tanks vs Cav) manpower losses for light and heavy tanks respectively so basically it looks like tanks for suppression are only good if you have a low manpower high industry nation

    • @Hyde_Hill
      @Hyde_Hill Před 2 měsíci

      Nice work there mate. On top of how long it takes to pay off you can also consider that you can lower the costs for the cavalry by all the guns that you capture and/or go obsolete. Which for all nations that get a lot of resistance they take a lot of anyway as you are conquering. So it seems it is really only worth it if having manpower issues.

  • @primomizu
    @primomizu Před 3 měsíci

    Ive been facing issues with resistance with some of the updated DLC countries, specially with chile, paraguay, bolivia etc. Maybe they added this MP bonus to help with that. Chile in particular have terrible amount of manpower and you can spend a lot of time in a war until you can form puppets (it ticks resistance until you do so). Maybe they added the mp buff to help with that? I also found my self going down mass assault more often with mentioned countries, which would make sense to put the buff there.

  • @peterharvin5650
    @peterharvin5650 Před 2 měsíci

    How do you designate certain equipment for certain divisions? Such as I want 5o use more than one type of light tank. One for recon another for my divisions?

  • @wesley_4444
    @wesley_4444 Před 2 měsíci

    Nothing will ever break no occupation with Calvary

  • @willywonka6487
    @willywonka6487 Před 3 měsíci +1

    Im finding harsh quotas to be incredibly effective

  • @LastNRA
    @LastNRA Před 3 měsíci

    MG WW1 Light Tank does the trick

  • @jadgamester1975
    @jadgamester1975 Před 3 měsíci

    if i remeber there are some doctrines that adds more suppression to tanks and doing "research all" could have gotten the same suppression bonus as armored cars
    not to sure on that but that could be why armored cars in your video have the same suppression as light tanks

  • @memazov6601
    @memazov6601 Před 3 měsíci +10

    Funny moustache man Argentina when?

  • @TheMelnTeam
    @TheMelnTeam Před 3 měsíci

    Last someone ran tests, MP isn't worth because even if a state needs only 0.05 division or whatever, you still lose at least 1 equipment type per damage tick (rounds up). As a result, MP saves a tiny amount of manpower and costs significantly more IC :/.

  • @Hyde_Hill
    @Hyde_Hill Před 3 měsíci

    For me the investment in army XP and Military factories for light tanks is just not worth it compared to the 1/max horse trick. Especially as you can set them to just use basic infantry (and or level 1) equipment that you capture a lot of anyway. Start of the game 1 horse, once doctrine unlocks full size temporary switch to proper Heritage make the template and done. It's really only worth it if lacking manpower however somehow have a lot of industry, similar to field hospitals.

  • @kellymcbright5456
    @kellymcbright5456 Před 3 měsíci

    I always use cavalry for garrisons in the way this guy recommend it. I form them out of subject manpower, so the losses don't bother me in any way. The guns come from conquered stores and are usually outdated. Thus the losses of guns don't bother me, too.

  • @berserker4940
    @berserker4940 Před 3 měsíci

    max width light tanks with military police are best suppression template. Might not be worth it to spend that much army xp on a suppression template outside Italy, Japan or Germany since most other countries wont occupy much

  • @commissarkordoshky219
    @commissarkordoshky219 Před 3 měsíci +1

    light tanks with Wheeled suspension is 48% hardness and halftracked is 56%, are either of these worth it? half tracked reduces production by 0.15 and wheeled - nvm wheeled reduces reliablity by -20%

    • @TheMelnTeam
      @TheMelnTeam Před 3 měsíci

      For garrisons, no. You take more damage due to less hardness. Tanks on wheels only have niche as a really cheap line battalion.

  • @tritojean7549
    @tritojean7549 Před 3 měsíci +1

    even if mass mob would've work it would only be 87.5 supp less than the 93 supp of tanks

    • @fierylightning3422
      @fierylightning3422 Před 3 měsíci

      It would actually be 105 if the 0.5 suppression was applied before the 40% suppression boost

  • @BortBortson
    @BortBortson Před 3 měsíci

    I used to use armored cars as Germany but when you start invading the USSR there are not enough mils in Europe to fulfill the garrison requirements while the war is ongoing

  • @Phantlos
    @Phantlos Před 3 měsíci

    I put it on harsh quotas and forget about it.

  • @SoldierGeneral64
    @SoldierGeneral64 Před 3 měsíci

    What about mechanized decrease production

  • @TheRedBanner
    @TheRedBanner Před 3 měsíci +1

    Does anyone know, if you have an actual division active in a region, and it has MP, does it add suppression to the area like we used to have to do for garrisons? I often leave defending units behind in some areas and was thinking of adding MP.

    • @red_seven_
      @red_seven_ Před 3 měsíci

      Nope. Garrisons have been moved to off-map only years ago. Actual existing divisions on the map do nothing to suppress resistance.

    • @Lazarus98849
      @Lazarus98849 Před 2 měsíci

      MP in divisions help with I think recovery rate or something since they did have a minor buff recently

  • @Incizive
    @Incizive Před 3 měsíci

    I find anything besides calvary is way too expensive. Even the light tank, it might be cheap but you need so of them, even with MPs.

  • @youtubevanced4900
    @youtubevanced4900 Před 3 měsíci

    My most recent game as germany I was off invading the USA when Italy declared war on Switzerland. I had no combat division back in Europe.
    Luckily I had all light tank MP divisions. Full stacks of light tanks. 100+ divisions of them.
    Moved them over super fast to the border and just sat there until Italy finally beat them or I beat the USA and ended the War. Can't remember which happened first.
    It's a solid reason for those emergencies to go all light tank MP spam.

    • @LateNightHam
      @LateNightHam Před 3 měsíci

      Are you making your garrison division actually garrison the land with units? If so, you're using the garrison wrong. The MP units should never be produced into your army it's exclusive a UI unit.

  • @ektomof
    @ektomof Před 3 měsíci +1

    Am I missing something here, or do Garrison Units not consume any fuel at all, even if they only consist of Tanks?

    • @FeedbackIRL
      @FeedbackIRL  Před 3 měsíci +1

      Yep garrisons do not consume any fuel. Nether do supply depots

  • @youtubevanced4900
    @youtubevanced4900 Před 3 měsíci

    There would be a break even point somewhere in the middle of that division template where the benefits of the MP support company balances against the savings. It would be interesting to see exactly where that point is.
    With a full stack it's clearly the best option. Then the single horse is fine. In fact any number of horses is fine as it's all the same, 1 horse or 20 in a group. But when you add that support company there has to be a point where the number of units starts to break even with the cost of the support company.
    edit: Well I tried to figure it out but I just don't know how to use the command console properly. I have the game started and took poland. deleted all my units of all types.
    I can't get the numbers to make sense. Not sure if I need to have the troops Im assigning on the ground or what.
    edit 2: Yeah I can't make heads or tails of those numbers. The manpower goes up and down depending on how many tanks I add, the infantry equipment also. I'm starting to think those numbers being reported aren't perfectly accurate.

    • @red_seven_
      @red_seven_ Před 3 měsíci +1

      Excluding manpower and losses due to resistance the break even point is between 5 to 6 cav battalions with mp (1939 mp tech). Losses shift this further to more cav battalions (7 to 10 depending on the existing level of resistance) as support equipment is quite expensive compared to infantry equipment. Anyways you should only spend the army xp to update the garrison template when you have finished the doctrine tree and the army spirits. These are much more important than having a slightly better garrison template.

  • @pinochetshelicoptertours1677
    @pinochetshelicoptertours1677 Před 3 měsíci +7

    commend for Algorithm

  • @Lukasafdront
    @Lukasafdront Před 3 měsíci

    When using military governor MP-templates has a slightly less upfront IC cost to fill the garrisons compared to non-MP templates, but MP will suffer more IC loss due to support equipment disproportionately losing more from resistance activities.
    After a year most MP templates will be even in total IC cost compared to non-MP templates. After 2 year it will be about 5-8% more total IC compared to non-MP templates.
    MP reduce the Manpower required and losses by 17% but If you dont want to lose manpower then use non-MP light tank instead. They require significantly less manpower to garrison and lose 1/10 of the manpower from resistance compared to the best CavMP template and only cost 25% more total IC after 2 year(most of it due to the high cost of filling the garrison, Light tanks only lose half of the IC to resistance compared to Cavalry).
    I dont see a reason to go military police when you first must research it when you have limited slots and it being cost inefficient compared to normal templates and if you want the manpower then just use light tanks.
    All in all i prefer using 1 cav and limiting it to using old equipment that otherwise would just rot away in the stockpile instead of using up my current inf equipment or support equipment that will be useful the entire game.

  • @Torantes
    @Torantes Před 3 měsíci +1

    Nice hair man

  • @TeleologicalConsistency
    @TeleologicalConsistency Před 3 měsíci

    One thing to note is the light tanks use more fuel than cars. That might be a problem if you're low on fuel.

    • @red_seven_
      @red_seven_ Před 3 měsíci +1

      Fuel is no concern in garrisons as these divisions only exist on paper and don't actually move around consuming fuel.

    • @galilelollel9658
      @galilelollel9658 Před 2 měsíci +1

      ​@@red_seven_also why would you ever use tanks for garrison? I would kinda understand it if you got some of them cause wars and stuff but comparing it to cavalry its just pointless 😂

    • @red_seven_
      @red_seven_ Před 2 měsíci

      ​@@galilelollel9658 they have better suppression than all the other alternatives while being incredibly cheap in terms of IC per suppression. Also they have high hardness which causes them to lose very few manpower and equipment because the attack of resistance is calculated as soft attack. You really don't need to use them as calvary is good overall, light tanks are just better and save IC and manpower which can be useful if you go for a world conquest as a nation with low manpower and no puppets to drain garrison support from.

  • @vistagreat9994
    @vistagreat9994 Před 2 měsíci

    Wow, War crimes are BAD?! Who would have known?!

  • @bananas511
    @bananas511 Před 3 měsíci

    yo! im coming home!

  • @acsimark
    @acsimark Před 3 měsíci

    how about cheap mech 1?

  • @scott3017
    @scott3017 Před 3 měsíci +1

    So armored cars really are truly useless now. Resistance suppression was the only reason to build them

    • @galilelollel9658
      @galilelollel9658 Před 2 měsíci

      Tbh yeah. Sometimes just for fun i play germany and because they used them I made armored cars, tanks, best guns, some air, navy........, even super heavy tanks at the end of the game.... and also at last railway guns

  • @Vaurion
    @Vaurion Před 3 měsíci +1

    Would be cool if you had a recap with the actual conclusions at the end, since at multiple points in the video, you contradict what you had said previously or reach a new conclusion. I usually end these "find out as we go" videos more confused than before.

    • @FeedbackIRL
      @FeedbackIRL  Před 3 měsíci +1

      These videos aren't scripted. Everything is ad-libbed. Normally the corrections are small elements. And don't change the overall conclusion of the video. In this case the templates I showed are all valid and current meta

  • @klemklemius5091
    @klemklemius5091 Před 3 měsíci +1

    The thumbnail bruhhh...

  • @Greg-jq1co
    @Greg-jq1co Před 3 měsíci +1

    Heavy tanks as garrisons lol😂.

  • @divneelrahil2772
    @divneelrahil2772 Před 3 měsíci +1

    I m pretty sure single truck division has 40-30ish hardness with 2 suppression.

    • @STAIR_WAY14
      @STAIR_WAY14 Před 3 měsíci +1

      Wow that's a nice point
      Also trucks are cheap to mass produce and you will be making a lot of trucks anyways so it sounds like a viable option for a garison template

    • @red_seven_
      @red_seven_ Před 3 měsíci

      Motorized Infantry costs ~130 IC compared to the ~50 IC of cavalry. It even does 2.2 suppression (10% more than cav) but uses 20% more manpower while only having 10% hardness. Not a good trade.

    • @STAIR_WAY14
      @STAIR_WAY14 Před 3 měsíci

      @@red_seven_ if you are a minor country than cav is the the winner.
      If you are a Germany, USSR, Britain, etc... than it's better to use trucks

    • @red_seven_
      @red_seven_ Před 3 měsíci

      @@STAIR_WAY14 Absolutely not. If you want to use an extra production line just for the purpose to fill garrison templates then use light tanks. They're cheaper than trucks, require less manpower, have more suppression and much more hardness. Trucks are garbage for suppression. I guess even bare infantry would be better. And it wouldn't even cost rubber...

    • @STAIR_WAY14
      @STAIR_WAY14 Před 3 měsíci

      @@red_seven_ yea right, I never said trucks were the best, but just better than raw horse if you have a decent industry to fund it.
      I never said they were better than WW1 light tanks or armored cars.
      Horse still stands strong tho, my go-to together with civilian oversight. That can win anything

  • @malcolmduncan
    @malcolmduncan Před 3 měsíci

    Armoured cars no infantry equipment, my head cannon is that they use machine guns that are built as part of the car itself. Irrelevant but still.

    • @FeedbackIRL
      @FeedbackIRL  Před 3 měsíci

      All battlions in hoi4 consume guns regardless if its a tank horse or infantry. Why should armoured cars be any different?

    • @malcolmduncan
      @malcolmduncan Před 3 měsíci

      You okay dude? You're talking hard stats, cool, and from that side it wouldn't, as my choice of words 'head cannon' would imply i like to RP games and that's all that comment was, a small bit of light rp, a moment of whimsy/ levity if you like, nothing else...

    • @FeedbackIRL
      @FeedbackIRL  Před 3 měsíci

      I didn't detect the meme. My bad

    • @malcolmduncan
      @malcolmduncan Před 3 měsíci

      No worries, all good. Was an out of left field comment.

  • @jogado2713
    @jogado2713 Před 3 měsíci +1

    16:35 Paradox moment 😂😂😂😂 😂

  • @notilt9014
    @notilt9014 Před měsícem

    "stick with the light tank" - 16 light tank + MP template, 16 light tank template or 1 light tank template? lmao sry my english doesnt help

  • @-JA-
    @-JA- Před 3 měsíci

    🙂👍

  • @commissarkordoshky219
    @commissarkordoshky219 Před 3 měsíci +1

    "When resistance goes up less of the resistance is needed" eyo what the fuck are you smoking pal?

  • @eugenekostrin2109
    @eugenekostrin2109 Před 3 měsíci

    Armored cars have guns... y should it consume rifles

    • @FeedbackIRL
      @FeedbackIRL  Před 3 měsíci +1

      Because all battlions in hoi4 consume guns regardless if its a tank horse or infantry

    • @eugenekostrin2109
      @eugenekostrin2109 Před 3 měsíci

      @@FeedbackIRL I apologize, didnt know that

  • @zer0neverer098
    @zer0neverer098 Před 3 měsíci +3

    The best garrison is no garrison, release the nation as a puppet, and switch dockyards to convoy spam. The bonus is, that these satellites can later be continuously suppressed, in case of Poland, can act as a temporary shield if You choose to take all of it, they receive free civs and mils from generic tree, and iirc in the peace deal, choosing to give them their cores is cheaper point wise. I was also wondering about the viability of befriending Poland and choosing to pressure all other states diplomatically and then couping.

  • @pointsbr752
    @pointsbr752 Před 3 měsíci

    One of the main reasons for using tanks its because its uses 500 manpower per battalion, horses uses a thounsand, so the meta depends on what you looking for, if you want to save manpower then you better going with the light tank template, if you looking for optimizing the production cost on the short-run, then you better going with horses, but if you looking for good IC saving on the long run, tanks have hardness, what mean you will loose less of them, on the long run you will spend less on tanks

  • @TheWebsOfCorruptionNeverFail

    Does anyone know where to check Garrison Casualties? Edit : Nvrmind, finally found it...
    I've been playing this game since 2016 and didn't know that the game keeps logs of garrison casualties, until I saw it in one of feedback's videos...

  • @Jo-Heike
    @Jo-Heike Před měsícem

    Germany gets the perfect garrison division for free. They get the Austrian Schnelle Division after the Anschluss which is just 4 cavalry battalions with no support companies. You really should not look a gift horse in the mouth.

  • @enoughrope1638
    @enoughrope1638 Před 3 měsíci

    CZcams keeps recommending hoi4 videos so I decided to check the game out again. I selected it in my library but before downloading I checked the steam page for DLC.... 3 new DLC's for $55 and two of them are rated "mostly negative". Reviews say they want $20 to add 4~ focus trees to countries that are not majors and apparently add a bunch of annoying micro management mechanics and missions geared at experienced players only.
    ya... nah I think I will stick to other games for now.

    • @galilelollel9658
      @galilelollel9658 Před 2 měsíci

      Tbh, I didn't buy the dlcs. This game is way cooler in game then on the videos. Also donr buy the dlcs, buy a monthly subscription in wich you pay 5 dollars a month or I think it was 11 for 3 months. That way you save yourself like over 150 or 200 dollars......... not to forget, the developers will out out more so its just not cost effective to be honest. But thats youre decision for me it is such a great game that i decited to buy myself a better PC for it and some other games but primarly for hoi4. You can try it out and see if you like it more with dlcs or not. Sometimes i play it without then cause they got to much content so that I just want a chill round without anything and just the normal game chill base.

  • @manofarmageddon92
    @manofarmageddon92 Před 3 měsíci

    Why you wearing makeup

    • @galilelollel9658
      @galilelollel9658 Před 2 měsíci

      I think hes not really well. You can see compared to his other videos, that he is a little bit less active and also more quiet. Sometimes humans put some makeup on them so they dont look like crackheads. Stress is probably a factor id say. Because if we look at our society, its really what plagues us.