Maya 2017 Viscous Fluid Simulation using Bifröst

Sdílet
Vložit
  • čas přidán 7. 07. 2024
  • In this video, we set up a Bifröst fluid simulation with a viscous liquid such as hot chocolate. If you'd like the scene file shown in the thumbnail, grab it below.
    gumroad.com/l/FCpMf

Komentáře • 72

  • @gelmedilo9666
    @gelmedilo9666 Před 5 lety +1

    Man, You have the best tutorial in Bifrost for beginner. It helped me a lot to get started on my first liquid sim project. Thanks a lot Sir.
    Angelo from Philippines

    • @SnapLaunch
      @SnapLaunch  Před 5 lety

      Thanks Gel. Glad it was useful. Happy simming!

  • @ramezmahdi1818
    @ramezmahdi1818 Před 6 lety +1

    you're awesome bro

  • @softdarkpiano953
    @softdarkpiano953 Před 4 lety +1

    amazing Simulation!!!!

  • @Jasmin-jw2oc
    @Jasmin-jw2oc Před 4 lety +1

    it was so helpful thank you very much! keep up the good work!

    • @SnapLaunch
      @SnapLaunch  Před 4 lety

      Glad to hear it was helpful! Thanks!

  • @IncubusOfDeath
    @IncubusOfDeath Před 6 lety +2

    Thank you this awesome, and very easy to follow tutorial...

  • @noirwolfcreations8827
    @noirwolfcreations8827 Před 7 lety +1

    it's been 20 seconds watching and i already subbed cause i know it's gonna be awesome

  • @juancarlosgzrz
    @juancarlosgzrz Před rokem

    Thanks a lot!

  • @sandyly
    @sandyly Před 7 lety +1

    great

  • @simplifiedmaya6591
    @simplifiedmaya6591 Před 6 lety +13

    yummy , yummy , yummy . you reminded me of a piece of chocolate I put in my fridge , i'm going to eat it now

  • @lma6557
    @lma6557 Před 7 lety +3

    Very clear and simple! How many particles did you have at the end?

    • @SnapLaunch
      @SnapLaunch  Před 7 lety

      Thanks for your feedback LMA. I didn't record how many particles were in the final simulation, but if you are still keen to know, check out the file in the description and let it simulate to find out.

  • @jacobmaturen7216
    @jacobmaturen7216 Před 6 lety +1

    HUGE

  • @valkonxedits2332
    @valkonxedits2332 Před 4 lety +1

    I was having an issue with tue continuous emission thanks a lotttft

  • @FuelMYGamE
    @FuelMYGamE Před 7 lety

    thx ;)

  • @Conceptcreator
    @Conceptcreator Před 3 lety +1

    awesome tutorial. I do have a question though, when I do playback with my 2700x pc with 64GB or ram, it is sooooo slow. I can basically not have a preview like you have, got any clue why?

    • @SnapLaunch
      @SnapLaunch  Před 3 lety

      Thanks for your feedback. Unfortunately I don't know why it would be running slower than this one - this video was original done on a quad core with 16GB of RAM, so I imagine your system should provide better performance. Perhaps do you have a small voxel size? Or is your scene really big?

    • @nashforrest9175
      @nashforrest9175 Před 2 lety

      Sorry to be so offtopic but does someone know of a way to get back into an Instagram account??
      I was stupid lost the login password. I would love any tips you can offer me

    • @zavierjakob3836
      @zavierjakob3836 Před 2 lety

      @Nash Forrest Instablaster ;)

    • @nashforrest9175
      @nashforrest9175 Před 2 lety

      @Zavier Jakob Thanks so much for your reply. I got to the site through google and I'm trying it out now.
      I see it takes quite some time so I will reply here later with my results.

    • @nashforrest9175
      @nashforrest9175 Před 2 lety

      @Zavier Jakob it did the trick and I now got access to my account again. I'm so happy:D
      Thanks so much you really help me out !

  • @stever73
    @stever73 Před 4 lety +1

    Love the tutorial, thank you! I had a question, how do I limit the fluid so it ends at a certain point?

    • @SnapLaunch
      @SnapLaunch  Před 4 lety +1

      Great question! I was stumped when I first tried to turn it off too. The link below has some good answers. :) Happy simming!
      knowledge.autodesk.com/support/maya/learn-explore/caas/CloudHelp/cloudhelp/2017/ENU/Maya/files/GUID-140EBD34-8984-444F-9478-82B77BAE5685-htm.html

  • @PavanKumar-hb1gt
    @PavanKumar-hb1gt Před 6 lety +1

    Waiting for Ur new tutorial about hair simulation

  • @noirwolfcreations8827
    @noirwolfcreations8827 Před 7 lety +1

    short sweet awesome one do more of these simulation tutorials please

  • @srTodko
    @srTodko Před 5 lety

    can i do this with maya 2016?

  • @simplifiedmaya6591
    @simplifiedmaya6591 Před 6 lety

    Thank you for this helpful tutorial, but my collider acts like water resist cloth , what if I want to make it wet ?

  • @ninaelric4628
    @ninaelric4628 Před 6 lety

    My bifrost liquid stopped working when I translated my emitter...

  • @theconstantine1159
    @theconstantine1159 Před 4 lety

    how i can shoot water from hose?

  • @int16_t
    @int16_t Před 6 lety

    I use phoenix fd for this because its simple.

  • @jameswilkinson150
    @jameswilkinson150 Před 6 lety

    I have a question guys, my sims run SOOO slowly. Is there any way to speed up replaying? I believe it's something to do with cashe I have asked on Autodesk's site and it didn't work. We are running 2016. Would be grateful for any advice..

    • @Chelsea-bh7wz
      @Chelsea-bh7wz Před 6 lety

      As far as I know the playback speed of the simulations depends on the processing power of your computer as it is calculating each frame real time

  • @txyzlux1137
    @txyzlux1137 Před 7 lety

    Thk

  • @Chelsea-bh7wz
    @Chelsea-bh7wz Před 6 lety +8

    How do I cache a simulation animation?

    • @SnapLaunch
      @SnapLaunch  Před 4 lety

      Thanks for your question Chealsea Agno! I hope you've cached many sims since you asked the question!? :p I'll do this as an upcoming video.

    • @Chelsea-bh7wz
      @Chelsea-bh7wz Před 4 lety +1

      @@SnapLaunch yep hahaha thanks though ;)

  • @baileeemelander5349
    @baileeemelander5349 Před 6 lety

    when I open up the file from gum road, the anmation timeline is red and won't cache. ANy Idea why?

    • @SnapLaunch
      @SnapLaunch  Před 6 lety

      Sounds like the timeline is selected. Try clicking in it to deactivate it. Not sure why it won't cache, but just to be sure, is the bifrost system selected when you try to cache it?

    • @alexbarrail7956
      @alexbarrail7956 Před 4 lety

      @@SnapLaunch i have the same issue. the timeline gives "bifrost evaluation error" Everything works except there is no fluid coming out of the box

  • @turls5456
    @turls5456 Před 7 lety

    doing a similar thing with a viscosity setting of 30, rendering mesh in vray, but the results are terrible as the icing falls down the object in a jittery, jiggly fashion. dear oh dear.

    • @maacdesmond
      @maacdesmond Před 6 lety

      check out the viscosity of any liquid type "in google" pick those numbers as reality because VRAY is Very real render engine.

  • @SonnyAngell
    @SonnyAngell Před 6 lety

    In the latest version.. there is no longer a viscosity setting. only "scale" which does nothing but screw things up. I cannot for the life of me get my fluid to be viscous by ANY fraction. I understand its now based on a ratio of scene size and density... but I tried everything.. NOTHING works. can you help

    • @SnapLaunch
      @SnapLaunch  Před 6 lety

      Viscosity is still an option for me in Maya 2018. To access it, select the 'bifrostLiquidProperties1' node in your Outliner, then, in the Attribute Editor scroll down till you see the Viscosity tab. Adjust as desired.

    • @Sploige
      @Sploige Před 6 lety

      In maya 2016 the viscosity option seems to have been entirely removed from the interface. The only option is scale and anything larger than a 2.0 causes computing frames to hang indefinitely. Even with SP6 and Maya Extensions 2 there's no change. Also, in my version of bifrost the outliner only has one bifrost object all the objects likes props don't exist at all even trying to select them directly by name using MEL doesn't work. I guess the next thing to try is Maya 2018 for it.

    • @SnapLaunch
      @SnapLaunch  Před 6 lety

      Scaling like that could be an inventive hack, but will likely throw up additional issues to contend with (as it sounds like you've already experienced). I know Bifrost had a major restructuring in 2017, so 2018 is probably going to be your easiest route to solve the issue.

    • @Sploige
      @Sploige Před 6 lety +1

      Yeah, it's all stable in Maya 2018. I'll try and see if I can bake down my simulation as geometry or something and reimport it back into maya 2016 for the project that I actually wanted to use it on. Thanks SnapLaunch.

    • @SonnyAngell
      @SonnyAngell Před 6 lety +1

      Youre right... thats what I did and it worked perfect =P thank you!

  • @invalidsoup8427
    @invalidsoup8427 Před 6 lety

    Did you make any sales on this?

    • @SnapLaunch
      @SnapLaunch  Před 6 lety

      It's free! And yes, some generous people donated.

    • @invalidsoup8427
      @invalidsoup8427 Před 6 lety

      I don't have AI Standard in 2018 Maya.

    • @SnapLaunch
      @SnapLaunch  Před 6 lety

      You'll want to use aiStandardSurface in Maya 2018 for similar results. Unfortunately aiStandard isn't forward compatible as Arnold was upgraded and the shading model changed, so new material settings will need to be dialed in.

  • @rusandutv5845
    @rusandutv5845 Před 3 lety

    I can't do it my computer crashes :(

  • @jameswilkinson150
    @jameswilkinson150 Před 6 lety

    I keep seeing a cube of particles just drop out of my emitter for a second or so and then they just disappear? Does anyone know what I'm doing wrong?

    • @SnapLaunch
      @SnapLaunch  Před 6 lety

      Do you have 'Continuous emission' turned on? When you say they disappear, do they stay in place and disappear or fall down and disappear from view?

    • @jameswilkinson150
      @jameswilkinson150 Před 6 lety

      SnapLaunch hi, yes I have switched that option on. They disappear once then don't seem to come back. It's a bit odd. 😕

    • @jameswilkinson150
      @jameswilkinson150 Před 6 lety +1

      BTW, it just took a while for my machine to run through it. AOK.

    • @SnapLaunch
      @SnapLaunch  Před 6 lety +1

      Excellent, glad it's working now