Lies of P Is The Best Soulslike If You Like To Lose

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  • čas přidán 22. 05. 2024
  • 0:00 Intro
    2:20 Mechanics
    7:42 Difficulty
    16:40 Story/Tone
    Thumbnail art by Twitter user: @NattyDread011
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Komentáře • 2K

  • @ratatoskr6324
    @ratatoskr6324  Před měsícem +36

    Game was made easier multiple times so not everything in this review will be relevant.

    • @theonepieceisreal8878
      @theonepieceisreal8878 Před měsícem

      I feel like the game wasn't even hard I beat the demo relatively easy and I played on release and it was fine

    • @buddydiamond8736
      @buddydiamond8736 Před 29 dny +3

      I was coming to comment on how I did in fact find it much easier, but now perhaps I’m understanding why. I watched your video when it first released, but only now am starting it, and was shocked at how easy it was. I took down the first two “cutscene” bosses on my first try. The “fire machine” in the factory took a number of tries, but it was, I’d say, reasonable.
      If you wouldn’t mind answering, what bosses were you stuck on first?

    • @comq01
      @comq01 Před 29 dny +1

      @@buddydiamond8736 were you using summons tho?

    • @comq01
      @comq01 Před 29 dny +1

      i went to read the patchnotes and im seeing like 3 bosses HP nerfs and buffs to character scaling/damage. I dont think it'll make you get rolled less by the bosses and honestly some of them were just frustrating (speaking about two phase bosses, first phase is just a chore im glad they nerfed the hp)

    • @comq01
      @comq01 Před 29 dny

      or maybe im missing something and im just coping for getting ass fisted in the "easy" version of the game

  • @MrMoridinalthor
    @MrMoridinalthor Před 7 měsíci +1092

    I love the pulse cell recharge. It's a great feeling to be on the ropes and have the ability to scrape a win.

    • @grimreefer213
      @grimreefer213 Před 7 měsíci +78

      That is an amazing feature, you’re never really out of the fight. In souls games if you take too much damage too early it’s often best to just die and try again, but Lies of P gives you the option to stay in the fight and recharge one of your healing items. It is a fantastic feature. There’s a lot of minor things and quality of life changes in this game that I really appreciate. There are a few other features present in Souls games that are missing in LoP however, which is a bit of a bummer. One example is with your item bar; you can’t hold the button to return to your first slot in your item bar like you can in Souls.

    • @junior1388666
      @junior1388666 Před 7 měsíci +32

      Yup really smart mechanic. I always felt like I had a chance to survive even tho I was living on magic pixel and no heals

    • @antonybrisson4090
      @antonybrisson4090 Před 7 měsíci +10

      such a smart feature!

    • @kenethernandez6246
      @kenethernandez6246 Před 7 měsíci +23

      Best feature of any souls like if you ask me. That pulse recharge is a life saver.

    • @Khylian
      @Khylian Před 7 měsíci +9

      "On the ropes"
      Nice one

  • @Taker597
    @Taker597 Před 7 měsíci +477

    What I like to get talk about is how Lies of P is hyper focused on what it wants to achieve. Neowiz didn't have AAA budget, but they managed to make a AAA experience. A lot of it was being incredibly within their scope as a studio. They didn't try to do something crazy over ambitious.
    No Multiplayer
    No labyrinth giant map
    No class system
    No magic
    It went old school and got the most out of doing linear, hand crafted levels. Which is why I think a lot of people adore it so much. It hide a lot of it by overlapping areas and making the levels feel connected by vistas.
    Lies of P unlike a lot of Soulslike has a lot of heart. Everything is made with purpose and deliberately design.
    It's clearly within expansive storytelling that this was a passion project. This was just the duality of being human, but also the meta divide between a FromSoft game and Soulslike. It's clearly spelled out that difference is that those games had a heart and not just soulless representation of those games.
    With Lies of P's success. I'm excited to see them be more ambitious in their game design.

    • @jaeger2278
      @jaeger2278 Před 6 měsíci +19

      I have to agree, the focus in the game design is what ultimately led to this great product

    • @84rinne_moo
      @84rinne_moo Před 6 měsíci +16

      This is a great observation. Quality over the quantity.

    • @thelastpersononearth9765
      @thelastpersononearth9765 Před 5 měsíci +6

      Yeah, they knew they dont have budget to make Elden Ring pt2. They knew what they can make the best from what they've got. It feels no inferior than AAA titles

    • @sirponydanglynuts7459
      @sirponydanglynuts7459 Před 4 měsíci

      Well said

    • @SRFITSTUDIO
      @SRFITSTUDIO Před 2 měsíci

      As any souls like game LoP is dogshit in beautiful wrap. Shitty timings with almost invisible enemies attack telegraphing. Unpredictable garbage fight system. "SkILl iSsuE ghmghghgh" stfu.

  • @hyperdeath84
    @hyperdeath84 Před 7 měsíci +248

    There’s an awesomely subtle sound design choice that is also a spoiler (kind of, we all know the story of Pinocchio).
    At the start of game P is truly a silent protagonist, without even sounds of exertion as he rolls or attacks. He does, however, make mechanical sounds as his body moves like the other puppets. At some point, and I’m not sure when because I only properly noticed in the last chapter, P gains a voice. He starts to gasp and groan when he takes hits and makes sounds of exertion when dodging or attacking. The mechanical sounds disappear and by the end of the game, if you make the right choices, he has become human. It’s a fantastic detail and one I’ll be keenly listening for when I inevitably replay it.

    • @Kiginsworth1010
      @Kiginsworth1010 Před 5 měsíci +25

      you can also see the shadow of his long nose near the stargazer in the hotel if you lie, and his portrait also grows a nose when you lie. honestly i love the lie/truth system in the game, its really well thought out and a proper homage

    • @HavikXIII
      @HavikXIII Před 4 měsíci +1

      It happens around the cathedral of you've lied enough. Or when his hair starts turning brown, you'll rarely hear them as his hair lightens

    • @TheAlphazoneYT
      @TheAlphazoneYT Před 3 měsíci +3

      Spoiler, he’s not P. He’s Carlo

    • @ohnoitisnt666
      @ohnoitisnt666 Před 3 měsíci +1

      That’s class.

    • @quynhchinguyen7805
      @quynhchinguyen7805 Před 3 měsíci +3

      Yeah, it's a great feeling when I realize the grunts I thought I was hallucinating about are actually real and actually come from P. He gradually becomes more and more human during my playthrough and I love details like that. I just love playing a protagonist that has actual ties with the game world and can change in it, not just a souless body for me to control.

  • @itspravus
    @itspravus Před 7 měsíci +67

    One thing i realise in Lies of P is that blocking is a very strong mechanic, and i haven't used block that much up until Laxasia where i couldn't learn how to dodge her second phase attacks and started using block, it made the fight much easier for me.

    • @zee9709
      @zee9709 Před 7 měsíci +8

      i always use combination of roll and block in souls fromsoft game, it is multitude easier than just timed roll all the time

    • @rodneyabrett
      @rodneyabrett Před 7 měsíci

      Easily the boss I struggled with the most. I think I must have replayed the Laxasia fight at least 2 to 3 more than Simon or the Nameless Puppet. I tend to have a harder time with human sized bosses with high mobility around the boss fight stage. When they are zipping around all over the place, it's harder for me to get a sense of the timing with the enemy animation.

    • @user-kx5fy2td7m
      @user-kx5fy2td7m Před 3 měsíci +1

      You really dont need to block/parry until very last boss. And this game doesnt feel hard.

    • @thedoomslayer5863
      @thedoomslayer5863 Před 3 měsíci

      ​@@zee9709I only dislike block in souls games bc it can make combat trivial once you find a 100% physical negation shield. You can just sit there for most of an enemy's attack and just turtle the entire thing

    • @SM-nz9ff
      @SM-nz9ff Před 2 měsíci

      Exactly you can play however want. U can dodge, block, or parry or all 3. Just how it should be.

  • @tytar1037
    @tytar1037 Před 7 měsíci +404

    Such a rewarding game. I thought some bosses were BS until it finally clicked. Nothing is more satisfying than parrying every boss attack and absolutely embarrassing them. Especially after they killed you 20 times in a row lol

    • @kmaterne
      @kmaterne Před 7 měsíci +46

      I'm still in the process of learning parrying. Not an easy learn for an old guy. My first video game was "Pong", if that tells you anything.

    • @tytar1037
      @tytar1037 Před 7 měsíci +31

      @@kmaterne From a fellow old guy I wish you luck! Parry window is much tighter than I’m used to you in this game. Unforgiving but rewarding.

    • @cesaraugustobrilhantevieir3940
      @cesaraugustobrilhantevieir3940 Před 7 měsíci +15

      @@kmaterne if you want to unlock the easy mode for LoP, just build the Aegis arm and enjoy.

    • @CDumke
      @CDumke Před 7 měsíci +3

      100% agreed. 😄

    • @blazejay202
      @blazejay202 Před 7 měsíci +1

      Factual..

  • @space-slime
    @space-slime Před 7 měsíci +501

    Lies of P is an extremely special game. I hope more and more people realize this. Once you beat the game and the credits roll and that song plays. Just a masterpiece of a game.

    • @Wilhelm4131
      @Wilhelm4131 Před 7 měsíci +18

      Idk, it felt meh.

    • @lok687
      @lok687 Před 7 měsíci +23

      Yes, loved it. I for sure want them to make another one!

    • @Noindividual
      @Noindividual Před 7 měsíci +21

      @@lok687I think they will sold over a million copies which is amazing for them

    • @grimreefer213
      @grimreefer213 Před 7 měsíci +18

      I played through the game like 5 times because I loved it so much. It’s not perfect but it is amazing and I can’t wait to see what Neowiz does next. I’m a big Sekiro enjoyer so i’ve been wanting a game like this for a long time

    • @The_Sharktocrab
      @The_Sharktocrab Před 7 měsíci +2

      I cannot take it seriously for a second. "Lies of p" is such a silly, goofy title and edgy pinnochio is such a ridiculous concept.

  • @Kyle-bu3og
    @Kyle-bu3og Před 7 měsíci +72

    Bone-cutting Sawblade combined with Dancer's Curved Sword Handle was the most fun weapon for me on my playthrough. Gracefully spinning with a bigass saw feels awesome.

    • @jollygrapefruit786
      @jollygrapefruit786 Před 6 měsíci +8

      Pipe wrench goes bonk

    • @fattestallenalive7148
      @fattestallenalive7148 Před měsícem +2

      pipe wrench plus booster glaive handle, then later on change blade to puppet blade the true meta route. it brings the holy grail wet dream of big dick dex build alive

  • @stunrisex7623
    @stunrisex7623 Před 6 měsíci +79

    For me this is THE single best Soulslike existing right now. I have played absolutely everything the genre has to offer and Lies of P is the Pinnacle. I have no idea how they pulled of this insane quality without any experience in the genre, but i hope others will be able to learn from them.

    • @seanplaysgames2551
      @seanplaysgames2551 Před 5 měsíci +15

      Pure passion for the genre, thats why

    • @Doomer2137
      @Doomer2137 Před 5 měsíci +11

      imagine how they will pop off with their next games when the revenue from LoP kicks in

    • @thedoomslayer5863
      @thedoomslayer5863 Před 3 měsíci +1

      They learned from souls BB and Sekiro and took what was best in those games while leaving the tedious not fun bits behind.
      If you follow this rule in anything you'll make something superior to the thing that came before you

    • @nts4906
      @nts4906 Před 2 měsíci +2

      I played 100 hours and completed all LiesofP achievements. Loved the game but it was too small. Elden Ring is still rewarding and feels new to me after 400 hours. I would rate Lies an A- and ER an A+ with possibilities of S ranks hopefully achieved by future games

    • @If_only_i_cared
      @If_only_i_cared Před měsícem +1

      @@nts4906 lies of p is actually a long game on an objective standard. Elden ring is open world my guy😭 it’s also one of the most expansive open worlds on all of gaming history that was made by multi million dollar game developers while lies of p was made by a small studio. I don’t think it’s fair to fully compare the two however i agree with your rating for the most part

  • @BuenoArthuro
    @BuenoArthuro Před 7 měsíci +1167

    Its very much appreciated that someone has finally spoken about writing in souls genre. It feels like most devs make souls likes only with gameplay in mind.

    • @ThatShadowPrism
      @ThatShadowPrism Před 7 měsíci +16

      Yes! 👍

    • @SevenPr1me
      @SevenPr1me Před 7 měsíci +139

      Yes because they're video games not graphic novels. Story should be secondary to gameplay

    • @Theautisticlibertarian
      @Theautisticlibertarian Před 7 měsíci +101

      @@SevenPr1methis! Fact is not every game needs to have a mind bending amazing story. They are video games. Not a novel. Graphic or otherwise. I would rather play a hell of a good soulslike with a bad story than play something like Last of Us which might have a good story, but I found the gameplay to be dull as hell.

    • @AlejandroRodriguez-cy8ee
      @AlejandroRodriguez-cy8ee Před 7 měsíci +34

      ​@@SevenPr1methat's not the point of a story

    • @AlmestrandMusic
      @AlmestrandMusic Před 7 měsíci +37

      ​@@TheautisticlibertarianWhile I absolutely agree with you, there is room for both luckily. Though, these kinds of games I only play for gameplay. The story was fine in P, but I honestly don't give two shits about it. Setting and gameplay is all I care about

  • @billhighwind
    @billhighwind Před 7 měsíci +339

    I can't get enough of this game. That fact that it's insanely hard doesn't really get me down. I love the world, music and concept as a whole. Almost gives me Kingdom Hearts for adults vibes but with souls combat and linearity.

    • @GracefulTrumpet
      @GracefulTrumpet Před 7 měsíci +4

      Kingdom Hearts is not something you want a souls like to be compared with.

    • @justsomeguyreallyjustaguy3010
      @justsomeguyreallyjustaguy3010 Před 7 měsíci +23

      ​@gloisnog21 beg to differ. Kingdom hearts is a souls like, play it on critical mode and do the organization 13 fights. Level 1 if your feeling especially fiesty. The bosses are fun, but hard. They demand that you learn there movesets and it becomes a song and dance that is so much fun.

    • @FSVR54
      @FSVR54 Před 7 měsíci +1

      Beat the game and never want to touch it again. Not that good

    • @billhighwind
      @billhighwind Před 7 měsíci

      great point
      @@justsomeguyreallyjustaguy3010

    • @alenezi989a3
      @alenezi989a3 Před 7 měsíci +15

      One of the best games this years, and definitely the best souls like, can't wait for the sequel.

  • @conniefan123
    @conniefan123 Před 7 měsíci +161

    The narrative had me so invested, i cried for romeo and carlo. Gepetto and the protagonist are written in very innovative ways, and the theme of exploring what humanity is in these characters is just too good

    • @skipjacks85
      @skipjacks85 Před 7 měsíci +7

      You cried? Seriously? C’mon dude...

    • @ZepTheGamer
      @ZepTheGamer Před 7 měsíci +6

      I don't know how anyone can say this tbh. It took everything in me not to skip every cutscene with how repetitive it all was.

    • @Red_Heresy
      @Red_Heresy Před 6 měsíci +3

      Yeah I don't think I knew enough about their past to be invested in them, I would have loved to have gotten some more backstory on how they became friends and how Carlo died

    • @Bluey2600
      @Bluey2600 Před 6 měsíci +22

      @@skipjacks85you didn’t? seriously? don’t you want to feel? to paint your life with a rich, vivid tapestry of emotion? to enjoy each moment fully? there is no shame in experiencing something deeply and passionately. it’s far more shameful to drain your life of color for no good reason.

    • @skipjacks85
      @skipjacks85 Před 6 měsíci +5

      @@Bluey2600 okay pipe down William Wordsworth, you’re gonna hurt yourself. Let’s remember it’s a friggin video game, not Sonnet 29 lol

  • @mindseyemusicreview
    @mindseyemusicreview Před 7 měsíci +89

    Miyazaki leaves almost half of the bosses of Bloodborne as optional (Parrl, Witches of Hemwick, Amygdala, Gherman, Moon Presence, Lawrence, Ebriatas, etc) and its up to the player and how much investment they want to put into the game. Obviously those bosses and levels took hours of design, testing, music being created etc but left them optional because he knew the player would feel rewarded uncovering Yharnam's secrets as intended as they delved deeper into the nightmare. It also ties into the lore in paricular the DLC. Just amazing

    • @fastenedcarrot9570
      @fastenedcarrot9570 Před 7 měsíci +24

      I feel like that's a somewhat limited resource thing here, they had enough to make the bosses but not enough to go out of their way to make a load of optional content. They made the right choices imo

    • @AdoreYouInAshXI
      @AdoreYouInAshXI Před 7 měsíci +19

      So, I have to ask what is your point in regards to this video and Lies of P?

    • @bladechild2449
      @bladechild2449 Před 7 měsíci +9

      @@AdoreYouInAshXI Mostly that it suggests how linear and unexciting it is to explore in it.

    • @AdoreYouInAshXI
      @AdoreYouInAshXI Před 7 měsíci +30

      @@bladechild2449 I think LoP has the perfect amount of exploration for the type of game that it is. I do wish it had more hidden content like Cainhurst Castle, Archdragon Peak etc. but at the same time it was nice to be able to explore a linear, tightly designed game. Linearity isn't always a bad thing, imo. Especially with how over saturated open world games have become.

    • @kaic5225
      @kaic5225 Před 7 měsíci +5

      @@bladechild2449 i was rlly exciting exploring it, even being so llinear the game have some verticality but also a nice atmosphere , it was rlly good for a change.

  • @Martin-rh6bn
    @Martin-rh6bn Před 7 měsíci +257

    I was surprised by how much I enjoyed lies of p.
    Its seriously my game of the year at the moment as I've had such a good time with it

    • @cornthdl
      @cornthdl Před 7 měsíci +12

      100%. Only thing that’s pulled me away from Elden Ring. Game of the Year for me too.

    • @TifffanyTaylor
      @TifffanyTaylor Před 7 měsíci +13

      You guys haven't beaten armored core 6 I see. Don't sleep on it. My goty without question. Fromsoft does not miss.

    • @alfiebarboza
      @alfiebarboza Před 7 měsíci +3

      I was suprised by how much people enjoys lies of p.
      Overrated for me. Feel like LotF captures the soulslike formula a lot better.

    • @jakeheape8349
      @jakeheape8349 Před 7 měsíci +33

      ​@@alfiebarbozalol super cap lotf is so mid it's not even funny

    • @fistybaby9489
      @fistybaby9489 Před 7 měsíci +4

      Personally AC6 still takes the cake but I have enjoyed LoP

  • @maniacalmurderer4123
    @maniacalmurderer4123 Před 7 měsíci +101

    Masochist when playing lies of P
    🍷🗿”yes, a game where I’m finally accepted”

    • @Bluey2600
      @Bluey2600 Před 6 měsíci +2

      literally me! i spent a lot of middle and high school trying to beat touhou games on lunatic. never succeeded, but it’s a real testament to my masochism. this game made me feel right at home :)

    • @seanplaysgames2551
      @seanplaysgames2551 Před 5 měsíci +1

      My school mates tell me i like pain cuz for the majority of my time gaming, ive played exclusively souls/likes

  • @MrRenoo94
    @MrRenoo94 Před 7 měsíci +41

    If a player doesn't want to go for the 2 hours of learning the attack patterns, use a spectre. They put it there for the non hardcore players. I think that this LOP's way of keeping this game welcoming to the average player

    • @rogumann838
      @rogumann838 Před 4 měsíci +1

      Well they are copied from Dark Souls so nothing unique there, but yea you're right. However if you have experience in souls-likes LoP and its bosses are actually way easier than Dark Souls' IMO, the attack patterns can be learned within 0-2 deaths.

    • @Garybell09
      @Garybell09 Před 4 měsíci +5

      ⁠@@rogumann838No chance, The vast majority of Dark souls bosses are easier than Lies of P, especially late game.
      The game somewhat forces you into danger, you’ll need to block/parry at some point. A much harder skill compared to rolling away.

    • @SM-nz9ff
      @SM-nz9ff Před 2 měsíci

      Exactly play howeveru want to play

  • @tannersandusky2621
    @tannersandusky2621 Před 7 měsíci +13

    To me a huge part of the difficulty came from the attack animations. I remember one of the tall puppet soldiers has a red attack where he charges his right arm up and behind him so you think the attack is coming down, but then, upon releasing the attack, his torso spins and it comes up from the bottom left instead of the top right like it telegraphed. So it’s also one of my minor complaints with the game, that I felt like combat was a mind game against the devs trying to fake me out instead of just fighting under otherwise normal soulsborne circumstances.

  • @ThingfishyGaming
    @ThingfishyGaming Před 7 měsíci +88

    The more I play this game, the more amazed I am that it came from a small studio with no track record in the genre. So happy it's been a success for them. Wonderful to hear your thoughts and I look forward to the lore vid!

    • @deliriushunter
      @deliriushunter Před 7 měsíci +2

      The legend is here!

    • @cornthdl
      @cornthdl Před 7 měsíci +2

      The Thing himself chiming in! Hope all is well with you good sir!

    • @0xD1CE
      @0xD1CE Před měsícem

      ​@@EpicZeldagamer-ln7fd What does that even mean? Care to elaborate?

  • @shaunflinn1002
    @shaunflinn1002 Před 7 měsíci +87

    Lies of p has really strong throwables. I got through some tough bosses using them. They are OP

    • @DogMan3
      @DogMan3 Před 7 měsíci +14

      Sometimes it made me feel like I was cheating, but its really effective when you are hard stuck for sure

    • @charliericker274
      @charliericker274 Před 7 měsíci +6

      Not just that, there are certain fable arms that really can help, and if are using items, well there is an item that can recharge your fable arm a bit and you can carry three of them. At base level 3 basically gives you one full recharge, but it's enough. For one boss I was having a kinda tough time getting in close without taking damage in the first phase, I swapped out my flamethrower arm for the gun arm, and just unloaded at a distance, once I used all my fable arm charge and all the recharge items, he was more than halfway dead.

    • @OdelyxRa
      @OdelyxRa Před 7 měsíci +2

      ​@charliericker274 Had s similar, albeit opposite experience. I couldn't clear the archbishop first phase quickly enough without taking a lot of damage (Only had 5 pulse cells at the time) and I was using the Aegis arm to block a lot of the attacks. Finally I unlocked the Flameberge and barbecued him in a few tries.

    • @jonesygrets6029
      @jonesygrets6029 Před 7 měsíci +2

      Nothings cheating if the developers put it in the game to use

    • @federicobravi5752
      @federicobravi5752 Před 3 měsíci +2

      I like to think that they're purposely OP. If you're stuck on a boss and you don't see a way out there are mainly two things a person does: A try again, B stop playing. With A the more you can't beat him the more you grow frustrated, unless you know there's a way to get out of the slump (op throwables), this gives you the chance to say maybe "ok, I've been stuck for like 5 hours on this boss and I'm trying to beat him but I can't, ok, let me summon a spectre and cheese him with throwables". I personally don't see it as a shortcut, the game is still hard and if you want to beat you have the chance to do it the "hard" or legit way, but you also know that you can do it in an alternative way

  • @selfishisaiah610
    @selfishisaiah610 Před 7 měsíci +12

    The soundtrack for mercy statue room is so dam good plus the alchemist twist and in some of the notes it talks about actuall alchemists like trismagistus valentine and a zealot all being real life shit got me so invested and geppedo wearin a freemason symbol and it being on the sword for the main title screen was so cool

  • @StandardsFtw
    @StandardsFtw Před 7 měsíci +13

    I loved this game like it was my first time playing Demon's/Dark Souls all over again. Very rarely does a game this special get made. If BG3 and AC6 didn't release this year, Lies of P would genuinely be competing for my GOTY.

  • @AgentNoun
    @AgentNoun Před 7 měsíci +216

    Completely agree that this is the best soulslike. It's shameless in its imitation but it absolutely worked, and unlike any other soulslike, there's a lot of *heart* in it, especially in the surprisingly heartfelt story.

    • @bigluke7186
      @bigluke7186 Před 7 měsíci

      This whole game just has a massive, pulsating P-Organ

    • @christopherdavidson17
      @christopherdavidson17 Před 7 měsíci +23

      I wouldn't say shameless. It has a lot of unique mechanics and just combines a lot of good ideas into one. Whoever gave this the line "Bloodbornes spiritual sucessor" was a genius

    • @Subpar1O1
      @Subpar1O1 Před 7 měsíci +9

      I remember I read somewhere that it's incredibly fucking meta that they're so obvious with their inspiration when the game's about puppets becoming humans lol. They don't try to hide what they were trying to be and made a product that stands alongside FromSoft games in quality. Personally I enjoy Lies of P miles more than Elden Ring or DS3, maybe it's the music or art design but I was instantly hooked

    • @jollygrapefruit786
      @jollygrapefruit786 Před 6 měsíci +2

      "Dark Souls is shameless in its imitation of Zelda" - this guy in 2011 probably

    • @LevantineR1
      @LevantineR1 Před 6 měsíci +2

      @@jollygrapefruit786 "Dark Souls is just a ripoff of Castlevania and Faxanadu. SMH."

  • @yiangaruga4928
    @yiangaruga4928 Před 7 měsíci +92

    It's really impressive how purely skill driven the combat is while still remaining very fair in most cases.This video is spot on, it's a great game but only if you're looking for the kind of challenge it provides

    • @naxergss2625
      @naxergss2625 Před 7 měsíci +3

      i saw you get 2k followers on twitter. congrats

    • @yiangaruga4928
      @yiangaruga4928 Před 7 měsíci +2

      @@naxergss2625 Thank you!

    • @ni9274
      @ni9274 Před 7 měsíci +14

      the combat is not that fair, many attack are very badly telegraphed and require too much trial and error to learn the parry timing.
      For comparaison it won't take you 15 tries to learn how to dodge most delayed attack in Elden Ring, most of the time it's about not panick rolling, and the delay are consistent between bosses, like they will not totally change the type of delayed attack they use in the middle of the fight.

    • @yiangaruga4928
      @yiangaruga4928 Před 7 měsíci +15

      ​@@ni9274 I don't think Elden Ring is a very good comparison. Ofc the combat has similar elements to it but you're comparing Elden Ring's combat with a game where parrying matters almost as much as in Sekiro
      Souls games are generally much more about i-frames specifically whereas Lies of P wants you to parry moves that are hard to dodge and dodge moves that are hard to parry
      That being said I do agree that some bosses have some moves that could be better telegraphed. But I also think most of it is completely fair, it's simply harder to deal with because knowing when to parry and when to dodge and actually pulling it off consistently is more difficult than i-framing through most things like in Elden Ring
      Lies of P is simply harder *on average*

    • @ni9274
      @ni9274 Před 7 měsíci +1

      @@yiangaruga4928 Did you try playing in light load ? It make the dash very good and imo make the parry useless, playing like that would make the game like Elden Ring.

  • @ImpulseOnyx
    @ImpulseOnyx Před 7 měsíci +2

    Love that you point out how its better to figure out which attacks you can parry and which to just dodge, because it feels like that's a big part of why people are having so much trouble with Lies of P. The timings are difficult, but its compounded by the fact that if people see the parry, they think of sekiro and just only rely on the parry, and vice versa for the dodge with i-frames. For me learning which attacks I should focus on parrying and which ones to dodge was one of my favorite parts of the combat of this game

  • @danielrooney431
    @danielrooney431 Před 6 měsíci +1

    Great video Ratatoskr I always come and enjoy all of your content, Lies of P is a great game for sure.

  • @Ookamisieshin
    @Ookamisieshin Před 7 měsíci +28

    I forgot to mention this in my first comment, but I like that this game also has a more compelling reason to play NG+. Although I would have liked some more changes to the levels and enemies, the narrative takes on a different light in NG+ when you have a better idea of what's going on. You also have the chance to pick different choices throughout the story, which is a tad underwhelming but still at least an option. Finally, and the biggest thing for me, is that a NG+ in a souls-like game finally has progression beyond the first playthrough. Your P-organ gains new phases in NG+ and even NG++ with new perks that can even be game changers. In NG++ you can finally gain the ability to block fury attacks... it's kind of late to be adding a crutch like this considering it requires beating the game twice to unlock, but still it's certainly a game changer!

    • @rodneyabrett
      @rodneyabrett Před 7 měsíci +10

      Going through NG+ knowing what you know about the context of the story and then facing off against Romeo King Of Puppets again takes on a much more tragic tone. One of the few souls games that compelled me to play it a second time.

    • @Hanz_Haze
      @Hanz_Haze Před 7 měsíci +1

      You can also craft a amulet that let's you dodge them. It's from swamp thing iirc.

  • @a5hen
    @a5hen Před 7 měsíci +156

    This game NEEDS to win best soundtrack. The boss osts are bangers but the records just hit the soul..They are beautiful.

    • @orforix3147
      @orforix3147 Před 7 měsíci +9

      Man have you listened to ff16 soundtracks? Those are beautiful and imo need to win best soundtrack

    • @a5hen
      @a5hen Před 7 měsíci +24

      @@orforix3147 environment matters too..in the grim and dark world of Lies of P the music is more special to you imo

    • @kaic5225
      @kaic5225 Před 7 měsíci

      im having a hard time deciding between both, but if someone have to win it should be one of them@@orforix3147

    • @sadmarinersfan8935
      @sadmarinersfan8935 Před 7 měsíci +6

      This year is going to be one of the most stacked OST years in recent memory lies of p FF 16 Octopath traveler, 2 atomic heart BG3 and many others

    • @kaic5225
      @kaic5225 Před 7 měsíci +1

      @@sadmarinersfan8935 damn looks like best ost its going to be a more hard price to win than GOTY xD

  • @emoemo247
    @emoemo247 Před 7 měsíci +1

    Excellent review, you said everything I was thinking and summarized it all very well.
    If this is Neowiz' first attempt I can't wait to see what they can do next.

  • @GhostInTheMeadows
    @GhostInTheMeadows Před 7 měsíci +10

    Man, I felt like it was way easier than any other Souls-like I've played. Beat almost every boss on first try. It's my main reason for replayability. Only game in this genre I went into NG+, so I could see the other endings and try out other weapons. I really love this game, plus the story was beautifully done. Also feels pretty balanced in terms of different play styles, you can't really go wrong with choosing one. Although, Tech is pretty OP.

  • @BrainWasherAttendent
    @BrainWasherAttendent Před 7 měsíci +62

    Lies of P is a masterpiece. It starts challenging but the game gives you a lot of ways to deal with it and allows you to make progress without learning the fights perfectly.
    The best platinum trophy since Elden ring.

    • @electroelysium2281
      @electroelysium2281 Před 2 měsíci +2

      Tell me I'm crazy, IDC. I liked Lies of P more than ANY OTHER SOULS GAME EVER, except maybe Sekiro. That even includes Elden Ring.

    • @BrainWasherAttendent
      @BrainWasherAttendent Před 2 měsíci

      @@electroelysium2281 it’s right up there with many of the greats for sure.

  • @zeroflame33
    @zeroflame33 Před 7 měsíci +32

    This game has an easy mode, just level up Capacity and Vitality and spam charged heavy attacks with a heavy weapon. Your spirit summon can tank for you while you dish out insane damage and stagger. Also throwables make the game a joke with an Advanced build, but that requires some farming.

    • @alterreb4775
      @alterreb4775 Před 7 měsíci +5

      It's hard but still doesn't escape the ability to be cheesed in some ways. Cause you can also ignore mini bosses by having a motivity technique build with big wrench head + krat police baton handle. Scaling is actually better when motivity and technique are evened out and you invest evenly in both for some reason. But anywho, you do krat fable art to buff the next damage you deal, then charge wrench head patient strike to max, and watch something explode for 4k in the early build, and 7+ when you optimize later

    • @knivy6160
      @knivy6160 Před 7 měsíci +2

      it's not really hard to break this game, but at the same time breaking the game requires a resource, typically throwables or fable arts. idk how much facetanking late game bosses will work, maybe if you're blocking all the time but early on yeah it'll work out.

    • @h445
      @h445 Před 7 měsíci +4

      this man speaks truth, lmao. i did just this - made my weight and HP bar higher. i was not having fun in the game because enemies hit like trucks and it's hard to learn when you're dying every 2 seconds. with just a bit more beef and HP i was able to learn to play the game the right way and now i think it's freaking amazing.

    • @alterreb4775
      @alterreb4775 Před 7 měsíci

      @@knivy6160 ye, my aforementioned build can 1 shot the youngest black rabbit brotherhood member in their second boss fight if you have the 4 fable slots ready lmao

    • @danielantony1882
      @danielantony1882 Před 7 měsíci

      What spirit summon?

  • @xerxesmontes9828
    @xerxesmontes9828 Před měsícem

    Subscribed due to the chill nature of your commentary.

  • @Erlaxis
    @Erlaxis Před 7 měsíci +2

    Great video. I was more and more impressed by this game the more I played it, which is not at all what I expected. I thought it was going to be some good entertainment in a new dark fantasy setting for a few hours, but it really has a lot in it, with high polish and variety in gameplay, locations, bosses, story, etc. This is definitely a studio to keep an eye on for anything they make in the future.

  • @alexpoyner7295
    @alexpoyner7295 Před 7 měsíci +8

    Really enjoy your reviews and analysis, keep up the great content!

  • @LuciferHunter-kt7pm
    @LuciferHunter-kt7pm Před 7 měsíci +30

    So happy that this game turned out good! I love it

  • @jfuente
    @jfuente Před 7 měsíci +15

    This is hands down the best review of the game I've watched. You've captured the game and studios efforts perfectly.

  • @mikedelgrande5296
    @mikedelgrande5296 Před 6 měsíci +2

    Im about halfway through LoP now and I have to say, this game is truly incredible. I love everything about it. The combat feels really good, the story is captivating and the world is beautiful. I really like all the NPCs as well. It isn’t nearly as difficult as I thought it was going to be, maybe I just play too many Souls games but it is a good healthy challenge. I’m averaging 5-10 attempts per boss. Just for comparison it took me 40 attempts to clear Balteus, which felt much more difficult. Not that it’s good or bad, just an observation. I’m enjoying this game so much that I’ll definitely do a second playthrough immediately. Thanks for the great review!

  • @Ziostorm
    @Ziostorm Před 7 měsíci +11

    Your point about every boss expecting you to get stuck on it is exactly why I found the game more exhausting than fun. Yes, it’s possible, but the combat is so rigid that there’s no room for creativity. Some people will prefer this just as you said.
    As for the story and world, I found it addicting. I loved the levels, exploration, and quests and this was another factor that made boss fights exhausting, because there was only a payoff beyond that brick wall boss.
    Good points in the video

    • @pissant42
      @pissant42 Před 7 měsíci +1

      ​@@BBQcheeseThere's clearly less room for creativity in Sekiro than there is in something like Dark Souls or Elden Ring. Come on now lol. Let's be reasonable here

    • @pissant42
      @pissant42 Před 7 měsíci +4

      @@BBQcheese Whoa holup, are we talking creativity or complexity here? Because if we're talking about complexity I 100% agree with you, Sekiro's combat is From's most complex combat system by far. But if we're talking about creativity, player freedom, its the exact opposite. Sekiro's combat system while incredibly complex, is also incredibly rigid in its design. And that's intentional. You couldn't have the one-on-one clashing of swords style combat without limiting player options. And I think Sekiro is all the better for it. But there's only so much you can do to succeed in this framework. You cant be a spellcaster, an archer, a theif, a barbarian ect. You're a shinobi and that's that

    • @pissant42
      @pissant42 Před 7 měsíci +1

      @@BBQcheese It's all good don't worry about it. And I think that's fair, I don't think I necessarily disagree. But don't you also think that the ability to create different builds also gives the player more freedom to approach combat? And if so, wouldn't that also mean that's a component that Sekiro is specifically lacking? I think that build variety offers a lot of player freedom even if a lot of what you're doing boils down to "pressing R1". If you're playing as a sorcerer you can press R1 from a safe distance. But if you're a knight you have to get up close to press R1 which is far more risky. That's the kind of creativity I'm talking about. Because honestly you could flip that argument on its head and say, "Oh well, all you're doing in Sekiro is tapping L1" And I think both you and I know that isn't true

  • @bruce1947
    @bruce1947 Před 7 měsíci +69

    I loved the demo of lies of p and seeing this makes me confident that it'll be a good purvhase.

    • @Lumigle
      @Lumigle Před 7 měsíci +11

      Yes, it's an amazing game worth of every dolar you spend

    • @TheUltimateRey
      @TheUltimateRey Před 7 měsíci +10

      I bought it recently and I’m having a blast lol

    • @davidmichael9275
      @davidmichael9275 Před 7 měsíci +11

      The only game I have EVER played more than once is Sekiro.
      I am 75% through lies of P, and I am ABSOLUTELY playing it again. I love it.

    • @caseyadams2627
      @caseyadams2627 Před 7 měsíci +8

      Do it. I just Platinum'd it and I'm sad the ride is over.

    • @reidmalachi-fanau4799
      @reidmalachi-fanau4799 Před 7 měsíci

      ​@@caseyadams2627i platinumed it on the ps5 now flying through the ps4 version to get it all over again

  • @Titan1930S
    @Titan1930S Před 7 měsíci +15

    If You found some boss difficult, remember consumables are a good choice for ranged combat, the bombs do a good damage

  • @hoozycoots
    @hoozycoots Před 7 měsíci +13

    I loved this game. It’s nearly perfect. I found the linear levels so refreshing as I have major open world fatigue. Combat was extremely difficult but so much fun. LoP is my game of the year right now.

    • @Donovan778
      @Donovan778 Před 4 měsíci +1

      Yeah I love that it's more linear, the rest of the game is excellent of course but I'm so glad it was more linear and I didn't spend lots of time being lost. I loved Elden Ring but I'm not always in the mood for big games like that.

  • @maniatice9143
    @maniatice9143 Před 7 měsíci +36

    I'm on my NG+5 run atm, the game rewards you for beating it exceptionally well. The Flying Spaghetti Monster gives you an amulet allowing you to dodge rage attacks, and the P organ also has an upgrade to block them too. Sadly there isn't much more progression past NG+2, but I can't wait for the DLC.

    • @Squabbywabose
      @Squabbywabose Před 7 měsíci +2

      What flying spaghetti monster?!

    • @maniatice9143
      @maniatice9143 Před 7 měsíci +16

      @@Squabbywabose The great green Flying Spaghetti monster of the barren land? He's quite the celebrity with the katana weilders.

    • @sekiro_the_one-armed_wolf
      @sekiro_the_one-armed_wolf Před 7 měsíci

      @@Squabbywabosethe green puppet sucking monster in the swamp that turns into the scrapped watchman in the second phase

    • @brunolong763
      @brunolong763 Před 7 měsíci +5

      Facts Im on NG + 2 and my only wish is the gear and amulets kept going up and up when you find them again. Like +2, +3 and so on… It starts to drop off around NG+ 2
      When i finally finish NG+ 3 Ill put down the game and wait for DLC.. cant come soon enough :,(

    • @maniatice9143
      @maniatice9143 Před 7 měsíci +3

      @@brunolong763 It takes away all reason to play after ng++, quartz just becomes useless too :(

  • @Zaney_
    @Zaney_ Před 7 měsíci +11

    Weirdly enough lies of p felt like a breath of fresh air even though it is the most fromsoft like souls game. Truly a gem of a game. Aside from 1 specific boss, All the bosses were fun to learn. It was the kind of game i was itching for for a long time. I genuinely want to say its more fair than some of elden ring's bosses.

  • @WackyToaster
    @WackyToaster Před 7 měsíci +8

    It's crazy how the only bosses that got me actually stuck were Romeo and Swamp monster. I didn't think apart from that the game is as hard as you said it is.

    • @WhiteKnuckleRide512
      @WhiteKnuckleRide512 Před 4 měsíci +2

      Yeah it’s really not lmao, the game is amazing and it’s a nice challenge but parrying is so powerful and so easy that it kind of invalidates anything any of the bosses try to do. That’s only if you’re just trying to beat them though, trying to master their patterns and take them down as quickly as possible (like using the katana in NG+) is where it gets actually difficult and way more fun

    • @Dyno_98
      @Dyno_98 Před 3 měsíci

      Archbishop Andreus, the first phase of the King of Puppets and Manus were nerfed about two weeks after launch

  • @ishakuraigami6171
    @ishakuraigami6171 Před 7 měsíci +1

    I want to mention some stuff about perfect guarding.
    It only builds stagger when you get an upgrade for it.
    What it *DOES* do from the start is break enemy weapons.
    You can also get an upgrade (pretty early, iirc) that lets you recover guard regain on perfect guard. So on a multi-hit, you could miss the first perfect, lose a lil HP, but get it back right after.

  • @PouresMaggie
    @PouresMaggie Před 7 měsíci +36

    I really hope you'll make a lore video. LoP is GOTY for me and it's my first soulslike! Finished NG++ just yesterday.

  • @griffadev
    @griffadev Před 7 měsíci +18

    Definitely agree, it's the closest I've gotten to how I feel when I play a from soft game.
    Lies of p weapon customisation is truly innovative and I hope it gets expanded on further in the genre

    • @Wilhelm4131
      @Wilhelm4131 Před 7 měsíci

      Idk, I seen it in many other games and in my experience was mostly a worthless

    • @commandotaco3299
      @commandotaco3299 Před 7 měsíci +1

      ​@Wilhelm4131 did you play lies of p

    • @Wilhelm4131
      @Wilhelm4131 Před 7 měsíci

      @@commandotaco3299 yep, beat it on xbox gamepass

    • @vanhnguyen8776
      @vanhnguyen8776 Před 5 měsíci +1

      ​@@commandotaco3299don't mind him, he just replying any comments that praise lies of p with hate lmao

  • @billyargouzis7938
    @billyargouzis7938 Před 7 měsíci

    Sir you've earned your self a sub. If i ever made a video i would say exactly those things. Your review is the best on the net IMHO.

  • @SilvxrWxlf
    @SilvxrWxlf Před 7 měsíci +1

    great video so far id say lies of p was my favorite souls like this year def recommend to anyone who enjoys the genre.

  • @zaustus1500
    @zaustus1500 Před 7 měsíci +7

    Glad to get your perspective. Mine is essentially the same: The game was very hard for me, but I like learning hard bosses. Bosses are my favorite part of these games and I'll happily get stomped repeatedly while I slowly develop some gitgud.

  • @xX0BlackCloud0Xx
    @xX0BlackCloud0Xx Před 7 měsíci +6

    I think the vast majority of bosses are fair like you mentioned. What really wasn't fair (to me) were the numerous elites that had a stupidly high amount of hp and very punishing movesets. The first two that come to mind are the clown with boxing gloves and the dual wielding jester but there are certainly more.

    • @TheUltimateRey
      @TheUltimateRey Před 7 měsíci

      That damn jester took me a few run backs but he’s one of the kinds of enemies that likes to punish you for trying to back away

    • @TheUltimateRey
      @TheUltimateRey Před 7 měsíci +3

      @@BBQcheese yeah I found that out too by just getting in his face and trying to perfect guard, I think people are afraid to lose so they forgo just trying it out and try the “safer” options of running around and dodging

  • @austio7602
    @austio7602 Před 7 měsíci +3

    My personal game of the year. Did 4 play throughs, 1 for each ending/build type and then another NG+ cause I had to fight all the bosses with the katana. An absolute joy start to finish, could still see myself going for a NG++ run in the near future.

  • @chaselowell4567
    @chaselowell4567 Před 7 měsíci

    Thank you for putting your broad overview thoughts at the beginning of the video instead of jumping right in. I will watch this review eventually but I like to know as little as possible beyond what marketing says about a game before I play so I will probably play the game first.

  • @Pickle_Pee
    @Pickle_Pee Před 7 měsíci +6

    I had my gripes about the game at first but in all hindsight I only see the positive like the amazing atmosphere, great music and an interesting story. The game is underrated mostly because of the parry system which I'll admit I didn't like the timing myself but it is manageable once you learn it.

  • @spacedoctor5620
    @spacedoctor5620 Před 7 měsíci +13

    I think most people are honestly not remembering what it was like to play Dark Souls for the first time. Have people forgotten Gargoyles? It took me a full day to beat on my first play through; my roommate took 3! Hell, O&S are legendary for being a brick wall that people couldn't get past. People need to leave their egos at the door and stop claiming a game is unfair or broken because they can't beat a boss on the first or third time.

    • @pbacon95
      @pbacon95 Před 7 měsíci

      Yea I was stuck on the Ergo Enhanced Wrestler guy and died like 20 times
      Almost killed him but the attack phase he does after being staggered on 2nd phase caught me off guard because I was in the flow state

    • @alfiebarboza
      @alfiebarboza Před 7 měsíci +4

      the problem is not doing a boss multiple times, it's that you don't feel the progress and you just wait for good RNG (not being 10-hit comboed) to be able to beat some bosses.
      It's a good copycat, but clearly has some balancing issues on the AI of the enemies.

    • @pbacon95
      @pbacon95 Před 7 měsíci +3

      @@alfiebarboza Which boss was it that hurt you the most?

    • @iHaveTheDocuments
      @iHaveTheDocuments Před 7 měsíci

      My favorite is tards in comments saying it's easy and they usually suck but beat every boss first or second try. Imagine lying like that. That's much more toxic than ppl admiting the parry window is unfair but doable if you have the time

    • @pbacon95
      @pbacon95 Před 7 měsíci

      @@iHaveTheDocuments I don't think there was a boss that didn't take me more than 4 tries to get in the groove of
      Outside of the fire machine puppet but I saw someone fight him so I knew most his tells when I went up against him

  • @nebgreenfox7502
    @nebgreenfox7502 Před 7 měsíci

    You literally encapsulated my entire experience in finishing this game. Like the tempo description of like having to perfect every boss it’s why I haven’t completed it despite completing even the Romeo encounter. It’s an intimidating experience and I am the obsessive dark souls player.

  • @magneticus2220
    @magneticus2220 Před 3 měsíci

    Great video. Just atarted last night and I'm looking forward to it. Found this through Asmond.

  • @namnoc00
    @namnoc00 Před 7 měsíci +7

    For me, Lords of the Fallen changed every notion I previously had about Soulslike in which I never was interested in. Some parts of LotF are out of this world good, like the level design.
    And what it lacks, it’s cause it is raw in a way Demon’s Souls was. But the essence, core, and magic that was under layers in DS is there in LotF as well. GOTY underdog and I know how good ACVI is.

    • @Wilhelm4131
      @Wilhelm4131 Před 7 měsíci +2

      I agree

    • @TheLastDaysOfSorrow
      @TheLastDaysOfSorrow Před 7 měsíci +3

      Currently playing LOTF. Still early to mid-game but so far I agree. It really reminds me of Demon's Souls/Dark Souls 2 in all the best and worst ways.

    • @smurfdaddy420
      @smurfdaddy420 Před 5 měsíci

      Dude LotF is complete and utter dogshit lol what are you smoking. Good level design?? My guy it has literally no exaggeration the worst level design in any soulslike by far. The enemy placement is the worst I've ever seen in a video game.

  • @MacedonianHero
    @MacedonianHero Před 7 měsíci +3

    No magic? Throwables are a fantastic substitute. I am no amazing Souls Like gamer and I'm almost finished. Throwables...overpowered! As of Oct. 19th, this gets my vote for Game of the Year...and I'm loving the new Lords of the Fallen.

  • @ronthorn3
    @ronthorn3 Před 7 měsíci

    Absolutely love learning well crafted boss mechanics! Lies of P bosses had me struggling to perfect their fights for hours, and I loved every minute of it.

  • @senecauk8363
    @senecauk8363 Před 7 měsíci +1

    The biggest most important lesson for new players, and you say something to this effect early on, is that the game requires a *combination* of dodging, blocking and perfect guarding (assuming you're not a god-tier deflecter) within each fight. I was struggling with parade master's 2nd phase as I couldn't dodge his sweeping attacks. Once I started blocking them, the fight was done. Figure out what to do for each attack or combo- what is most comfortable for *you* to do. The health regain on block is surprisingly generous, especially with some weapons. Use it!

  • @irmaoburro1
    @irmaoburro1 Před 7 měsíci +12

    If I came out of a coma today and someone told me that this game was made by From I would 100% believe it. This game is my personal GotY 2023 and at the same time one of the most underated games of 2023

    • @alfiebarboza
      @alfiebarboza Před 7 měsíci +1

      lol wat? not even close bro

    • @varski76
      @varski76 Před 7 měsíci +3

      True it is really close to than kind of experience and they have figured out what is the appeal to these rather than just the difficulty that is often the most talked thing

    • @irmaoburro1
      @irmaoburro1 Před 7 měsíci +6

      @@alfiebarboza a lot of souls fans out there ( Iron Pineapple, Maximilian Dood, Ratatoskr, Me and others ) think this is the game that comes closest to the From formula and thats is a fact, you can desagree but that changes nothing.

    • @alfiebarboza
      @alfiebarboza Před 7 měsíci

      @@irmaoburro1 lol you must be really young. So because a couple of dudes think something thats a fact? Its all opinions and everyone is entitled to one. This isn’t about right or wrong, just preferences.

    • @irmaoburro1
      @irmaoburro1 Před 7 měsíci +6

      @@alfiebarboza yes, I'm very young thank God, you must be old and stubborn. I agree with you that everyone has the right to an opinion, I can for example say that bloodborne is a bad game and use your excuse that "just because some guys think it's good, don't make it a fact", however I would be completely wrong. What I mean is that it's not a couple of guys that think this game is good, a lot of reviews praise the game for being the closest to understanding From's formula, that's not an opinion or a preference, that's a fact.

  • @Ookamisieshin
    @Ookamisieshin Před 7 měsíci +5

    Liked this game a lot. The story, despite its somewhat silly premise, was really great and drew me in so much that I'm excited for the marvel-esque expanded universe it teased at the end. Unironically, there were more enjoyable, challenging bosses in this game than in Elden Ring for me. Sekiro is probably my favorite FromSoft game at the moment due to its memorable and masterable bosses, and this game is very similar in that regard. I do wish that when you get really stuck, doing something else was more of an option, but I enjoyed the challenge even though it required me to rethink how I was playing the game several times (i.e. relying too much on dodging or blocking and finding the right balance).

  • @minimoltieposmt215
    @minimoltieposmt215 Před 11 dny

    Damn good video. Heard the game was a fantastic Soulslike, but it was this vid that finally put it on the back of my head.

  • @marcurban5141
    @marcurban5141 Před 7 měsíci

    Excellent work and analysis. I enjoy the quality of life improvements of this game. They really improved the genre.

  • @sandrysardinas9316
    @sandrysardinas9316 Před 7 měsíci +5

    I have to agree with Lies of P being the best Soulslike and my personal game of the year thus far. Just finished The Lords of the Fallen, and that games comes as a decently close second. The feel of Lies of P and the bosses are on a whole other league compared to bosses in LotF, Nioh, Wo Long etc. While I do think Lies of P is challenging, I wouldn't say it's any different from anyone's first experience playing a FromSoft game. I did somehow have a harder time with some of the bosses in New Game+ lol
    Great video!

    • @alterreb4775
      @alterreb4775 Před 7 měsíci +1

      Me too honestly. I kinda made a joke of fueco on my first playthrough with the electric telsa head and krat police baton handle and a summon, but he took me over an hour of actually learning him in NG+ and not using the summon to for a greater challenge lmao

    • @sandrysardinas9316
      @sandrysardinas9316 Před 7 měsíci

      @alterreb4775 Haha, he's a tough one for sure! For me, it was the Arm of God in NG+. What a nightmare lmao

  • @sixft_under
    @sixft_under Před 7 měsíci +2

    It was definitely a bit hard the first go around, but by the 2nd playthrough I expect most people will be well adept at how the game plays. Super fun running through areas quickly and stylishly after having the first playthrough being more of an uphill trek.

  • @AdoreYouInAshXI
    @AdoreYouInAshXI Před 7 měsíci

    Also Ratatoskr thank you for doing this video, you managed to capture everything good about Lies of P better than any other Souls-tuber. I've seen so many people unfairly criticize this game for it's difficulty, or simply because it doesn't play like a Souls game. Thank you for treating it like it's own thing, and I so hope you do a lore video on it! Please give us more Lies of P content, and please cover the DLC when it releases!

  • @giraldiego
    @giraldiego Před 7 měsíci

    Excellent review, it captured everything I think about the game.

  • @gefilte86
    @gefilte86 Před 7 měsíci +6

    I've Just finished my 5th playthrough after 100 hour. Really enjoyed the journey.
    Having the urge to replay the game through NG+ is a MAJOR sell point.
    The story is amazing and really captures the grim settings , in it own style ,of the OG story.
    My only complain is the junky camera when fighting big bosses.

    • @davidnayce7885
      @davidnayce7885 Před 7 měsíci

      I feel you on the replayability. My char in Lies of P is max level, and I still find myself wanting to play through again. I really like that the Lies of P NG+ adds more to your experience since you can understand what robots are saying for more story context, and your P-organ will unlock more levels for a few NG sessions. On the contrary, I'm nearing the end of my Lords of the Fallen NG+, and I feel more miserable than I did on the first playthrough. Doesn't help that LotF takes trolling to the next level, which is the largest source of difficulty in the game (large packs of melee/ranged mobs, ambushes around almost literally every corner/terrain, etc.), but adds nothing; in fact, the NG+ experience removes permanent waypoints from the game... which would be fine if you didn't need to travel around like crazy for some quests or main story progression. Overall, Lies of P left me craving more NG+ progression, LotF made me want to just start over instead of going into NG+ to experience more of the game.

  • @ab2dii467
    @ab2dii467 Před 7 měsíci +4

    the thing with the parry is that its not like sekiro completely were you need to press the button just as you get attacked to deflect, parry here you need to do it just very slightly before you get hit and i think this with the very low parry window is what throwing people off.
    while i do think enemies and bosses are fair and i did beat them fair and found them fun, one annoying thing i found is the insane combos they have.
    a normal enemy will do a one two punch and just repeat that seven times or a boss will throw a combo that last for 14 hits and it just becomes too long which i think this is just a larger issue with souls and soulslike in general, i think we got too good that the only way we have a hard time with a boss is with overtuned ones

    • @SpartonWolf
      @SpartonWolf Před 7 měsíci

      Those combos have always been in these games. Look at the combo basic hollows can come out with in ds1

  • @disinterestedhomo6002
    @disinterestedhomo6002 Před 7 měsíci

    I loved how I had to pause and learn the boss timings. It made me feel like I was learning and growing as a player. And I still had an easier time of it than when I first started playing souls games all the way back with ds1

  • @lucasbarros5928
    @lucasbarros5928 Před 7 měsíci

    Excited to see your opinion on Lords pf the Fallen

  • @KrisEnigma
    @KrisEnigma Před 7 měsíci +5

    I agree with pretty much everything you said, I got stuck HARD on Laxasia the first time, and I really enjoy learning the attack patterns, too. I guess the throwables and specters can help with some bosses, but you didn't mention them. Anyway, I liked the game so much I'm already at NG+++ with 100% achievements.

  • @grimreefer213
    @grimreefer213 Před 7 měsíci +3

    The specter + throwables is the closest thing you’ll get to an easy mode in this game, but even that has its limitations and that strategy starts to fall off in the endgame. On my first playthrough I got walled for 1-2 hours on quite a few bosses, but I relish in that level of difficulty, and it makes it all the more satisfying when you do finally learn the boss, parry all of its attacks and defeat them. This is definitely the best souls like i’ve ever played. It has a few shortcomings but overall I loved it and would highly recommend it if you like Souls/Sekiro and you’re ready for a challenge. Where the game really gets difficult is in NG+, jeez enemies and bosses hit extremely hard. You will die in 1 or 2 hits easily, and some of the later bosses can practically one shot you even with all of the defense and vitality you can possibly get. So you better put in the time and effort to really learn the bosses in NG, otherwise you’re in for a rude awakening in NG+.

  • @Ent229
    @Ent229 Před 7 měsíci +1

    Another very helpful review! I think I would personally prefer watching a let's play (and analysis videos) of Lies of P rather than playing it myself. I am glad Lies of P is this good. That is healthy for the genre.

  • @osheroth
    @osheroth Před 20 dny

    I've never given it much thought, but what you explained about what makes Lies of P different from other Souls like games is just what made me get really hooked on it.
    The gameplay mechanics and flow of combat is great sure, but above all the story strikes a good balance in showing you things while keeping some up to your own intepretation from item descriptions and dialogue; just like dark souls

  • @corey_clip
    @corey_clip Před 7 měsíci +4

    I absolutely adore this game. I platinumed it after 50-something hours and the only bosses I felt were actually super challenging were king of puppets and nameless puppet

    • @rogumann838
      @rogumann838 Před 4 měsíci

      Totally agree. I wish the rest of the bosses were kind of as challenging as they were, but overall the game is amazig.

  • @maxwellvindman7212
    @maxwellvindman7212 Před 7 měsíci +8

    There are absolutely ways to make your build more range centric. There are throwables you can upgrade with your p organ, ranged legion arms, and even a weapon that has a long range weapon art.

    • @somejerk5662
      @somejerk5662 Před 7 měsíci

      Don't forget the Puppet Ripper, the reach on that R2 is ludicrous and it's way earlier

  • @kmaterne
    @kmaterne Před 7 měsíci +1

    New subscriber. I subscribed because of this video. Excellent review. I absolutely love Lies of P. This game has it all. I love story driven games. This story is original, and imho, very well done.

  • @theonlyonegrimey
    @theonlyonegrimey Před 7 měsíci

    Damn wat a commentary amazing work bro 👏 👌 🙌

  • @nicolasgorszczyk9291
    @nicolasgorszczyk9291 Před 7 měsíci +22

    Lies of P is awesome, really demanding but worth it

  • @Barad-Dur_IsACapitalOfMordor
    @Barad-Dur_IsACapitalOfMordor Před 7 měsíci +4

    8:30 actually there’s always a range option for every boss in the game.
    Through the game you will plenty of thing you can throw in the enemy. They hit HARD.
    Entire bosses can be skipped by just throwing all that random things you got in your pockets.
    For example: Laxasia and Simon second phases can be dealt by summoning phantom and throwing around 20-25 bottles in them.
    Every miniboss can be dealth with by throwing 5k ergo worth in them. Even less if you build Advance.

    • @alterreb4775
      @alterreb4775 Před 7 měsíci +2

      I remember struggling with the second police puppet you encounter in the game in the quarantine zone, then I remembered I had collected 5 throwing cells up to now. Next attempt I threw all 5 of them and he just fucking died

    • @MechFung
      @MechFung Před 6 měsíci

      Question. What is Laxasia weak to? I'm guessing fire because she's blue like a carcass but she might also be human.

    • @alterreb4775
      @alterreb4775 Před 6 měsíci +1

      @@MechFung she's human, acid

    • @MechFung
      @MechFung Před 6 měsíci

      @@alterreb4775 Ty hope I can beat Laxasia today! (Just got to her last night)

    • @MechFung
      @MechFung Před 6 měsíci +1

      @@alterreb4775 TYSM! Just beat Laxasia!

  • @lilium5548
    @lilium5548 Před 7 měsíci +1

    LoP parry was probably one of the most exciting mechanics they played on. Having an actually tight window brought in that ride or die fun I can only find in DMC or 3S. Great to have that in a high quality souls like.

  • @increase9896
    @increase9896 Před 6 měsíci +1

    The point you made that the game rarely gives you breaks on the bosses is so true. I personally love it because imo the bosses are all very fair. You just have to learn them. I loved this game so much. It feels so good to dominate a boss that was killing you in 15 seconds flat the first handful of attempts. They even NAILED the gank fights. Especially the first black rabbit brotherhood fight. I was getting destroyed early on but it is such a great fight once you get good at it.

  • @Pickle_Pee
    @Pickle_Pee Před 7 měsíci +10

    I loved the story in lies of P. Everyone was so hard on P but lords of the fallen barely runs 😂

    • @alfiebarboza
      @alfiebarboza Před 7 měsíci +7

      lords of the fallen is a lot more soulslike than this game. This is like a sekiro/bb attempt mostly.

    • @Pickle_Pee
      @Pickle_Pee Před 7 měsíci

      @@alfiebarboza I like lotf for it's coop but if it was single player only I would like it a lot less. I'm sure the performance will be fixed but last night the game was running even worse than usual 😞

  • @Tazmaster126
    @Tazmaster126 Před 6 měsíci +10

    This game is truly something special.
    I'm nearly at the end now, Simon is next and I'm utterly distraught about everything that's happening.
    Great video!

  • @cubialpha
    @cubialpha Před 7 měsíci +1

    have you heard lies of p went platinum? i am so happy for the devs!! what a truly special and heartfelt game this is. can't wait to see what they create next!

  • @SydneyLovesMetal
    @SydneyLovesMetal Před 7 měsíci

    Excellent video, and good perspectives on the average souls player.

  • @Pickle_Pee
    @Pickle_Pee Před 7 měsíci +7

    For me the parry timing was very much predictive instead of reactive mostly because the attacks after the wind up were blazing fast so a lot of times I felt pressing parry early actually worked. I definitely hope it feels more consistent in the next game if it comes back

    • @QS2435
      @QS2435 Před 7 měsíci +1

      This, and also that the tempo sometimes weird, like the boss would do 5 chains attack then delay for quite a while that make me think it might be the right time to attack, then suddenly the boss do a followup.

    • @DrnMontemayor
      @DrnMontemayor Před 7 měsíci

      @@QS2435 All long wind up attacks have the boss bob that tells when they're coming down. It's not that hard to learn or see once you bother to see it in just one of them.

  • @Cloudiroth462
    @Cloudiroth462 Před 7 měsíci +6

    I went Dex build in Lies of P. I can confirm it is indeed hard mode. The Brother/Sister fight murder fucked me lmao.

    • @Sangarudin
      @Sangarudin Před 7 měsíci

      Have you tried motivity build? It's the best build to make things harder

    • @abhipatiri
      @abhipatiri Před 7 měsíci +1

      Good thing the booster glaive scales with dex and its heavy hits across the room with almost as much tracking as a boss attack

    • @sacordle
      @sacordle Před 7 měsíci

      @@Sangarudin I thought dex was exponentially harder, for me anyways. My motivity build (bone saw/exploding pick axe handle) ran through enemies with no problem.

    • @looots1320
      @looots1320 Před 7 měsíci +1

      there is not much different in dex/str builds, dex is stronger since it has more weapon variety
      they both increase physical resistance, while advance adds more elemental resistance
      I have 7 NG playthroughs and dex is the best, str 2nd, advance build is strong but very limited handles and need 3 element weapon upgraded
      not to mention dex has the *Dancer sword handle* with dex scaling (has one of the fastest charge attacks)

  • @jonathanhouck180
    @jonathanhouck180 Před 4 měsíci

    You spit facts here . Straight facts . Nice my brother

  • @Legendary_Honey
    @Legendary_Honey Před 7 měsíci +2

    This is my game of the year. I love everything about it. The music (especially the records), the enemy designs and interactions, the player abilities, the parry mechanics, the weapon diversity, the story. It all works so well. It's a very thoughtful soulslike, and tops many Fromsoft games for me. Elden Ring and Sekiro are the only two that I'd put above Lies of P.

  • @wizcatcheslightning
    @wizcatcheslightning Před 7 měsíci +7

    Seeing you come full circle here is pretty neat. I commend you for getting out of your comfort zone to play this game and hold this title’s feet to the fire.

  • @dwaynenemo5723
    @dwaynenemo5723 Před 7 měsíci +3

    19:30 holllly when this part of the music starts my heart breaks into pieces again
    i like Lies of P and yout analysis a lot, thanks for the work, this vid a great 💙

  • @billy_bat9754
    @billy_bat9754 Před 7 měsíci +1

    It just has so much heart to it, I instantly felt nostalgia for the theme music in Hotel Krat when I first played the game. Does a lot for me that no game has in a while

    • @mobilemetal4554
      @mobilemetal4554 Před 7 měsíci

      It gave me the same feeling that ds1 and ds3 gave me. Good music just makes a great game even greater

    • @Subpar1O1
      @Subpar1O1 Před 7 měsíci

      The second I went to the record player and queued up "Feel" for the first time I knew this game hit different

  • @KUNAIfever
    @KUNAIfever Před 7 měsíci

    For blocking
    there are few handles that has the fable arts skill called "Absolute Defense"(which you can get it at the start of the game from the greatsword handle)
    its a buff that gives perfect block in a second regardless if its early that you activate it that includes perfect blocks(i was saved because of this at the last boss)
    perfection grindstone also perfect block effect too
    For fury attacks
    with an amulet called Ghost Walk amulet as exactly what it says , you can dodge fury attacks when equipped
    also in NG++ theres a new phase where you can block Fury attacks

  • @athosleao
    @athosleao Před 7 měsíci +3

    Its obvious that this game has been methodically developed, i absolutely love it, its a masterpiece and my goty so far even though i think baldurs gate 3 is gonna win

  • @herklapaduza
    @herklapaduza Před 25 dny

    I enjoyed your video a lot it was interesting and well developed !
    And as someone who is a souls fan but not a good player at it I wanted to comment on the "difficulty" part of your analyse. Which i find to be true, on the basis tho. The Watchman took me over 6hours to beat and.. I loved every minute of it. It's not to say there was no frustration in getting killed or getting choped again (that damn chop xD) but, it stayed fun the whole time !
    At no moment did i suddenly feel that the game was being unfair, the patterns are readable and you can learn them, you just gotta be attentive. And where i'm at in the game now (i haven't finished it yet xD), i still have that feeling ! No fight got me angry or mad like something should have worked differently.
    So even if yes, it's not a type of game that's gonna be for everyone, i'm surprised you put the emphasis on the souls players that would not like that type of fairness.. As i feel it's really the same ? I guess i just wanted to tell you "don't worry, even the players that aren't really good but like that kind of games are having fun with it" xD
    Thanks a lot for you work !

  • @dkmarzipan
    @dkmarzipan Před 22 dny

    I appreciate the discussion of the philosophy of the gameplay, which sounds like that feeling I relish in Souls games.