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Simple and Unbreakable Slime Farms for Minecraft 1.14/1.15 [Fun Farms 30]
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- čas přidán 18. 08. 2024
- Today we have 30th Episode of Fun Farms, where we show how to build extremely cheap, simple to build, and virtually unbreakable slime farms, that after improvements you would make to them could provide you with up to 30.000 slimeballs/hour.
World Downloads:
bit.ly/ff30slime
Scarpet Apps used:
Magic Doors:
github.com/gne...
Auto-Lighter:
github.com/gne...
Video that I referenced where I talked about previous changes to mob spawning:
• EnderMINI - Simple End...
--------------
Recorded with Minecraft 1.14.4 and 19w44a with Carpet Mod 1.2.1
Carpet Mod for 1.14.4(fabric) with Scarpet API:
github.com/gne...
github.com/gne...
github.com/gne...
Carpet Mod for 1.13.2:
github.com/gne...
Carpet Mod for 1.12:
github.com/gne...
Minecraft IGN: gnembon
Message me on Discord: / discord
Find me on Twitter: / gnembon_mc
Intros/Outros by Reye and TDL
Music:
Edvard Grieg - Holberg Suite. musopen.org/mu...
Thanks for taking the extra time to keep upgrading your house throughout the video. The little touches make your videos so much better than the rest of CZcams.
I wish I knew how to make the cool doors
@@anonymouscommenter2425 scarpet :D
I love the relaxed attitude. "It doesn't matter. They all work the same. Don't stress over it."
lol I've been saying this for years
Is gnembon the Bob Ross of Minecraft mob farms?
@@sweepingpage1845 DaVinci XD
The music is already saying that
@@sweepingpage1845 Able to create insane pieces of art (or minecraft farms), but focuses on teaching others how to make their own pieces of art in a calm and relaxed manor.
9:58 Someone tell Iskall that diorite has a special feature. ;)
I can imagine the planning for the video went like this -
Iskall: "Hey, gnembon! I need this epic slime farm of doom! Do you have any tutorials?"
gnembon: "Sure, I'll make a video and show off a special... feature."
_Bird poo rock has tons of dispersed reflectivity_
#TrueStory
Don’t mind this, this I just a check point for me 16:58
is this feature actually true?
@@ch4n.zip_ no, but Gnembon measured the optimal placement beforehand and put diorite there as a tongue in cheek
It took 15 minutes for this guy to finish the straw house joke he made near the beginning of the video.
That is dedication.
FOUR1EiGHT how did you figure that out?
gnembon is so underrated the video quality is amazing and it is very informative and entertaining at the same time explains things very good so everyone can understand
My favorite part about gnembon's videos is that I don't need to use his design. The information imparted gives me what I need to make my own (admittedly often similar) farm. I love understanding more about the 'why?'!
Yes, I agree. As far as redstone on CZcams goes, gnembon is an unrecognised top-tier. His videos are entertaining, funny and engaging, whilst also giving so much information to Minecraft noobs, casual players, SMP players and redstone geeks, without getting bogged down in facts and figures and information and retaining simplicity and flow. Everything he says is worded elegantly.
This is an excellent video, not just because it is informative and useful, but it's well paced and well written. Gnembon is like those rare professors at university that are not only experts in their field, but take the time to break down intimidating concepts for beginners in a way that doesn't feel like information just being crammed down your throat. Well done
When this man teaches you something, he REALLY teaches you something.
THANK YOU! I love the crazy complex designs you guys (the holy trinity, gnembon, ilmango, rayworks) come up with, but unless you run a large server, you'll never need half a million of any item. What we really need is simple _but efficient_ starter farms like this. Looking forward to more.
I love the way you broke this down into potential upgrades, it really feels both survival and newbie friendly
i love how gnembon is not just showing tutorial giving the technics for building and explaining how it works and why it happens . What a guy for minecraft community
The first 30 minutes of my life that weren't wasted.
Me having a sad day
Gnembon uploads
28:14 Minutes that will make my day instantly better, maybe only for 28:14 minutes
Thank you Gnembon
Tru xddddddd
you got that much of a sad life??
I was half way through digging out a chunk for a slime farm for my newer solo world when I got a notification for this video. Perfect timing! This design is so perfect and simple. The fact it can be setup on day one and later upgraded is so clever.
On a side note this seed: -10596048968311930 is pretty awesome. Nice open plains spawn area to build in, quad huts for later, villagers, moment, etc all close enough
Best torch spamming technique ever. LOVE IT!
Is it a mod? I really want it. I was recently wondering why I get no spawns in my supposed slime chunk, then I went exploring around my spawn chunks and it turns out there are dozens of cave systems, five huge ravines and the biggest mineshaft i have ever seen with at least three spider spawners all within 100-200 blocks....
@@kardnails8729 He probably used scarpet, check his videos about it
I'll just leave this here...
github.com/gnembon/scarpet/blob/master/programs/utilities/auto_lighter.sc
@@JaredMeadows hey so what am i supposed to do with that text??
@@JaredMeadows yo, what do I do with the .sc file, I have carpet installed
4:30, I agree that that would be superior, but at the same time I doubt Mojang would make such a slime variant, and I prefer honey blocks not sticking to slime over not having any slime variant with such a property.
The good news is, they could just as easily add such a slime variant later, and have that stick to slime and honey, performing the same function.
@@KonraddeRuyter magma slime block
@@BooelGaymes Oooo that could have a really cool texture and it would give off light
@@BooelGaymes But like magma blocks it would give damage if you stand on it
Why not have dyeable slime blocks? Different colors wouldn't stick together, plus I'm sure rainbow slime blocks would be dope
Works great! 9 Stacks of slimeblocks in about 6 hours of afking. One chunk, lit up all the nearby caves I found, didn't light up the surface, 7 spawning platforms :)
For anyone wondering, works in 1.17.1
Thanks man
interesting- by gnembon's number, should be much more output than that. 7000/hr is over 100 stacks per hours, which is then over ten stacks of slime blocks per hour. something doesn't add up right
furthering that, with 7 layers you should be expecting over double that, more like 25 stacks of slime blocks per hour
5:11 "everybody does that"
I love Gnembon and his sense of humor. His videos are really technical and intricate, usually, but he's so calm about it.
I am leaving a comment to make the CZcams algorithm happy. “Comment“
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"Add a public reply..."
Old school - Bump
Like it how you explain things from the survival aspect of the game, and that you know what "overkill" is. Only few servers would need as many slimeballs as ilmango's slime farm can produce.
Btw, that cobweb trick at the item collection made my day. I recently thought about how to stack up items dropped out to a water stream one by one, and you've just showed me the solution.
gnembon has just created a 4D farm by taking the time element into account. This farm can grow with your progression in the game. Great job! Also, I like how the materials used to build the base changes to illustrate the progression of time.
This farm still works for 1.16, great design!
Shieeeeet, ''it's actually a bad idea to utilize chunks that touch each other...'' and I was so happy to have 2 slime chunks right next to each in the world I play, I already did the leg work of digging them out. Well, I guess I can just make it half and half then focus on decorating it.
Your rates will increase, but will not be 100% double.
this video really just had to drop the moment I'm halfway through building a different design
Max Harrison me too
Works in 1.19.4. I dug to about y = 3 for the bottom layer (the magma blocks) and built the farm normally. Unsure if digging all the way down to -64 makes a difference in spawning, but it's a lot more deepslate and takes longer to mine, so I settled for y = 3. Slimes should be able to spawn below y = 40, so as long as you're doing that it should be fine. Another tip: I built it in a deep ocean next to a mushroom biome, so there are very little to no caves for other mobs.
The lower you go the more rates you get so yes, there is a difference.
But being Tha far down requires a perimeter otherwise mobs in caves will take up the mob cap
That torch placement at 10:00 smells like some scarpet experiment. I love what you say at around 13:20 and I have been saying the same thing about mob cap and farms for years. The cobweb trick is very elegant and I plan to use it myself from now on :-]
I completely agree with this video! I hear people all the time asking about the "best way to make a quad slime farm", or how to find loads of slime chunks close together, when really almost noone needs a slime farm that uses more than 1 chunk. The only thing I think I'd like to add, is that some biomes have less caves than others. I've found deep ocean works nicely, as long as you afk a little higher in the sky, at about y140 perhaps, as most of the caves are very low in the world, so at this height you will find almost no mobs spawning outside of the farm. It does mean that you have to build your spawning platforms a bit higher, but I found that even without removing water, a single chunk slime farm in deep ocean with layers starting at y16 going to y40 you can get easily 5k slime balls per hour, so I think it's definitely something interesting to experiment with.
Oceans are worse in the long run because of water removal that you need to do, but primarily because of drowned, that you cannot that easily control. For a started farm might be a good idea, but quickly it would become a bad place to have a farm.
@@gnembon oh I completely forgot about drowned, I havent played 1.13+ for a while now. When I used this before, it was in 1.12 so worked well, but I guess you're definitely right that it's a bad idea in newer versions. Do you know of any particular biomes that do have fewer caves to light? I suppose that using a special biome wouldn't be in keeping with the idea of this farm, but I'd still be interested.
@@Daniel-nl3ug There are some Swamp Biome designs that use high AFK points to eliminate caves entirely. The problem with Slime Chunks is that they only work below Y40, which can leave caves that need to be lit.
I love how the straw hut keeps getting an upgrade throughout the video
i spent like 1 months looking for the right chunks configuration, studying and testing farm designs, tnt dupers, small scale world eater (cuz i have very few slimes) and spent another 2 weeks of day and night afk doing a perimeter (died coutless of times to phantom breaking flying machines out of render distance) built a mega farm and now... You come out with this efficent super simple low effort low resource farm.
I don't know if hate you or love you...
You can do both.
For anyone who doesn't want to make a dropper system but still want to collect it in a water tube, go for upper slabs instead of chests(and skip the hopper and chests and make the water flow wherever). the items will flow through while the small slimes can't. You may have to place the water in a right way to make all items go but I'd recommend making a small demo version on a testing world to see if it works for you.
Excellent video gnembon! I really liked that you started quick and simple, great for early game, but quickly advanced with additional upgrades as we get more resources and tools. Bonus points for the home base upgrades throughout the video and the "cut" scene for added humor and entertainment :)
i understand how you think there with the honey/slime dilemma but waiting for mojang to introduce a real 2. set of slime is like waiting for christmas and easter same day... it just wont happen ever...
ontop of that the other honeyblock features arent really intresting tbh
I get that, but you will mark my words when things won't be tiling properly just because honey doesn't want to power pistons next to them. Honey is good. I am saying it would be better if there was another slime that had similar properties than current one - for symmetry reasons.
@@gnembon think so too, I was ecstatic for about 5 minutes after I learned about that feature and then I was like "duh, entity conveyors got nerfed before they even existed"
Yee have little faith
Me: builds slime farm
Gnembon: makes a slime farm
Me: ;-;
Forget the slimefarm give me that last house lol. Great video had me hooked the whole way through.
Works perfect in 1.15.2 and just as I was digging for the maintenance shaft I found diamonds. Thank you gnembon
gnembon: "Causes no extra lag"
Me: "Shut up and take my money"
The best. Simple, straightforward and honest. Thanks Brother.
Holy crap, this is the most supportive and relaxed comment section I've ever seen!
are we just going to ignore that he found diamonds and completely ignored it?
he couldn't mine them because he had a stone pickaxe
There are 3 diamonds per chunk on average. If you mine a 22x22x3 area with highest point at y9, you're very likely to find some.
I like the fact in that scene he had a stone pickaxe and then the next one a diamond pickaxes
Love it, every aspect - theory, explanation, humour, presentation. Subbed.
Gnem my brother- thank you for another simple farm! These are the best- fun to make vanilla MC in survival then ripe for tweaking to improve.
I have to agree. A lot of the farms that you see designs of are made for huge servers with needs for resources in massive amounts.
For the most part if you are playing single player then these are just overkill... where am I going to use even just a 1000 slimeballs in an hour.
I didn't even bother building a full on farm in my world, just a hole under the ocean where a few slime chunks collide. Haven't really needed anything more than that.
Everybody who's ever built a farm from a tutorial on youtube, if they trace it back, owes it to gnembon
Gnembon’s voice cracks always make me chuckle
Can I just say... this is a really smart design especially because it grows with the development of your world...
These videos are great, I love how proper time is taken to explain why things work the way they do.
Super nice farm! Exactly what I wanted!!
this. This I needed a lot! Slime has always been my weakness, digging out an entire chunk and than some was always a pain, yet without some slime, I can't just TnTdupe the ever loving blocks out of them either. That first step you just included, is a really nice way to start it all out, it's awesome.
If you have access to give commands you can use the /fill command.
how did you do the disappearing blocks with the final house? It looks very cool
I came here knowing that if finding slime chunks in vanilla survival was possible, gnembon would be the man to tell me how. Unfortunately, gnembon has spoken.. slime chunk finder it is.
I spent 2 hours building this farm just to realize it was the wrong chunk
me to, server owner sand me (accidentally) wrong seed
This is an awesome farm! I like the simple version that you can upgrade later. So far I built only the bottom layer with all the ice paths in the walls, and everything is working. Now I just need to add the additional slab layers. I don't need or plan to have this farm be maxed out, but it's great how simple it is to build, and I learned more redstone with the simple dropper systems in the four corners :) super happy I used your design!
This is amazing and a huge help to early slime gathering. Thank you so much for this!
17:29, where's the link you promise ?
In the description.
I updated the description. Sorry for omission.
be me: build a slime farm
be gnembon: release simple slime farm video the next day
Gnembon saves the day again!
Thanks for another amazing design! Love you're videos😁
Polished slime: a colored slime block variant that doesn't stick to other polished slime blocks of different colors. Regular slime and honey blocks stick to all polished slime blocks.
Great video! I built a variant of this based on time restraints this week. I doubt you'll see this, but I'm curious about finding an optimal AFK spot (in 1.18.2) for the seven layers, like you made.
did you find a good afk spot
@@itssuperr4992 the best results I got was two chunks up and one chunk to the side
@@zacharyb.3298 what do you mean by 2 chunks up
It sure as hell beats digging 4 chunks and channel spaces around up to y: 40 in terms of work per return. But then again, game mechanics changed a lot since I did that (full release 1.3-1.5), though even back before 1.10 or so I wouldn't necessarily recommend all the effort I did, especially in the grindy way I did! This seems to be so much better, especially after the magma blocks spawning in under water ravines, you can just sink in the bubbles then float up eventually sinking a bit to get a breath in the bubbles. I'm still trying to understand the "new" spawn rules including that string part and why Mojang changed it, so I'm mostly just accepting it and figuring out what's worth changing on different farms!
Gnembon: honey should stick to slime
1.15 tree farms, piston doors, autoharvesters and conveyor belts: sweats nervously.
Awesome video. Really helped.
how does the string help can you go more into detail on how the string help so i know when and where to use it in other farms
I think it allows the slimes to spawn on the edge of the slabs rather than the middle. By placing a transparent block which can also be passed through
This appears to only be a factor with slimes
@@nathanholyland9493 wrong wrong.
It makes the game attempt pack spawning and spawn the mobs. You can use it on lot of mob farms.
@@Maheesha why only the top layer with strings and not everyone?
I'm trying to think of who needs 30000 slimeballs per hour.
Minecraft truly is a huge game.
weve devolved back to water stream farms... and it turns out they work better than we give them credit for
Slime balls used to be 'loot dropped by slimes' (in my mind) but after hearing gnembon say slime balls, for some reason, I now have another picture in my mind....I'll never look at slime balls the same again........
Unbreakable? False. The 4 uncaged withers I made directly next to this farm destroyed it quite fast.
Hey gnembon, quick question: does putting a glass roof over the farm so I don't accidentally fall on it affect the mob spawning?
It does not, the way it works is only blocks that block light raise the highest block in chunk for spawning
Yes it will, you can hear him talk about it at around 17:22, I quote "ANY block that is not air above the farm will reduce the spawn rate", he also put in the description a video talking about the changes in mob spawning where he mentions that glass used to not affect spawn rate but now it does.
@@benmadscientist1583 That changed, since 1.13 any block that is above the farm reduces spawn rate regardless if it's transparent.
Ok, thank you very much!
Looks like I need to make a new slime farm.
Another thing worth mentioning: on servers it's very likely someone else will be taking your space in three mob cap and dramatically decreasing the spawn rate. Thousands of slime per hour might in theory be possible but most of the time, even if you light all the caves or build a perimeter, you will still have mobs spawning somewhere else.
so if i cover the roof of my giant hole with glass is that going to completely kill the efficiency, or just knock it down a tiny bit?
kill completely
Just place fence on the edges, this will prevent you from falling every day
Patrick Claus any block, daylight transparent or not, kills the rates
Tutorial: "Unbreakable"
Minecraft an update later: Let's see about that
you dont need to know my name wait what?
huh, does it not work as well anymore?
Is it worth it to make a Slime farm in three lined up Slime chunks?
Great a simple easy slime farm
It's actually a very good design decision to not have honey stick to slime. Why would they? It allows to build very large contraptions with slime chains controlling certain blocks and not being stuck with an adjacent honey block chain controlling some other blocks. It enables so much stuff from the point of view of redstone contraption. :)
Using iron golems to get the slimes out quicker would be beneficial for spawning spaces, as in 1.13 and above mobs can’t spawn if their hitbox would collide with another entities.
You are correct but that has just a minimal effect really. First of all - the single farm has (with 7 layers), 1792 spawning spaces. Each slime hopping around blocks from 4 to 9 max spawning spaces, so with 30 slimes on the platform (you typically get less) that's 250 spawning spaces. These spawning spaces are also in the middle of the spawning area, so when pack spawning happens, it is very likely if will find some other spots in case collision on one spot fails (game does 12 checks for a pack of 4 slimes), so it does matter, but not that much.
Congrats on 100k! 100% deserved
I think that because no one thought Mojang would make a new slime that doesn't stick to the original, they wanted to snatch up the idea of honey blocks before Mojang changed it. it was the closest thing to what the community wanted that came out that update
Really liked this video, gnembon!
i have resorted to your look for your videos first every time when it comes to building farms, unless you havent made the farm im looking for
A farm that can evolve as you progress is amazing
Your videos are so much better than most youtubers, keep up the awesome work!
As someone who uses honey and slime in builds I'm glad they dont stick to teach because it allows me to use them sude my side or even touching in some creations but it doesn't break them
Help, I maked the farm and there is very low spawn rate, idk where i have to stay or what is happening.
I'm trying to build this in 1.15.2 but the items wont go past the chests and into the hoppers. Wondering if you know why?
I like these practical farm designs. Not everyone needs 30000 slime per hour.
best comment evar
Works great in 1.15.2. Simple and exactly what i was looking for. THX
Not for me, and i think i did exactly the same. Any tips that could help me?
@@trolragnarok789 No spawning or what is the problem? Did you build an AFK spot? I build 5 Floors and get about 4 Stacks in 15 minutes.
@@DnerSU really low spawn rate. I built the afk spot 52 blocks up and still low spawn rate
@@trolragnarok789 52 blocks will not work well. it must be 128 blocks counting from lowest floor. You must Imagine a sphere of 128 blocks around you in which enemy mobs can spawn. when you are just 52 blocks above than will many other mobs spawn in caves ner by an will block the spawns from the slimes. maybe you could put torches in these caves to prevent other mobs to spawn. But you have to find all caves in radius of 128 blocks than...
@@DnerSU thank you mate. i will try that
I love finding 2x2 slime chunks and making a center collection spot. Lose some spawning spaces, but 4 chunks makes up for it
Love the music!
Thanks! Now a chunk next to my base has been fully dug with TNT and I finished the first layer :) very helpful
Loving your new format.
That was my old format
15:43 Gnembon be like
*MUHAAAAHAAAHAAAHAA*
when I need a farm, I check your channel before anyone else
Could I also add golems to each side of the platforms to attract the slimes?
JG yes
i didnt fully understand the strings? can someone explain it a bit for me?
20:23 - 4 cobwebs = 30% lag reduction. Neat.
Also, did it really take three years since the introduction of the magma block until someone came up with an efficient design that doesn't require either iron golems (which could die) or cacti (which could destroy drops) for killing slimes and also doesn't use hopper minecarts (which randomly misbehaved in various ways during this entire time) for item collection?
I guess so. Also 1 slime mob ~ 1 slime item in terms of CPU, but 1 slime produces average 5 slime balls. items is the main lag causer in slime farms, not slimes themselves.
This is exactly the kind of slime farm I was looking for was considering coming up with my own design but I was all ready thinking along the same lines as I don't need max efficiency as I'm not needing that much slime at the moment. Hell the Ender dragon still has not been beat in either world I'm currently playing in.
Instead of having a current wrap around the platform, pour water sources all along the edge of the platform so it flows out towards the wall. Dig a 1 block lower water channel and block it off with upside down stairs. The large slimes can't jump in that current and the items slip right through the stairs into the collection trough. You can lift the slimeballs upwards with one block of soul sand (water elevator). The small slimes can't fit in the item trough as well. You don't have to wait for the large slimes to move to the corners that way. You want all platforms at level 30 or below, going up to 40 hurts the rates as Ilmango explained, so you have plenty of room to dig a 1 block lower item trough on the outside.
I love it, the god of mega farms teaching me how to make a total noob farm using stone and iron tools
Awesome video. Cant wait to try it in my world!
Tip:huge slimes spawn more often on hard mode so turn ur difficulty on hard so you can get more slimes