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this build is ADEQUATE | A build guide | Darktide
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- čas přidán 16. 08. 2024
- Is this build good? Meh.
Is this build fun? I think so.
Is my aim a little iffy? Yes. I've been spoiled by the revolver's generous head hitbox.
This is a simple infiltrate and marksman's focus build. No wait, no its not. Its a keystoneless build using the Vraks and Infiltrate for some stand around and shoot kind of gameplay. Hardly incredible it certainly can clear Auric Maelstrom without any special issue. The damage you do is going to be heavily adjusted by how good or bad you are at clicking heads. Veteran has changed a lot since Darktide's launch, especially in patch 13, 14 and 15. So I wanted to play around with some stuff I hadn't touched in a while. Also the shovels are good.
The Build:
darktide.games...
00:00 Storytime
00:35 Intro
02:06 The build
03:32 CORRECTION
04:21 new build
04:36 resuming the discussion
10:09 Outro
Shock Trooper with an autogun (not a Las-weapon)? Am I missing something again?
I took a picture of the wrong bottom tree. I'll have to update that.
@@Reginald-sc9tk I thought it would be some unexplained hidden tech, like with the backstabs on fallen enemies in your crusher build ;)
Btw, the same error is in the Games Lantern build as well.
Just fixed it. Silly me!
I've been running Vraks 7 with exec stance and marksman's focus to some limited success. I pair it with shredders and the OG vet shovel (wide sweeps for better/safer melee + thrusting special for ragers). The key is (ironically) to ignore MF completely and stay mobile until an obvious safe 'stand here and shoot' point presents itself. The shredders can create those points for you, and the shovel will keep you alive when that point quickly becomes unsafe. spending some ammo to click heads in a horde will build your MF stacks quite reliably, and survivalist provides the handful of extra rounds you'll need to afford that. It isn't the most powerful build out there (I prefer it in regular damnation vs auric) but I found it fun to use.
Thats the key thing for me, fun. I wanted survivalist to be honest but it was hard to get.
The vraks 7 is a really nice feeling gun now, but headhunters need at least as much pen as the mk 1 iag (which can cleave teammates), and the vraks 7 / agri ix could really do with the same cleave as the agri braced auto (double_cleave). I run executioner's stance marksman's focus on everything because god isn't real and nobody can stop me
I agree entirely. Its a very fun gun these days but it needs a little cleave.
Clean story-time shooting there!
Apparently I hate snipers too because I shoot them better than other targets
I might be wrong but as long as you are crouched, you don't lose stacks. You can even crouch dodge.
That is part of camo expert, yes.
yep. was using similar build on my veteran as well. it gets the job done. And it's fun. Obviously not as strong as other builds (especially due to inflitrate ability being hard to get and with 2 necessary upgrades - big waste of talent points).
And i apreciate the honesty. Recently there was few problems with few other youtubers, who make guides for Darktide.
They like to mislead and lie to their audience by saying "THE BEST X WEAPON BUILD" or "THIS BUILD ANNIHILATES AURIC DAMNATION". And then you look at the build and it's very meh. Non optimized. With a lot of wasted talents. Definately not best or effective.
And then people point that out in the comments - those youtubers make suprised pikachu face.
Next thing - you did a great job of actually testing your build, realizing marksman focus doesnt give much. And if it gives - it's mostly overkill damage so you can safely drop the keystone for something else. Any other youtuber would've just left it there
I try to be as honest as possible 'cause I'm not really here for the views per se. Like it helps and all, but I'm here to explore a subject I like and share what I learn with other enthusiasts more than garner fame. So if something i make is bad I'm very happy to show how I arrived at that conclusion and share it since I can help other people avoid that mistake. The build is still fun even if its not great so there's that side of it too.
Oh and my crusade against the previous 9 months of garbo tier chain weapons. I still have my complaints on chain weapons but I won a major victory in patch 14-15.
Karking Karnak! will have to try it.
it is so dumb that the standing still keystone doesnt act like low profile in the old skill "tree"
I've always felt that was somewhat bad for the game and infiltrates aggro dump probably is too.
Imo marksman focus needs some rework to make it better for a lot of weapons. The biggest fault is with how stacks are gained - you need to get weakpoint kills. This is problematic in two ways. 1. Weapons that can do this in a timely manner generally see very limited use with marksman. HH7, helbore, lasguns, revolvers and plasma guns are examples of such. 2)weapons that COULD benefit from it are usually awful at building and maintaining stacks. Brautos, HH9 and HH3 are in this camp. Aside from those animation flinching, the requirement to end the kill with a headshot makes using these guns with marksman exceptionally anti-synergetic. Often using the HH9 i could not secure a kill because the 2nd shot inevitably misses its mark, due to enemy flinching, recoil, or hell desync.
I really like marksman as a concept, as a kf2 player back in the days, but man not having the damage bonus stack on hits is such a missed opportunity. In kf2 when we face one of the higher tier enemies, we used to build our headshot bonus up using a pistol as to not enrage them, then once we get to max stacks we have to empty our big guns (gun slingers would know - dual 500 magnums) into their heads - without missing a single shot. Landing that was simply exhilarating. Unfortunately with how it stacks in DT, such skill expression is simply not possible! And also for sake of the emprah pls get rid of player hitbox for friendly fire! Its possibly one of the biggest reasons why so many guns dont see usage!
I agree with everything you said.
Marksman's focus works best with agripinna infantry autogun with it's ability to get 2 headshots per hit, it clears hordes and is decent at sniping. Smoke/stealth combo just makes life harder for everyone else on your team since you stealth to drop the aggro, the horde moves to your allies and you don't have a (good) grenade or shout to support your team, zealot can use stealth to be aggressive and take care of elites before they threaten your team.
From what I have figured out it works best as a buff for any middle or low damage high RoF weapon which is a downright irony. Its the worst on high damage low RoF marksman's weapons.
I wish they buff stealth/grenade in the next patch, they are fun abilities but shout spamming is insanely strong@@Reginald-sc9tk
Agreed
Wouldn't the Helbore be just better then the Headhunter for this build?
It has damage scaling on range, way better ammo eff. and a gr8 melee that can deal with close range specials easily (Mutants/Dogs mainly).
If you're going heavy on the shooty side, I'd prefer the Helbore mk1 or 2.
It might actually. I do like the hellbores but I'm kinda bad with them to be honest. Their sights hurt my brain.
@@Reginald-sc9tk well, I actually prefer iron sights since I have a beautiful Mauser K98 and used to work as an arms dealer where I pretty much only used iron sights for competition and fun.
@@Reginald-sc9tk you try the weapon customization mod yet? that is my go to with fixing some of the weapons horrendous optics. hell I even have a Kantrael reflex optic on my bolter
I did try it for a bit, its a cool mod. But kind of a download at your own risk situation so I haven't updated it. @@PresidentHMV
Oh that's very nice. Wish I had a K98 on the wall and at the range.@@v.3T
I’ve wanted to try marksmen’s focus with a recon lasgun and combat knife. I feel like if helbore lasgun were better they could help provide the more marksmen feel. I really wanted to make a helbore ll and shovel build to work but the helbore just seems straight worse than the plasma gun
Depends on what you're asking the Helbore to do. A well-built Mk2 ought to be 1-shotting most non-ogryn enemies in Executioners Stance at a faster fire rate than the MG12. There's not a plasma gun out there that can compete with the shooter clearing potential of a Mk2. If you're wanting to land more body shots, the MK1 will have more favorable breakpoints for that at a slightly reduced fire rate and efficiency. All Helbores will penetrate hordes when charged, so a MK2 performs pretty well with elites and specials pushing their way through a mob. Even Ogryns don't take many shots to the head with the MK2, and that's really it's biggest struggle.
Everything is worse than the plasma gun, but that doesn't mean it can't be fun. That's kinda how I play these days since maximized builds trivialize the game too much.
@@squidinc4376 I feel like the plasma rifles penetration puts in so much work that any advantages the helbore has over it aren’t worth it. Even against shooters the fact that the plasma rifle penetrates cover and has really strong suppression makes it still feel good. I don’t think the helbores performance against armor is where I needs to be to really give it a strong value proposition over other ranged weapon that aren’t the plasma rifle
Helbore? Yes. I run it and its my favorite build atm. Recons? Don't. Spent a night of Exe MF Recon. Recons are not in a good place this patch. You would do better with near any other gun over recons with the same build this patch
@@hullabaloo9072 I think you're vastly over-emphasizing the benefit of cover penetration. It's a fine weapon, and plenty of vets will say it's king, but I think it's just alright. The one argument against Helbores is they take some getting used to with their pace, slow draw-speed, and slow reloads. It's killing armor better than any other weapon that's not the Plasma gun already. When you fall into the groove of your Helbore, no other weapon is going to feel as clean, precise, efficient, and versatile.
I've got a good 1.2k hours in, mostly on Vet, and I really haven't messed with the Plasma gun much since it's big buff. It's in a good spot, but it eats ammo and starts to struggle when the pressure is on and you've got more than a few shooters to handle.
I think you should only lose MF stacks on sprint and dodge. I love doing ranged only maelstrom with vraks 7 and marksman though it's overkill against everything except melee elites and bosses
Thats a good idea
Not sure why you took "Crits w/ Las Weapons consume no ammo" in both builds
If you wanted the 0.25 stam regen delay so badly you should just get it on the bottom right tree and save yourself (4) points
Error on my part. Should have Marksman instead. The main reason I am here is for fully loaded
I run a near similar build with Helbores. Both Exe and Infiltrate with MF. Its overkill with MF for most enemies but with MF, mk2 helbore starts 1 tapping enemies like Ragers and Flamers.
Im a MF enjoyer. But yea stacks I feel needs to do more. Finesse is a weird stat, 1% reload feels like a joke, 10% rending at only 10+ stacks is a bad joke when you can get 10% rending at all times in the lower middle tree. Feel like some straight up damage or crit chance or something should be added. MF and Helbore/Vraks should be a match made in heaven. But on helbore its mostly overkill save for a few enemies and in all honesty? I think the most valuable thing from MF is getting up to 25% extra toughness replenish off of stuff like ET, CK and Catch a Breath all coming together.
I'll have to try your suggestion on toughness replenishment for sure. I otherwise echo your sentiments on MF. The wile spice put out a build that plays better than mine using the Mg4 IFL and I liked that when I tried it.
@Reginald-sc9tk I also value Born Leader over For The Emperor. Born Leader math I admit is bad and its pennies of toughness to teammates in coherency. My logic is that in damn+ you can stay in Exe for so long and For The Emperor is only active for the first 5s of your Exe, idk I just think maybe, just maybe I am replenishing meaningful toughness to the team off of all the heads I click with ET and Elites/Specials with CK. It's pennies of toughness off a single kill but Exe is possibly getting a lot of kills and Born Leader is active all the time over 5s of 10% extra dmg in Exe.
Just wish I actually knew how much toughness Im actually replenishing to the team
I wish that calculation was more obvious as well. Even with scoreboard its impossible to see such things. @@LegateSprinkles