Unreal Engine 5 Retro Graphics | Beginner Tutorial

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  • čas přidán 17. 07. 2024
  • 🔥First Steps for your OWN PSX game🔥
    💀 TIP a Custom Amount:
    www.paypal.com/donate/?hosted...
    💀 Download PSX Assets and more:
    www.starkcrafts.com
    💀Wanna support me?
    / starkcrafts
    ---------------------
    0:00 Beginner Tutorial for FIRST PSX GAME in UE5
    1:25 How to move around in Unreal Engine 5
    3:15 How to use Unreal 5 on a LOW End PC or Laptop
    5:33 PSX Graphic Settings in Unreal Engine 5
    7:43 How to change the Aspect in Unreal Engine 5 to 4:3
    8:50 PS1 Pixelation Post Process Material in Unreal Engine 5
    19:45 Outro

Komentáře • 125

  • @badger_bub
    @badger_bub Před 10 měsíci +53

    For those who actually followed this tutoral and you got a black material and black screen. To fix it you need to change the node
    PostTexturePostProcessInput1
    To
    PostTexturePostProcessInput0
    For some reason this guy sometimes confuses 0 with 1
    He's done it before in a previous video but he didn't correct himself in this video.

  • @WingedBaron-bp2gn
    @WingedBaron-bp2gn Před 5 měsíci +5

    out of every unreal engine tutorial you are the first person that ive watched to have ever pointed out the editor quality settings. Thank you, I have been having a hell of a time with my sub-par computer. lol

  • @ceedee857
    @ceedee857 Před 2 lety +2

    very neat, glad to see a new idea for the channel

  • @Wheresmisfit
    @Wheresmisfit Před rokem +2

    I’ve been looking for this EXACT video thank you so much!

  • @pixspaces4777
    @pixspaces4777 Před 2 lety +9

    Amazing as always, your workflow for making that material for post process and ps1 style is helpful and will come in handy to many..

    • @StarkCraftsYT
      @StarkCraftsYT  Před 2 lety

      Thanks pix :D I'm so happy to hear from you btw. And to see that you're more active again! Still in love with your pur lowpoly style

  • @spiderplantmusic
    @spiderplantmusic Před rokem +2

    this is so good! Amazing video thank you so much and keep them coming :)

  • @kaypathy
    @kaypathy Před 2 lety

    Lets go,ive been holding off unreal engine cause there arent many tutorials out there so thanks for this

  • @claudiosettiart
    @claudiosettiart Před 10 měsíci +1

    Super cool Lukas! Thanks so much. It was very helpful.

  • @multimicah
    @multimicah Před 2 lety +1

    wow this is super cool, can't wait to just experiment with it

  • @rem3072
    @rem3072 Před 8 měsíci

    Thanks so much for this video, so far I'm really enjoying the learning process of UE5.

  • @mysillyum9836
    @mysillyum9836 Před rokem +1

    Very interested in more content on this series!

  • @jirossan
    @jirossan Před 7 měsíci

    thank you so much for this! this has been really helpful :)

  • @kinesta
    @kinesta Před 2 lety +1

    I have been banging my head on Unreal for a while now. Thank you so much !

    • @StarkCraftsYT
      @StarkCraftsYT  Před 2 lety

      Had the same issue! Maybe i can bring some clearance with the next tutorials

  • @Mr.Smidge
    @Mr.Smidge Před rokem +1

    Real cool thanks for the video

  • @luiginomb
    @luiginomb Před 3 měsíci +1

    It's just what I was looking for, thank you for making a very complete tutorial :)

  • @aecl4287
    @aecl4287 Před 4 měsíci

    Amazing video man, could've been a bit faster but maybe that's just me, you did an amazing job explaining!

  • @adamdoyle1782
    @adamdoyle1782 Před rokem +1

    Really helpful, just starting out with unreal engine and would love to see more of this type of stuff

    • @StarkCraftsYT
      @StarkCraftsYT  Před rokem

      I'm working on a tutorial/Devlog series in which I'm creating a game from scratch to end.
      I guess that makes the most sense :)
      Hope you're on board

  • @apterous420
    @apterous420 Před 3 měsíci +1

    great tutorial, thanks man

  • @teddyslugz
    @teddyslugz Před 2 lety +1

    your channel is a blessing !

  • @GorblinRat
    @GorblinRat Před rokem +1

    Thanks!

  • @CarpathianWasteGroup
    @CarpathianWasteGroup Před 2 lety +3

    Hey! I hope you continue this it would be a good series if you ask me.

    • @StarkCraftsYT
      @StarkCraftsYT  Před 2 lety +1

      As long as people are interested I'm very happy to show something 🙌

  • @RandomGameTesters
    @RandomGameTesters Před rokem +1

    amazing thank you!

  • @Sigma-X.X.X
    @Sigma-X.X.X Před 2 měsíci +2

    amazing video :>

  • @coldunion
    @coldunion Před 7 měsíci

    wunderbar.. Mein Freund. du hast es gefunden. Vielen Dank. Ich habe überall gesucht. Und was für eine gewaltige Suche das war. bis Sie. (thanks)

  • @FlamingLizardZ
    @FlamingLizardZ Před 3 měsíci +1

    OMG YOUR VIDEO WAS PERFECT THXXXXX

  • @lucasBarjas
    @lucasBarjas Před 2 lety +1

    best ps1 style channel on youtube, congratulations

  • @davidanderson2290
    @davidanderson2290 Před 2 lety +18

    In depth videos on game development in the ps1 style itself would be very cool! Thanks for all your hard work, your ps1 style tutorials are the best throughout all of CZcams for sure.

    • @StarkCraftsYT
      @StarkCraftsYT  Před 2 lety +3

      Thats so nice of you to say! Thanks
      Hope the next videos will be as helpful

  • @glitchboxeditz
    @glitchboxeditz Před 11 měsíci

    thanks

  • @KiMON_52
    @KiMON_52 Před 7 měsíci

    GRAZIE BOSSSS

  • @iknowcharley5
    @iknowcharley5 Před 2 lety +1

    loving the new mascot! 💀

  • @williamaxtellfilms7933
    @williamaxtellfilms7933 Před 8 měsíci +1

    Thank you mate soooo damn helpful. More more more please 🙏

    • @StarkCraftsYT
      @StarkCraftsYT  Před 8 měsíci +1

      Glad it helped! :D
      You may have noticed the pools in the CZcams community posts.
      I'm working on a Tutorial Series in which we make a full game based on the polls.
      Consider joining the discord server discord.gg/7WWwXPxV

    • @williamaxtellfilms7933
      @williamaxtellfilms7933 Před 8 měsíci +1

      @StarkCraftsYT thank you mate iv joined this is perfect. I want to start a games company some day and been working on my own ps1 looking things but feel I'm not there yet showing it off on CZcams just yet. But your vids help so damn much :)

    • @StarkCraftsYT
      @StarkCraftsYT  Před 8 měsíci +1

      @@williamaxtellfilms7933 Amazing mindset! don't rush it :)
      Let me know when you need something

    • @williamaxtellfilms7933
      @williamaxtellfilms7933 Před 8 měsíci

      @StarkCraftsYT thank you so much mate your a legend. Do you have an email I maybe able to reach you on.

    • @williamaxtellfilms7933
      @williamaxtellfilms7933 Před 8 měsíci +1

      Or would be just be better to message you on Discord

  • @randomized3880
    @randomized3880 Před rokem

    Thanks blud, I've trying to find a way to pixalate my game without any fancy shaders.

  • @hollytrully603
    @hollytrully603 Před 2 lety +2

    Thank you mr. Stark! Very cool!
    Have a few little questions for you: as a gamedev and 3d-artist what do you think about how should the game model topology look like? Triangles or only quads? Probably any good tips about what to care about during modelling process for a geme?

    • @StarkCraftsYT
      @StarkCraftsYT  Před 2 lety +3

      Overall it depends on the game
      but for lowpoly.
      i would recommend if you want to shade your hole character smooth and u wanna prevent hard edges on specific parts .. us quads. (Organic shapes and smooth lighting)
      If you wanna prevent weird stretching on textures and deformation on a part that will move in a certain way..use triangles
      I personally go sometimes back and forward because a notice parts i don't like but the pixelation helps to overup lil things. Thats why i like the ps1 style its very forgiving

  • @frankeeeej
    @frankeeeej Před 2 lety +1

    This looks rad!
    I'm really thinking about switching from Unity now 👀

    • @StarkCraftsYT
      @StarkCraftsYT  Před 2 lety

      I can only recommend trying.
      I was always a bit frustrated with unity because of coding and such and after trying unreal engine and godot I noticed I'm not the right person for unity.

    • @frankeeeej
      @frankeeeej Před rokem +1

      @@StarkCraftsYT I'm kind of the opposite. Programmer as a day job and slightly afraid the visual scripting stuff will give me less controll somehow, haha
      I mean, I don't know C++ either, so maybe the visual scripting is the better option of those two? 🤷‍♂
      Dont know, lets find out ;)

    • @StarkCraftsYT
      @StarkCraftsYT  Před rokem

      You got the right mindset :D

  • @TheEnderFlash
    @TheEnderFlash Před 2 měsíci

    does this increase performance or does the engine still render the full res image to scale it down in post?

  • @nevinhos7383
    @nevinhos7383 Před 5 měsíci

    Hey men, I just want to know about, I have a game that was my first, but it was so heavy, i think it's the optimization, do you think if I use this retro graphics it can impruve the FPS of the game in weak systems?

  • @PolaOld
    @PolaOld Před 7 měsíci

    this method will still function within the first person template right? Because I am dabbling within making a first person retro game myself

  • @mr.nobody7232
    @mr.nobody7232 Před 9 měsíci

    Hey just asking how do you set a value on the divide

  • @novachek4386
    @novachek4386 Před 2 lety +1

    u must be a gift from god i swear

  • @MarkArandjus
    @MarkArandjus Před 2 lety +3

    I think you wrote this in a Patreon post, but why the switch to Unreal? Is it better for PS1 stuff? Is there anything you miss from Unity?

    • @StarkCraftsYT
      @StarkCraftsYT  Před 2 lety +4

      At the start of switching i missed the overload of tutorials on very specific things 😅 from unity
      But now i don't wanna go back.
      Unreal engine is perfect for visual people and i was terrible at coding with c# in unity anyway. Now i use 95% blueprints 😅

  • @nineteen9557
    @nineteen9557 Před rokem

    Bro your videos are very helpful, thank you! Is the postprocessing thing "faking" resolution or it's for real changing resolution and helping to improve performance?

    • @StarkCraftsYT
      @StarkCraftsYT  Před rokem +2

      Its is and it's not.
      For performance u still have to decrease the screen% in for Unreal when you package the game.
      But u won't notice it, and u will get clear crisps pixelation, like playing on a very low resolution.

    • @tarekwayne9193
      @tarekwayne9193 Před 2 měsíci +1

      ​@@StarkCraftsYT by decreasing screen percentage, will it still play full screen?

    • @StarkCraftsYT
      @StarkCraftsYT  Před 2 měsíci

      @@tarekwayne9193 Yes.
      It's dividing the total of your current screen so it will be adaptive.
      Please also check my newer tutorials about it!
      czcams.com/video/Zdzxzp_B4X8/video.html
      and
      czcams.com/video/8mmo35uA0j8/video.html

  • @Mr.Ice.eu.
    @Mr.Ice.eu. Před 6 měsíci +1

    13:35 what key should i hold?

  • @timboslice5351
    @timboslice5351 Před 2 lety +12

    Stark you are the uncrowned king of PSX content on YT 👏

  • @Hukkaj
    @Hukkaj Před 2 lety +1

    Hope you will also make more UE5 tutorials in the future

    • @Hukkaj
      @Hukkaj Před 2 lety +1

      because these rocks!

    • @StarkCraftsYT
      @StarkCraftsYT  Před 2 lety

      Yes! And I'm aiming at beginners with small straight forward tutorials

  • @CRUMVIII
    @CRUMVIII Před 2 lety +1

    Cool tutorial. I actually was curious how Unreal Engine handles this sort of thing.

  • @Leo-cd6ei
    @Leo-cd6ei Před 11 měsíci +1

    Hey man great tutorial, just confused as to what you do at 17:18 what do I have to do when you say to "divide it once more"

  • @thetrueraven2170
    @thetrueraven2170 Před 5 měsíci

    i think i've done everything right but everything is just pitch black, i'm doing this in first person but i don't think anything would be different, idk though

  • @lolidayo
    @lolidayo Před 2 lety +1

    More please .

  • @REDGRAVE2053
    @REDGRAVE2053 Před 2 lety +1

    This might sound silly.. but the pixelation isn’t just a filter right? It’ll take high count polys and reduce them? Just curious bc it’s a great way to blend assets together in a project I’ve seen!

    • @StarkCraftsYT
      @StarkCraftsYT  Před 2 lety +3

      I see you're already a bit more advanced than the others :D
      Currently it just blends it together with full-screen crisp pixelation.
      I will cover "render distance" and such in a another tutorial(follow-up). i though it would be a bit too much for the first step.

    • @REDGRAVE2053
      @REDGRAVE2053 Před 2 lety +1

      @@StarkCraftsYT ty for the reply! your vids kicked me into gear w blender!

    • @StarkCraftsYT
      @StarkCraftsYT  Před 2 lety

      You're getting here some exclusive content 👌
      I may have to re-edit it but it should already clarify the basic and how to use it with the fog.
      czcams.com/video/qaL1_w2QUSY/video.html

  • @A.S31811
    @A.S31811 Před rokem +1

    how would you make those graphics on a blank project? I have my character working, but I don't have the Post Processing Volume in lighting. Is there another way to do it?

    • @StarkCraftsYT
      @StarkCraftsYT  Před rokem

      On a blank project you could just add a post processing volume.
      It's a very common element.
      But yes there is another way to get the same graphics without a post processing volume.
      Anti Aliasing "none"
      Screenquality%: 25
      And so on ...
      But thats abit advanced

    • @A.S31811
      @A.S31811 Před rokem

      @@StarkCraftsYTThank you very much, I love your tutorials, they are really helpful, there is another think I wanted to know, how would you make the vertices of a Ps1 character wobble around like you would see in the games?

  • @9drian
    @9drian Před rokem

    So you just oixelated the reslution? Can you show us how to make pixel models

    • @StarkCraftsYT
      @StarkCraftsYT  Před rokem

      My hole channel is full with blender tutorials and stuff about it
      Here is a FPS Model tutorial Start to Finish czcams.com/video/7Zz8xL2CTdw/video.html
      And here a 3rd Person Model tutorial
      Head czcams.com/video/OjiwRIE21UA/video.html
      Body czcams.com/video/D47_JIAcGIM/video.html

  • @kinesta
    @kinesta Před rokem +2

    My post process material stays a black screen. Just opened Unreal and followed the tutorial. You stated in other comments it could be my lighting isn't set up. Would you be able to say how you did this ?

    • @StarkCraftsYT
      @StarkCraftsYT  Před rokem +1

      I guess the best situation would be to just make another tutorial, in which i make everything from scratch based on a blank project

    • @kinesta
      @kinesta Před rokem +2

      @@StarkCraftsYT that would be cool. The video said "Start Here" and I just opened up Unreal and started to follow

    • @badger_bub
      @badger_bub Před 10 měsíci +1

      you need to change the node
      PostTexturePostProcessInput1
      into
      PostTexturePostProcessInput0

  • @killdavidd
    @killdavidd Před 2 lety +7

    Did everything correctly but i get a black screen

    • @StarkCraftsYT
      @StarkCraftsYT  Před 2 lety +2

      sounds like it has to do with the post process material or you started in a blank project or new level without basic light setup

    • @aaronduncan483
      @aaronduncan483 Před rokem +8

      I had the same issue, in the "scene texture node" , use "PostProcessInput0" as the "Scene Texture Id." Doing that fixed it for me.

    • @silverlilly3276
      @silverlilly3276 Před rokem +2

      @@aaronduncan483 Thank you so much

  • @Sly792
    @Sly792 Před rokem

    I wanted to know what this technique is if I was forced to use it if I could do without using UE4 I am starting and I am not an extraordinary level of English

  • @iknowcharley5
    @iknowcharley5 Před 2 lety +1

    damn, i wasn’t first !

  • @nonamegiven-xr9pv
    @nonamegiven-xr9pv Před rokem +1

    did not work for me

  • @Warmonkey69
    @Warmonkey69 Před rokem +1

    So this also works for first person?

    • @StarkCraftsYT
      @StarkCraftsYT  Před rokem +1

      Yes

    • @Warmonkey69
      @Warmonkey69 Před rokem

      @@StarkCraftsYT yeah I just did it a few minutes ago thank you for the amazing video!

  • @illicittanto7331
    @illicittanto7331 Před rokem

    Did you say 1p button at 13:38? I am so confused.

    • @StarkCraftsYT
      @StarkCraftsYT  Před rokem +1

      "1" key on the keyboard, hold "1" + left mouse click to get the node

    • @illicittanto7331
      @illicittanto7331 Před rokem +1

      @@StarkCraftsYT thanks man it’s all good now! Great video

  • @Hukkaj
    @Hukkaj Před 2 lety +1

    Why do you prefer UE5 over Unity?

    • @StarkCraftsYT
      @StarkCraftsYT  Před 2 lety +2

      Good question!
      I have experience with unity and switched to UE5.
      Its pretty simple Unreal engine is for visual people, artists and designer.
      Unity is for programmers who like to code.

    • @Hukkaj
      @Hukkaj Před 2 lety +1

      @@StarkCraftsYT Thank for your answer. Maybe i should also switch to UE5. I have not spend too much time with unity and I am not so interested on coding.

    • @StarkCraftsYT
      @StarkCraftsYT  Před 2 lety

      If the coding is taking motivation or fin out of the process i can only recommend giving it a try :)

  • @Mr_Thankful_
    @Mr_Thankful_ Před 4 dny

    everything is black??

  • @tamasbalog82
    @tamasbalog82 Před 2 lety

    Thanks for the tutorial, however it is clear that you don't really understand what you are doing in the material editor, or else you would have been able to explain it instead of just copying the nodes. Why do you need your game to render in high resolution then scale it down with a post-process filter anyway? Why won't you just set the rendering resolution to a PSX rendering resolution in the first place?

    • @StarkCraftsYT
      @StarkCraftsYT  Před 2 lety +2

      hi, i'm very sorry that i offended you with the tutorial.
      How do you get those crisp pixels on fullscreen in a packaged project?
      Setting the resolution in a shipped game project to (for example) 640x480res on 1920x1080 monitor and setting it to fullscreen always blurs my pixels totally out?

  • @vitogeist
    @vitogeist Před 2 lety +1

    Damn Terabox ads

  • @filenotfound404
    @filenotfound404 Před 8 měsíci

    there's a lot more steps to retro than just pixelation...

  • @ferdinandw.8952
    @ferdinandw.8952 Před 11 měsíci

    i raged some times as you were a bit too slow

  • @yeetingbin
    @yeetingbin Před měsícem

    WWW