Using it while trying out in UE 5.4.2. Ive on my 8th day trying stuff out in UE, been fun. Not sure what I will do but first, but for now, just playing around with settings and such. If I use it for a real project I will let you know. Thank you.
Really great video and for real i was wondering of how to make PS1 graphics on UE5 and you made a tutorial about it today really that what i need...... Also can you a tutorial that didn't exist on CZcams like how to make visual effects and add sounds over the entire environment........ And stuff like that :)
I'm glad I'm reading your mind haha :D I'll add sounds/footsteps to my Landscape Master Material soon and make video about it how to add them to landscapes. A lot more stuff are coming this year to my channel!
If i understand correctly, this is just a post-processing effect added on top of the real full-resolution render, meaning that if i do it, my game wont actually run any better correct ? If this post process option dosent make your game run better, how can i really change the native resolution of my project, so it would really run in 640x480 ?
would you be able to look into the 12 fps look? or something that would make it choppy like old style animation. would you think it would add to the effect?
@@CGDealers There are few sensible lessons about anime graphics, so it all boils down to using the post process or even rewriting the engine to suit your needs. I don't like both of these methods, nor do I like buying ready-made shaders in a store to solve this issue. I hope you will be able to create useful content on this topic)
@@EclipseEngCorp. There should be a windows menu on the top of your screen, click on it and look through the options underneath until you find Outliner.
Using it while trying out in UE 5.4.2. Ive on my 8th day trying stuff out in UE, been fun. Not sure what I will do but first, but for now, just playing around with settings and such. If I use it for a real project I will let you know. Thank you.
Great tutorial, direct to point, quick explanation. Thank you very much
You're welcome!
Really great video and for real i was wondering of how to make PS1 graphics on UE5 and you made a tutorial about it today really that what i need......
Also can you a tutorial that didn't exist on CZcams like how to make visual effects and add sounds over the entire environment........ And stuff like that :)
I'm glad I'm reading your mind haha :D
I'll add sounds/footsteps to my Landscape Master Material soon and make video about it how to add them to landscapes. A lot more stuff are coming this year to my channel!
I hope you continue to make videos about unreal engine and that my following you is not in vain.
Thank you so much youre so awesome
Thank you so much!
You're welcome!
If i understand correctly, this is just a post-processing effect added on top of the real full-resolution render, meaning that if i do it, my game wont actually run any better correct ?
If this post process option dosent make your game run better, how can i really change the native resolution of my project, so it would really run in 640x480 ?
Use screen scale size.
how to apply this pixel shader to character only, not for a scene?
Filter it with a tag.
would you be able to look into the 12 fps look? or something that would make it choppy like old style animation. would you think it would add to the effect?
Sure
i'm also very curious about how this will look
No no no, go please video about how to create anime graphic in ue5)
How about appreciating the work that was done for this shader style then politely requesting a tutorial for anime style?
Anime is not a bad idea :>
@@CGDealers There are few sensible lessons about anime graphics, so it all boils down to using the post process or even rewriting the engine to suit your needs. I don't like both of these methods, nor do I like buying ready-made shaders in a store to solve this issue. I hope you will be able to create useful content on this topic)
With all due respect, how the hell did you figure this stuff out? 😅Amazing work though.
Testing, reading, watching tuts, documentation 😃
In your thumb nail there are specs of different colors! How did you achieve that result too
With color correction Post Process yes.
Great
supreme
Good tutorial! I wanted to make that effect for only my character, do you know how to do it?
Mask it on a layer
how do i get the bar on the right side of your screen to pop up?
i dont have it on my project.
Which bar?
@@CGDealers during the "add post process effect" section of the video, you use the "Outliner" (?) menu. i do not know where to find that.
@@EclipseEngCorp. There should be a windows menu on the top of your screen, click on it and look through the options underneath until you find Outliner.
@@dylanenriguehuntington2908 sexullent
can i add this to prop instead of the whole game ?
You can by filtering the post process to which objects to work on.