Clouds Generator - Niagara Fluids | Unreal Engine 5.4
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- čas přidán 13. 05. 2024
- Clouds Generator is next generation VFX for games, cinematics and virtual production to generate realistic dynamic clouds effects. The package contains 10 Niagara Fluids Systems with diffrent effects. Clouds Generator can create clouds from static mesh, skeletal mesh and shape location from niagara system. Additional Clouds Generator has around 60 user parameters that allow quick modification of the effect.
Take your games and cinematics to the next level!
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#NIAGARAFLUIDS #unrealengine #unrealengine5 #NIAGARAVFX #clouds #SMOKEANDFIRE #FOGANDSMOKE #CINEMATICVFX #vfx #cinematics - Krátké a kreslené filmy
Embergen will be amazed after this..great job...about to purchase
Looks very cool, will most likely grab it later :)
looks amazing, can we reduce density to use it as local fog ?
Can this create a looping tornado effect?
What is the name of the music in the video?
Does it work on UE5.1?
So these are animation capable if in sequencer, and static for still images in editor?
Hello in editor you have full dynamic cloud. You can change clouds parameters in real time.
is this replicated for Multiplayer?
Can you make a mobile plug-in? Like Android?
Hello, sorry but currently I don't plan on it.
Regards!
I wonder if the performance will be good enough to be used for games as well.
I think it's a matter of time, currently Niagara Fluids work very well when you cache sim or if you have medium volume resolution. ITs still 30-60 FPS. Good to learn this now :)