Building The Fastest Possible Wind Powered Aircraft!
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- čas přidán 22. 08. 2024
- Welcome to another episode of Trailmakers! Today I am experimenting with wind power! How fast can I make a creation go using only the power of the wind against sails?
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About Trailmakers:
In the toughest motoring expedition in the universe, you and your friends will build your own vehicles to cross a dangerous wasteland. Explore, crash horribly, use your wits to build a better rig, and get as far as you can with whatever spare parts you find on your way.
Welcome to the Ultimate Expedition!
Journey over grueling mountains, hazardous swamps, and bone-dry deserts on a distant world far from civilization - it is just you, your fellow adventurers and the amazing, jet-powered hover-buggy you built yourself. Explore, crash your vehicle, build a better one, and get as far as you can with whatever spare parts you find along your way.
Trailmakers is about building very awesome vehicles and machines, but you don’t need an engineering degree to get started. The intuitive builder will get you going in no time. Everything you build is made from physical building blocks. Each block has unique features like shape, weight and functionality. They can be broken off, refitted and used to build something new. Individually the blocks are fairly simple, but combined the possibilities are endless.
Expedition Mode is the challenging campaign mode of Trailmakers. You are competing in an off-world rally expedition with only a few building blocks to get you started. You must build, tinker with and rebuild your machine to progress. Journey through a big world, overcome deep gorges, angry wildlife and dangerous weather to progress and find new parts that will juice up your machine. The world in Expedition Mode will test your survival skills and ingenuity.
Sandbox Mode is where you want to head for an unrestricted, sandbox, vehicle-building experience. Here you can build anything you can dream of, and play around with it in the world of Trailmakers. It is a great place to test out crazy machines, and experiment with the physics engine. With tons of different blocks, hinges, thrusters and interactive vehicle parts - the skybox is the limit.
Trailmakers is even more fun if you play it with other people. Build cool vehicles and compete in mini-game modes with your friends or other Trailmakers online. Build a helicopter, send it to your friend, and shoot them out of the sky. Put two seats on a tank, and let your friend control the turret. As we get further in Early Access development Expedition Mode will also be adapted to multiplayer.
Learn more about the game on www.playtrailma... #scrapman #trailmakers
I vaguely remember a good while back Scrapman made a vehicle that pulled a kite. Would be pretty interesting to see that flipped, so the kite catches the wind to pull the boat.
yes
That just sounds like Parasailing but with extra steps
Like the movie waterworld
Yes
Ah yes you just remade sails
1:58 I like how for a split second the epic music plays while he's in the air
Ik
whats the song name
Yes
@@skystriker4459 thanks
@@jakey6274 thanks
I think with a certain mod you once used you can make it so that you can "drive" on water, I think it would be interesting to see what happens with the big waves, going against, or with them.
ScrapMan, what's the fastest plane you've made/subscribed to so far in Trailmakers? Could you fly that plane Into the wind until you reach the edge of the high seas map?
it is possible to reach the edge of the map, its just super hard. the same thing happens as in other maps.
You can do it pretty easily, just use a plane that breaks the sound barrier
There are still those floating logs in the water in the High Seas, right? This is vague but I wonder if we (as the community) could make some kind of challenge relating to them.
Multiplayer Monday challenge to collect them and each player builds a craft to pick them up and they have to carry them with themwhoever collects the most in 5 minutes (or whatever's fair)
@@knightbeforedawn Here's a potential twist: The logs have to be loose and not held in place by a tractor beam. Though I suppose a tractor beam could be used to place them on the craft
Suggestion: you should name that sail craft "the mundinaut"
(its a play on the Latin words mundi and nautae which literally translates into "The world Sailor")
I feel that it's a fitting name for your sail craft
I like how Scrapman uses strategy to create fast vehicles (in general) instead of just making giant blocks of thrusters/sails/engines
Gonna throw a guess out there... perhaps while a vehicle is rotating on its axis, that is calculated into the speed of the creation. That is my guess why when you hit the water, the speed increased; the partial impact with the water caused the vehichle to quickly rotate, which in turn increased the speed shown. I don't know how speed is calculated in this game, and that is why it's only a guess.
it could be you getting launched out of the water because of the rotation
Speak English
Exactly what I was thinking. When the lower part of the vehicle hits the water, it slows down dramatically, but the part above water gets snapped forward and down, causing the speed calculation to jump, assumedly measuring the speed at the tip.
@@Rhyno186 or perhaps it measures speed at the seat
@@Rhyno186 because i can’t see how they could calculate where the t was
10:53, the speed is calculated at the center of mass probably, since it touched water with the bottom part of the ship, it tilted down really fast, which made the center of mass go faster, like a wheel through the road, the part that is contacting the ground is at 0 speed and the opposite part of the wheel is at double of the current speed
Actually I'm wrong, that would be the case if the speed is calculated at the center of geometry...
I mean, it makes sense that ingame you break the sound barrier when you are going a certain speed relative to the ground, but shouldn't it actually be the speed relative to the wind? Wind is basically moving air, so irl you should be working in the reference frame of the wind.
Imagine forcing yourself to stand still on faster then sound wind
8:00 kinda looks like a rotisserie chicken
Scrapman didn't pass the sound barrier, he passed the physics barrier.
Scrapman, I don't know if you realized, but you hit 760 once you touched the water a couple of times. If you build a sailkite that can barely touch and drift along the water, we might have a win here.
I find it hilarious how the music picks up as soon as the wind hits the craft that jumps out the water
Interesting fact: The Wright brothers' "plane" needed a catapult for it to fly, while Santos Dumont plane didn't need anything to fly (including the Wright brothers' they only showed their invention after Santos Dumont )
I really love when people do the music like this (2:00) so thanks for that
would be interesting to see if you used gimbals to keep the creation oriented in a position then maximising sails efficincy to push / get pussed in one direction
Idea: Try to replicate how surfers ride the waves, since the ones at the edge of the map are so insanely huge and fast it would certainly look awesome
I would love to see scrapman doe a surfing vehicle for the massive waves. Either a surfboard or some typ of bboat that rides the wave
The reason of you going co sisterly 724 is because of, well you said it, gravity. Considering you can’t go faster than the wind parallel to the wind, the only other way you can go faster is through gravity. But because you built a box of sails, the air resistance in all directions is basically ridiculously high, so your downwards speed is being severely limited by your ridiculous air resistance, causing you to have an extremely low terminal velocity of 4 mph (or was it kph I didn’t see). This makes the entire craft feel extremely light, because you can fall extremely slowly, which means along with auto-rotation, I believe this might be one of the most interesting ways to slow your fall (video idea?). Also, in order to reach maximum velocity, you would want to get your air resistance at the direction the wind is blowing at a maximum, while making sure the air resistance towards the direction of gravity is at a minimum. You would need to get really high on the initial jump tho because you are going to lose altitude really quickly like this.
Most sailboats can go faster then the wind while tacking (going sideways to the wind) except if they have to much drag. The veritasium video was about going faster then the wind directly downwind, completely different.
You could sail faster than sound on... Neptune, I believe? Or perhaps Uranus. They've got supersonic winds.
You know how the creation has light weight properties because of the sails? Please make a blimp it would be so cool
Video idea: make a blimp using sails (just make the ballon part made out of sails)
Good idea
Try getting to the sky box, if it exists? Maybe the wind effect don't apply that high up? Then drop in to the corner from above with your sail box.
Scrapman it would be cool to see you make a blimp using sails.
Scrapman : you cant go faster then the wind
Me : well actually acording to veratas....
Scrapman : and yes i've watched the veratasium video
You should play a game called “from the depths”
It’s complex but you can make basically anything you want
*Surfing episode would be awesome 🌊😎👍*
Once again awesome work with the music is post-processing! 👍
if you are gonna use sails on propellers id suggest u also try using paddles cuz they were the fastest thing to use for props before the update, even in air compared to all the other aerodynamic parts and id suggest u use the speed glitch when u set joints to the speed -100 (use the rotating servos) cuz then youll achieve the fastest speeds.
But if u use more than i think 2 servos, they get offset form eachother so just like with ur ornithopter but underwater attempt, it will act as a reaction wheel because the servos are offset, so far the only way ive found to counteract this is just a keel if u are using it for a boat or just something that spins creating a countertorque at a certain speed.
I was just about to comment about the Veretasium video when you mentioned it 😂 It feels like that method should work, but im not sure how to make it work properly here
Woo-hoo!
Scrapman did supersonic build attempt like I suggested only more epic!
Looking forwards to seeing the next attempt!
i love how he does the music its amazing
I was dealing with the same bug you were with the transform feature. I’m glad it wasn’t just me lol
Theory as to why you can only go 720 when you touch the water for a sec:
The game only checks if you are going 720 in one direction at a time. When you tap the water, part of the speed is going down into the water so the game keeps accelerating you in the direction of the wind. Basically, you were still going 720 following the wind but you had some more speed in a different direction that was messing with things.
aaand in the time it took me to type this you already figured this out lol
Make a wind paddle boat. Just have sails on rotors that get pushed and spin causing more thrust with the paddles, or use a gigantic wheel powered by it and you should be able to go over using only wind
Love your videos I’ve been watching them for a long time now.
The fact that it's going sideways faster make sense because you don't have any forward drag everything is just getting carried along on the Wind. If you think of it more along the lines of fluid dynamics with fluid of the air is rushing past it so quickly that being open sideways and having your wings horizontal would carry you at least 720
Since you're being pushed forward by the wind the wind ahead of you would be slower and create more drag
Can you make a sea skimmer where only the bottom fin is in the water possibly powered by sails
The change of background music when he gets out of water into fast wind
ScrapMan is such a feel good channel.
It's like a manta ray egg casing before you added the tail... neat designs though
you should try using body pivots to help with the steering like the old toy snakes that you used to get as kids
I was having a similar glitch recently, (not in the DLC) where in the builder, some blocks would not have the config pop-up and couldn't be deleted or multi-selected. The only way to get rid of them was to reload the game, which was annoying to say the least if I was trying to save a creation. I attributed it to the beta mirror mode and my not-so-fast laptop, but now I think it's a whole slew of bugs in the newest update.
I know I’m 8 months late… but the mere fact that you reference a veritasium video makes me wanna subscribe again.
I feel like the ending is gonna have something to do with going in to the vortex, but it’s just a feeling, just a feeling.
For those massive waves you should build a surf board/boat creation to see if surfing is possible!
Hi Scrapman, sorry english is not my mothertong. I think, as water in montain river, air in wind can be use as a "support" for acceleration force. Like a oar in water during rafting, you can mime the movements and articulations of a bird to push air in the wind. That sould probably push the limit of 720 kph
We never seen bird flapping their wings in wind, he prefere saving energy. That's may be why you don't think about this solution before :)
4:49 your catching water currents or water drag which is shearing your craft apart.
Stone skipping challenge. Make a vehicle that throws (or is the stone that is thrown) a stone. See how far it can go/how many times it can skip
Could you use skis to make a jetski? Idk if you can, but food for thought!
New glider evolution using the sails
You should do a slow falling challenge for multiplayer. Special rules, no going up, that's it other than your normal rules.
When you said to have a craft to go along the massive waves, I immediately thought about a video idea, making a surfing vehicle.
build a designated surfing creation. honestly i think this would be a lot of fun to build myself but i dont actually have the game nor the engineering knowledge that Scrapman does.
ScrapMan, you mentionned Veritasium as I was going to write it in my comment :P
If the simulation is close enough to reality, you should be able to go faster if you fly in the wind at an angle instead of going straight parallel. It is true that if you sail parallel to the wind, your maximum speed is the actual speed of the wind, but if you sail for instance at 45° then your theoretical max speed would be roughly ~1.4x the speed of the wind (Pythagoras).
Your solo umbrella type sail craft was going faster then the wind I think with the box design your getting wind resistance In the front while the wind is pushing behind you
7:23 IS THAT A TIE FIGHTER!
Hey scrapman you should make a fishing/crabbing boat to conqueor the waves
If you have sails facing each other they add thrust in relatively oposing directions. If the sails are orientated the same way as eachother, the thrust will be in the same direction.
It's all based on their orientation to the winds direction. A sailboat will use a combination of mast rotation and rudders in the water to stabilize and redirect that into forward motion.
I wonder if this translates to Trailmakers accurately?
I guess, the very first try where you went, as far as I seen it 758 kph, was as you discribed. So it was windpower + gravity. But I´m looking forward to these things you mentioned at the end.
8:00 when you spend all your time upgrading engines but forgot that you are an overweight box
Love the shape
Maybe the spin of your kite adds to the velocity meter so thats why its over the wind velocity
I just realised something when the video started, in real life the super Sonic effect is only achieved relative to wind, so idk if trailmakers works like that, but if it does it can't go no matter how fast xDDD
you can do a surf board to traverse the waves
Can you make like blimp with a small engine. So all sails, which makes it almost weightless and then a small engine to give it that last bit to make it a controllable aircraft.
could you do a surfing creation that you would ride on those big waves it would be epic !
Hey scrapman you should try to remake the your parachute with the sails.. and maybe a plane aswell??
We’re still waiting for you to publish the dragon it’s very cool.
You should try to make a sailboat that stabilizes using a hiking system. #13
Just a short physics lesson: Wind can NEVER go supersonic, as the speed of sound IS the speed of wind. Sound is the movement of air molecules - and so is wind. So for wind to become supersonic, it would need to be faster than itself - see the problem?
You guys need to do a sails only multiplayer Monday
At the start of this video, this is what I am thinking: Wont the sails tear during the sonic boom due to instant pressure change, if they didn't already tear due to insane pressure?! Oh wait, this is a video game
I kind of broke the sound barrier a few weeks ago by accident glitched out but like a springboard it went everywhere and kinder went everywhere big bang that was a bit crazy😂 made me laugh
Hey Scatman pls make new Trailmaker Videos! I really love them.
You should really try to make a flying fish glider/sub with sails for wings. No.9
You need to have a flat side against the wind and you need air dinamics
You mean aerodynamics?
Do the sails move over to regular sandbox? If so, you might could make an ornithopter or Ray there
I would like to request that you make a sail powered vehicle that can ride all the way from the edge of the map to the center of the vortex
Take your fastest glider plane and fly it downwind. If things work the way they should, moving at 720 kph in the direction of the 720 kph wind should be the same as staying still in zero wind. And, for example, gliding at 300 kph in zero wind should be the same as going at 1020 kph in 720 kph wind.
Multiplayer idea: sailing ships with broadside cannons duke it out on the high seas.
i once travelled even outside the border of the visible map so far that you cant even see your marker anymore
out there the wind speed goes up way more maybe you can try that
You could build a "Surfer" vehicle. Some kind of giant Table Surf
I know what happened with the bug, even all this time later it still happens. So occasionally returning from a long hiatus causes strange bugs that make no sense, and can even cause parts to move on controls that aren’t programmed. I’ve had rock crawlers with loose hinged steering pick up new controls a number of times after suspecting the game. I assume this happens with screen savers and such on pc too.
Make a surf board and surf on the waves
It's nice to see your intro
You should make a surfboard type boat or some thing like that so wjen you get a giant wave you go flying
it is possible because air resistance and wind are different in this game and you can use the difference between them to generate momentum. my plane got to 980 kph in 15 kph wind without changing altitude. also with the veritasium video you can use water wheels and bouyancy instead of wheels to exceed wind speed but that will be unefective
With the big sail, there's a bit of a negative design, air resistance will hit the sails and slow them down further.
YES, camo car stone skipping!!!!
Can u make leonardo da vinci's ornicopter wingsuit thingy with sails next? Its the one with the bird wings
10:54 when you touched the water you went to 757. Might be a way to exploit that
Needs more wedges, imo. Point them in the direction the wind is going so you're reducing air resistance on the front.
Heavy
If you see this, I love your taste in music especially that outro, can anyone tell me what that is from?
Holy crap this is trailmakers now
The reason i think you went faster when you hit the water was you were hydrofoiling basically. You skimmed the water and speed up due to wind spead.
Super aerodynamic Jet/plane vs 720 speed winds :)
For a second I thought good luck with that but then I thought wait he has the sails dlc