Engineering a plane, inside a plane, inside a plane!
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- čas přidán 8. 09. 2024
- We're back in Trailmakers and this time we're trying to make an aeroplane that has several airplanes inside it! Can I engineer a plane inside of a plane inside of a plane? Creating planeception in Trail makers!
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#realcivilengineer #engineering #trailmakers
The more matt makes planes, I get more concerned for aviation
Well, to be fair he's a civil engineer, not an aviation engineer 😛
@Omar Mukhtar it’s called Aeronautical Engineering 🤓🤓🤓
He is head engineer from Lockheed Martin right 😢
Plus e&q 4 roll tho
@@aperson6000 that’s space physics smart arse
Tbf he did make a bridge fly
If you add enough wings to something it becomes a plane.
Engineering with Matt.
I mean... he's somewhat not all wrong in a theoretical way... kinda... sort of...
Just attach a butt load of thrusters to it!
Sounds like an architect.
He is an architect... the king of architecture actually
Then if you add wheel on boat it becomes car and if you add wing on boat it becomes plane right?
Now put a plane, inside a boat, inside a car
yes best koment ever
Nah, what you need is a car inside a plane inside a boat inside a submarine towed by whales (for maximum stealth).
@@Astraeus.. with the dolphin’s grace effect
Or if we wanted a nod to tradition, it could be a clown car inside a dumptruck inside a train, which of course would be called a tr...du..c..n
Then mail it to yourself and smash it with a hammer?
i love that your voice goes quieter when ur underwater. pretty funny and great editing! merry bridgemas and keep making bangers m8!
Its a Low pass filter. Basically much the high frequency sound is filtered out leaving the lower bass sound behind. I think it's especially cool because it's quite accurate to our experience of sound underwater and the physics of it all.
Great editing indeed.
Kan inte hitta filen
Will du ha en yoghurt istället
Ja Nej
Its swedish look it up on translate
Loved the plane inside a blobfish inside a box!
I know this is a random comment on your comment but I wish he would of looked at my other comment. Also this comment is a really funny one 😂😂😂
@@fAtRaT._ yeah i just typed some random shit out, almost jumped when I saw that RCE liked it 😂
pretty sure the middle one is a Thunderbird
Matt, the center of lift must be slightly behind the center of mass! This is the main rule of airplanes. Otherwise, plane becomes unstable and will flip backwards of forwards. All you have to do is move wings a bit back, or delete some wingage in front. Also applies to vertical stabs (if it flips sideways). Also applies to KSP.
A plane, inside what briefly looked like Vader’s TIE fighter but turned into a blob (with the tail fin of the small plane clearly stuck to the roof so it wouldn’t detach!), inside a huge box with token wings stuck to it that couldn’t fly and so technically wasn’t a plane…
Now do this in KSP
Nice video, short but entertaining!
It was actually you that inspired me to play Trailmakers in the first place!
I love playing Trailmakers, and have a few pointers to help with future videos :)
- If you hold CTRL and double-click a block, it will select all blocks of that type
- Thrusters that are inside of a vehicle will still provide thrust
- You only need a small amount of detachable blocks set to "make scrap" (like one per plane)
- If there are blocks holding things together, like the tail of your smallest plane connected to the blobfish or the thrusters holding the two halves of the blobfish together, detachable blocks will basically do nothing
- You can use logic blocks (the "OR" block is my go-to) to give parts multiple commands; for instance, your wing servos can be both roll (a/d) and pitch (s/w). Assign one set of commands to the logic block and the other to the servo itself.
- Take a look at the workshop for some crazy builds!
Hope that helps!
---Sintel
nice
Eve really needs to read this, I play trailmakers too and it is very painful to watch Matt build planes
Can you try building a fully controllable Flying Bridge
A plane that transforms itself into a bridge. Or a cargo plane dropping bridges
Like he said in the vid if u add wings to something it become à plane, to mâke ur idea Hé Just have to add wings to the supersonnic bridge
Bridge review!!
The 2nd plane is just a big container with rockets lol
Wait till you get to the third one
It's containers with rockets all the way down.
I would have called the 3rd a barn with rockets.
@@blacksarlacc91 Yeah it's a barn 🤣
@@blacksarlacc91 A mobile hangar, perhaps?
I think you need to change the settings on the first detachable blocks you put down and change them to make scrap, then it might scrap the whole second plane.
2:57 Hi, so the reason your plane is sliding away is because the skis are coded in a way that they slide on icy surfaces. The aircraft carrier isn’t made of anything so the game counts it as everything(so also icy). The weight of the plane at the back is forcing it to slide to that way.
The reason why the small rocket didn’t separate from the medium rocket in the first place was because the tail fin was attached to the roof, also if you turn on advanced controls on the configurator, there is a setting to destroy the thing your detaching.
the middle plane was good, might've set the engines at the rear up on one of the detachable blocks and set some rockets that fire when you triggered the release
The attention to detail in the edit to muffle the voice whenever we’re underwater is impressive and appreciated and adds so much! Thank you!
Damn I remember when Scrapman did this years ago, crazy how time flies.
A fellow scrap mechanic subscriber
Ayyy fellow scrapman enjoyer
I would love to see him play multiplayer monday with scrapman
the first and second layers are pretty good planes. the third layer is a box.
Second layer had potential
Everytime I hear Matt say “that looks like a plane” in a video, the more convinced I am that he has never actually seen a plane.
Love the change of his voice when underwater, nice touch editor 👍
Yeah, I love that touch in Kevin's videos, it's nice to see it here as well.
You definitely need to make the "PLANE-CEPTION" break the sound barrier
I think they'd need to upgrade the parts count for that to happen.
@@JustIn-sr1xe There are "tricks" that could make even the small plane supersonic.
Uses the detachable block too.
Just build it that you sort of "cover" all aerodynamic arrows with parts that are only connected by a detachable block or two and drop the cover pieces before you start.
the physics engine calculate the aerodynamics only on loading the vehicle in/exit build mode. And if you drop the parts the aerodynamics are "attached" to, those aerodynamics drop with those parts.
Instant no-drag vehicle
RCE you were trapped because the wings of the little plane were sitting on a ledge, if that wasn't there it should probably drop out of the bottom. The self destruct was pretty cool looking though!
the back end was also holding the hall together
The issue you had with plane 2 not dismantling is because the cassis was still connected to the tail, so both sides where still connected. Love your videos!
As a experienced TM player i can say its enjoyable and painful to watch at the same time, good work!
Also 9:52 you can holnd ctrl and double tap to select all the same type of a part.
i think the engines were keeping the second plane together even though you put detachable pieces all around except on the engines, that's why the small plane always got stuck.
Day 110:Dear Matt,
I have a very good video idea
Gather all your editors and make them all have a fight on like a PvP game (e.g. Minecraft,Rust,Ect,ect...) And see who is the best editor and is worthy of the rank of a classified engineering. From me.
He edits his own videos
@@MonaLisa.mp4 i don't think you've watched enough videos yet swindle.
🤣 RCE for the last several videos: "you might have to censor this, Editors!"
@@walterwhite6643 Thank you.
I don't think that's a very good video idea as it doesn't fit the demographic most people that watch rce watch for building/engineering games not pvp shooters
i think if he got the rockets to separate on the second plane, then the two sides would split cleanly and the inner first plane could just pop out and not have to maneuver out of it. peace, love, and planes.
The plane videos are always the best
Agreed
Some times I think for a brief moment he was a aircraft engineer with the Trialmakers videos and the kerbal space program videos he does on planes
fr
He's the wrong engineer though
To have better control of a plane's axis, you need to reduce the speed at which the wings move when changing direction. A gyroscope can help keep your plane from spinning too much when making turns.
the tiny plane is adorable, needs a wheel on the tail though. its like a tiny shark plane.
you should consider playing a game called "brick rigs" basically a lego building sandbox with a ton of mods. really fun
Your center of gravity is what has a major impact on stability. With a rear CG the front of the plane will want to rise and stall as well as making the plane very unstable. You want a central but slightly forward CG for stability. Too far forward though and you won't be able to pull up. Just remember rear CG unstable and hard to control but very maneuverable, Forward CG more stable but less maneuverable (definitely worth it).
I learned everything I know about aerodynamic engineering from Scott Manley. I recommend looking through his old videos to get a good handle on this.
I think you needed a few more detachable blocks at the back of the middle plane, either splitting the thrusters into 2 sections or separating them from the fuselage, to make it break apart better.
Wonder how good Matt could build on SimplePlanes, just go crazy with it
Pretty sure that it needs to fly at some point to be called a plane, so the box with wings falls a bit short.
And you should have mounted plane #2's rockets on explody bolts as well, and I think that would have helped the mini-plane escape easier.
Planeception is the best kind of plane
you should get the high seas expansion, its very fun and adds alot of new pieces and things to mess with
Matt. When it comes to aircraft, you should just make bridges from them. 😄
@Real Civil Engineer , I've been watching some of "Mustard's" and "Dark Skies" youtube channels on old airplane designs made during ww1 - ww2 and you should def try recreating some of them:
XB-70 Fastest Bomber of it's time (M)
Flying Wings - The future of flying from back then (M)
XC-120 Packplane - A powerful cargo aircraft with a detachable cargo compartment (DS)
definitely going to need to see boatception too. a small sub in a bigger sub thats also in a boat.
RCE in trail makers: makes something that looks nothing like a plane, flys perfectly
RCE in ksp: makes a realistic looking plane, can’t even get off the runway straight
I’m sure someones already pointed it out. But instead of individually changing configurations of blocks. You can hold down the button to select it to select all of that block and change them all in one go :)
Could add more destructible detachment points between the boosters in the back of the second plane [would cause complete separation] and maybe interior engines to the insides to force the hull pieces outward just like in KSP!
Great video Matt. I think the blob fish plane would break apart better if the engines weren't holding the side pieces together.
The top of the tailfin of the small plane was connected to the inside of the roof of the blobfish.
Also, you should make a boat inside of a car inside of a plane! That or some combination of the three
I like it when Matt decides to make a silly idea.
It didn't even detach because it needs the detachment block to be the only attachment point. The whole thing was alternatively attached to the tail, so it didn't matter at all, and nothing happened.
i love how you muffle the audio when you are under water
I think if the middle plane had those detachable pieces where the wings connect its break apart more so.. but I like the idea of it being a airplane hanger that happens to be able to fly aswell.
Hey matt, seems like your engines were keeping your second plane from splitting apart. The detachable blocked just detached from eachother but the shell was still held together
The small plane is really good, but the big one.... lets say you channeled your inner architect for that one :p
That small plane is so cool
How to drop the tiny plane better: remove the bottom blocks of the middle plane that catch the tiny plane.
How to make the biggest """"plane"""" take off in a more stable way: move every thruster down to meet the wings.
I knew this would be interesting once he started building the tail of the first aircraft.
It's amazing that the smallest plane is actually by far the best and most plane-y
Honestly my favourite CZcamsr right now
you should try playing terra tech, i think you'd really enjoy it, it's on steam for $18 at the moment and would be a blast for an engineer such as yourself
M: "Q, Mr. Bond is going to require a new vehicle for an upcoming mission. It will need to be a car capable of both flight, and undersea transport. I'm sure you'll do a bang up job as per usual so I'll leave the details up to you. We'll need it soon, Q. Time is not yet of the essence, but it will be."
Day 51 of asking RCE to play scrap mechanic
Still waiting
Hope you're having a fun vacation! Be safe while snowboarding!
Nice! Really lovely done :D One suggestion would be to have the detatchable block in the middle of the engines of the "middle" plane too, to make it seperate in 2 halves
If you had just the first two detachable blocks the whole thing would of turned to scrap. Obviously with it enabled.
It scraps the entire object.
Anywho love your videos.
The reason your plans are so unstable is because the center of mass is so far back. the farther back it is the more maneuverable/unstable it is. Most planes are nose heavy
just a quick tip, theres a toggleable "turn to scrap" option on the detachable blocks that makes any block attached to them (not including anythign connected to what youre in) destroy itself completely after detaching
the planes were all awesome though. especially the last one that was definitely a plane.
He used that toggle, but something (I think maybe the size and/or engines? but idk) prevented the middle shell from scrapping completely.
Beautiful video
Plane 1: kinda cute little plane
Plane 2: flying concrete shelter
Plane 3: box.
There was a fourth plane, but you couldn't see that one without 4 dimensional glasses. 'o.O
Please do try Stormworks, I think it'd fit your skillset perfectly.
You can rotate parts in Trailmakers way easier, by just holding down alt and then pressing WASD
Mini plane? Top notch.
Med plane? Alright. Pretty good.
Big plane? That's just a box.
i love how the small plane is kinda controllable, the medium is decently controllable then the big one just isnt controllable.
The reason the second plane wouldn't fly right is because of how short it is. If you extend the length of the aircraft and added more space between the horizontal stabilizers and the main wings it will be more stable
im not sure if it still works, but you used to be able to make giant structures out of multiple seperate models, and use magnets and logic etc to interact with each module.
was a funky way to get around the parts limit!
or just enable the mod and risk your blueprint's life
Real aerospace engineer is about to throw a fit
5 minutes in, "it'sstarting to look plane-ish" - Instantly adds loads of balls to the front, Just like every well known aeroplane.
The fact this man hasn't played space engineers astounds me
I appreciate the Kevin-like underwater talking effect.
A plane in a "plane" in a ""plane"". Definetly something an Architect would come up with.
Discovering moveable Canard in Trailmakers. Maybe Kerbal Space Program?
I would like to request more of this, what a cool game
It is always funny watching a civil engineer trying to make something that moves.
The second plane gives me Thunderbirds flashbacks
that first plane needs to be a mount in an mmo lol. i loved how the tail moved in flight.
I love seeing mirror mode being used!
Next time add some thrusters that are enabled when you detach the shell and help move the debris away from the inner plane
As a seasoned trailmakers player, all of RCE's trailmakers videos cause a little bit of me to die on the inside, yet still mange to be entertaning!
This Engineer is a genius!
I absolutely adore the editing style
I love the mimicked muffle from speaking under water
Great video RCE. Keep up the good content. Let's go Patty and Schmichael.
Centre-of-lift needing to be behind centre-of-gravity applies here... :P
I love the under water sound effects
i love the trail maker videos matt
i dare you to do the scenarios (that's if there are any in the game) with what you have created so far, not just in this but everything you did so far
The first and second planes were pretty cool, very well done. Parts cap screwed you on the third plane, but you made it work. Great video, overall.
Did you make the detachable blocks inside the second plane turn into scrap? That could be why it didn't explode like the biggest one
He did just not on the tail of the second one, that’s why it didn’t explode properly
have you've tried this in Kerbal Space Programme? The UK Space Agency could use something like this
reminds me of Talespin and the Titanium Turkey- it used the Sea Duck as a lifeboat too
It gives me massive Thunderbird 2 vibes by plane number two.
The pain of having lots of hours in this game and watching him stumble through everything and then the surprise when it eventually working
It's endlessly amusing that your second plane is basically Thunderbird 2.