A New LARGE Game Breaking Glitch in Mario Kart 64
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- čas přidán 7. 06. 2024
- Patreon: / bismuth9
Twitch: / bismuth9
Twitter: / bismuthi
Discord: / discord
Thanks to:
Weatherton: / weatherton
micro500: / pjgat09
Forest64: / @forest6499
Chapters:
Introduction - 00:00
Double-sided walls - 00:48
Open corners - 05:03
Sloped convex open corners - 08:35
Slip through - 10:03
Steep floor and wall corner - 11:28
Clip through the ground - 13:47
Half clip - 15:12
Patreon supporters:
Mittenz
Kosmic
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SnaccHBG - Hry
Again, huge thanks to Forest64 for the crazy discoveries and research, Weatherton for the TASes, discoveries, research and help with the script, and micro500 for all the amazing 3D visuals!
I'm proud to have been a part of this. This was a fun collaboration, thanks for including me!
gorg
Epic guys
I really enjoyed working on this with you guys. Let's do it again sometime ;)
Thanks for using the MK64HD track icons! It’s great to see them put to such a great use ☺️
insane visuals as always. Thanks for the LARGE amount of work and very informative content!
Kosmic!
Awesome
KOSMIC!
thank you for being you kosmic :)
Great to see a legend commenting on a legend! Keep up the great work guys!
"Or you can pause, hit retry, and spend the rest of your life wondering what could have been."
The Choke Heard Round The World.
The Atlanta Falcons of speedrunning.
Damn muscle memory...
This is why I don't speedrun games
Clint Stevens would like to know your location.
@@CharlesUrban
Oh cool, I actually get the reference this time around.
"It's amazing that driving through walls isn't more useful"
Ah, Donkey Kong 64 syndrome
HMMMRFH
Love seeing a flying gorilla
In Mario Kart 64 walls are merely a suggestion. Just like I suggest you subscribe to Bismuth right now because the work he puts into these videos is insane.
All one has to do, is simply pull a Wirtual and call it a day.
Instructions unclear drove over phone.
Instructions unclear, drove over Bismuth.
I like how the speedrunning community is respecting each others work!
I just watched 12 minutes of this, have never been more confused in my life, but I appreciate the effort and expertise needed for all of this. Then, I read your comment, nodded in agreement and immediately subscribed.
Amazing that these are your piano arrangements. They sound great
I wouldn't say these are compositions, honestly
@@Bismuth9 Why is that? I think they sound great!
i think the more correct term would be arrangements
Piano means Level in italian. Like with Video game Levels. So the Level Boss in italian would be the Piano Chef.
Every time I want to go and listen to them outside the video but can never find them. So calming, relaxing and gentle. I love them. ^^
Toad saying "I'm the best" not knowing that he literally is the best
The audacity to assume he doesn't know that
Oh, he knows
AHHHHHHH
He definitely knows
are you the real clothing hanger
15:11 Taskbar Chrome: “is Toad a vertebrate?”
*I don't need sleep, I need answers*
Good eye
......HMPH,BETTER ABOUT TO ASK WHY TOADS ARE GENDERLESS BUT DO HAVE AGE AND GENDER IN SUPER MARIO RPG AND MARIO&LUIGI SERIES.................WHICH IS ACTUALLY THE ANSWER WHY ALPHADREAM WAS GETTING BANKRUPTED
.......AND WHY TO DOUBT ABOUT TOADS ARENT VERTEBRATES...
@@robotnikkkk001 Why are you shouting?
Reasonable to assume so. They're bipedal and basically human shaped
Walls have a zone that push you back if you get into it
Ah shit, here we go again...
atleast this definition of a wall and a floor is much more reasonable than SM64...
@@kerbonaut2059 at least there is a cap of speed lol instead of spamming blj tk get like 500 thousand speed
TJ “Henry” Yoshi
@@suvannaberkahjaya5984 there is a speed cap in sm64; the issue is that it's a *positive* speed cap. BLJs actually subtract from your speed overall, which leads to a negative speed value. There's no cap - or, rather, floor - there. I imagine this same issue lies in mk64, just lacking a way to build up negative speed, or potentially no *quick* way to do so
_Queue Main Menu Music_
Ah yes, Mario Kart 64 decided to take a page from DK64 and decide walls aren't real.
Mario kart 64 will be used in video game theory and analysis is it game that really makes you question what exactly is a wall, and just because they say it’s a wall, is it actually a wall?
@@blakem2902 At least no horizontal walls this time. It's too meta for me trying to question what exactly should be the ground or no.
I mean DK's there in the roster. Presumably every game with the great ape in it has walls just phone it in.
It took a quarter of a century, but we can finally go through the castle door in Royal Raceway.
We knew this would happen someday.
Give it time... someone will find a way to do code injection in Mario Kart 64 to cause the castle hub from Super Mario 64 to appear when you clip through the door in Royal Raceway...
Tell me about
@@sintanan469 That'd be so sick! Heck, at that point you might as well just put the entirety of SM64 inside there, make it a game-within-a-game kind of deal! And maybe the lap timer keeps going til you beat SM64 :)
“But while there are many ways to drive through walls, it’s impossible to go through the gro- what just happened here”
Great humour as always
There’s no feeling like shattering Nintendo’s idea of what their game was going to be
And they despise it from the bottom of their heart :D
I guess we should just be glad they can't update this game, otherwise anything fun and game breaking would be removed.
@@muffinfighter3680 and without giving them a chance to ever patch it out like modern games. >:D
Come home to Simple Skips
And fortunately Nintendo can't update their old games!
The third dimension is a pathway to many abilities some consider to be unnatural.
Is it possible to learn this power?
@@Alexs23743 Yes, just take Physics II.
@@Alexs23743 have you read Flatland: A Romance of Many Dimensions, written by Edwin Abbott (under the psuedonym 'A Square')? For whatever reason, your comment reminded me of it. It's a short novella (like 120 pages, I think?) about a square who lives in Flatland (a 2d universe). He meets a sphere and most of the rest of the book is them trying to understand each other's world, along with the inherent difficulty in doing so (much as you would struggle to understand a 4D beings reality). He also has a dream in which he meets an inhabitant of 1-dimensional space, and one from _zero-dimensional_ space, which is pretty brilliant. It's a truly fascinating book, and perhaps the most original story I've ever read in my entire [very book filled] life. Apparently it's supposed to be a satirical metaphor regarding the overly hierarchical society of the Victorians, but it's more interesting for it's examination on how dimension and form affect each other. If you find geometry/math/philosophy interesting in the slightest, you'll definitely enjoy it.
Anyway, I figured you might enjoy it since your profile icon includes your last name and the word 'publications', leading me to believe that you MIGHT be a writer. And if you're a writer and as nerdy as I think you might be, you might enjoy reading! A stretch, I know! It's just that that book has brought me so much joy, and I enjoy bringing others joy, so this is that. There's _probably_ a clearer way to phrase that but I need sleep so I'm not gonna worry about it. Can you tell that I'm NOT a writer? ;)
(no offense intended with the nerd remark, I promise! Hell, I read textbooks for fun, I don't think I'm allowed to use that word in a derogatory manner)
The fact that new glitches are still being found for a 24 year old game is mindblowing. I love the speedrunning community as a whole, but Nintendo 64 runners are another breed
And the funny things that these glitches shown on the video contribute very little anyway. Either because there are better shortcuts or because of how so few levels have the properties needed.
That clip of the guy quitting out made me physically cringe. Imagine how many times you’d think about it at night. Ouch.
ikr. it sucked. D:
@Boco Corwin Yep. Somebody hit it RTA and reset. Ouch.
At least he had it recorded so the world knows that he actually successfully did the trick even if he did not get the record
@@VGPorage Sooo...the entire community will remember that you committed the speedrunning equivalent of 28-3 for all eternity. GG?
@@CharlesUrban Up until he does it again and doesn't reset. Saved it!
I love when you go "that's imposs- what just happened? " reminds me of the loz 1 video with "this is... that was gohma." Always makes me laugh
The visual aids are so well done
“removing walls doesn’t break it that much” really says a lot about this game lol
This gives me hope that when we find the edge of existence, someone will find a way to clip through it
By jumping backwards, no less
the laws of physics are more robust than any video game physics engine, but if we could travel faster than light or fuck around with shit at the subatomic level without having to build a particle accelerator the size of several countries then yes, we could yahoo our way out of the material universe
@@dotwarner17 I’m not just talking about the material universe. That will be easy to clip though with some lag frames. I’m talking about the edge of existence, homie.
LARGE skips indeed. Awesome video
LARGE
Imagine a game being so thoroughly broken that being able to clip through walls loses time.
Lol I've never thought of it like that but you're absolutely right! xD
Why would you assume that clipping through a wall should innately lower your time? The most likely result of clipping through a wall in a game would be that your beyond the wall stuck outside of the level.
@@sulcuryaltinone4570 because circuit type racing tracks are closed loops and walls on games used to work from one side only.
Breaking through walls in racing games always meant you could go anywhere and join back whenever you wanted as long as you had floor to drive on
14:40
"on top of what was covered in this video, there is still more strange behavior that cannot be explained with out current understanding."
Zooms in on Abney
“well it’s actually a bit more complicated” is the theme of this video.
* channel
I am pleased that both of my infamous MK64 fluke shortcuts from 1997 have finally been recreated recently (Kalimari Desert fence skip + Wario Stadium full lap skip), especially now that I’m no longer physically able to play competitively. Kudos to those continuing the legacy in making these findings into reality. The proverbial torch is passed on.
"Allow me to introduce my friend, the third dimension" I love this 😂 And fantastic video! Super interesting to learn about how wall collisions work in this game
0:34 RIP Thowmp
F
F
Is a game's true potential ever found? Just when we think we know everything, something insane is found that completely changes our perception of the game. It's incredible!
We thought we knew dragster but the time can still go lower I swear.
i don't think anyone thought they knew everything about mario kart
The true villain of speedrunning strikes once more in Mk64: Retry Muscle Memory.
I HATE IT
that discord notif moment really got me. i went looking at my discord, went 'wait', then checked back at the video as you started talking again. well played.
The 2:56 animation is as smooth as butter, as are the other fun track views in this video. Definitely love the charm in this video, thanks for you (and the team's) hard work!
She:“He’s probably thinking about his ex ...“ He:“So, there is a weak side and a strong side in mario64...“
"Bismuth, do you like me?"
"Well, actually, it's a bit more complicated."
Thanks for using my team’s track icons- happy to help out!
-Mario Kart 64 HD Team
*Therapist:* MK64 at 60FPS isn't real, it can't hurt you.
*MK64 at 60FPS:* 7:50
XD
Hurt you? HURT you?! I don't play MK64, but if I did I'd never play it without a 60fps hack again now that I know it exists. It's as indispensable as SkyUI for Skyrim.
@@Adamantium9001 let me go ahead and ruin your day some more. You can mod your 64 to output RGB and run it through an upscaler to get 720p. It's pretty slick compared to the original RF into a modern TV.
@@drewsmith3673 I'm currently replaying Pikmin 2 on emulator. On original hardware it was 4:3 480p 30fps; I'm experiencing it now in 16:9 1080p 60fps and it's ~beautiful.~
@@Adamantium9001 Nice! Would imagine the sound quality is better too? Also, you'd never have to worry about soundtracks dropping your fps lol Emulator is the much more sensible option now that I think about.
Your videos are like "Homework: the Game!" for grad student software engineers... but you break it all down so well! Awesome video as always.
I’m getting pannenkoek flashbacks... in fact, it’s cool that the wall hitboxes are almost identical to those in mario 64, specifically movable boxes. Engine reuse!
It's also how most game collision systems work.
15:26 when toad said I’m the best, I felt that.
0:43 Presented by: Bismuth, *Wheaterthon*, Forest64, micro500.
Immediately me: Holy fuck Wheatherton, can't you stop breaking and tearing apart this game at least for a second?
Micro500 is the person that made tasbot right?
@@prinzeszelda3650 Yes
Summoning's Arch Rival... He'll be waiting at the break of dawn for the duel make sure to bring a big iron.
This game is a quarter of a century old. Things like this are still found. Absolutely unreal
I almost expected him to say "But first we have to talk about Parallel Universes"
dude this video was such a treat, these transitions between the 60fps game and the explainers were particularely impressive and then I learn that these sweet covers of the ost are from you. You and the team are fucking aces
"Allow me to introduce my friend, the 3rd dimension" has huge "but to answer that we need to talk about parallel universes" energy and I love it.
At this point walls aren't even a suggestion they're just nonexistent
56 years and they're still finding secrets. I respect that grind!
I don't think Mario Kart 64 has been out for _quite_ that amount of time, my dude...
@@E-102_Gamma nah NASA has been playing this since the 60s
ok this was just a roller coaster. It was a series of plot twist after plot twist after plot twist, and I loved every minute of it!
Amazing video, the way you present information is so clear I don't need to play a game to understand the tricks/glitches/concepts demonstrated.
It was all fun and games until 15:07. I almost wept over the absolute mistreatment given to this game.
Well done. I loved the visual support for the explanations. It's also really cool how you went into more details in how the different wall mechanics and glitches work in MK64.
Another well made, awesomely edited and very intresting video ! I'll be looking towards the following ones ! Thanks for letting us understand the magic behind these awesome TAS and Glitches !
Amazing! The production values really REALLY helped me understand it all. Thank you!
Awesome video, as usual! Your visuals always blow me away, and they are super helpful for understanding everything. Thanks for being amazing!
Whoa! Love how detailed the video was!
🤩
Thank you for putting so much work into this!
This may be the most instructional and intuitively made out video I've ever watched on CZcams. Thank you :)
Everything from your editing to your research is amazing, keep up the awesome work!
I love the illustration for "strange behavior".
Nobody:
Bismuth: CALLIE MARIE DESERT
"Driving through walls is not a properly understood concept yet." - Bismuth, 2021
You’re such an amazing technical writer. It is such a hard skill to master, yet you nail it flawlessly in every video.
Excellent video as always! That clip at the end blew me away
The production is getting better and better every episode.
Your visuals and explanations just keep getting better and better, I'm amazed every time. Incredible video!
The visual examples in this vid are incredibly clean, awesome job man!
Im sure it would of been really easy to pump out a 10 min explanation with no or basic graphics. The extra work you put in really shows. Great video!
I really enjoy explorations of game physics like this. It makes me just amazed that things work as well as they do most of the time seeing how easy it can be to circumvent them.
15:26 audibly made me yell "WHAT?!?!?!"
Top-notch visuals and information as always! So cool to learn new things about this ancient game
Found your videos and I watched them all. Really appreciate all the work that’s put into them. Anyone who is even remotely interested in speedrunning needs to watch your videos
Excellent video! Great discoveries! Can't wait to see the new records!
13:50 That delivery was perfect. Thank you so much
Very entertaining, informative, great editing, and amazing piano playing :)
Amazing how quickly the meta changes on this game. Good video!
It's so hilarious how you only have 110k subscribers. I'm baffled, because your videos are beyond top of the line, I can see the crazy amount of effort that goes into these. keep it up though man I hope you'll finally get the subscribers you deserve
Great video as always! I’ve always been interested to know how those counters to the left of the dashboard in the speed run videos work. If you can some day make a video about that it would be amazing!
New Bismuth video! Booommm!!! Bismuth, I just want to thank you for your hard work. I remember you saying it was hard for you to speak English sometimes and it requires multiple takes to get it right. Just wanted to let you know that you sound great! Your English is frame perfect!
Incredible work as always, and great music too!
Awesome video! Thanks for the info! Keep them coming!
Bismuth: "While there are many ways to drive through walls it's impossible to go through the gr-"
Bowser: "AU CONTRAIRE MON AMIE!"
SUPER INTERESTING and incredibly well presented. I can’t imagine how long this took to put together. As a side note, I once fell through the floor of block fort when I was slammed into a wall by another player. I assume this used similar mechanic.
It's amazing that new discoveries keep on coming in. Well done guys. 👏👏
Really enjoyed the video! Keep up the amazing work!
The amount of effort in this video has not gone unnoticed. Great work, keep it up!
This is incredible, amazing dieting, audio, script writing, research, and animations. Just top stuff.
Awesome work bismuth! I love videos like this :)
these videos fill me with equal amounts joy and anxiety. Great work!
I'm always amazed at how well researched and well put together your videos are. There is so much information packed into these videos, that I often have to watch one a few times to catch everything. Thanks so much. Also, I noticed that in the credits that you're responsible for the music? Where can I find more of the tracks that you've done?
I'm on mobile right now, but in the "Channels" section of my channel, check out Bismuth Music (or just type that into CZcams's search bar)
@@Bismuth9 thank you very much buddy, your content is fantastic.
so it turned into super mario kart now with driving into a wall to get a lap. Good Job on finding this stuff and make it understandable.
The amount of effort you put into this video is incredible. Easy sub.
Colud you make a video about some funny and easy Mario Kart 64 tricks to win against your friends?
Like the most easiest speedrun tricks in the game
You're the best, Bismuth! It's crazy how how clear your explanations are.
Watching this video with so many information and you voice is helping me to sleep for my insomnia problem
Your editing and animating skills improved as heck man.
I didn't notice what notification I clicked on at first, but now I'm super excited because I realized you uploaded!
I'm glad Bismuth's channel is growing, he deserves it
Extremely well explained, and great pacing.
Wow. You guys should win some sort of award for this production effort.
Incredible how much work was put into the video.
Great content ! Keep it coming for us, much appreciated!
SUBSCRIBED. What an amazingly well made video.