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How to Use EMISSIVE MATERIALS in Unity! Step by Step Tutorial

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  • čas přidán 15. 08. 2024
  • In this video, we talk about 2 ways to use emissive materials inside of Unity! Learn both how to bake emissive lights for static objects and a method to simulate emissive light in real time!
    LINKS
    UNITY EMISSIVE MATERIAL DOCUMENTATION
    docs.unity3d.c...
    UNITY ASSET STORE
    www.therealtime...
    Disclaimers: All opinions are my own, sponsors are acknowledged. Product Links in the description are typically affiliate links that let you help support the channel at no extra cost.
    The Unity name, logo, brand, and other trademarks or images featured or referred to on my CZcams channel are licensed from and are the sole property of Unity Technologies. Neither I nor this CZcams channel is affiliated with, endorsed by, or sponsored by Unity Technologies or any of its affiliates.
    TIMESTAMPS
    0:00 - Introduction
    0:18 - What are emissive materials?
    1:02 - How to create an emissive material
    2:16 - How to set up emissive light to effect other objects with Lightmaps
    4:36 - Creating colored emissive light
    6:24 - Simulating emissive light in realtime with Bloom
    7:19 - Adding postprocessing to our camera
    7:44 - Adding a global volume effect to our scene
    8:15 - Adding postprocessing effects to our global volume
    9:19 - Combining bloom with a point light to simulate emitted light
    11:00 - Linking light movement to emitter object movement
    12:03 - Other Unity Material Tutorials

Komentáře • 65

  • @TheRealTimeEssentials
    @TheRealTimeEssentials  Před 2 lety +4

    Hi everyone! Let me know if you have any questions in the comments below! :)

    • @joygamesinteractive
      @joygamesinteractive Před rokem

      Hi. In an URP project i did create the box and material, activated emmsive, but when i generate the lighmap nothing happens , there is no bloom/glowing
      Note: the project originally had the "SampleSceneLightingSetting" lightint asset

    • @lucutes2936
      @lucutes2936 Před 4 měsíci

      no work

  • @ytubeanon
    @ytubeanon Před rokem +4

    I think I owe this guy a beer, he should come back and make more videos... this solved a problem that I think I saw many other people are having, you apply bloom to an object and it gets applied to the entire scene... I was able to use a Base and Overlay cam to make a single object glow just like I wanted

  • @undisclosedpolitics
    @undisclosedpolitics Před rokem +3

    Best tutorial on this for sure. I watched tons of them yesterday and this one is straight forward, to the point, easy to follow but still explains what's happening and why. Excellent Job!

  • @michellejensen5115
    @michellejensen5115 Před 2 lety +1

    Justin, Your Blender tutorials are fantastic. Especially the ones dealing with arch viz. Watching this, it is obvious your Unity tutorials are just as good if not better. You explain everything in a thorough yet easy to understand manner. I have subscribed and will watching all of your Unity tutorials. Thank you!!!

  • @volverte7908
    @volverte7908 Před rokem +1

    AMAZING tutorial!!! Thank you sooo much!

  • @i.c.8385
    @i.c.8385 Před 2 lety +1

    OMG thank you
    i've been searching for whole day and this is just exactly what i need!!

  • @luisitotravels
    @luisitotravels Před 4 měsíci

    really good stuff bro

  • @thegreatkida
    @thegreatkida Před 2 lety +1

    thanks for the great video. You kinda saved my Idea for my Uni Project game :) thanks to you i can make it like i wanted to

  • @Flopsaurus
    @Flopsaurus Před 2 lety +6

    When I tried this, I had to add a Post Processing Layer onto the camera. "Rendering" was not a dropdown option within the inspector component for the camera. Also, adding a volume was not an option. I had to add an "Empty" GameObject.
    Otherwise, great! Thanks a bunch!

    • @skyrod5823
      @skyrod5823 Před rokem +1

      How you add a Post Processing Layer?

    • @matt_vid
      @matt_vid Před rokem

      For anyone who does not understand him: czcams.com/video/5dvst-lbx1Y/video.html

  • @goldcoastschoolofconstruction

    Thank you! This was the only tutorial I could find that could help :D

  • @gamdevgamdevpropro2781
    @gamdevgamdevpropro2781 Před měsícem

    Awesome stuff 👍💯🆒

  • @sourced-games2419
    @sourced-games2419 Před rokem

    Extremely clear and I leaned something new,

  • @zeyadelgendi1288
    @zeyadelgendi1288 Před rokem

    This was Incredibly Helpful thank you.

  • @Maxvellua
    @Maxvellua Před rokem

    Thank you very much! That is exactly what I need!

  • @The_Ancient_Guardian
    @The_Ancient_Guardian Před rokem

    YOU SAVE ME, THANK YOU VERY MUCH.

  • @WalrusesAreTheOne
    @WalrusesAreTheOne Před 7 měsíci

    Is it normal for generate lighting to take a reallyyyyy long time?

  • @izaquerolim6996
    @izaquerolim6996 Před 2 lety

    tank u man, you was a first tutorial that deu certo

  • @WalrusesAreTheOne
    @WalrusesAreTheOne Před 7 měsíci

    Can these effects be adapted to AR? Do glowing objects still appear emissive against a real world background?

  • @TofuAvalanche
    @TofuAvalanche Před 2 lety

    Thank you so much!! I used this to make some fairy lights.

  • @Cloud2KK
    @Cloud2KK Před 3 měsíci

    hey im a bit late to the party but why cant you just add a light source as a component onto the cube instead of placing a seperate light inside of it?

  • @ytubeanon
    @ytubeanon Před rokem

    am I to assume the reason for simulating the emissive illumination is cuz the usual method causes low fps?

  • @CaptainAlexander
    @CaptainAlexander Před rokem

    Good morning Justin! As I've stumbled along in Blender/Unreal/Unity, you've been an excellent teacher and go-to resource for clarity, simplicity and depth. A delicate balance that you certainly have mastered. So thank you for all your hard work. I have a hopefully quick question that may be beyond the scope of this video. I followed your instructions here and it works like a charm. Until I try to apply bloom to a material in an AR session. Bloom shows up. The rest of the world does not. Maybe not a bad thing...hahaha Without bloom, my material works as expected. I'm using the Unity AR Core with URP Lit installed. Any thoughts or suggestions would be greatly appreciated! Again, thank you for all your masterful work.

  • @kingonearsterlowa4680
    @kingonearsterlowa4680 Před 2 lety

    hello, I have a question, if there is a texture attach to the cube, and the texture is updating every frame, then how to change the light's color in realtime? Like the screen light of the cinema.

  • @PafyVR
    @PafyVR Před měsícem

    For me it just shows that its missing a texture

  • @frankw3545
    @frankw3545 Před 2 lety

    Is dragging a point light on top of the cube the only way to get that effect? We'll end up doing that for every object we need if so.

  • @guillaumemercier3536
    @guillaumemercier3536 Před rokem

    Hum, I'va done everything but the material made in unity only works on standard. I switched everything to URP

  • @alessandromazza3160
    @alessandromazza3160 Před 2 lety +1

    when i apply the URP lit shader my material becomes pink

  • @gionarimanashvili8193

    love this

  • @divyanshuaaditya
    @divyanshuaaditya Před 2 lety

    How to import light emitting object from blender to unity?

  • @gmangman123
    @gmangman123 Před rokem

    Thx master!

  • @jaypoppinFOOL
    @jaypoppinFOOL Před rokem

    Great video! Curious if something like this is possible when working in 2D

  • @sinbaduncle9326
    @sinbaduncle9326 Před 11 měsíci

    my teacher was trash so here am i. thank you

  • @the1natalie12
    @the1natalie12 Před 2 lety

    my material has the error color (pink) when i use the shader, i have tried to change it, but no luck

  • @qasimahamad5075
    @qasimahamad5075 Před 2 lety

    really amazing

  • @Nick-rq4gy
    @Nick-rq4gy Před rokem +1

    great

  • @arsi3505
    @arsi3505 Před 2 lety

    very good content

  • @Nick-rq4gy
    @Nick-rq4gy Před rokem

    You need the most recent version of unity to get the Universal Render pipeline/LIT, 2019 or under you wont find it

  • @9txmavick31
    @9txmavick31 Před 2 lety

    thanks buddy

  • @ttttkk2
    @ttttkk2 Před 2 lety

    Hi, how come my camera doesn't have post processing option?

    • @TheRealTimeEssentials
      @TheRealTimeEssentials  Před 2 lety

      I assume you didn't follow the instructions and add postprocessing to the camera

    • @vfx.360
      @vfx.360 Před 2 lety +1

      @@TheRealTimeEssentials You are not making sense. Like Theo my camera does NOT have the rendering tab at all. So there is no way to enable the post processing option in the first place. But sure assume that we didnt follow your instructions.

    • @sanic3400
      @sanic3400 Před 2 lety

      ​@@vfx.360
      From what I've seen, In the current version some things changed, this is done another way now

    • @sanic3400
      @sanic3400 Před 2 lety +3

      UPDATE: Well, it's not what I thought. Basicly this method just works for projects that use URP (Universal Render Pipeline). You can create a project with URP from the Unity Hub, also there are ways to upgrade your existent project to URP, just look for some tutorials.

    • @muhtesemyuzyil._.askiderun
      @muhtesemyuzyil._.askiderun Před rokem

      ​@@sanic3400 thank you. it was really helpful

  • @Nick-rq4gy
    @Nick-rq4gy Před rokem

    I downloaded the pipleine and all my models in all scenes were pink.
    I have to manually fix each one by hand.
    Thanks for the warning unity devs.
    Save a backup of your project before downloading ANY Unity packages.
    Or download it to your unity project on another computer, well away from your good project

  • @lucutes2936
    @lucutes2936 Před 4 měsíci

    i think it needs an update

  • @lockman3962
    @lockman3962 Před 9 měsíci

  • @owcamery
    @owcamery Před 2 lety

    hhhhhhhhwhat's up guys :) i love it.

  • @TheMonkiBrothers
    @TheMonkiBrothers Před 2 měsíci

    no more realtime lights!

  • @franciscooteiza
    @franciscooteiza Před rokem

    You sound like you're going to choke on the intro

  • @NotRoyalMobb
    @NotRoyalMobb Před 3 měsíci

    You dont tell how to get half your shit 👎👎👎

  • @vam_moss
    @vam_moss Před 2 lety +1

    i would like to ask , Why is there no volume?

  • @vam_moss
    @vam_moss Před 2 lety

    I want to ask why is there no urp shade? I'm using 2018.1.9f