OMG, already?! The drakenslang mk1,5 (upgraded version) will not be appearing for weeks, however I just published the gimle vs dual titanslangs, and then I tried the titanslang + the ragnarök against the gimle, cant wait to get my hands on this in the future too, but I will have to wait a bit for you to really perfect it all the way, because when all my weekly gimle battles are over, there will most likely be a Gimle Mk2 as well to counter all of those who potentially won over it :)
@@WargamerSpadehe would be to power-full. He played during the days of custom cannons. I believe if he wanted to make a 2.1 million temple to some dark god, it would be powerful. People already speak highly of him in games like Stellaris. Personally, I fear what he would make if he had to make a meta craft and take it seriously.
These doomcrams was one of the reasons that I made the Sewowal Republic Permian Class an airship: Up and Down evasion is almost mandatory if you want your craft to survive and not even 7x7 heavy armour ducts can stop them.
Borderwise, I dont know how, but before I knew that up/down evasion was a thing and I tested the Permian against the Drakenslang, the Permian would still be hit occasionally despite moving at 140m/s and each shot reduced its health by two percentage points.
@@NearQuasarWas the dodging predictable? The thing with crams is that they travel so slowly that they might aim at your craft when it dodged down and in the time that it went up and down the crams were still traveling. And since your craft was going in a straight line in a 2d sense, the crams were right where your craft dodged to.
@@justgoodvibes1500 They almost never hit with up/down evasion combined with a large range. Also the Permian seems to only barely go up or down enough to dodge the crams so that it can dodge more volleys without crashing.
Spoiler alert! Congratulations mate, you earned it! Very smart move to flank the Gimle like that, you also make it obvious that the Gimle needs to have less investment in defensive and more in offensive! For the eventual upgrade (when all that wants to got a chance to beat it) it's obvious I need to reinvest what I removed from it's earlier manoeuvrability and turn rate. It's obviously also throwing away too much damage in the lams too. The Drakenslang really impresses with that speed and manoeuvrability!
One thing I noticed is that the Drakenslang, while not really being able to completely go around the Gimle, pretty much ended up in an endless flank. Think the Drakenslang positioning herself behind the Gimle really helped out as the front guns weren't quite able to do much. Wonder if exploiting that weakness was intended or not. Very satisfying battle to watch though!
I really dig this arms race battle. You guys should do a small fleet battle, like 3 to 5 shups per fleet and see what happens, aiming for a similar cost in materials. The Army of Gmodism vs the Army of... a small black puffball creature?
Love this thing, commenting before the battle cuz hype 👌. Also, I can’t remember if you have done a video on this recently but I wanted to see if you’d be willing to do a new offensive laser tutorial, I’ve been wanting to make a vehicle with them but am so lost as to how I should balance charge rate and storage and whatnot. Obviously don’t do it just for me but maybe others would be interested in seeing that
I'm liking your upgrades. I would have thought you would have changed the large steam. You have the room. I didn't understand why you had the custom jets. Since you were under budget you could have added more internal armor or added more laser pumps.
OK, good stuff, now I hope Gmodism takes your craft and builds how to destroy it and we can see a back and forth building fight as they get ever more over engineered and specific to rip each other apart ;P
Borderwise, The Drakenslang Mk2 eventually lost against the Permian (The potential Boss craft of the Sewowal Republic) which is roughly 70k materials cheaper without the mandatory plane for them and she does not have any smoke or shields as a deliberate flaw. It took a really long time, due to the Drakenslang eventually destroying the 600rpm frag aps gun, but the Permian also destroyed the laser and the Drakenslang’s aps was too weak to penetrate the armour and only the laser eventually did penetrate the armour at the 600 rpm gun.
You mean like airburst shots that angle the frags down through the turret cap? That would be cool but current targeting only allows you to hit the target directly or explode the cram early (unless you are a LUA box god who ascended to another realm above godhood).
@@justgoodvibes1500 lol yeah I was suspecting there was a reason, if only there were better ais and (maybe) actually accurate mortars. It would be so cool though, especially if you could set a specific direction for a frag cone to go.
@@justgoodvibes1500 yeah I guess you could use like the largest missiles ever made, that would be pretty funny. Omg imagine if borderwise turned the drackenslang into a massive missile boat, that would be so hilarious.
Border, I like how the school of thought is always 'Oh CRAM is bad." But the CRAM cannons felt like the single most pivotal weapons in this battle. They are DOOM Crams for a reason.
CRAM is bad at a lot of jobs, but that's just it: it's specialized! It sucks at dealing with things that are small, fast, underwater or that move erratically, but it is very. very good at dealing big damage to anything it can manage to hit. And the bigger something is, the harder it is for it to be evasive... which is why when craft get really big, CRAMs really start coming into their own. 😁👍
So what you just said Border, is that against the biggest, meanest, most expensive and deadly vessels in the game, Cram is your best weapon? @@BorderWise12
Ironically, I just submitted a Gimle fight contestant as of today. I think I finally got it- three cheers for perserverance and tuning! I went for frag doom cram too. ;) Will the Drakenslang be going on the Steam workshop? Congrats on your victory! One thing that I really respect about the Gimle is that it's so dang beautiful at the same time as it's downright tough for its weight class. It seems like whenever I get serious about performance, I get ugly. :j (Uglier than yours, no contest. XD) Yet, somehow, Gmodism looks *better* when he gets competitive. XD
I think the Drakenslang 2 is still in an awkward space on the Armor/Speed/Firepower triangle. Either she's short on effective firepower, or the Gimle is doing something very VERY right on the armor/redundancy. You're doing a great job coring her from back to front, but you might actually want to slow the CRAM shells down so that you get more top to bottom damage.
Well, put simply, the Gimle is huge. It is like fighting a hollow tube. There are a lot of empty places to be hit and the ai does not know where the vital spots are.
OMG, already?! The drakenslang mk1,5 (upgraded version) will not be appearing for weeks, however I just published the gimle vs dual titanslangs, and then I tried the titanslang + the ragnarök against the gimle, cant wait to get my hands on this in the future too, but I will have to wait a bit for you to really perfect it all the way, because when all my weekly gimle battles are over, there will most likely be a Gimle Mk2 as well to counter all of those who potentially won over it :)
Yeah, sorry, I got excited and couldn't wait. Looking forward to the Gimle MK2!
Someone needs to get Lathrix in on the mix. His unconventional ways would definitely spice things up a lot. Maybe too much
@@WargamerSpadehe would be to power-full. He played during the days of custom cannons. I believe if he wanted to make a 2.1 million temple to some dark god, it would be powerful. People already speak highly of him in games like Stellaris. Personally, I fear what he would make if he had to make a meta craft and take it seriously.
@@justgoodvibes1500 Khorne God Temple!!!
These doomcrams was one of the reasons that I made the Sewowal Republic Permian Class an airship: Up and Down evasion is almost mandatory if you want your craft to survive and not even 7x7 heavy armour ducts can stop them.
Borderwise, I dont know how, but before I knew that up/down evasion was a thing and I tested the Permian against the Drakenslang, the Permian would still be hit occasionally despite moving at 140m/s and each shot reduced its health by two percentage points.
@@NearQuasarWas the dodging predictable? The thing with crams is that they travel so slowly that they might aim at your craft when it dodged down and in the time that it went up and down the crams were still traveling. And since your craft was going in a straight line in a 2d sense, the crams were right where your craft dodged to.
@@justgoodvibes1500 They almost never hit with up/down evasion combined with a large range. Also the Permian seems to only barely go up or down enough to dodge the crams so that it can dodge more volleys without crashing.
Spoiler alert!
Congratulations mate, you earned it! Very smart move to flank the Gimle like that, you also make it obvious that the Gimle needs to have less investment in defensive and more in offensive!
For the eventual upgrade (when all that wants to got a chance to beat it) it's obvious I need to reinvest what I removed from it's earlier manoeuvrability and turn rate. It's obviously also throwing away too much damage in the lams too.
The Drakenslang really impresses with that speed and manoeuvrability!
Cheers! Looking forward to seeing the upgraded Gimle! :D
One thing I noticed is that the Drakenslang, while not really being able to completely go around the Gimle, pretty much ended up in an endless flank. Think the Drakenslang positioning herself behind the Gimle really helped out as the front guns weren't quite able to do much. Wonder if exploiting that weakness was intended or not. Very satisfying battle to watch though!
Cheers! It was originally unintentional, but with the MK2 it was played for. 😁👍
I really dig this arms race battle.
You guys should do a small fleet battle, like 3 to 5 shups per fleet and see what happens, aiming for a similar cost in materials. The Army of Gmodism vs the Army of... a small black puffball creature?
AoG vs Wise Border Patrol
Surely that would be a blast!
Love this thing, commenting before the battle cuz hype 👌. Also, I can’t remember if you have done a video on this recently but I wanted to see if you’d be willing to do a new offensive laser tutorial, I’ve been wanting to make a vehicle with them but am so lost as to how I should balance charge rate and storage and whatnot. Obviously don’t do it just for me but maybe others would be interested in seeing that
I'm liking your upgrades. I would have thought you would have changed the large steam. You have the room. I didn't understand why you had the custom jets. Since you were under budget you could have added more internal armor or added more laser pumps.
Less firearm but more mobility can lead to win VERY GOOD !!!!!!!
Finally! Borderwise using APHE! Finally!!!
... I've been doing that for ages, or so it feels like. 😅
Finally More Dakka
OK, good stuff, now I hope Gmodism takes your craft and builds how to destroy it and we can see a back and forth building fight as they get ever more over engineered and specific to rip each other apart ;P
Borderwise, The Drakenslang Mk2 eventually lost against the Permian (The potential Boss craft of the Sewowal Republic) which is roughly 70k materials cheaper without the mandatory plane for them and she does not have any smoke or shields as a deliberate flaw. It took a really long time, due to the Drakenslang eventually destroying the 600rpm frag aps gun, but the Permian also destroyed the laser and the Drakenslang’s aps was too weak to penetrate the armour and only the laser eventually did penetrate the armour at the 600 rpm gun.
With the Mk1, the Railguns could actually penetrate the armour a lot faster than the mk2, so the Mk1 is more effective against the Permian.
Idk if it's a good idea but maybe you could make turret killers by making extremely high he and frag crams and firing them above enemy ships.
You mean like airburst shots that angle the frags down through the turret cap? That would be cool but current targeting only allows you to hit the target directly or explode the cram early (unless you are a LUA box god who ascended to another realm above godhood).
@@justgoodvibes1500 lol yeah I was suspecting there was a reason, if only there were better ais and (maybe) actually accurate mortars. It would be so cool though, especially if you could set a specific direction for a frag cone to go.
@@janKoloja missiles I believe do have that option.
@@justgoodvibes1500 yeah I guess you could use like the largest missiles ever made, that would be pretty funny. Omg imagine if borderwise turned the drackenslang into a massive missile boat, that would be so hilarious.
Drunkenslang VS titanslang? 👀
Sure!
Border, I like how the school of thought is always 'Oh CRAM is bad." But the CRAM cannons felt like the single most pivotal weapons in this battle. They are DOOM Crams for a reason.
CRAM is bad at a lot of jobs, but that's just it: it's specialized! It sucks at dealing with things that are small, fast, underwater or that move erratically, but it is very. very good at dealing big damage to anything it can manage to hit.
And the bigger something is, the harder it is for it to be evasive... which is why when craft get really big, CRAMs really start coming into their own. 😁👍
So what you just said Border, is that against the biggest, meanest, most expensive and deadly vessels in the game, Cram is your best weapon? @@BorderWise12
i think giving the drakenslang torpedos would be a nice edge against any ship
Oh, certainly. I ended up not having them because then she'd be more expensive than the Gimle, and I didn't want that.
fair enough
@@BorderWise12
Ironically, I just submitted a Gimle fight contestant as of today. I think I finally got it- three cheers for perserverance and tuning! I went for frag doom cram too. ;) Will the Drakenslang be going on the Steam workshop? Congrats on your victory!
One thing that I really respect about the Gimle is that it's so dang beautiful at the same time as it's downright tough for its weight class. It seems like whenever I get serious about performance, I get ugly. :j (Uglier than yours, no contest. XD) Yet, somehow, Gmodism looks *better* when he gets competitive. XD
Cheers! Links to the Drakenslang MK1 & 2 are in the video description. 😁👍
@@BorderWise12 Thank you so much. I often miss video description stuff.
I think the Drakenslang 2 is still in an awkward space on the Armor/Speed/Firepower triangle. Either she's short on effective firepower, or the Gimle is doing something very VERY right on the armor/redundancy. You're doing a great job coring her from back to front, but you might actually want to slow the CRAM shells down so that you get more top to bottom damage.
Slowing the CRAM shells down just mans they'll miss more. The Gimle isn't actually that slow.
Well, put simply, the Gimle is huge. It is like fighting a hollow tube. There are a lot of empty places to be hit and the ai does not know where the vital spots are.