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Canadian Highlander Theory Talk: Combo Brewing Basics

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  • čas přidán 7. 08. 2024
  • 00:00:00 Intro
    00:01:04 Video Agenda
    00:03:04 Why Play Combo in Canlander?
    00:05:20 Combo Classifications
    00:09:52 Nuts and Bolts: Pieces, Footprint, and Resources
    00:14:32 Nuts and Bolts: Points, Card Types, and Zones
    00:19:25 Deckbuilding Heuristics: Finding a Card Over Time
    00:22:35 Deckbuilding Heuristics: Finding a Card in Opening Hand
    00:25:32 Deckbuilding Heuristics: Finding A + Bs
    00:29:24 Desmos Calculator Tool Tutorial
    00:35:48 Tutors: How to Choose the Right Ones
    00:40:55 Combo Considerations: Speed, Resilience, and Vulnerability
    00:48:29 Picking a Shell for Your Combo
    00:53:59 Case Studies: Intro and Spreadsheet
    00:55:30 Case Studies: Underworld Breach
    01:00:14 Case Studies: Scapeshift
    01:03:05 Case Studies: Time Vault
    01:06:33 Case Studies: Painter's Servant + Grindstone
    01:09:07 Case Studies: Thassa's Oracle
    01:14:22 Case Studies: Reanimator
    01:19:01 Case Studies: Birthing Pod/Survival + Kiki-Jiki
    01:24:15 Case Studies: Omnitell
    01:27:36 Case Studies: Natural Order
    01:31:08 Outro/Call to Action
    Google Slides Presentation: docs.google.com/presentation/...
    Canadian Highlander Combo Examples Spreadsheet: docs.google.com/spreadsheets/...
    Desmos Probability Calculator: www.desmos.com/calculator/ij5...
    What Is Canadian Highlander?: www.canadianhighlander.ca/202...
    Canadian Highlander Discord: / discord
    Gameplay Videos: • Canadian Highlander Ga...
    Theory Videos: • Canadian Highlander Th...

Komentáře • 3

  • @Cyclopes8Highlander
    @Cyclopes8Highlander  Před 4 měsíci

    Clarifications and Corrections (Will Update as Needed):
    - The Speed categories should really be Fast ( 4 but 6 average goldfish speed). This gives a little more granularity and is useful because there are a number of combo decks that average a turn 4.x goldfish which is less than turn 5 but still in the Medium speed category, as most of the fast combo decks in the format average a turn 3.x.
    - How fast your deck is partially determined by the combo itself (resources needed, ease of finding pieces) but is also determined by the shell you put the combo into. For example, Scapeshift needs a lot of resources and so naturally fits into a Slow control/combo variant, but there are versions of Scapeshift in the past that have used cards like Nature's Lore and Skyshroud Claim to aim for turn 4-5 kills. When evaluating the speed of a shell as a whole, there's a difference between the maximum speed at which you can get a combo online versus a realistic speed in which you can get a combo online. When in doubt, look at your average goldfish speed rather than your best goldfish speed. Ultimately, speed is mostly an indicator of play patterns you want to employ when playing a combo deck and are not meant to be taken as immutable breakpoints.
    - I've been informed that Slushie is more likely a "Slow" speed combo deck rather than a "Medium" speed combo deck.

  • @peksiharju523
    @peksiharju523 Před 4 měsíci +1

    The New GOAT of CanLander Resources is back with a banger

  • @false0-078
    @false0-078 Před 4 měsíci

    welp ig this is my afternoon