Getting Started with Geometry Nodes in Blender 3.0 for Beginners
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- čas přidán 31. 05. 2024
- This is the first tutorial video for Geometry Nodes in Blender aiming for very beginners as I was myself few months ago.
Since I wanted to show something very basics for people who want to start creating abstract geometry animation from very beginning I'm also showing a tip from my own workflow so you can skip it if you already have your own ways.
I'm also doing Patreon it would be great if you could support me to continue create tutorials.
00:00:00 Opening
00:01:36 My workflow for creating geometry animations
00:09:08 Sample workflow for the project
00:13:35 Instancing and Fields (Geometry Nodes)
00:33:19 Vector rotation (Geometry Nodes)
00:40:10 Orbit animation (Geometry Nodes)
00:47:47 Interaction with Fields (Geometry Nodes)
00:59:34 Loop animation with Noise Texture (Geometry Nodes)
01:21:13 Organizing Noes (Geometry Nodes)
01:25:08 Shading with Eevee
01:37:11 Geometry Nodes compared to other softwares
[Project File]
github.com/jhorikawa/BlenderH...
[Patreon]
/ junichirohorikawa
[Blender Related Playlists]
• Geometry Nodes in Blen...
[Animation Gallery]
Instagram: / horikawa.j
[Books]
Algorithmic Design Workbook with Houdini: gum.co/GOZFw
Tiling Pattern with Houdini: gumroad.com/l/OVDgY
Algorithmic Design with Houdini: www.bnn.co.jp/books/9788/
Books on BOOTH: orangejellies.booth.pm/
[Contact]
Twitter: / jhorikawa_err
#JunichiroHorikawa #blender #tutorial - Věda a technologie
Thank you Junichiro for being so generous with your knowledge.
I really appreciated the slow in depth pace of this tutorial. The careful explaination of rational behind each decision was illuminating
Thank you alot for this, sir. Wish you a very good health. 💗💗💗
25:38 You can change all three parameters in one go! Just press the Left Mouse Button in the top field and drag down while holding. This will select all three fields and after that just type 0.1 in one field and voila! All three values has changed to the 0.1 value.
that's mad helpful bro!
Very Impressive!!!!!!!!!!! Thank you so much!!!
Please share more videos on Blender Geometry Nodes under "10 minutes" and cover the basic concept in each video for different creative forms and shapes. Our retention will be very high and we will learn more from you. I appreciate.
Nice to see you back!!! hope you are doing great! Thanks for your videos!
The insight you gave into how you approach new project is super informative!
you explain so slowly and good! i saw many geometry nodes learning videos and left them in the middle very confused, but you are very good, thank you😊
Excellent tutorial! I like that you wen through why you were using each node. It helped me a TON!
Many thanks
Many thanks, Junichiro. Great explanation detail.
Great tutorial. Looking forward to more!
Thank you for your efforts. They are much appreciated.
Amazing, thank you for your fantastic tutorial!
Hey man! This tutorial is very well done. Subscribed and looking forward to more. Thank you very much :)
This is by far my new favorite channel!!
I'll tell you a trick, when you want to change more than one parameter in a column with the same value, you can mouse click on the first one and pull down
thank you. I like.
Thanks for this, I hope for more Geometry node stuff! :)
Very good help and commentary, Thank you :)
Great video thank you for your time.
Many thanks for this useful video!
Great post , thank you.
thanks so much. this is great!
It's been almost a year and Blender Geo nodes has gotten many many updates. Maybe you should do a livestream or make a video on the new simulation nodes in Blender.
Welcome back!
very helpful thank you
Thank you ❤️
@Junichiro Horikawa thanks for this awsome video i learned a lot from it. I noticed you change the value inside the node one by one for the same value you can just semect a,d drag to change all the values in one step.
Bro more tutorials pls🙏🏻💪🏽💪🏽💪🏽💪🏽💪🏽💪🏽💪🏽
great! keep it up!
Amazing video, really enjoyed it and learned a lot. Please consider making a video/stream on the new simulation nodes in Blender since it's been a while since this video came out and Blender added a lot more nodes. Thank you!
Thank you master. 😁
Solid, I mean liquid, but solid tutorial. Cool stuff, nice detailed explanation. #StrongWorkYo
Great tutorial, thank you!
This was very cool. Good pase to follow up. More Blender =)
FYI to anyone using #fram as the driver and not seeing it working. I was able to get it to work by just using "frame" instead. Maybe they changed this setting? I'm not sure but i do know it works in my project if I use "frame" instead of "#fram". Hope this helps someone.
Awesome video, many thanks. As a Grasshopper user, I'm frustrated by how much values do blender users just "guess" or calculate in their minds. For example the Min From and Max From in the Map node. Is there an equivalent of the Bounds Grasshopper node? I know all it does is takes in numbers, sorts them and then makes a domain from the smallest to the largest. I was not able to replicate this with geometry nodes. Is there a way to do this? Maybe including Attributes?
lol camera freezes for a bit starting at 15:41. Thank you for this tutorial, very helpful!
Hey thank you so much for the great content. Do you know how to find the vertices between two faces that are at plus or minus 90 degrees to each other? Like the corners of an L shape mesh?
Not sure if blender has it but dot product is what you are looking for. The dot product compares two vectors and measures how perpendicular a vector is to another vector. It's a little strange the way it works. 1 means the two vectors are perfectly the same. -1 means it is perfectly the opposite meaning the other_vector == vector * -1. A dot product of 0 means that the vector is perfectly perpendicular to the other vector. If you measure the dot product and see if the other neighboring vertex has a dot product == 0, then that is your vertex that has a 90 degree angle to it.
What do we do if we stuck in parent node tree?
ths master
Yeeeeee!!!!
Wow, a Blender tutorial from a Houdini master!
how does this workflow compare to houdini?
why a lot of Houdini users moving to blender ?
no one is moving from houdini to blender, Entagma and Horikawa are known to do advanced abstract setups in Houdini, recently Blender made the best jump to proceduralism(with geometry nodes), before Houdini was the only the guy in the block doing it, they had to be fair and document the efforts the blender foundation was doing, it's mainly that ..
@@KaoukabiJaouad oh i see well thanks dude
I use blender to model base shapes for grasshopper/houdini stuff, so it’s nice to learn geo nodes.
@@KaoukabiJaouad It's similar to Batman driving a regular car to go get groceries, in addition to using his Batmobile for serious missions...
@@KaoukabiJaouad Does C4D can do the same job or Blender is 1 step forward?
Nothing,,
I am hoping you wont abandon Houdini to this Blender trash :(
"Getting started".... and 9 minutes in you are showing animation? How is this this for people that are getting started?
Thank you very much ! Great tutorial ! A video about Sverchok will also be welcome.