Super Street Fighter 2 - Sega Genesis Review

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  • čas přidán 16. 07. 2024
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Komentáře • 822

  • @andrewdowell6474
    @andrewdowell6474 Před rokem +79

    Pretty wild just how much better Champion Edition music sounds when played side by side with Super.

    • @64offsuiter
      @64offsuiter Před rokem +3

      It sounds like master system quality

    • @MrZillas
      @MrZillas Před rokem +1

      Master System had some very good games with good sounds and music.

    • @physalis17
      @physalis17 Před rokem +4

      I'll stick to Champion Edition. The music for Street Fighter 2 makes the game for me. The tunes are straight up nostalgia for me

    • @peterwright6721
      @peterwright6721 Před rokem +1

      Who cares about the sound when the game play is on point , Super blows the other game away and what idiot said it sounded like a master system game?What a moron.

    • @tonycervz89
      @tonycervz89 Před rokem +2

      Super means Superior As In Superior to Genesis

  • @grahamkelly8662
    @grahamkelly8662 Před rokem +24

    I remember getting Super Nintendo with Street Fighter 2 and I was in heaven. Most pumped I think I’ve been, to own a game I played so much on arcade machine.

    • @ryuivy29
      @ryuivy29 Před rokem +6

      Snes forever ❤

    • @Gen965
      @Gen965 Před rokem +3

      it was always best on SNES, how can people play SF on a 3 button controller? it's already bad enough you gotta by 2 six button controllers & The Sega sound effects really stinks! too. & mk really sucked on Sega.
      my only shout out to sega is sonic the hedgehog. lol 💯

    • @grahamkelly8662
      @grahamkelly8662 Před rokem

      @@Gen965 I never thought about that, as a kid. I only owned master system 2. Then moved on to Nintendo , Dreamcast and PlayStation.
      Ah, Sonic. I remember my Nan rented me a Copy of Sonic and I can still remember playing it. All I remember is Rings, those loops where you spin and that Dr Robo or whatever he was called. Unfortunately, my Nan passed away, recently. She made it to 85 so that isn’t bad.

    • @misterlexx2721
      @misterlexx2721 Před rokem +1

      ​@@Gen965 Sega had better games. Mortal Kombat 1 was better on Genesis with the blood. Streets of Rage serious was a superior beat em up to double dragon with only 2 characters.

    • @kefkarothsephka7708
      @kefkarothsephka7708 Před 11 měsíci +3

      @@misterlexx2721 sega had better sports games over the snes. thats pretty much it

  • @kennethd4958
    @kennethd4958 Před rokem +100

    This was one of the first games I got with my model 2 Genesis. Still one of my favorite Street Fighter games.

    • @chivalrous_chevy1163
      @chivalrous_chevy1163 Před rokem +6

      This was the game I remember playing most fondly at my friend's house who recently got a model 2 Genesis, which, for all I knew at the time, was model 1.

    • @mickeymaus1
      @mickeymaus1 Před rokem +5

      Same, beside within the package delivered Sonic 2. I played a lot back then…

    • @ericcornish3773
      @ericcornish3773 Před rokem +3

      Same hear

    • @TheL1arL1ar
      @TheL1arL1ar Před rokem +2

      Speaking of model 2…I still remember that Christmas…it came with sonic 2, and my mom was pissed….because my parents where already separated and daddy comes through with a big w.

    • @kennethd4958
      @kennethd4958 Před rokem +2

      @@TheL1arL1ar Oh dang! hah Yep I got the model 2 for my 6th birthday that year. Played the crap put of Sonic 2 and Street Fighter 2 for a while as those were the only games I had for months besides when we would rent games on the weekend.

  • @patrickholt8782
    @patrickholt8782 Před rokem +70

    The genesis 6 button pad really kicks this one up a notch. Plus this one brought in Fei Long and Cammy!

    • @johnnylove2073
      @johnnylove2073 Před rokem +8

      No love for T-Hawk and DeeJay?

    • @johnnylove2073
      @johnnylove2073 Před rokem +1

      @@jacobprayer8656 you edited this comment, and STILL misspelled

    • @jacobprayer8656
      @jacobprayer8656 Před rokem +2

      ​@@johnnylove2073 why are you leaving comments toward me? What are you talking about even?

    • @blakebortles6098
      @blakebortles6098 Před rokem +2

      @@johnnylove2073 max out max out max out lol lol

    • @johnnylove2073
      @johnnylove2073 Před rokem

      @@jacobprayer8656 you deleted your moronic comment

  • @Mitjitsu
    @Mitjitsu Před rokem +113

    It would have been interesting to see how it would have fared on the Sega CD/32x.

    • @mxggo9046
      @mxggo9046 Před rokem +36

      EXACTLY. Should have been a launch title on 32x. Missed opportunity. Maybe homebrew scene can make something happen.

    • @ssppeeaarr
      @ssppeeaarr Před rokem +17

      it would be near arcade perfect then...
      but capcom didnt wanna risk releasing it on that cuz of weak sales i guess.

    • @Rationalific
      @Rationalific Před rokem +9

      Good question, but I feel that it would not have had much effort put into it on those consoles. Maybe take a look at Mortal Kombat on the Sega CD and Mortal Kombat II on the 32X to get an idea of how it might have been...

    • @ssppeeaarr
      @ssppeeaarr Před rokem +5

      @@Rationalific MK 2 on 32x was good tho. imo... sega cd MK tho was sad. even homebrew MK on stock genesis show'd what can happen in the hands of a capable dev tho. its really what it comes down to.
      like capcom just wanted to cash in on street fighter hype wave again. i think it reused sprites from snes version also for ssf2 genesis. 😔

    • @Rationalific
      @Rationalific Před rokem +2

      @@ssppeeaarr True that MK2 on 32x had more effort put into it than MK1 on the Sega CD. It's hard to know how Super Street Fighter II would have turned out, as both the Sega CD and 32X have had relatively low effort games as well as a few high effort games. Thankfully, the more powerful Saturn was a 2D powerhouse, and had Street Fighter Collection, which included Street Fighter Alpha 2 Gold as well as SSF2 and SSF2 Turbo. It has been an extremely long time since I've played it, but I'd be surprised if that version of SSF2 wasn't pretty close to perfect.

  • @mekman4
    @mekman4 Před rokem +47

    I had this version when I grabbed a Nomad and a handful of games decades ago, the sound wasn’t something I noticed particularly since I wasn’t as much of a fan of Street Fighter music as I was of Street of Rage 2 and Sonic tunes on the same device. It was just fun to mash buttons in the most arcade accurate full color port of Street Fighter, on the go.
    Great Stuff, as always!

    • @YaowBucketHEAD
      @YaowBucketHEAD Před rokem +4

      Mash buttons for an hour tops. 😂

    • @matthewlane518
      @matthewlane518 Před rokem +4

      Oh I love my nomad😁

    • @shrim1481
      @shrim1481 Před rokem +5

      Why do genesis games sound like crap? The Super Nintendo always had great sound!

    • @CarlosAyalaCalvo
      @CarlosAyalaCalvo Před rokem +1

      @@shrim1481 because is a console from 1988. Snes sound like crap too.

    • @Prizrak-hv6qk
      @Prizrak-hv6qk Před rokem +3

      @@shrim1481 They don't. The system produces some of the best soundtracks of the generation. It's just took a little more work to get good sound out of it. Lots of shitty Western games sounds like crap because Western devs were unexperienced with the FM+PSG audio hardware and used a crappy "turn key" sound driver called GEMS. SSF2 sounds like crap because of lazy porting. Even after Capcom was free to publish Genesis games, unlike Konami, they never fully embraced it or gave it their full effort, simply looking to cash in on the expanded user base, while Nintendo remained their main focus. They neve gave Genesis games their full effort.

  • @robertdanker6193
    @robertdanker6193 Před rokem +15

    I had already owned the SNES version and loved it. I then picked up the Genesis version to play on my Nomad system. I was so happy to have SF2 on the go I didn't notice the music, but the scratchy voices did stick out. I still played it a bunch and enjoyed it.

    • @junkmail6992
      @junkmail6992 Před rokem

      Man U rich. I was lucky to get one game a year growing up

  • @jeffm5056
    @jeffm5056 Před rokem +25

    Man, I had never heard those musical comparisons before. That's just sad. I can't wait for you cover the four Mortal Kombat games on the Genesis. They too were impressive and letdowns in their own right.

    • @48hourrecordsteam45
      @48hourrecordsteam45 Před rokem +3

      The motel Kombat arcade edition rod hack that came out this year is so much of a great fix to a genesis butcher job it’s wonderful .!

    • @zanegandini5350
      @zanegandini5350 Před rokem +1

      @@48hourrecordsteam45 Yeah that is an outstanding hack, elevates the Genesis version above even the Sega CD port imo.

    • @48hourrecordsteam45
      @48hourrecordsteam45 Před rokem

      @@zanegandini5350 oh yes.! I find it even disrespectful to call it a hack

  • @Slightly_Sadistic
    @Slightly_Sadistic Před rokem +6

    Console Wars gave the win to the Mega Drive/Genesis on Super Street Fighter II. I've played both. I actually had the SNES version as a teenager. They're both good with strengths and weaknesses. I think a lot of those 1990s video game reviewers were biased or paid off. I remember one magazine saying SNES Cool Spot was better than the Genesis Cool Spot. So, I rented that one, too! Slightly better graphics. Lacking in almost every other way.

  • @blackishjustin
    @blackishjustin Před rokem +33

    You definitely nailed it on the head with this one. Although I was just super stoked to play an updated Street Fighter II with characters like Fei Long, even at a very young age, I knew there was something weird about the audio compared to Special Champion Edition. I would often go back to playing SCE because of that. Nice video, dude. Love the content.

    • @eponymous7910
      @eponymous7910 Před rokem +5

      Same deal with the snes port. II Turbo Hyper Fighting had so much more weight to the audio compared to SSFII

    • @TheTrueBro
      @TheTrueBro Před rokem +1

      @@eponymous7910 eh, not at all.
      SF2 and SF2T music on SNES was too weird with its abuse of trumpet sounds. SSF2 composer decided to stick more to how the arcade version sounds and it's clearly noticeable, a total improvement.
      A shame the Genesis versions were the total opposite.

    • @ssppeeaarr
      @ssppeeaarr Před rokem

      @@eponymous7910 right on. ken theme. ryu theme. are iconic on snes. thank u sony sound chip!! lol.
      i prefer the cps1 sf2 turbo ost over the ssf2 on snes. even tho ssf2 on snes sounds
      thousand times better then what genesis had with its version. sad capcom wasted 40megs like that.
      its the equivelent of what happened with snes alpha 2... but that sacrifice is way more understandable.

  • @dariog36th
    @dariog36th Před rokem +32

    This game was a turning point for Capcom and Sega. Every game Capcom released on Sega after this was perfect.

    • @48hourrecordsteam45
      @48hourrecordsteam45 Před 3 měsíci +1

      Wasn’t this the last game capcom put out on the genny .?

    • @dariog36th
      @dariog36th Před 3 měsíci +1

      @@48hourrecordsteam45 maybe on the genesis but not for sega.

    • @48hourrecordsteam45
      @48hourrecordsteam45 Před 3 měsíci

      Capcom was at its best on Genesis ..!
      After that sega consoles didn’t have major success enough to benefits capcom .
      .
      .
      They keep working with sega as two Japanese companies.
      But capcom benefits was on other platforms , PlayStation made capcom their biggest profits next to arcade

    • @dariog36th
      @dariog36th Před 3 měsíci +1

      @@48hourrecordsteam45 Capcom’s arcade games ran on the Naomi hardware which was made by Sega. That’s why all the Capcom games that came out on Saturn and Dreamcast were pretty much arcade perfect.

  • @GamingManual
    @GamingManual Před 9 měsíci +1

    I remember getting The New Challengers for the Genesis for my 7th birthday, January 1995. I LOVED and still love the gameplay; I never noticed as a kid how compromised the audio was; I just loved what I had! Great analysis as always @SegaLordX!

  • @cd5sircoupe
    @cd5sircoupe Před rokem +9

    I picked this up loose several years ago on a whim, didn't realize it was the one with Cammy, Feilong, etc. In this era I grew up mostly playing Champion Edition for my SF2 fix. It was actually my first Genesis game, still have my original copy but it's so beat up I bought another copy last year just because.

  • @diegoaccord
    @diegoaccord Před rokem +6

    As should be common knowledge, the Genesis was 68000+Z80 with Yamaha sound based as was the CPS1, which is why Special Champ was able to sound close to the CPS1 music. There was Beta that sounds even closer to the arcade than retail. As a kid with both consoles, at the time, I preferred SCE on Genesis compared to Turbo on SNES, and for Super SF2, SNES over Genesis big time.
    SNES is much closer to the arcade for the CPS2 renditions, and I actually like T.Hawk's SNES theme over the arcade.

  • @Bloodreign1
    @Bloodreign1 Před rokem +3

    Capcom seemed focused on graphics, animation, and colors, didn't seem like they bothered with sound for this one. Capcom made up for shortcomings with their Saturn offerings.

  • @Riz2336
    @Riz2336 Před rokem +14

    They really dropped the ball when it comes to music and that’s one the most memorable parts of the game

  • @borrellipatrick
    @borrellipatrick Před rokem +7

    I kinda didn't like the music in the snes version of super either. Thought the tunes that turbo had were superior over their super counterparts

  • @superjupi
    @superjupi Před rokem +2

    I moved to California in the spring of '93 and discovered Street Fighter shortly thereafter, thanks to every place of business in the area having at least one coin-op machine (I honestly wondered if it was mandated by law). Later that year, a local Dairy Queen was the first to get Super Street Fighter II in the area, and after falling in love with SCE on Genesis and Turbo on SNES, I could not wait for this game to come home. I opted for the Genesis version because how could I not with that exquisite 6-button controller? While I loved and played the ever-living hell out of it, the audio is specifically what made me go out and buy the SNES version and CPS stick. I wasn't really a fan of the SNES version's audio either, but it was still at least easier on the ears. But even after lucking into the 3DO version of Super Turbo, I still wound up playing the Genesis version of Super more than any other.
    Nowadays, thanks to the likes of MegaSD and Mega Everdrive Pro, I play MD+ enhanced versions with various palette hacks and other bells and whistles like better sound drivers patched together to get the sort of experience I wanted from a Sega CD release at the time, and this is honestly my preferred way to play Super these days, even over the Saturn, PlayStation, and arcade originals.

  • @scottlinux
    @scottlinux Před rokem +20

    I appreciate the firm and honest review, esp from a Sega fan. The Genesis versions were so good, if not for the audio. I prefer these personally over SNES. Rock on!

    • @Arise12Tribes
      @Arise12Tribes Před rokem +1

      No way my man the SNES version was better

    • @Arise12Tribes
      @Arise12Tribes Před rokem +1

      @@tolani05 No sir The SNES always trumped Sega 90% of the time no matter what the game comparisons were. Same thing with Mortal Kombat. The only reason why Mortal Kombat 1 was better on Sega was because it had blood, that's it. But MK 2 was SNES by a land slide... Sound, gameplay, Graphics etc. Same with SF 2, not even close dude... Any true gamer from the throwback era knows this

    • @camulodunon
      @camulodunon Před 11 měsíci

      ​@@Arise12Tribesyou're making pretty baseless claims when it comes to SF2.

    • @Arise12Tribes
      @Arise12Tribes Před 11 měsíci

      @@camulodunon baseless claims like what?

    • @camulodunon
      @camulodunon Před 11 měsíci

      @@Arise12Tribes general claims about the port being superior all the time on SNES, and also your claim about "any true gamer from the throwback era". Anyone from the era who actually got this version of Super SF2 after seeing it on the SNES would not have noticed much difference at all apart from the sound, and also the more fleshed out endings and more animated intro in the Genesis version.
      On top of that, you have things wrong about both MK games. I'm tired of these jokers who think that we say MK1 on the Genesis is better "only because of the blood". No. Not having blood was the least of the SNES port's problems, as it had very noticeable input lag on the controls, a problem which the Genesis version did not suffer from.
      And for MK2, it was mainly just superior in graphics on the SNES, the music is arguably better on the Genesis and while the sound effects are better on the SNES, gameplay for both ports is about the same.

  • @PhilMcGuntup
    @PhilMcGuntup Před rokem +23

    Hey X, your channel exhibits top notch productions. Maybe it's alot of work, or maybe not, either way, you produce some excellent content. But you know that, haha. I always watch your latest releases and i don't have any plans to change that.
    Edit: Forgot to say thanks for all that entertainment and knowledge. So, yeah.

  • @skins4thewin
    @skins4thewin Před rokem +6

    I had this game for the Genesis back when it came out! & yeah I remember being disappointed by the voice samples too.
    There's a hack out there that improves them significantly, so it's definitely been shown to be possible!

  • @noneed4me2n7
    @noneed4me2n7 Před rokem +2

    Remember being pleasantly surprised how close the ports were to the actual arcade. For a time, for a bunch of us nerds, getting the arcade experience at home was the dream. Dreamcast was the first for me as those ports were nearly identical but 16 bit street fighters were solid fun. I know Saturn had some but I never played it during its time and never had friends who had one.

  • @segasdreamer
    @segasdreamer Před rokem +3

    The Genesis version did have more audio than the SNES, but more doesn't mean better. I remember the Genesis version had more frames of animation in the intro than the SNES. I will say that Capcom probably had to make concessions on what to prioritize. I like comparing the audio to Street Fighter Alpha 2 on the SNES in that while the SNES was better at sound than the Genesis, it took a hit in sound in that one too.

    • @EAprima
      @EAprima Před rokem

      Depends on the expertise of the audio person and the original intentions. SF2 arcade featured FM sounds so it made more sense that the music on the megadrive would be far closer to the arcade original than the SNES, but SSF2 onwards used more Samples sounds and that's something the SNES specialised in more hence why SSF2 on the SNES crushes the megadrive. Expertise is the ultimate though for when the original Mortal Kombat audio guy did the music on MK1 on the megadrive it absolutely blew away the version that Probe Design dished out as the official version. The different is so stark, it probably would have changed the landscape if that quality of sound was in the official MD game.
      As for the other elements, it really depends on production time and availability. Note that for SSF2 case, 40mb was permitted for usage by SEGA but only 32meg was permitted by Nintendo hence why the MD version may have a few frames of extra animation here and there.

  • @skins4thewin
    @skins4thewin Před rokem +7

    Awesome side by side comparison! I happened to notice that Cammy has slightly less fluid animation in the Genesis version compared to the SNES for some reason, while the other characters don't seem to have that issue.

    • @TheL1arL1ar
      @TheL1arL1ar Před rokem +2

      If you watch the console wars episode…snes version is missing more than Genesis, it can’t even keep the music playing during rounds…like the arcade. And some voice samples are missing on snes and certain presentation aspects and overall the genesis version was smooth, but the snes felt sluggish.

    • @MrVan77
      @MrVan77 Před rokem +2

      @@TheL1arL1ar In hindsight a lot of that makes sense as the Genesis was based on the same processor as the Arcade version.

    • @fabioriato
      @fabioriato Před 10 měsíci +1

      Weird, I watched the video and felt the exact opposite: it seemed to me that Cammy's idle animation looked clumsy on the SNES port, while other characters felt okay.

    • @skins4thewin
      @skins4thewin Před 10 měsíci

      @@fabioriato Guess my eyes are playing tricks then, cus ya I definitely didn't see it that way.

  • @glovedcop69
    @glovedcop69 Před rokem +2

    I loved how all the voices sounded like they had phlegm.

    • @thinkhector
      @thinkhector Před rokem +1

      The weird thing about most of the Genesis games having voices that sounded like phlegm is what came later.
      Shockingly, the Genesis was the first to have sports games with live play-by-play commentary. Go figure? Just check out the Real Sports Talk series of games to see what I mean.

  • @hunter371
    @hunter371 Před rokem +2

    I was a kid when this came out. Didn't know there was a Super SF2 in the arcades because I was a kid and went to the arcades maybe twice a year. When we rented this game it blew me away. Great intro, more characters, better visually than the previous version. Nobody I knew back then said anything about it's "shortcomings".
    It's only in hindsight that I can compare this to the SNES version and arcade version and feel somewhat bummed about the Genesis version. I didn't have any magazine subscriptions let alone the internet so I didn't hear the larger criticisms of the game at large.
    All I know is when I played this in the mid-90s I had a blast.

  • @CaptSpeirsB744
    @CaptSpeirsB744 Před rokem +3

    This is one I still need to add to my collection. Thanks for sharing.

  • @stewartmcrae8007
    @stewartmcrae8007 Před rokem

    Excellent video I remember playing this with my sister when we were really young good times we had both the super Nintendo and Genesis

  • @leemaniac9091
    @leemaniac9091 Před rokem +1

    There's something about the presentation and voice-over of a Sega Lord X video. It's just a must watch even if it's not your genre or console. Love learning about each game then going and obtaining it for myself.

  • @MuaadElSharif
    @MuaadElSharif Před rokem

    Great seeing you post consistently Mel. Still waiting for that Zero the Kamikaze Squirrel review I asked you for a couple of years back.

  • @Rohaldos
    @Rohaldos Před rokem

    I remember when I purchased this game for my brother, he was a street fighter fanatic! Was the summer 1994, I was a little kid back then and I was earning some money "working" in some local bar for cleaning up the bar. Still to this days it is the most expensive game I ever bought, price was 180,000 Italian Lire converted to Euro this is about 90 Euros if you add inflation its 160Euros today! I purchased the US version of the game( Europe ver the game was not available yet!) and I was purchasing games from ads on video games magazine(no video game shop back in the days on the Amalfi Coast!). The day that the game was delivered my brother was so excited we played it for hours,than some of my friends came home and I can never forget the first tournament game we played, 6 kids and so much excitement and fun. We played till the evening. I still remember we were all sweating for the heat(can get very hot summer time in the south of Italy) but we did not care, that afternoon was all about Super Street fighter! Great memories :)

  • @andrewjozay
    @andrewjozay Před rokem +8

    Those EGM scans were such a a throwback. Who was Sushi-X?!

  • @ElComanche
    @ElComanche Před rokem

    I remembered getting this and loved it for many years. It’s near and dear to me.

  • @kazvall8157
    @kazvall8157 Před rokem

    Another great video, SLX. You keep making em I'll keep watching em.

  • @antoniocarlosgu1642
    @antoniocarlosgu1642 Před rokem +4

    I have always wondered how would Ultimate Mortal Kombat 3 would have been benefited with those extra 8mb. The literally squeezed every kilobyte of that 32 mg cartridge, even having to cut voices and characters. Instead, capcom wasted here memory like there's no tomorrow...

    • @48hourrecordsteam45
      @48hourrecordsteam45 Před rokem +2

      Or if they used the same lock on cart technology from sonic on knuckled.
      So u can plug mk3 on top
      Freeing up so much space to do alot more,

    • @ssppeeaarr
      @ssppeeaarr Před rokem

      @@48hourrecordsteam45 lol lock on ssf2 would have been sick. but i think sega n sonic team copyright'd that shit. n capcom obv
      spent good money to use the 40megs cart. they should have used 32x for extra power. basically a less powerful saturn like
      port could have been attempted.

    • @48hourrecordsteam45
      @48hourrecordsteam45 Před rokem

      @@ssppeeaarr mk3 and umk3
      Sega would have let companies use the tech. It’s a win win

  • @Crono_Triggered
    @Crono_Triggered Před rokem

    Great video! The music in the Genesis SSF2 almost sounds like it's on the original Master System.

  • @MikeMeeple
    @MikeMeeple Před rokem

    Growing up, it was huge win. I never even noticed the poor audio until you pointed it out in this video.

  • @Wolfblue7
    @Wolfblue7 Před rokem +1

    Street Fighter II Special Champion Edition on the Sega Genesis was my very first Street Fighter game PERIOD! since 1997, I did not have a problem with the voices and music whatsoever, it's the way the Sega Genesis is, same goes Super Street Fighter II, I don't understand why everyone thinks the voice and music is terrible, it is not! To me it's legendary

  • @roywilson4514
    @roywilson4514 Před rokem +2

    I remember still going to buy this with my hard earned £60

  • @sethmartin2588
    @sethmartin2588 Před rokem +2

    I remember playing this game on my friends Snes that summer and then about a month later i got it on my genesis and OMG was i blown away by everything except the audio it was a sore spot for me because that's were my Nintendo friends dismissed the game
    But throughout a back and forth set of play series thay all Finlay agreed on the genesis being better because whenever we played arcade tournaments
    We trained at home and i was killing it and they we're confused? How was i doing this well i told them that yeah the Snes has better sound but thats it. Because it had noticeable lags in game play response time and the genesis and arcade were spot on 1-1 so if thay wanted to up there game they know we're to go and what to play it on so naturally my weekends were full basement genesis SSFF2 full gamer party's good times and so yes the genesis version has a special place in my heart for it and i did win 🏆 6 tournaments back in the day and i have my beloved genesis to thank for it ❤❤❤❤❤❤❤. Ps Sega Lord X keep rocking your channel is the best and my favorite of all. Your my champion 🏆 🥇 🏅 retro gamer and Sega representer 🤘🤘🤘🤘🤘🤘🤩🤩🤩🤩🤩

  • @MaNameizJeff
    @MaNameizJeff Před rokem +1

    In a game like sf2 where hits and special moves all require a digital sample to be played, there is just no room to offer a digital percussion bonus. Sonic is a great example of what you can do when you are allowed full access to the digital channel for music because all the sound effects are FM based.

  • @oldskoolpaul77
    @oldskoolpaul77 Před rokem +1

    Awesome video! I love both the 16 bit versions!

  • @jayme69
    @jayme69 Před rokem

    Been playing this on the Mega Drive Mini 2. Worth the price of admission alone. Keep up the awesome work :-)

  • @legendsflashback
    @legendsflashback Před rokem +14

    Now review the hack that fixes audio, bet it'll be a 10/10

  • @mikeclark4480
    @mikeclark4480 Před rokem +20

    Man I still love that MD synth. Gets me in the feels every time lol

    • @ajsingh4545
      @ajsingh4545 Před rokem +5

      Not from this game ... This sounds pathetic

  • @dad7275
    @dad7275 Před rokem +28

    I have both 16 bit versions and the Genesis version has more content like better endings, and the extra game option to battle all 16 characters instead of just 12 on the snes. Yea the sound effects and music was tiny and rough but past that like you said its a great game. On a side note the Sega 6 button pad is wayyyyy better for this game than the snes pad in my opinion of coarse. A winner in my opinion. Great video keep up the great work. 😊👍

  • @matiasjauhojarvi9551
    @matiasjauhojarvi9551 Před rokem

    I think that the video Is great and this video helped me to figure out which version of Street Fighter to get.

  • @UnforgivN
    @UnforgivN Před rokem +2

    This was the last Sega game I bought when I was a child, it was on special at toys r us for dirt cheap and I did notice the bad speech sampling but fully enjoyed it, was great to play and probably the last 1 on 1 fighter I ever had fun with.

  • @brandonfarfan1978
    @brandonfarfan1978 Před rokem

    I played this on the snes and had alot of fun. Hopefully, I get to play it on the sega genesis console one day. Good vid Sega Lord X. It was very interesting.👏

  • @mattb9664
    @mattb9664 Před rokem +1

    I probably subconsciously detected that Champion Edition was the better version over Super back then- I'd get these cravings to go back and play Champion from time to time. It was the sound. I also started picking up on the gameplay balance updates to prevent some of those exploits.

  • @greensun1334
    @greensun1334 Před rokem +4

    Definitely a winner. Altrough I prefer to play the SNES port with much better sound and music, it was/is still one of the best 16bit fighters. I like both 16bit versions even more then the arcade because of the higher gaming speed.

    • @EAprima
      @EAprima Před rokem +1

      I prefer the SFX on the MD version but the music is without a contest far superior or the SNES.That music (and I guess graphics) difference really hurt the game for me... it hurt it too much. The biggest pain were Cammy and Fei-Long's stages... they look and sound so beautiful on the SNES but on the MD, it's hurtful enough to make you become a SNES owner.
      The case was completely different on SF2 though.

    • @jackiebrown1425
      @jackiebrown1425 Před rokem

      Totally agree.

  • @skins4thewin
    @skins4thewin Před rokem +3

    Wow, that is quite the difference in the music. Such a shame! Is there a hack that both restores the music from Special Champion Edition plus improves the voices?

  • @CecilTheDarkKnight234
    @CecilTheDarkKnight234 Před rokem +2

    This is one port of street fighter II I still need to pick up for my genesis collection.. Regardless great review/work as always SLX keep up the good work!
    Side Note: I've always wondered why Capcom never tried porting Street Fighter II to the Mega/Sega CD..

  • @stevesteve0521
    @stevesteve0521 Před rokem +1

    Great video, I would’ve loved to have seen have a super street fighter 2 turbo port would’ve came out for genesis and snes

  • @finkwood
    @finkwood Před rokem +21

    Loved this on my SNES. I know the Genesis version was also a beast. The magazines back then had them both ranked almost perfect 10's.

  • @Chrozi
    @Chrozi Před rokem +2

    Nice review. One audio trick the Genesis version of Champion could do the SNES didn’t in SF2, was play two voice samples at the same time. If Ken and Ryu launched a fireball at the same time, you’d hear one voice, if the same occurred in Genesis, two voice samples would play. I forgot if this was fixed on SNES in later games.
    I didn’t realize the music in Super was so dumbed down. I always thought the voices were a sore spot but everything else made up for it. I was confused because Genesis did have better voice samples, but I figured since the rest of the game took up so much memory it just couldn’t hack it.
    Which gives me an idea for a video, best voice samples on the Genesis. Maybe you did already? I remember the voices in 688 Attack Sub being very clear.

    • @ravagingwolverine
      @ravagingwolverine Před rokem +1

      Capcom also added the simultaneous voice samples for Turbo on the SNES. Honestly, I prefer the PC Engine's voices despite having that limitation of one at a time because at least they're clear, instead of muffled or scratchy. And the arcade also only played one voice at a time in Champion Edition amazingly enough so it would have been accurate to do it that way.

  • @nomeaknat
    @nomeaknat Před rokem +1

    I used to get fifty cents once a week to stop at my local arcade to play games because it was on the way home from school. This game was my realization that arcade experiences could be had at home.

  • @ChrisLT
    @ChrisLT Před rokem +1

    Oh wow, I never realized that there was such a drastic audio difference.

    • @EAprima
      @EAprima Před rokem +1

      yeah. He was spot on about the music, SF2 is the *BEST* version (when compared to the snes) of the music because it is incredible close to the original arcade version which sounded incredible. SSF2 though... It was a disaster, the complete opposite. Maybe the reason is due to the arcade music sound design end up using SAMPLES instead of raw FM for the music which is near the same as the SNES architecture, which explains why the SNES version sounds pretty close/similar to the arcade. HOwever, if they couldn't nail the MD music to really make it sound like the arcade then they should have tried to make a badass version of it instead, FM SYNC style. They didn't do that thus why we received that... garbage absolutely awful version.
      Is the Megadrive capable of doing incredible music though with sounds close to the SSF2 arcade? YES! The original Mortal Kombat music guy made and uploaded *his version* of MK1 music on the megadrive and it sounded incredible (the released version was done by some guy from Probe Design and it sounded crappy)! If he can do it then someone else can do a much better job for SSF2 on the megadrive.

  • @adrianescobar7558
    @adrianescobar7558 Před rokem +1

    The sound of the punches (and kicks) in the Genesis version were so good, plus the announcer voice was there ( round one fight!) The Snes ver. was mute! T_T lol. Why Capcom choose 40mb for Sega Genesis ver, and only 32 for the Snes? and the sound effects of the punches were so mediocre and no announcer voice. Thank you very much for the Super Street Fighter 2 - Sega Genesis Review video Sega Lord X.

  • @Shinobi6407
    @Shinobi6407 Před rokem

    When I first bought my Genesis in January 2010, this was the very first game I had for the system. To this day, I love Street Fighter 2.

  • @mjdf122
    @mjdf122 Před rokem +1

    Love this game thanks for your review Sega Lord X you never disappoint enjoy your week

  • @Retro90sgamer
    @Retro90sgamer Před 6 měsíci

    I remember growing up playing this one with my cousins but I would often go back to SCE because it was so much fun and I liked the music!

  • @Psmgamer
    @Psmgamer Před rokem

    The audio definitely sounds muted and not clear compared to Championship Edition which I would play a lot with my brother. Great review, Sega Lord.

  • @dbzeh6837
    @dbzeh6837 Před rokem

    It's funny how these 16bit versions were awesome. U could pop some quarters on the arcade and also have/rent the same game... Even compared side to side on small screens they look fine, but when you see and hear the arcade ones or 32but versions on fullscreen Sf2 really glows.
    I believe that back then a lot of normal ppl didn't complain about the audio and just thought that bit was the Genesis fault.
    Kudos for not bashing the entire game port like most reviewers do!!!

  • @Shishkebarbarian
    @Shishkebarbarian Před rokem

    thanks for another great video. I never played or had Super back in the day, i spent like 4 years with the Special Champion version until moving on to other games. I loooved that game though, and was never aware of any issues at the time. it was one of my favorite games of the 90s. Even looking back I don't think I care about the Super release, I find only Cammy interesting to play. I guess if anything i can always play the SNES version.

    • @jacobprayer8656
      @jacobprayer8656 Před rokem

      Special championship edition is for people with special needs i.e. those kids who ride the short bus so you weren't very bright I suppose

  • @mscottjohnson3424
    @mscottjohnson3424 Před rokem +7

    If any of you have a Mega SD or Mega Everdrive Pro, you can get audio patches for this game to replace its music with CD quality arcade music or the excellent 3DO renditions from Super Turbo.
    While I rarely find a reason to play the Genesis port over the port on the Street Fighter Collection on Saturn, if I do play Genesis SFII, I use music from another version. With that option, I never play the SNES port anymore.

  • @Burning_Typhoon
    @Burning_Typhoon Před rokem +1

    If I recall, the sound was improved, but the issue was that important ques, like fireballs and game-related sound effect would cut out, so the music channels had to be restricted. The beta version sounds the best, though.

  • @krisfrederick5001
    @krisfrederick5001 Před rokem +8

    I remember renting this for the first time as a kid, it was amazing. That intro cut scene with Ryu was stunning.

    • @blastproces
      @blastproces Před 11 měsíci

      same here that opening was jaw dropping to me then

  • @tec5x5
    @tec5x5 Před rokem +1

    When it comes to Super SF The New Champions I own it on every system that its available for and then some, I even own an OG CSP2 Arcade version. By far one of my fave version of Street Fighter

  • @PhuryousOne
    @PhuryousOne Před rokem +1

    There was a pizza shop about a block away from my house growing up that had a Street Fighter 2 arcade game. We found out it was broken in a way the quarter slot took nickels. Good times.

  • @louyork8379
    @louyork8379 Před rokem

    I loved DeeJay. He was my favorite SF2 player. I had this on SNES and it was fantastic. I had a Sega too but with the SNES controller made fighting games Nintendo choices for me

  • @Rationalific
    @Rationalific Před rokem +1

    Super Street Fighter II on the Genesis was certainly a winner for me! With that said, Special Champion Edition was always more, well...special...to me. It was far and away the peak of Genesis fighting at the time of its release. The music was also great. I appreciate those comparisons in the video to hit home the point. I can only imagine that perhaps since Super moved to CPS2 and promoted "Q-Sound", they very much failed to capture that in the Genesis version of Super (in fact making things sound a lot worse), whereas in Special Champion Edition, they based it off of the simpler CPS1 sound. Just an idea... But anyway, either game (or both games) were well worth the purchase back in the day!

  • @chickenbites8877
    @chickenbites8877 Před 11 měsíci

    I was so beyond happy with my copy of Special Champion, it was everything I wanted and more. The voice samples really didnt bother me because it was such ha solid game overall!

  • @moverofobjects
    @moverofobjects Před rokem +1

    Bedtime comes rolling around, puts phone down, gets slx notification 😅
    this game 🎯

  • @joshoshea3194
    @joshoshea3194 Před rokem +1

    I have a very specific memory of this game. I was visiting one of my cousins in Dublin, Ireland and I said to him that I'd brought with me some Megadrive games. I purposely picked out the first 6 or so games that were really old ones just to see his disappointment- then BOOM! Super Street Fighter 2! He couldn't believe as it was brand new at the time. And could I hell beat him at it. Either he was a Street Fighter genius or was really bad. Neither of us has forgotten that moment to this day.

  • @SeveredLegs
    @SeveredLegs Před rokem +2

    I'm fucking IN for this content. It ain't perfect but it's the best 16-bit (non-neo) fighter.

  • @gronemaster95
    @gronemaster95 Před rokem +1

    Me encanta este canal! quisiera una review de clay fighter y su historia en sega genesis/ megadrive

  • @guitardosongs
    @guitardosongs Před měsícem +1

    I agree that the voices and music in this Super Street game, especially the music, left much to be desired.
    But I have to confess that I only noticed this when playing this game on Mega Drive clones from AliExpress. I have a few original Mega Drives from the 90s, but I bought these clones in case one day any of the originals stop working, so I can still play on a console.
    And indeed, when playing on the original Mega Drive, I'm not sure if it's because I use the front input connected to the TV for stereo sound, but even though the music is still bad (I now use a hack that improved the voice driver), at least in the Dhalsim and Sagat stages, which in my opinion were the most affected, the original Mega Drive is still the only one that plays the music in those stages in a way that highlights the melody. I'll test on emulators like Kega Fusion to see if they simulate the original Mega Drive better in this aspect. These MD clones made me realize how horrible the music in this Super Street 2 really is.

  • @zacharyessey5904
    @zacharyessey5904 Před rokem

    Great video as always!

  • @CarlosAyalaCalvo
    @CarlosAyalaCalvo Před rokem +1

    I really like this version, I bought this game and I don't remember any problem with sound at that time. Now it shows, but at that time not. Maybe it's because I was a kid at the time and with this game I had a damn arcade game in my house.

  • @eshsaurunmilla9061
    @eshsaurunmilla9061 Před rokem

    i've to congrat with You for Your channel and Your passion that is feeling everywhere in Your videos. But in my opinion, You should apply some sort of filtering when show this games. The emulated games without any sort of filtering does not give justice of what was the quality of the title in the past.

  • @philmason9653
    @philmason9653 Před rokem

    Those EGM pages have me experiencing Genesis fan PTSD. And I was a Super Nintendo kid! That stuff really did impact my impressions of the system at the time though. I was floored when I got on the internet years later and discovered how many people still viewed the Genesis as the SNES' equal or better. It took a couple of decades, but I finally saw their point and became a contented Mega Drive owner myself. For all the frustrations involved, at least Sega got the game on Western shelves. TG-16 owners wouldn't be half so lucky.

  • @kordianronnberg9090
    @kordianronnberg9090 Před 2 měsíci +1

    Thanks for the great review, as always! You're right, they literally murdered the music in this version. Unpleasant sound of instruments, no depth (reverb), lack of balance (thin bass) and boring drums. The Special Champion sounds a million light years better, and really shows what the Yamaha chip in the Genesis is capable of. I wonder why they made these changes? I suspect it may have something to do with the fact that the Special Champion music uses some digitalized drum samples, and it has something to do with the number of sound channels, but that's just my imagination.

  • @LeoDoesAllThis
    @LeoDoesAllThis Před 4 měsíci +1

    I remember that I used to play this version of the game online, after that I tried its SNES counterpart. Sucks that most emulator sites couldn’t get it to work, as if the game ends up hanging on the red screen of death, though I think there are a couple of them where it actually had it working. Sounds aside, it’s almost as good as the SNES version.

  • @coreybookman5823
    @coreybookman5823 Před rokem +1

    Man i really wished capcom just cared JUST A TINY BIT MORE when it came to the audio guile sounds like he inhales a whole balloon before he says Sonic Boom lol

  • @PhenomsServant4
    @PhenomsServant4 Před rokem +1

    I always forget that Cammy wasnt one of the original SFII characters. She’s easily the second most iconic female SF character only to Chun Li herself. And the first character I think of outside the main trio.

    • @polycube868
      @polycube868 Před 3 dny

      My favorite female SF character is Sakura...how can anyone NOT love her!? While much of her fighting style is a weaker copy of Ryu, she has many of her own moves, it's hilarious watching her jump fighters bigger than her and choking them and kicking them in the face, love how she sometimes loses a shoe while fighting and her victory dance...it's a shame she's been reduced to "that girl from Fortnite" not that I have anything against Fortnite I've had great times playing it.

  • @ravagingwolverine
    @ravagingwolverine Před rokem

    Definitely a fair review. I was just playing a few versions of Super Street Fighter 2 a couple of months back. I should really look at the 3DO version sometime. But I was comparing the Genesis, SNES, and arcade versions. I'll just say this about the arcade, the CPU seemed to be more cheap in its tactics over Champion Edition, the options didn't seem to have much effect, and the CPU seemed to be able to do more damage than the player. Because of that, I had more fun with the console versions. The sound for the Genesis wasn't as bad as I remembered, but I remembered it being pretty bad, and it seemed slightly less bad and more tolerable this last time. But I have always said that having music similar to the first one of the system would have been wise. While I prefer the first Street Fighter 2 release on the Genesis over Turbo on the SNES, for Super SF2 I preferred the SNES version. One issue I had there, and it's not huge, but the lack of an announcer saying "fight" to start a round is surprisingly disorienting. I think they could have sacrificed a sound sample elsewhere to include it, or at least play some other sample like a grunt sound to get things started. But that is minor and doesn't take away from the port.
    The mention of Dhalsim's music on the Genesis here reminds me that I can't stand Ken's stage music on the prior two games on the SNES. I add that to say that I get that if other things are close, some really bad(in my opinion) music can be the deciding factor. If Dhalsim's stage music and elephant sounds for the Genesis is that bad for some people, I understand where they're coming from.

  • @haydengittins2836
    @haydengittins2836 Před rokem +3

    This is still my most played Megadrive game ever. My friends and I would beat the hell out of each other in it. I imported it to the UK from Japan so got it earlier than I should have, it cost me $230 equivalent in todays money but i never regretted it. Having an NTSC MD, also imported, gave me an advantage over my friends as they only played it at 50mhz, not the glorious 60 :)

    • @breathoffreshair7314
      @breathoffreshair7314 Před rokem

      r/thathappened . Kool fantasy story though lmfao.
      You could get japanese games for not much more. Just had to use mail order/call in service. Why you would pay 230 is beyond me when the game cost 34.99 new and like 70 imported.
      Source-im British.

    • @haydengittins2836
      @haydengittins2836 Před rokem

      @@breathoffreshair7314 I said equivalent in TODAYS money, try reading fully before getting your ego in a twist and on your high horse to try and sound superior. It was £90 I paid back then as it was the only source I knew about through a local shop. I just converted that to dollars and adjusted for inflation.

    • @breathoffreshair7314
      @breathoffreshair7314 Před rokem

      @@haydengittins2836 Yeah true i skip read it, but stil, weird thing to say. id have just said £90 and that standard uk games were £35. . otherwise youre just mostly illustrating inflation, not how much more you spent than stndard uk rrp.
      People dont know how much more that 230 is in comparison to the standard uk price adjusted for inflation (£34.99 is like $87) so they cant compare and see the difference.

  • @Teddyboystroll
    @Teddyboystroll Před rokem

    Cool video man . But Hey iv always wonder what is that theme song u use in the outro . Its from a video game i recognize it so much but cant remember from what game / Peace

  • @CiccioCarella
    @CiccioCarella Před 6 měsíci +1

    I got Street Fighter II, Street Fighter II Turbo and Super Street Fighter II all on Super NES (basically I financed Capcom..) and I find the sound of the game very important. In fact I spent many hours just listening to the various music in the menu.. I found that even the Super NES version had a drop in sound compared to the previous chapters and therefore I would have rejected the Megadrive version just for the sound..

  • @SPac316
    @SPac316 Před rokem

    Despite the short comings, it's still a serviceable port. If you only had the Genesis as your one console, then that was your only choice. I grew up with both and I was grateful.
    But I understand others couldn't be so privileged.
    Anyway, good review! I always wondered if SSF2 Turbo could've been ported to the 16-bit consoles of the time. SFA2 was ported to SNES so who knows...

  • @petelikesstuff
    @petelikesstuff Před rokem +1

    Had access to both snes and md versions of ssf2 at the time. Even with the snes version sounding much better, I always preferred playing it on mega drive due to the controller and gameplay.

  • @thetypicaljoe1674
    @thetypicaljoe1674 Před rokem +1

    Nostalgia overload! 🧨🧨🧨

  • @rockfresh5359
    @rockfresh5359 Před rokem

    I still remember the cartridge art that thang was cold back in the day

  • @jr002q2044
    @jr002q2044 Před rokem

    I have both and Super Street Fighter is my go to! I think Cammy is brilliant . You're right about the audio quality though. It's a shame!

  • @waypastcoolkid
    @waypastcoolkid Před rokem

    I believe there’s a really good Romhack for this that improves the audio significantly floating out there in the internet

  • @RyuAkiga
    @RyuAkiga Před měsícem +2

    The sound was terrible but the presentation was awesome! I perfer champion edition as well! Great job here SLX!

  • @eppskevin
    @eppskevin Před rokem

    The very first game I was able to buy with my own money. Holds a special spot in my heart for sure! But I do agree about the sound. That was the very first thing I noticed and was disappointed about it. But since it was the first game I’ve purchased, I looked past that flaw when I typically wouldn’t otherwise. Sound and music is def an important aspect of a game for me.

  • @SieffrePlays
    @SieffrePlays Před rokem +2

    Aww, I was hoping you'd also take a look at the Lord Hiryu ROM hack.

  • @liamconverse8950
    @liamconverse8950 Před 7 měsíci +1

    Apparently this was already the largest cartridge made for the Genesis during it's official lifespan. They must have decided to go for truncated versions of the audio data to conserve space.