How to make a Video Game - Unreal Engine Beginner Tutorial

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  • čas přidán 19. 08. 2024

Komentáře • 20

  • @sleepingcolossus
    @sleepingcolossus Před 3 měsíci +1

    So glad someone decided to make an Unreal version. I'm eager to watch this 🤠

  • @OmniKoneko
    @OmniKoneko Před 3 měsíci +3

    Thank you for how much work and effort that you put in your videos, I've learned so much!

  • @pedroviel
    @pedroviel Před měsícem

    thank you so much for this tutorial man, you helped me a lot to started in Unreal 🤝

  • @blank_arcade
    @blank_arcade Před 3 měsíci +2

    Just when I needed you came in like superman :)

  • @init1mk
    @init1mk Před 3 měsíci +3

    You are on FIRE man, keep it up 🎉❤

  • @michelcab4777
    @michelcab4777 Před 2 měsíci

    It's really an excellent course, it's really a great 2D game, many thanks and well done, I had a blast

  • @RTO1992
    @RTO1992 Před 3 měsíci +1

    You're the mvp, thank you very much!

  • @Arquimark
    @Arquimark Před 3 měsíci

    Excellent video, thanks for share a full tutorial for a game in one video, until the next video

  • @101touchapps
    @101touchapps Před 3 měsíci +1

    brakeys awakened a lot of sleeping giants 😂🎉 thanks

  • @imraan_alam
    @imraan_alam Před 3 měsíci +3

    Much needed video

  • @andcaru
    @andcaru Před 3 měsíci

    Thanks alot!! great content and crystal clear explanation!. Blessings!

  • @dcl6620
    @dcl6620 Před 3 měsíci

    Hi. I followed your video to make this game in Unreal Engine 5.4.1. Everything is fine except detaching camera when player died. When i use perspective mode with camera, it's just work fine. But when switch to orthographic mode, after detaching the camera still keep following player. Why is this? I can not find a solution for this.

  • @MrIrishpc
    @MrIrishpc Před 3 měsíci

    Great job, I finished the Godot one....I noticed you forgot to move your player in Front of the platforms...as it stands now you are jumping behind them....

  • @MithilaGames
    @MithilaGames Před 3 měsíci

    What is the memory usage of this game in compared to Brackeys version made in Godot.

  • @Sidm270
    @Sidm270 Před 3 měsíci

    thx

  • @thewalkingbread1
    @thewalkingbread1 Před 3 měsíci

    so we have the same result using 3 different engines. i think that godot is friendlier IF you know how to code. UE seems more complicated.. you try to code the game with blueprints the "no code" way to make things happen but the same time gdevelop engine as a "true no code" engine make things so easy even for someone who never code before..i choose gdevelop then godot.

  • @theguycanfly98
    @theguycanfly98 Před měsícem

    Do you use any free plugins like auto-size comments, magic nodes, or flat nodes?

  • @Yagya_Jha
    @Yagya_Jha Před 3 měsíci +5

    Try using a unique thumbnail man...

    • @sortakalpuyu
      @sortakalpuyu Před 2 měsíci

      That's the point man. He makes the same game just in unreal so thumbnail is also nearly same