Every Game Engine Explained In 9 Minutes (Part 1)

Sdílet
Vložit
  • čas přidán 5. 06. 2024
  • PART 2:
    • Every Game Engine Expl...
    patreon: / stopshutgames
    discord: / discord
    Credit: youtube.com/@ThePaintExplaine...
    JJJreact
    -TIMESTAMPS-
    0:00 Unity
    0:25 Unreal Engine
    1:03 Godot
    1:41 GameMaker Studio
    2:23 Source
    2:59 Construct
    3:39 CryEngine
    4:22 Scratch
    4:51 Clickteam Fusion
    5:22 RPG Maker
    5:57 GDevelop
    6:33 BuildBox
    7:03 Defold
    7:31 Phaser
    8:00 Frameworks
    8:44 Best Engine?
    -- DISCLAIMER --
    Do not use this video as your only source of information. This video is for entertainment/edutainment purposes, and some information could be too oversimplified or incorrect. This channel's goal is to spark your curiosity and let you do your own research on these topics.
  • Hry

Komentáře • 1,3K

  • @stopshutgames
    @stopshutgames  Před 3 měsíci +541

    MISTAKES in the video:
    Getting Over It was NOT made in Godot it was made unity.
    The Next Penelope was NOT made in GDevelop, it was made in Construct 2.
    Whoops 😅
    PART 2: czcams.com/video/CW02ymWKSxM/video.htmlsi=nifJvYGzcqZlICsc

    • @SuperGamersgames
      @SuperGamersgames Před 3 měsíci +8

      Thank you for the clarification. I was so confused.

    • @Il_Tizio
      @Il_Tizio Před 3 měsíci +8

      So, which Is the second notable Godot game now?

    • @AcceleratedVelocity
      @AcceleratedVelocity Před 3 měsíci +24

      you messed up all the unity games
      FALL GUYS uses UE. Ubisoft doesn't use Unity
      Unreal engine is open source

    • @Il_Tizio
      @Il_Tizio Před 3 měsíci

      @@AcceleratedVelocity only because Epic now owns fall guys It doesn't mean Is made in UE, you can even Google It, and Assassin Creed identity Is made with unity, for the Open Source thing i don't know, but I kinda feel like is not true, if is open source how does epic even know you are using is Engine to take the 5% from the game returns?

    • @TobyDerFuchs
      @TobyDerFuchs Před 3 měsíci

      Brotato is a very notable games made with godot.@@Il_Tizio

  • @SuryaBudimansyah
    @SuryaBudimansyah Před 3 měsíci +819

    No wonder we still didn't get Half Life 3. Source engine stopped at 2

    • @kenner102
      @kenner102 Před 3 měsíci +19

      i hate how true this is

    • @honaleri
      @honaleri Před 3 měsíci +101

      Valve is afraid of the number 3.
      Portal 2
      Half Life 2
      Team Fortress 2
      Source Engine 2
      They can't do it.
      They won't.
      Stop expecting them too.

    • @kenner102
      @kenner102 Před 3 měsíci +45

      @@honaleri and dota 2

    • @muhammadsyifaulqolbi736
      @muhammadsyifaulqolbi736 Před 3 měsíci +46

      @@kenner102 and counter strike 2

    • @capy684
      @capy684 Před 3 měsíci +39

      @@muhammadsyifaulqolbi736 and left for dead 2

  • @thedinosaurz
    @thedinosaurz Před 3 měsíci +401

    i dont see geometry dash here

    • @Jakes_psyche
      @Jakes_psyche Před 2 měsíci +4

      Ikr 😂

    • @Nightentr
      @Nightentr Před měsícem +6

      Cocos engine

    • @user-wn4wk3gq3k
      @user-wn4wk3gq3k Před měsícem +2

      GD not engine...

    • @diatarachi
      @diatarachi Před měsícem +21

      ​@@user-wn4wk3gq3k it's being jokingly told as a game engine because people make surreal things beyond "cube jump spike"

    • @Egg-yb9xy
      @Egg-yb9xy Před měsícem

      why

  • @thehyper4288
    @thehyper4288 Před 3 měsíci +1178

    You forgot to mention that Godot has a first class support for C#. Literally the reason why most Unity refugees pick Godot. Wtf man

    • @moosman4217
      @moosman4217 Před 3 měsíci +73

      godot c# support is lackluster at best compared to using it's native language or how unity supports it

    • @YorktownClass
      @YorktownClass Před 3 měsíci

      No need to bitch and moan about it though.

    • @noelka8134
      @noelka8134 Před 3 měsíci

      ​@@moosman4217it's not so bad actually, but yes, using GDscript is a way better option for now. Though for me dynamicaly typed languages themselves are pain in the ass, but that's my opinion.

    • @theblckbird
      @theblckbird Před 3 měsíci +22

      also C/C++ and many other languages (although not first class)

    • @thehyper4288
      @thehyper4288 Před 3 měsíci +1

      @@moosman4217 I literally never used gdscript before and never got restrained by godot for using c# either

  • @Risky_Santucci
    @Risky_Santucci Před 3 měsíci +591

    You forgot to mention that Godot can also be programmed in C++ and C#

    • @user-eo5kk1sh3e
      @user-eo5kk1sh3e Před 3 měsíci +10

      We need to get some tutorials on these program languages in Godot.

    • @prodfragment
      @prodfragment Před 3 měsíci +7

      Does it still work? A while ago I read that they don't support it anymore (At last C++).

    • @SnrubSource
      @SnrubSource Před 3 měsíci +15

      the documentation is terrible though

    • @mostlime12195
      @mostlime12195 Před 3 měsíci

      No, it supports C++ perfectly fine.​@prodfragment

    • @skalatoor4872
      @skalatoor4872 Před 3 měsíci

      ☝️🤓

  • @andy-gamer
    @andy-gamer Před 3 měsíci +538

    “Roblox Studio isnt an engine”
    Scratch: you literally put rectangles together

    • @TJ-hg6op
      @TJ-hg6op Před 3 měsíci +79

      Part 2 is gonna have microsoft powerpoint and geometry dash and still no roblox and I will respect that.

    • @ciclon5682
      @ciclon5682 Před 3 měsíci +48

      roblox studio can both be and not be an engine depending on how deep you are willing to modify it.
      some creators just use its basic features that barely go beyond a game editor, basic roblox studio is a game engine in the same way little big planet is a game engine.
      but once you start to get into the deep LUA editing and start coding your own plugins and features, then its more aking something like unity.

    • @victorien3704
      @victorien3704 Před 3 měsíci

      @@ciclon5682 "in the same way little big planet is a game engine". You clearly haven't used roblox studio before. You're able to do almost anything in roblox studio.

    • @MEGANOVAE
      @MEGANOVAE Před 3 měsíci +6

      Roblox Studio is basically Lua

    • @MarzFromMars
      @MarzFromMars Před 3 měsíci +10

      @@MEGANOVAE its modified lua with new stuff like "task" which includes task.wait(), task.spawn(), etc. its called LUAU if i remember correctly

  • @Myer2011
    @Myer2011 Před 3 měsíci +213

    I love how everyone is using this layout now not for making quality but for just teaching.

    • @sebasblos1
      @sebasblos1 Před 3 měsíci +41

      the earliest time i saw this layout was about a video talking about religions, now im seeing it everywhere lol

    • @TJ-hg6op
      @TJ-hg6op Před 3 měsíci +12

      @@sebasblos1I liked watching that guy’s videos but damn he gives me those vibes of reddit athiests but like the other way around.

    • @swaggerdagger8976
      @swaggerdagger8976 Před 3 měsíci +1

      @@TJ-hg6op Im not an atheist but ffs, if that dude wants an open discussion to potentially change people’s minds on religion then he needs to drop his pride.

    • @TJ-hg6op
      @TJ-hg6op Před 3 měsíci +4

      @@swaggerdagger8976 Yeah, his videos seem mostly like a way to enforce his beliefs with people who already believe in everything rather than a way to instruct those who are unaware. He seems to just treat everyone different as kinda like idiots who don’t know what they are talking about.

    • @swaggerdagger8976
      @swaggerdagger8976 Před 3 měsíci +5

      @@TJ-hg6op This is exactly why nobody can change anyone else's opinions anymore, the mutual respect that acts as a foundation to build upon is no longer present. It's an "Everyone who disagrees with me is an ass" mindset and leaves zero room for further discussion

  • @nxthingbutv0id958
    @nxthingbutv0id958 Před 3 měsíci +294

    Yknow what, at this point, I’m just gonna raw dog Vulcan or OpenGL until something shows up on screen

    • @Stratelier
      @Stratelier Před 3 měsíci +35

      I've been there. Made a basic 3D model editor in VB6 and DX7 back in the 90s. Those first few steps of getting _anything_ to work are really difficult, but once that's done you basically shove it into a box (function call) and never touch that inner code again _ever_ if you can possibly help it.

    • @duppy404
      @duppy404 Před 3 měsíci +12

      That's hardcore. I used Vulkan for my intro to graphics programming class. Wasn't a smooth experience for me

    • @austindolan3142
      @austindolan3142 Před 3 měsíci +9

      I would recommend raylib, which is essentially an extremely lightweight game engine that is contained entirely with a single header file. It handles all of the graphics stuff with an OpenGL backend, so you avoid all of the boilerplate. It doesn't do physics or state management or any other things that a game engine does. There is example code for snake that is under 250 lines.

    • @chpsilva
      @chpsilva Před 3 měsíci

      @@austindolan3142 another vote for raylib here, and it handles other things too like sound, music streaming, image saving and loading, etc

    • @TheExtremeCube
      @TheExtremeCube Před 3 měsíci +2

      I have been doing that for a year with no regrets. It's recommended to start with OpenGL as Vulkan is apparently very complex

  • @kitsunemusicisfire
    @kitsunemusicisfire Před 3 měsíci +174

    You forgot the greatest engine, the Blender game engine from before 2019 😡🤬
    In all seriousness I found the video very fun and informative 👍

    • @EnricoPacu
      @EnricoPacu Před 3 měsíci +4

      Oh, I almost forgot about that.

    • @XLopencode
      @XLopencode Před 3 měsíci +2

      Yesh, it has the greatest game of all time, Mineirinho!

    • @zcnaipowered7407
      @zcnaipowered7407 Před 3 měsíci +5

      Didn't that game engine get euthanized by Blender Foundation though?

    • @EnricoPacu
      @EnricoPacu Před 3 měsíci +4

      @@zcnaipowered7407 🤓☝️
      Excuse me, but He already told that in his comment
      [...] game engine before 2019 [...]

    • @moutardx
      @moutardx Před 3 měsíci +6

      It's called UPBGE, i still use it but that often

  • @magicalblinkoplayhouse3893
    @magicalblinkoplayhouse3893 Před 3 měsíci +71

    One of the six GDevelop users. Pretty good transition engine into a more advanced one.

    • @sciburger8000
      @sciburger8000 Před 3 měsíci +1

      K, now to find GDevelop user 6… have you seen him?

    • @NebulaGMD
      @NebulaGMD Před 3 měsíci

      @@sciburger8000 Im right here

    • @GDevelopApp
      @GDevelopApp Před 3 měsíci

      hello@@NebulaGMD !

    • @vmchann
      @vmchann Před 3 měsíci

      im seventh gdevelop user e

    • @HelperWesley
      @HelperWesley Před 3 měsíci

      👋One of the 6 here too.

  • @arthuro555
    @arthuro555 Před 3 měsíci +72

    As the #2 GDevelop developer, I really loved the part of the video where you went "it's gdevlopin time" and gdevelopped all over the way

    • @HelperWesley
      @HelperWesley Před 3 měsíci +5

      I also loved it when they said GDevelop is 42 42 times. Absolute favorite.

    • @Firerod283
      @Firerod283 Před měsícem

      Remember ready maker

    • @user-ct1sj2ep6y
      @user-ct1sj2ep6y Před 29 dny

      Hello , Why GDevelop Game localization does not have official support and can only be translated using third-party extensions and JSON combined with events one by one, which is very troublesome. Why is this basic feature not supported? Is this feature very difficult? I don't quite understand, thank you

  • @NiceCream4839
    @NiceCream4839 Před 3 měsíci +172

    Hello hello I’m one of the 6 GDevelop users in tthe wild 👋
    In fact I’ve been using the engine for 4 years now, while I haven’t released any major projects I got a big one in the works. And I think GDevelop is great for both new and advanced developers! With behaviours and bla bla bla I’m not actually trying to convince anybody. If you wanna start making games most engines are good

    • @coltermking
      @coltermking Před 3 měsíci +11

      I've been using GDevelop for a few months and it's great. It is perfect for making simple 2D games.

    • @marcboss
      @marcboss Před 3 měsíci +6

      Then I'm the third of the six gdevlope users

    • @NoomStuff
      @NoomStuff Před 3 měsíci +26

      oh god we got half the GDevelop users right here in this comment section

    • @hilalmr_
      @hilalmr_ Před 3 měsíci +7

      Guess i am the 4th one , people say its for beginners but i proved them wrong by creating a 3d game , it was mentioned you can create 3d games with gdevelop its not a built in option its a community extension which is like raycasting

    • @marcboss
      @marcboss Před 3 měsíci

      Its built in, but not to well@@hilalmr_

  • @danielus2
    @danielus2 Před 3 měsíci +65

    Clickteam Fusion was the first non coding requied game engine out of all those engines.
    Its first version comes from the 90's with the name klik&play
    It had a lot of other, better editions starting with klik&play, the games factory, the games factory 2, multimedia fusion, multimedia fusion 2 and finally clickteam fusion 2.5.
    It also allows you to create simple 3D games by its extention called firefly

    • @m00sio
      @m00sio Před 3 měsíci +5

      its also a shit engine to put it bluntly

    • @Skipwayy
      @Skipwayy Před 3 měsíci

      firefly fucking blows dude

    • @Ziggaton
      @Ziggaton Před 3 měsíci

      Almost everything it does has now been done better by the likes of Construct and GDevelop. It's simply outclassed in every way by them at this point. Doesn't help that the newest version, Fusion 3 which would put it on parity with the others has been in development limbo for the past several years.

    • @WilliamNyberg
      @WilliamNyberg Před 3 měsíci

      Man I had some fun with klik&play back in the day (which was admittedly ~10 years after it came out)

    • @wertyxq3468
      @wertyxq3468 Před 3 měsíci +2

      clickteam fusion is notable for being the only engine with windows xp compatiblity that's maintained to this day. That means that if you had a dream over 14 years ago of making some epic classic games that can run on any old laptop, you still have this option.

  • @TobyDerFuchs
    @TobyDerFuchs Před 3 měsíci +119

    I am one of the six people who use GDevelop.

    • @KatsuTG
      @KatsuTG Před 3 měsíci +8

      I am another one of the six who uses GDevelop

    • @Kuszav_
      @Kuszav_ Před 3 měsíci

      I am also one of the people who use GDevelop

    • @AFTERDARKCREEPY
      @AFTERDARKCREEPY Před 3 měsíci

      Me too

    • @Astro0328
      @Astro0328 Před 3 měsíci

      hey me too

    • @sciburger8000
      @sciburger8000 Před 3 měsíci +6

      WAIT THERES MORE THAN 6 OF THEM??

  • @peluchefps
    @peluchefps Před 3 měsíci +22

    Source is also used by Respawn Entertainment, Titanfall, Apex Legends
    Source 2 also used by Garry Newman for S&box.

    • @Campbloxxer
      @Campbloxxer Před 3 měsíci +1

      APEX?!?!?!/ WHAT

    • @peluchefps
      @peluchefps Před 3 měsíci +2

      @@Campbloxxer Yep, that's Source (modified by them)

    • @heyman3604
      @heyman3604 Před 3 měsíci +1

      Don't forget postal 3 for source

    • @IamNukem
      @IamNukem Před 3 měsíci +1

      @@heyman3604 There is no Postal 3...

    • @fearingalma1550
      @fearingalma1550 Před 2 měsíci

      @@peluchefpsThere was an Unreal 4 version of Apex for mobile but EA decided to be bastards and take it down after less than a year...

  • @osmanerenkose6692
    @osmanerenkose6692 Před 3 měsíci +14

    1:20 NO! Getting Over It was made with Unity Engine!

  • @djnotokay7677
    @djnotokay7677 Před 3 měsíci +59

    Mentioning rpgmaker without mentioning oneshot is criminal

    • @peeaxe109
      @peeaxe109 Před 3 měsíci +18

      and to the moon was a weird choice i mean corpse party sure but no one shot? omori? yume nikki? lisa? ao oni? fear and hunger? i mean damn the disrespect

    • @deudz
      @deudz Před 3 měsíci +5

      didn't mention Kayne quest 3030
      that game is peak rpg maker

    • @sionit1337
      @sionit1337 Před 3 měsíci +1

      OneShot religion member detected

    • @djnotokay7677
      @djnotokay7677 Před 3 měsíci +6

      @@peeaxe109 even corpse party is a bit irrelevent at this point, theres so many better options its weird he went with those two 😭

    • @henlexunstein1789
      @henlexunstein1789 Před 3 měsíci +2

      Not to mention OFF

  • @AbdllahRaphel
    @AbdllahRaphel Před 3 měsíci +28

    There's Also Ren'py! people made lot of visual novels using that engine, it uses python language and the most notable game made by that engine is DDLC!

  • @Vexxel256
    @Vexxel256 Před 3 měsíci +19

    Quick correction: minecraft was built with LWJGL, which is a library, not a framework

  • @Scratcher_developer
    @Scratcher_developer Před 3 měsíci +79

    4:39 If scratch didn't exist I would not be here

    • @Vexcenot
      @Vexcenot Před 3 měsíci +2

      But I would

    • @AlmondChocolateMilk
      @AlmondChocolateMilk Před 3 měsíci +1

      Me neither

    • @croassung3721
      @croassung3721 Před 2 měsíci

      @@Vexcenot*bro what*

    • @chucklesdeclown8819
      @chucklesdeclown8819 Před 2 měsíci +6

      Scratch despite how simple it is, is actually pretty cool. I've been messing with it recently to get myself back into the groove of programming logic and making games and I'm having fun with it.

    • @theominouspigeon
      @theominouspigeon Před 2 měsíci

      me too

  • @LandonEmma
    @LandonEmma Před 3 měsíci +47

    I wish you would bring up more notibles so people know about them more, aka pizza tower was made in game maker and Omori was made in RPG Maker

    • @increbidel4685
      @increbidel4685 Před 3 měsíci +6

      Yeah I’m surprised omori wasn’t mentioned in the rpg maker section

    • @Starzy_SVK421
      @Starzy_SVK421 Před 3 měsíci +7

      wait what about oneshot in rpg maker-

    • @LandonEmma
      @LandonEmma Před 3 měsíci +2

      @@Starzy_SVK421 yes that too

    • @IamNukem
      @IamNukem Před 3 měsíci +5

      He has to be the first person to not bring up Hotline Miami when talking Gamemaker

    • @pokemontrainer4148
      @pokemontrainer4148 Před 11 dny

      Wasnt omori started in RPG maker and finished in a different engine??​@@increbidel4685

  • @quantumsnapchannel
    @quantumsnapchannel Před 3 měsíci +13

    Fun Fact: Titanfall 2 is a Source game...

    • @Kuboszpl
      @Kuboszpl Před 5 dny +1

      Sp you say… that tf2(team fortress 2) and tf2(titan fall 2) HAVE THE SAME ENGINE?!?!??

  • @escapeundergroundgame
    @escapeundergroundgame Před 3 měsíci +28

    Too many mistakes in the video and few important details about at least a few of the editors I know about.
    The Next Penelope was made in Construct 2, not GDevelop. It's on the main page of construct's website.

    • @jay-tbl
      @jay-tbl Před 3 měsíci +4

      Getting over it seems to have been made with unity not godot

  • @BubsCC
    @BubsCC Před 3 měsíci +2

    I compiled a list of every notable game engine I could come up with that was missing from the video. Probably still some I'm missing, but I thought it would be a good idea to have them all in one place instead of spread around in hundreds of comments.
    Various engines:
    - Stencyl
    - UPBGE (Blender Game Engine)
    - Pygame
    - Ren'py
    - Source Engine 2
    - TIC-80
    Quite old engines
    - Build engine (Duke Nukem 3D)
    - Goldsource
    - GZDoom
    - Quake Engine
    Some lesser known engines:
    - LÖVE (Mari0)
    - Cocos2d (Geometry Dash)
    Not technically engines:
    - HTML games
    - Flash Games (RIP Miniclip)
    - Havok (Physics, cloth, and AI engine) (From Animal Crossing to Armored Core)
    Games within a game:
    - Roblox studio
    - Game Builder Garage
    - Dreams
    Proprietary engines:
    - Real Virtuality (ARMA)
    - RAGE (GTA)
    - RE engine (Resident Evil)
    - id Tech (Doom)
    - Creation Engine (Skyrim/Fallout)
    - Frostbite (Battlefield/Battlefront)
    - Snowdrop (The Division)

  • @Kuszav_
    @Kuszav_ Před 3 měsíci +3

    Really informative and underrated video, i especially like the animations

  • @oxintoma32dev
    @oxintoma32dev Před 3 měsíci +15

    Scratch is really limited, but there's many scratch mods that have way more features, such as Turbowarp, PenguinMod, Gandi IDE
    There's also some games made with Turbowarp on steam too

    • @Shotgunspixie
      @Shotgunspixie Před 3 měsíci

      While that is true, there are just some things that you just can't do in engines build off of scratch, due to inherent software limitations. Even though TurboWarp runs projects 10~100 times faster.

    • @glitch6107
      @glitch6107 Před 3 měsíci +1

      You forgot scratch addons

    • @Combineboy
      @Combineboy Před 3 měsíci +1

      @@Shotgunspixielike what?

    • @oxintoma32dev
      @oxintoma32dev Před 3 měsíci

      @@Shotgunspixie cant argue, but there also so many turbowarp extensions as of now that almost anything is possible to be made

    • @Shotgunspixie
      @Shotgunspixie Před 3 měsíci

      ​@@Combineboy I'm not saying it's bad. If it works for you, great! The game I'm trying to make just requires a faster and more stable physics engine than Box2D.
      Edit: And also any 3D games require loading in many new custom extensions.

  • @miopyox
    @miopyox Před 3 měsíci +9

    Godot also support multiple languages, and other popular games have been made with it. Best examples would be Cruelty Squad, Cassette Beasts, Dome Keeper, Endoparasitic and a whole bunch more!
    Also, I'm hella curious how you would explain the Cocos2d engine.

  • @FadiZxs76
    @FadiZxs76 Před 3 měsíci +5

    I like how you went from source and Gmod to construct

  • @nemanja54pchead39
    @nemanja54pchead39 Před 3 měsíci +43

    What about Roblo-

    • @beefchopstick
      @beefchopstick Před 3 měsíci +9

      **LOUD INCORRECT BUZZER SOUND**

    • @ryanhughes8036
      @ryanhughes8036 Před 3 měsíci +3

      Roblox is an EDITOR not a game engine

    • @just_vova
      @just_vova Před 2 měsíci +4

      Actually, roblox its a platform and engine (before 2019-2020, roblox platform did located in web-site), and roblox studio its game maker. Roblox its a engine, because we can not be launch roblox game without installed roblox app. I just old roblox gamer and i remember it.

    • @Bort_Simpson
      @Bort_Simpson Před 2 měsíci

      Goofy

    • @bluesoldier5567
      @bluesoldier5567 Před 2 měsíci

      ​@@ryanhughes8036 how game can be game engine?

  • @energyman100
    @energyman100 Před 3 měsíci +4

    Sonic Colors used a heavily modified version of Godot specifically made just for that game port, the original creator of Godot himself said that it shouldn’t be considered as a game made in Godot

  • @merlinkienappel7379
    @merlinkienappel7379 Před měsícem

    amazing video short but informative for each engine ty for the help

  • @user-un2fe5fz4y
    @user-un2fe5fz4y Před 3 měsíci +1

    Thans alot! I started learning coding but I don't think I am very good at it. I wanted to make a little game for a long time to get some experience and you made best recommendations in 9 minutes! Keep it up man👍👍

  • @chpsilva
    @chpsilva Před 3 měsíci +13

    "Source was developed for Valve by Valve"
    Huh... nope. Source is the evolution of GoldSrc, which in turn was a heavily modified Quake engine, *licensed* from id Software by Valve.

  • @realextea
    @realextea Před 3 měsíci +16

    8:50 - This is SO BASED moment, it's totally accurate
    Oh, and also... you probably should have included Cocos in this video? Geometry Dash and Plants vs. Zombies were created on Cocos, so it's really an iconic engine... But so unpopular and forgotten, which is kinda sad.

    • @DaadirHusseinRoorow
      @DaadirHusseinRoorow Před 3 měsíci

      That's what I was sayinn

    • @scottcaramel
      @scottcaramel Před 3 měsíci +2

      First of all wrong, Plants vs Zombies was made in an in-house Popcap engine based on Java. GD was in Cocos though.
      Second of all wrong, Unreal Engine is unoptimized CRINGE that can’t run on a PC under $600 and should immediately be replaced by Godot or Unity once you learn them if you like your game running at more than 12 frames per second

    • @artem-kt2gh
      @artem-kt2gh Před 3 měsíci +1

      @@scottcaramelkkk cry more unity fan

    • @ayudrs
      @ayudrs Před 3 měsíci +1

      Base unoptimized Unreal runs like crap in my experience.

    • @realextea
      @realextea Před 3 měsíci

      @@ayudrs This is based opinion too

  • @David2073
    @David2073 Před 3 měsíci +1

    As someone who grew up with Scratch 2, Game Maker (old version) and RPG Maker XP, I am excited someone finally talks about the two most underrated game engines: Scratch and RPG Maker

  • @net343
    @net343 Před 2 měsíci +1

    Cryengine is also used by prey 2017, and i really think it pushes the capabilities of the engine, specially with the “looking glass” fake windows (they are windows but don’t show what’s actually behind them and you can have broken ones showing both the 3d environment and the 3d projected environment) the typhon in general have a LOT of particles per character, and that’s also the case with “coral” weave formations, the game is eye candy and doesn’t stutter at all

  • @oklol681
    @oklol681 Před 3 měsíci +3

    fyi, sonic colors ultimate uses godot as its graphics backend. the main engine is hedgehog endinge (sega's engine)

  • @RenderingUser
    @RenderingUser Před 3 měsíci +7

    Waiting for bevy to end up on one of these lists one day

    • @A453
      @A453 Před 3 měsíci

      Godot will probably get rust support before that...

    • @RenderingUser
      @RenderingUser Před 3 měsíci +5

      @@A453 godot already has rust bindings

    • @patrickkkkkkkkkkkk
      @patrickkkkkkkkkkkk Před 3 měsíci

      ​@@RenderingUsertheyre just Webassembly

  • @Idalb0e
    @Idalb0e Před 3 měsíci

    I absolutely love videos that start discussing the title subject immediately. Always gets at least a like and a comment from me.

  • @syrus2128
    @syrus2128 Před 3 měsíci +1

    Man GDevelop was actually my first game engine after switching rfom Scratch when I was 14. I used for maybe about 3 or 4 months to make a 2d platformer inspired by Mario galaxy (it did not go much farther than character movement lol). After that I switched to Unreal Engine (version 4.20 at the time) and bought a course on how to use the engine. Never switched ever since although I did try Unity but it felt kinda messy with the logic of creating abstract scripts that you attach to whatever actor you want (plus prefabs were confusing).
    Very good video, what an awesome way to discover your challenge ! Though I disagree GMS2 is now the best for 2D games, I think Godot has become (or at least will become) the new standard for 2D games seeing the controversy about the "new" pricing plans for GMS2

  • @JonathanPriceArt
    @JonathanPriceArt Před 3 měsíci +8

    Construct 3 can do 3D about as well as GDevelop can. In fact the two are so similar they're nearly interchangeable in many aspects.
    The best engine is the one you can use and get comfortable with, and one whose capabilities suit your goals. For me it was Construct 3, but I'm currently studying Unity and Unreal.

    • @kuba4ful
      @kuba4ful Před 3 měsíci +1

      From someone that used both at one point or another, I'd say GDevelop is like "we have Construct 3 at home". Or at least was back when I used it.

  • @smezzy5541
    @smezzy5541 Před 3 měsíci +6

    you forgot the only notable PhaserJS game: vampire survivors !!

    • @yahnych
      @yahnych Před 3 měsíci

      early laggy version of vampire survivors. they gave up on it on later versions

    • @cmdrDiscoCat
      @cmdrDiscoCat Před 3 měsíci +1

      @@yahnych The main dev still does everything in Phaser, it's his team that ports the new stuff to the new engine nowadays (which is unity, I think ? Maybe ?)

  • @maybefaith23
    @maybefaith23 Před 3 měsíci

    It's worth noting that while many non-Valve games run on Source, almost all of the notable ones that do so originally started as Source mods, such as The Stanley Parable, which you mentioned, which was originally a mod for Half-Life 2. The same goes for other games like Black Mesa (plus, this game is a straight up remake of the original Half-Life) and debatably Garry's Mod, though that could be argued to be a Valve game since its Steam release was published by them. However, its original release was a free mod made by Garry Newman, hence its name.
    Source's precursor, GoldSrc, is also worth a mention. This was a heavily modified version of id's Quake engine best known for being used to create Half-Life, its expansion packs, multiple Counter-Strike games and Team Fortress Classic (a remake of the original Team Fortress mod for Quake). Similar to its successor it's a very popular engine to make mods for, such as Cry of Fear, They Hunger and USS Darkstar.

  • @Beefstudios_official
    @Beefstudios_official Před 2 měsíci +1

    Julian's editor: You dare challenge me?

  • @STANNco
    @STANNco Před 3 měsíci +10

    never felt so satisfied, when the only 2 engines i use is unreal and gamemaker

  • @BlackJaguarGX64
    @BlackJaguarGX64 Před 3 měsíci +4

    I am GDevelop user and i have my first game released.

  • @Pokecatchofthestars
    @Pokecatchofthestars Před 2 měsíci

    RPG Maker XP in specific has it's own wrapper called Pokemon Essentials - this has been used to make not too few Pokemon fangames, such as Uranium, Infinite Fusion, and the Touhoumon romhack-inspired standalone, Touhou Puppet Dance Performance.

  • @JamesKelly89
    @JamesKelly89 Před 2 měsíci +1

    The background music makes me feel like I'm at an Olive Garden devouring all the bread sticks

  • @stopshutgames
    @stopshutgames  Před 3 měsíci +61

    comment what engine you want for part 2 👇👇

    • @future_hopes
      @future_hopes Před 3 měsíci +3

      Stride engine

    • @fry2890
      @fry2890 Před 3 měsíci +9

      Cocos game engine/geometry dash because people can do weird stuff now
      And Roblox studio I guess

    • @xason
      @xason Před 3 měsíci +20

      roblox studio pretty easy to guess its uses for roblox games

    • @AdvanAviantoy
      @AdvanAviantoy Před 3 měsíci +2

      Castle: Make and Play
      (idk it's pretty insignificant considering it's just a mobile app you make silly games and cutscenes with)

    • @dswqsa895
      @dswqsa895 Před 3 měsíci +1

      Roblox Studio

  • @user-xm9ev6ye1t
    @user-xm9ev6ye1t Před 3 měsíci +4

    I use GM and GDevelop. Probably an extremely rare case. There are six of them, and I am one)

    • @user-ct1sj2ep6y
      @user-ct1sj2ep6y Před 29 dny

      Which one is better , GM or GDevelop ?

    • @user-xm9ev6ye1t
      @user-xm9ev6ye1t Před 29 dny

      @@user-ct1sj2ep6y GM. In my opinion, this is literally the best engine for developing 2D games. This doesn't mean GDevelop is bad. It just happened that way.

  • @BunchOfNerdsMakingGames
    @BunchOfNerdsMakingGames Před 3 měsíci +1

    Defold is my engine of choice! It can do 3d and they're trying to add more support for it

  • @RPGLover87
    @RPGLover87 Před 3 měsíci

    For part 2 you should include the OHRRPGCE - the Official Hamster Republic RPG Construction Engine. It basically ran in a DOS style window and never got any real GUI interface as far as I'm aware, you navigated entirely by keyboard

  • @goofymemer_1
    @goofymemer_1 Před 3 měsíci +7

    Roblox studio when literally every single programmer forgot it exists.

  • @martymcflytimetravels
    @martymcflytimetravels Před 3 měsíci +9

    When the gigachad Roblox Studio isn’t present

  • @brummgurke605
    @brummgurke605 Před 3 měsíci +1

    I was hoping for Diesel Engine to appear stating the infamous "Payday 2 was devleoped on a racing game engine" line :P

  • @hugopy882
    @hugopy882 Před 3 měsíci +2

    I missed Ren'Py on the list, although I know there are many engines out there. It uses python, it's simple but also very flexible and powerful for creating visual novel games. A notable game made with Ren'Py is Doki Doki Literature Club.

  • @crazyAI3rix
    @crazyAI3rix Před 3 měsíci +3

    Gdevelop user here

  • @Donobodude
    @Donobodude Před 3 měsíci +7

    You forgot to mention that GameMaker Studio was the engine behind Undertale/Deltarune, Pizza Tower, IMSCARED, and many other significant indie games

    • @DaDuckfr_____
      @DaDuckfr_____ Před 3 měsíci

      𝗪𝗲𝗹𝗹 𝗵𝗲 𝗱𝗶𝗱 𝗺𝗲𝗻𝘁𝗶𝗼𝗻 𝘂𝗻𝗱𝗲𝗿𝘁𝗮𝗹𝗲

    • @Meep108
      @Meep108 Před 3 měsíci +2

      Well he did say it was used to make undertale

    • @Donobodude
      @Donobodude Před 3 měsíci +1

      @@Meep108 oh he did? i mustve missed it

  • @Logini228
    @Logini228 Před 3 měsíci +2

    Tomorrow starting my first big project! Wish me luck!

    • @youne_official
      @youne_official Před 3 měsíci +1

      Am i too late? Wishing you luck anyways😊

  • @ravedev1111
    @ravedev1111 Před 3 měsíci

    Nice video

  • @gentronicus
    @gentronicus Před 3 měsíci +4

    **Every** game engine? Are you sure?

    • @fernandodeoliveiradasilva4991
      @fernandodeoliveiradasilva4991 Před 3 měsíci +5

      This video contains the major and mainstream ones, you can't expect him to cover the niche ones like Roblox Studio or RenPy

    • @gentronicus
      @gentronicus Před 3 měsíci

      @@fernandodeoliveiradasilva4991 I know, lol. I'm just messing around.

    • @raidev_
      @raidev_ Před 3 měsíci

      ​@@fernandodeoliveiradasilva4991Roblox studio is more like a very advanced level editor than a game engine

    • @andy-gamer
      @andy-gamer Před 3 měsíci

      @@fernandodeoliveiradasilva4991i didnt know scratch was that popular

    • @ryanhughes8036
      @ryanhughes8036 Před 3 měsíci

      @@fernandodeoliveiradasilva4991Roblox studio is a n editor not a game engine

  • @Enderpanda24
    @Enderpanda24 Před 3 měsíci +11

    Whares minecraft command block

  • @nulcow
    @nulcow Před 3 měsíci +1

    2:28 I've worked on a couple Source Engine games and I've never seen this UI before (I have seen some of those windows in other Source SDK applications, though).

  • @LemmonTea
    @LemmonTea Před měsícem +1

    I can’t wait for guinea pig parkour!!!

  • @Skymen75019
    @Skymen75019 Před 3 měsíci +4

    The next penelope was made in Construct 2, not GDevelop

  • @bonniezo_
    @bonniezo_ Před 3 měsíci +17

    YO! Wheres Roblox Studio at

    • @novac1
      @novac1 Před 3 měsíci

      shut up kid

    • @ryanhughes8036
      @ryanhughes8036 Před 3 měsíci +1

      its not an engine

    • @andy-gamer
      @andy-gamer Před 3 měsíci

      @@ryanhughes8036Then why is Scratch here

    • @glitch6107
      @glitch6107 Před 3 měsíci

      ​@@ryanhughes8036if roblox is not an engine, neither is scratch

    • @ELIXFUDIDO
      @ELIXFUDIDO Před 3 měsíci

      ​@@ryanhughes8036so is scratch, yet it's still in the list

  • @ghastdude589
    @ghastdude589 Před 3 měsíci

    I can't wait to learn something more complex than scratch (have been using it for almost 6 years now)

    • @TeamGalactic-Cyrus
      @TeamGalactic-Cyrus Před 3 měsíci

      Try Godot, it's very easy compared to the rest of them, even Gamemaker, since I've tried Gamemaker and I personally prefer Godot. Plus, Godot is for both 2d and 3d, so if you wanna mix the two, it's possible

  • @starhalv2427
    @starhalv2427 Před měsícem +1

    I remember downloading a virus on a school computer when they gave us access to Scratch on programming lessons

  • @InvasionAnimation
    @InvasionAnimation Před 3 měsíci +3

    I use gdevelop, I am struggling to learn godot because I want to go 3d.

    • @VetroDev
      @VetroDev Před 3 měsíci +1

      I also came from gdevelop but I started learning godot in 2d and I think if I try to do 3d it will be much easier

    • @utfigyii5987
      @utfigyii5987 Před 3 měsíci +1

      Go slowly, take your time to understand what is happening.

    • @Combineboy
      @Combineboy Před 3 měsíci

      You should probably wait for when 3D gets updated since it is basically in beta

    • @user-ct1sj2ep6y
      @user-ct1sj2ep6y Před 29 dny

      @@VetroDev Hi , Why not continue using GDevelop and instead switch to Godot?

    • @VetroDev
      @VetroDev Před 29 dny

      @@user-ct1sj2ep6y I think that gdevelop is a great engine and let me learn the basics quickly but of I would want to make things more complicated with smoother mechanics and just I'm general more flexibility, I would use godot plus it's been getting a lot of traction lately

  • @linuxdebian6534
    @linuxdebian6534 Před 3 měsíci +6

    what about UPBGE, armory 3d, range engine and torque 3d ?

    • @n00bc0de7
      @n00bc0de7 Před 3 měsíci

      Also, Cocos Creator, Pixel Game Maker, Visual Novel Maker, Hazel, RPG Architect, OHRRPGCE, Skylicht, CopperCube, Panda3D, Lumberyard, Stride, etc. There is never going to be a youtube video that covers the 100+ game engines being used today. This video is probably titled "Every" game engine for click bait.

    • @linuxdebian6534
      @linuxdebian6534 Před 3 měsíci +2

      @@n00bc0de7
      the thing is not about mentioning all 100+ engines but at least the big ones, blender and it's game engine is not a tiny piece of software, 3 of 4 from the previous comment is %100 blender

    • @_smerte42
      @_smerte42 Před 3 měsíci +2

      fellow debian user

    • @n00bc0de7
      @n00bc0de7 Před 3 měsíci

      @@linuxdebian6534 I don't know if you can call those big engines. They don't have alot of popular games shipped with them. I would say that Lumberyard (its now called O3DE) and Panda3D would probably be bigger since they have shipped big games with 100k+ players but they are still not widely used either.
      I use Ubuntu BTW

    • @goosestudios
      @goosestudios Před 3 měsíci

      @@n00bc0de7 🤤

  • @MaiderGoku
    @MaiderGoku Před 3 měsíci

    i like the ending, referencing matpat. Also, major game engines like frostbite,havok,renderware all seem to be missing, expecting part 2

  • @the_untextured
    @the_untextured Před 2 měsíci

    Some corrections: Unreal's blueprint is not always for people who cannot code. It is good for quick prototyping and it is way better than C++ for managing references to textures, meshes, paryicle systems etc.
    The counterstrike you showed was not made in Source, but rather in the GoldSrc engine.

  • @GameMakerEngine
    @GameMakerEngine Před 3 měsíci +5

    💪

  • @TheBoyBlade
    @TheBoyBlade Před 3 měsíci +4

    You Forgot To Mention Clickteam Fusion Cost More Then My Left Arm. Now My Right Arm... Thats A Different Story...

  • @LandersWorkshop
    @LandersWorkshop Před 2 měsíci

    This video needs to have a list of what Dev Engines / Game Engines are free and what aren't. Some of those ones, including the one you recommend at the end, have gone to subscription-based only or pay-per-download!

  • @RandoAintFake
    @RandoAintFake Před 2 měsíci +1

    keep in mind scratch is hella powerful with turbowarp, you can literally recreate doom on it

    • @KaitouKaiju
      @KaitouKaiju Před měsícem

      You can recreate doom in a cave with a box of scraps

  • @HoogyProduction
    @HoogyProduction Před 3 měsíci +3

    you forgot roblox studio

  • @kittenzrulz2314
    @kittenzrulz2314 Před 3 měsíci +5

    What about GZDoom?

    • @RedGoldDolfin-ez9iy
      @RedGoldDolfin-ez9iy Před 3 měsíci

      It's a Doom Source port

    • @FenrirtheBloodHusky
      @FenrirtheBloodHusky Před 3 měsíci

      @@RedGoldDolfin-ez9iy its also its own engine that even has commercial games on steam using it

    • @kittenzrulz2314
      @kittenzrulz2314 Před 3 měsíci +1

      @@RedGoldDolfin-ez9iy Arguably its also a game engine, considering how different it is from the original Doom engine I would say so. These days its more of a unique engine based on Doom code capable of playing wads.

  • @sweatyfathuman
    @sweatyfathuman Před 3 měsíci

    not mentioning fear and hunger in the rpg maker section is wild

  • @sweetaplle
    @sweetaplle Před 3 měsíci

    Scratch is what got me into coding, Unity is what’s helping me learn coding, and Godot is where one of my favorite games was made (Lingo, a 3D word puzzle game)

    • @TeamGalactic-Cyrus
      @TeamGalactic-Cyrus Před 3 měsíci

      yeah, same! started at scratch, then unity, then I decided to go with java tho.

  • @ranveerdev4514
    @ranveerdev4514 Před 3 měsíci +7

    Where is roblox studio 😭😭😭

    • @ryanhughes8036
      @ryanhughes8036 Před 3 měsíci +5

      that’s an editor not an engine

    • @ranveerdev4514
      @ranveerdev4514 Před 3 měsíci

      @@ryanhughes8036 can u explain difference between editor and engine

    • @LordFanta
      @LordFanta Před 25 dny

      Not a game engine

  • @theoriginaldrdust
    @theoriginaldrdust Před 3 měsíci +3

    you forgot the best game engine vim + gcc

  • @GugureSux
    @GugureSux Před měsícem

    My few nitpicks:
    1. The various games listed in Unreal were made with DIFFERENT versions of Unreal. Bioshocks run on UE2.5 (AKA Unreal Tournament 2k4 engine), GoW on UE3, and Fortnite originally on UE4, now UE5.
    2. Counter-Strike was not a Source-engine (HL2 engine) game, but a GoldSource (HL1). Only CS:Source (2004) and CS:GO ran on Source. The new Source 2 that fuels HL Alyx and CS2 is a whole new beast.
    Also, as an ages old user of ClickTeam apps, I highly recommend switching over to Gdevelop5. It's essentially the same, but F-R-E-E.

  • @nowonmetube
    @nowonmetube Před 3 měsíci +3

    I'm one of the 6 using GDevelop right now.

  • @CDBelfer4
    @CDBelfer4 Před 3 měsíci +13

    Getting over it was made in unity, honestly the fact that you got that wrong made me question the validity of the rest of the video

  • @gonzalot.605
    @gonzalot.605 Před 3 měsíci

    You should make a part two and cover other game engines, like RenderWare or MonoGame.

  • @NotPeashyBee
    @NotPeashyBee Před 3 měsíci +1

    Would like to say, Corpse Party isn't actually an RPG Maker game, outside the PC98 version no version of Corpse Party uses RPG Maker, the PSP and original Steam version uses an in house engine and the 3DS and the more recent 2021 version uses Unity

  • @noface7842
    @noface7842 Před 3 měsíci

    GDEVELOP FTW!!! Also love that u didn't mention how C3 also supports 3D

  • @recordingerror
    @recordingerror Před 3 měsíci

    I think there should be a separate video that explains some frameworks like monogame.

  • @RaphaelDrewBoltman
    @RaphaelDrewBoltman Před 2 měsíci +1

    i guess RenderWare coulve been in this list, due to how popular it was between GTA, Sonic and many other games for the 6th generation of consoles (GameCube, Dreamcast, XBOX and PlayStation 2)

  • @Grymyrk
    @Grymyrk Před měsícem

    Glad to see frameworks covered, i saw libGDX in there which I've used in the past.

  • @Harald723
    @Harald723 Před 3 měsíci +1

    Good vid, but there are many more engines like O3DE, Coppercube, Bevy and many many more. Still cool vid!

  • @Nightshade-Aurora
    @Nightshade-Aurora Před 3 měsíci

    As a gamemaker user that last bit felt good

  • @KojiKamori
    @KojiKamori Před 10 dny

    Another game engine on the list: When everyone was hyping over RPG Maker, I was using a game engine called "Sphere". I think it used Java or Javascript as the language and was significantly only for 2d but more powerful as it allowed for more control. It had a great tile map builder and sprite manager as well as ways of seeing your animated sprites as you worked on them. I liked it but it is often forgotten.

  • @Csabelito
    @Csabelito Před 3 měsíci

    GDevelop is pretty good, you can implement more advanced things pretty quickly
    also I can not believe how expensive Construct 3 is, free version is mostly useless

  • @federicoreina7732
    @federicoreina7732 Před 3 měsíci

    Something to note is that although sonic colors was made in Godot, they had to heavily modify the engine to fit their needs

  • @apricoskaart9147
    @apricoskaart9147 Před 3 měsíci +1

    clickteam actually has 3d support but so far situalion is more like the same as in gms

  • @Lemonade68524
    @Lemonade68524 Před 3 měsíci +2

    Unity, popular since 2005, is a leading game engine for 2D/3D development. Unreal Engine, by Epic Games since 1998, excels in graphics. Godot, open-source since 2014, is user-friendly. GameMaker Studio, since 1999, is accessible for 2D games. Source, by Valve since 2004, offers extensive control. Construct, user-friendly since 2011, is known for games like Guinea Pig Parkour. Cry Engine, by Crytek since 2002, excels in advanced rendering. Scratch, MIT-developed, is beginner-friendly for education.

  • @SianaGearz
    @SianaGearz Před 3 měsíci

    Sonic Colours isn't actually developed in Godot, but the modern Remaster runs in Godot alongside original old game codebase from the Wii. They're certainly using Godot for bolted on new UI elements and it's unclear whether they're also using its render hardware abstraction for the gameplay stages. It's a weird and unsual case anyway.
    Clickteam Fusion... Known for Sonic fan games, most notably Freedom Planet.

  • @ivandog11
    @ivandog11 Před 2 měsíci

    Not first fnaf games was made in clickteam, but almost all (1-7), theese was made by Scott. Next games (Help Wanted, Security Breach, and Help Wanted 2) was made by Steel Wool studios