This Outline Effect works great on Meta Quest 2! (Free Unity Asset)

Sdílet
Vložit
  • čas přidán 16. 07. 2024
  • In this video I cover an Outline Effect that I have found very useful in my own VR projects. It is the 'Quick Outline' asset by Chris Nolet.
    It works great on the Meta Quest 2, which cannot be said of many other Outline Effect assets.
    What's more, it is available for free on the Unity Asset Store, here:
    assetstore.unity.com/packages...
    ▬ Support My Work ▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬
    ❤️ Support me on Patreon: / ludicworlds
    ☕ Buy me a coffee: ko-fi.com/ludicworlds
    The 'Unity Asset Store' links provided below are affiliate links. If you click on them and make a purchase, I may receive a small commission at no extra cost to you. This support helps me continue creating content for this channel.
    🏷️ Spring Sale: assetstore.unity.com/?aid=110...
    ⚡ Flash Deals: assetstore.unity.com/?flashde...
    🏷️ 50% Off: assetstore.unity.com/?on_sale...
    Thank you for your support!
    ▬ Timestamps ▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬
    0:00 - Intro
    0:58 - Getting Quick Outline on the Asset Store
    1:21 - Importing Quick Outline
    2:22 - Applying the Outline Effect
    4:20 - Testing the Outline Effect
    5:42 - A couple more features
    ▬ Credits ▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬
    ► Music by - CO.AG Music: / @co.agmusic
    #Unity #VR #metaquest2 #Oculus
  • Věda a technologie

Komentáře • 16

  • @A_walk_in_the_park
    @A_walk_in_the_park Před rokem

    This was an amazing explanation! No bs, straight to the point, and no steps skipped.

  • @njo8837
    @njo8837 Před 19 dny

    Thank you for free asset!

  • @thordrek9005
    @thordrek9005 Před rokem +1

    Thanks a lot, it worked like a charm.

  • @rbanister100
    @rbanister100 Před 4 měsíci

    EXCELLENT VIDEO. You have a great understanding of how to present tutorial video's on pretty much, everything you are doing. I can greatly appreciate all your video's.
    Your video's should be a REQUIRED LEARNING TOOL on Meta, AND/OR Unity, if one is going to be doing development in Unity and the Meta Quest headset !!!
    Keep up the great work you are doing.
    I, (we), would like to see a video from you, on how to set up a Multiplayer app for the
    Meta Quest 3, if you don't already have one on your channel.
    I will be looking forward to seeing MORE video's on your channel

    • @LudicWorlds
      @LudicWorlds  Před 4 měsíci

      Thank you for your kind words and suggestions!🙏 Multiplayer is something I am considering, especially if there is a demand for this topic.

  • @Youdiedagainhuh
    @Youdiedagainhuh Před rokem

    Very useful thank you

  • @churagajyu5100
    @churagajyu5100 Před rokem

    Great tutorial! Thank you!! I have a question. Which one do you think less expensive to outline in 100 of 2d image?
    1. using the asset to outline the image
    2. outline in photo editing software like paint, photoshop, etc and import them into unity

  • @matcha.t3a
    @matcha.t3a Před měsícem

    What is the difference between Hidden and All? Idk if its just me but I don't see much of a difference?

  • @SuperNidey
    @SuperNidey Před rokem +1

    Awesome Tutorial! I have a question though, does this work on HDRP?

    • @LudicWorlds
      @LudicWorlds  Před rokem +1

      Thanks! It looks like it only supports URP or built-in render pipeline out of the box.

  • @TheBrokenSolstice
    @TheBrokenSolstice Před rokem

    Does this make any hit on the performance?

    • @LudicWorlds
      @LudicWorlds  Před rokem

      I've not experienced any noticeable drop in performance, but I've always used the effect sparingly - 'outlining' at most maybe 6 objects at a time. Screen-space outline effects, however, do impact performance on the Quest 2 significantly.

  • @virtualwalkVR
    @virtualwalkVR Před 8 měsíci

    Hey Ludic World, I have been trying to make this outline effect work on Quest 2 standalone (Android build) but does not work, even by following your tutorial carefully. Can you get back to me to check what can be improved ? Thank you !

    • @LudicWorlds
      @LudicWorlds  Před 8 měsíci

      Difficult to advise without seeing your project. If you are certain that everything is set up correctly, then it's probably best to query the author of this asset - contact details here: assetstore.unity.com/publishers/35813

    • @scottr.looney1774
      @scottr.looney1774 Před 3 měsíci

      @virtualwalkVR - this is fairly late responding but i also had issues running this on Quest 3 in Android standalone. the asset is fairly old and i suspect it's not been tested on newer headsets. also it appears the outline thickness is affected by camera distance. curious what solution you ended up with?

  • @brojam5815
    @brojam5815 Před rokem +2

    First