How To Bend Objects in Blender - Topology Pro Tip (Aryan Tutorial)

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  • čas přidán 7. 03. 2024
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    #blender #tutorial #productanimation #productvisualization #animation #blender3d #b3d #3dmodeling #topology #shrinkwrap
    Tutorial for product visualization and animation in Blender to get paid clients and earn money like a pro
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Komentáře • 31

  • @filipeproenca2953
    @filipeproenca2953 Před 4 měsíci +20

    Daily Aryan tutorials have become part of my routine. I rarely use lattices in blender but know i understand their potential!

  • @kagan8579
    @kagan8579 Před 4 měsíci +3

    I think you discovered this because i have never seen this one and its absolutely brilliant

  • @PrinceEIijah
    @PrinceEIijah Před 4 měsíci +4

    These tutorials getting better every time

  • @katrinakruspe8731
    @katrinakruspe8731 Před 3 měsíci

    Thank you very much! You saved a lot of my time and nerves!

  • @JoyKazuhira
    @JoyKazuhira Před 4 měsíci +1

    i learned this from you before. this changed the game for me forever.

  • @MOHIT-PRASAD
    @MOHIT-PRASAD Před 4 měsíci +3

    Aryan can you show how to make bags in blender

  • @ISURSouL
    @ISURSouL Před 4 měsíci +2

    Have been watching this dude everyday saying "do this shit" on all of his videos, and 've been loving it. Do shit, and shit is done.

  • @nurb2kea
    @nurb2kea Před 4 měsíci

    That's a good one. You can do funky things with it. I wrapped Suzannes face in a glass layer easily with it.🙂

  • @Plum0401
    @Plum0401 Před 4 měsíci

    amazing!

  • @CamBryan
    @CamBryan Před 4 měsíci +4

    King 👑

  • @timcameron9023
    @timcameron9023 Před 4 měsíci

    awesome

  • @HerraHazar
    @HerraHazar Před 4 měsíci

    Sweet

  • @CinematicCroissant
    @CinematicCroissant Před 4 měsíci +1

    Do a video about Cosmic Garou

  • @ckogsh2585
    @ckogsh2585 Před 4 měsíci +1

    Do you have a tut for the car int?

  • @technicalgujarati8251
    @technicalgujarati8251 Před 4 měsíci

    Can u please make a video on recliner chair for production?

  • @MutaleMulenga8ight
    @MutaleMulenga8ight Před 4 měsíci +1

    brilliant, just fucking brilliant!! I have ZERO excuses now. Thank you sir

  • @TheAaronGerenShow
    @TheAaronGerenShow Před 4 měsíci

    Genus

  • @manpreetbhattee9732
    @manpreetbhattee9732 Před 4 měsíci

    Man, can you please make a video of doing an interior of a car from modelling to texturing and then lighting. Like a detailed one and not a timelapse one. It will really help many of us out.

  • @skaldark003
    @skaldark003 Před 4 měsíci

    Лучший

  • @user-to1bo3sx3p
    @user-to1bo3sx3p Před 4 měsíci

    i am really really curious how this technique will be so good for product animation 🤔

  • @pablog.511
    @pablog.511 Před 4 měsíci

    What command didi you use for placing the cursor to the object???

    • @naodmulu1080
      @naodmulu1080 Před 4 měsíci

      first select the face or vetex you want your 3D cursor to be at and [shift + s] , from the pie menu select, cursor to selected.

  • @valtabohm
    @valtabohm Před 3 měsíci

    TOO MANY GODDAMN STEPS FOR SOMETHING SO BASIC GOD DAMNIT.
    Still appreciate your effort man, thanks for sharing.

  • @user-rc6li4sh9u
    @user-rc6li4sh9u Před 4 měsíci

    How make this in blender?
    czcams.com/video/7XItdWuPWVs/video.htmlsi=YPcE_13C2zDsy38s

  • @kalpit3d934
    @kalpit3d934 Před 4 měsíci

    For product modelling, no tool can beat plasticity, the process which takes 30 min in polygon modelling, will be done on 10 minutes in plasticity with no hassle of boolean, mesh density and topology, over that, you will love the flexibility in bevelling, boolean and constraint surface to keep in same direction. Full feel like blender. All same shortcut G to move, R to rotate S to scale. Only one time payment and the software is yours. Best thing is there is a live update to blender. Stop wasting time in old polygon software if you dont want to do some sort of deformation animation. Arijan, you have audience so you should try and do a review video after dedicately learn and try in your project.

    • @geldyrebel
      @geldyrebel Před 4 měsíci

      Yeah and then you will get fucked up topology after importing your model into blender or any other software. With such topology you won’t be able to sell this model on stocks. Also studios won’t hire you if you have bad topology on your models

    • @kalpit3d934
      @kalpit3d934 Před 4 měsíci

      @@geldyrebel i already mentioned for product modelling, not for any character animation which is a different industry altogether. even experienced artist are switching to plasticity and no one care about topology if you get the desired result. Even if you want topology cleanup then there are dozens of retopology tools that will do even better topology than doing modelling and retopo together. Also, for game optimization, you will get least numbers of polycount with plasticity, even there is total flexibility in mesh density as well. So you can export low poly and high poly altogether to bake desired maps for final render.

  • @SwordToothTiger
    @SwordToothTiger Před 4 měsíci +1

    did you model all this bitcoin details or it is just bump map?