The Secrets Of Skyrim's Sound Design

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  • čas přidán 28. 11. 2011
  • Mark Lampert, sound designer and audio director at Bethesda, talks about how he constructs the sounds of Skyrim.
  • Hry

Komentáře • 125

  • @KtheOperator
    @KtheOperator Před 10 lety +343

    That shot of his Darjeeling tea was so out of context

  • @Kinkoyaburi
    @Kinkoyaburi Před 9 lety +218

    The camera operator at some point randomly decides to film extreme close-up of Mark's ear. Because - sounds - ears - get it? Get it!?

    • @GreenforeverLeaf
      @GreenforeverLeaf Před 9 lety +27

      What about the tea?

    • @noisyboyuk
      @noisyboyuk Před 9 lety +8

      GreenLeafForever Your comment + your username = win. Congratulations :D
      That WAS probably the most random cutaway I've ever seen though.

    • @GreenforeverLeaf
      @GreenforeverLeaf Před 9 lety

      noisyboyuk I love random cutaways.

    • @gargos25
      @gargos25 Před 9 lety

      GreenLeafForever What about the keyboard and the wrist-watch?

    • @pauls1555
      @pauls1555 Před 9 lety

      Kinkoyaburi no I don't; sounds, ear, I don't understand

  • @XXROGUE
    @XXROGUE Před 8 lety +288

    2:02 I wouldn't have been able to understand this video if I never saw that closeup of Tea... thanks for including that!

    • @playinngamin6821
      @playinngamin6821 Před 8 lety

      +Kyle Riccio BAHAHA! Yes!

    • @_Colie
      @_Colie Před 8 lety

      +Kyle Riccio lmfao

    • @jxxn0812
      @jxxn0812 Před rokem

      bro... it distracted me so much I had to rewind a good 20 secs

  • @Simtar123
    @Simtar123 Před 6 lety +77

    Man this camera work is really...something else...and the editing is also...unique...

  • @nicklay7893
    @nicklay7893 Před 10 lety +98

    4:23 what the fuck?

    • @JonFromWA
      @JonFromWA Před 10 lety +27

      It's an ear, oh my god!

    • @SamSteeno
      @SamSteeno Před 9 lety +1

      Nick Lay I came to see the comments because that was my exact reaction... haha!

    • @royd-l
      @royd-l Před 8 lety +4

      +Nick Lay It's truly a great cinematic angle!

    • @GloryHoleBased
      @GloryHoleBased Před 8 lety +1

      +DoritoDoer it really is.

    • @MuffinGamingMC
      @MuffinGamingMC Před 8 lety +6

      +Nick Lay The cinematography is... EARie

  • @Zhevros
    @Zhevros Před 7 lety +74

    lmfao the closeup on his ear @ 4:23

  • @tastyscrib8143
    @tastyscrib8143 Před 8 lety +55

    That shot where you get a good look in his ear for 5 seconds

  • @kmrdgus
    @kmrdgus Před 6 lety +17

    Ah. The infamous ear close-up at 4:23. All the best cameramen use it.

  • @dacasman
    @dacasman Před 9 lety +63

    all that hard work and people replace the sounds with mods lol

    • @yourgoodfellowquentin4418
      @yourgoodfellowquentin4418 Před 6 lety

      dacasman Okay, the ironflesh spells are so hard to listen to. Don’t judge me, that stuff is piercing.

  • @omerfarukbykl6097
    @omerfarukbykl6097 Před 3 lety +5

    0:59
    "Field recording work is fun too. You're just sitting in the woods.. Getting eaten by bugs but trying to be very still with the mics"
    Yeah, definitely great fun

  • @RyonRykal
    @RyonRykal Před 7 lety +11

    Great interviewee. The way he talks and explains it in this calm and clear way is very good to listen to!

  • @DawgStudios
    @DawgStudios Před 12 lety +4

    lol@ random ear shots and the tea.

  • @blackspirit9446
    @blackspirit9446 Před 6 lety +16

    Todd Howard was filming

  • @AdamSpade
    @AdamSpade Před 11 lety +3

    I love this guys setup. Cubase, old Dell monitors, and a Fireface 800. He knows where to put his money.

  • @Gongasoso
    @Gongasoso Před 11 lety +4

    I hope he could see this.
    Mr. Lampert, if you ever find yourself in the need of a sound for some robotic flying bug, for instance, that the player could control, and land on it's hand or something:
    Try tossing a key set in the air, then grabbing it again.
    Notice the sound it makes.
    I just think it fits...

  • @dirtykeyz
    @dirtykeyz Před 10 lety +27

    looks like white obama

    • @BestKCL
      @BestKCL Před 3 lety

      It’s the haircut

  • @jxxn0812
    @jxxn0812 Před rokem

    the tea close up shows the secrets in detail of how we make sounds

  • @thinkforaminute
    @thinkforaminute Před 10 lety +4

    I love the sound of the Soul Trap spell being used. Best sound effect in Skyrim.

  • @GBCM_
    @GBCM_ Před 12 lety +2

    Love the random cut to Darjeeling tea :P

  • @Obyvvatel
    @Obyvvatel Před 8 lety +42

    Wait, so Skyrim had only 1 sound designer?

    • @D3w10n
      @D3w10n Před 8 lety +8

      +Obyvvatel Well... its kinda showing... I mean, its not bad but... not really good either.

    • @Diamiratrapbeats
      @Diamiratrapbeats Před 8 lety +64

      +D3w10n dude it was fricking beautiful

    • @user-tp5yb4hr4w
      @user-tp5yb4hr4w Před 8 lety +15

      D3w10n
      i don't know that that's the right comment to make. it certainly could have been better in some areas. but it was only one sound designer. but he did quite brilliantly on his own. im sure it could have been better if he had some other people helping him on this task. but it still amazes me how modders these days will make things sound better like the sheathing and unsheathing of a blade. some times did not make sense say when you are sneaking and pull out a dagger that makes this crazy huge sound that in a realistic scenario it would give away your position. but skyrim sneaking works very different from other games like for example the thief series.

    • @e99fuy0ng
      @e99fuy0ng Před 7 lety +21

      I highly doubt that. There's far too much content for just one person to do judging from my own experience. He's the audio director which indicates he has people working with him on foley, spot fx, ambience, dialogue etc.

    • @D3w10n
      @D3w10n Před 7 lety +1

      someone newtolife I do realize now my comment may sound condescending, but sound component of Skyrim is fairly minimalistic and its usually a result of inexperienced sound team or overburdened one. I do like that there is not a lot of ambient noise, but it kinda makes towns in game a bit thin. And yea, sound overhauls that are in Workshop are insanely good, like it makes game tons of time more immersive. And I really enjoyed Thief game (I only played "Deadly Shadows", scared the shit out of me so many times), so I know how good stealth works :D

  • @warnexus
    @warnexus Před 10 lety

    great interview, GI!

  • @ESPPsycho
    @ESPPsycho Před 10 lety

    I love these types of videos!

  • @Valenspire
    @Valenspire Před 9 lety +13

    This is really interesting! I love watching videos like this cause it inspires me to do it myself. Must say that the cameraman was not as talented, zooming in to the ear like wtf?!

  • @lawlorcoaster
    @lawlorcoaster Před 11 lety

    Haha, thanks man! I was really curious about that, you're awesome for answering.

  • @lfinch150
    @lfinch150 Před 6 lety +4

    What reason did they have to cut to the tea packets

    • @gameinformer
      @gameinformer  Před 6 lety +3

      None at all. We apologize.

    • @zamathellama9708
      @zamathellama9708 Před 2 lety +3

      @@gameinformer why did game informer reply to a random comment made 6 years after the video was uploaded

    • @joemarsden68
      @joemarsden68 Před 2 měsíci

      ​@zamathellama9708 after years of embarrassment they finally mustered the courage to apologize

  • @jxxn0812
    @jxxn0812 Před rokem

    bro really binded the R and T for zoom in and out lmao

  • @Nova04550
    @Nova04550 Před 3 lety +1

    "Iteration after iteration, until we run out of time, and then we ship the game" - Sound Designer

  • @mitcho8666
    @mitcho8666 Před 10 lety +21

    its deffiantly not fruity loops lololo

  • @ericwycoff1399
    @ericwycoff1399 Před 10 lety

    Really sick video! Ableton Live is a very good DAW for making sounds for games as well :D

  • @UpInFlam3z
    @UpInFlam3z Před 11 lety +1

    Best "WTF" laughter I've had in quite some time.

  • @kimeradon
    @kimeradon Před 11 lety

    you just inspired me to find a sample of an old steam engine and use it for an electro house song:D

  • @gyrofield9963
    @gyrofield9963 Před 7 lety +4

    STACK THE LAYERS

  • @Fricetix
    @Fricetix Před 11 lety

    I totally agree :D

  • @centurionl
    @centurionl Před 11 lety +1

    i think that quest update sound he didn't use is better than the one the game has

  • @WaffleCake
    @WaffleCake Před 6 lety

    I want this man's job.

  • @Fordtransitlover91
    @Fordtransitlover91 Před 11 lety +1

    He uses Cubase! :)
    Don't know which version it is though.

  • @shoresAK-47
    @shoresAK-47 Před 5 lety

    sooo coool

  • @totallycheckthisout
    @totallycheckthisout Před 10 lety

    cool thanks, I work with sound design too, it's fun! :) thanks for sharing

  • @NINedStark
    @NINedStark Před 8 lety +1

    How can i use automations for video game soundtracks? Like Pitch automation, Cutoff filter automation.. i can make inside the DAW but would be better if the engine game trigger some this effects, for example: if the player are inside water, the sound will be pitched down, cutoff (its just a example, i dont know sound design techiniques yet..)

    • @sogyalverquin
      @sogyalverquin Před 8 lety +4

      +NINedStark look into FMOD or Wwise. ;)

    • @NINedStark
      @NINedStark Před 8 lety +1

      +Sogyal Verquin I will take a look, thanks!

  • @BIGNOLZIE
    @BIGNOLZIE Před 5 lety +1

    Please tell me this guy didn’t create the sound for the nirnroot

  • @KrySoar
    @KrySoar Před 9 lety +5

    I think its look like barack Obama o_O

  • @mellodge
    @mellodge Před 10 lety

    3:27 Mackie big knob great piece of kit. I totally regret selling mine and now can't afford another. By the way I wouldn't attempt sound design on Fruity Loops LOL! Correct me if I'm wrong but FL studio is MIDI only no?

  • @XBLGR
    @XBLGR Před 11 lety

    He says he sits there with recording equipment trying to be as silent as possible in the middle of a forest

  • @ferdyhoshigakitube
    @ferdyhoshigakitube Před 11 lety

    Cant be Unseen

  • @Solidsnake856
    @Solidsnake856 Před 11 lety

    what DAW is he using?

  • @lordkrythic6246
    @lordkrythic6246 Před 6 lety

    What program is he using on the left monitor? I'm currently using Audacity for sound/music in my game development.

  • @lawlorcoaster
    @lawlorcoaster Před 11 lety +1

    Ok you bird watchers out there, can you identify what species made that call he played, and would it be found in real life in an environment as cold as Skyrim?

  • @icareg
    @icareg Před 9 lety

    cool mousepad

  • @aprilpattonify
    @aprilpattonify Před 11 lety

    OK with the dwarven sphere ... how the GU k do you defeat that?!?! That just popped in my head:/

  • @HEK-TIK
    @HEK-TIK Před 6 lety

    but in tchernobyl there are acually animals running around so why is it far fetched to use bird sounds or normal wild animals in general ?

  • @n0000pe
    @n0000pe Před 12 lety

    FUUS RAHH DOOHH!!!!

  • @Terbiakji
    @Terbiakji Před 12 lety +3

    he looks like a white barack obama

  • @gwynsolstice4488
    @gwynsolstice4488 Před 5 lety

    Thank YT.

  • @ferdyhoshigakitube
    @ferdyhoshigakitube Před 11 lety

    how is he collect this sounds? i mean there must be the source

    • @gab_gallard
      @gab_gallard Před 7 lety

      Field recording and/or synthesis.

  • @matthewthomas5460
    @matthewthomas5460 Před 11 lety

    Cubase

  • @dagroovetom3327
    @dagroovetom3327 Před 10 lety +5

    Thats Cubase.. not FL studio's ... both are digital audio workstations, but different formatting.. Fl studio's is alright, i deff wouldn't use it for mastering tracks, but it seems like he goes about making 4 to 10 bar riffs of layered sounds and then bounces it out to place into a library which from there probably reuses it an different arrangement patterns .. reprocessing over and over

  • @inceptor1
    @inceptor1 Před 8 lety

    If he only knew what the current DAW version 7 of Nuendo will offer him in regards of game sound, special FX editing and integration. It is amazing... He should be a happy man, these days. :-)

  • @mypandashallflyyy
    @mypandashallflyyy Před 4 lety

    who edited this

  • @bojanstromboli1306
    @bojanstromboli1306 Před 4 lety

    Back when windows didn't update every week and Cubase worked seamlessly.

  • @UpInFlam3z
    @UpInFlam3z Před 11 lety

    hahahaha omg he really does!!!

  • @MadeUlookXD
    @MadeUlookXD Před 12 lety

    FUS RO DA!!!!!!

  • @Gabrielland150
    @Gabrielland150 Před 6 lety

    That is not much, and for secrets of Skyrim's sound design it is pretty short to be even just to scratch the surface of it. This is also very basic, regarding settings, gear , and out of topic.

  • @THE_SANCUS
    @THE_SANCUS Před 7 lety

    Is that Cubase?

  • @nagol1000
    @nagol1000 Před 10 lety

    Can I work with you?

  • @Strondvliegje
    @Strondvliegje Před 10 lety

    Its cubase mate

  • @ZakaryBest
    @ZakaryBest Před 8 lety +1

    Before you freak out about them using Cubase... that is Nuendo not Cubase. Nuendo is built from the ground up for film and video game audio. Cubase on the other hand is built from the ground up for music, which is not Ideal for working with video game audio.

  • @NonsensicalSpudz
    @NonsensicalSpudz Před 6 lety +1

    can we see bethesda bug team...oh...nvm

  • @user-lg1hj6gk1o
    @user-lg1hj6gk1o Před 6 lety +1

    А

  • @NeonRay
    @NeonRay Před 11 lety

    hahahahaha

  • @me700gnomes
    @me700gnomes Před 11 lety

    Well. He recorded an African Swallow, which doesn't make sense because They're not migratory and wouldn't be found in the climate of the Euro-esque region of Skyrim like, say, the European swallow.

  • @Jonrskittles
    @Jonrskittles Před 9 lety

    He didn't do a good job at all, the sound mod on steam sounds alot better than the original. I can barely bring myself to go back.

    • @Jonrskittles
      @Jonrskittles Před 9 lety +1

      I go by quality. I'd be ashamed if I had to show my future employer that work. Plus it ruins the atmosphere. You can't go around slaying dragons and fighting people with that.

    • @pauls1555
      @pauls1555 Před 9 lety +2

      ***** they work with monitors, which purpose is to show the true sound and make sure it sounds decent on all sound systems - then if your sound system is crap, it's your problem. You don't know what you're talking about. Sorround has nothing to do with this; actually it does: get a surround system and see how good the sound design is. The man did a very good job but as his last comment indicates, at some point they run out of time and can't make things perfect. But rest assured on a good sound system it will sound amazing. Everything sounds like crap on average multimedia speakers...but they make that sound work also for people who care about sound and have good sound devices. That's where the sound of a movie or game shines.

    • @pauls1555
      @pauls1555 Před 9 lety +5

      J Ramos look you don't get to be sound director at Bethesda if you're incompetent. He did an excellent job indeed.