ZBrush - Z-REMESHER Explained (In 3 MINUTES!!)

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  • čas přidán 6. 07. 2022
  • Z-Remesher is one of THE most powerful automatic re-topology tools in the entire 3D industry - Here's everything you need to know about it in 3 minutes :)
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Komentáře • 63

  • @TheRoyalSkies
    @TheRoyalSkies  Před 2 lety +38

    One of my longest ZBrush tutorials - But, I REALLY wanted to explain and demonstrate this tool as clearly as possible - I remember this function leaving me confused for a long time, I hope I was able to shed some light what the different settings do :)

    • @kalubandali2241
      @kalubandali2241 Před 2 lety +2

      you will not melt or combust if you make a video more then 3 mins long.... trust me

    • @lt.facepalm9566
      @lt.facepalm9566 Před 2 lety +1

      would you use z-remesher over maya's retopology tools? or a blend of the two?

    • @TheRoyalSkies
      @TheRoyalSkies  Před 2 lety +2

      @@lt.facepalm9566 Personally I use both, but if I could only choose 1, I'd probably use Maya's -

  • @stardemy
    @stardemy Před 2 lety +55

    Im a blender user, and to me this is by far the most powerful tool of zbrush, and there’s nothing that good in blender. Thanks for the tutorial!

    • @explosivesexplode
      @explosivesexplode Před 2 lety +5

      I like the tool Instant Meshes it's pretty good and it's free, does the same thing as well

    • @stardemy
      @stardemy Před 2 lety +12

      @@explosivesexplode ive tried it too, its an ok tool but very far from the one in zbrush

    • @scricraft4764
      @scricraft4764 Před 2 lety +12

      @@explosivesexplode the thing about instant meshes is, the result is pretty messy and inaccurate, and it is external app and need to do export import. While zbrush you just ned SECONDS to do and set the retopo and the result is very satisfying.

    • @juliocargnin
      @juliocargnin Před 2 lety +2

      This tool can be installed in Blender too. There is 1 month trial.

    • @bqconnect7
      @bqconnect7 Před 2 lety +2

      @@juliocargnin what name of this addon?

  • @ZigealFaust
    @ZigealFaust Před měsícem +3

    I remember someone telling me zbrush was onlly good for sculpting and I legit also bought up its worth it for zremesher and the knife tool alone. These two tools are stupidly powerful and zbrush has the best versions of each.

  • @MagicSwordFilms
    @MagicSwordFilms Před 2 lety +6

    I step away for 2 seconds and you have an entire ZBrush series. Bless your heart

  • @robertproudfoot7990
    @robertproudfoot7990 Před 7 měsíci

    your short and sweet videos are the BOMB. I dont want a 50 minute guide to every button, i want quick and dirty and these are o-so quick and dirty! Keep it up!

  • @NoobahSteve
    @NoobahSteve Před 8 měsíci

    this is great, just learning zbrush now in university and honestly the UI scared the living hell out of me and this video was on point for what i needed thank you!

  • @microdraw1278
    @microdraw1278 Před 2 lety +1

    You made me understand much better this function so fast. Thank you 😊

  • @okgoooo1371
    @okgoooo1371 Před rokem

    wonderful explained video! thank you so much

  • @ginginz8424
    @ginginz8424 Před 2 lety +1

    can't wait for fibermesh instruction, for all this is another nice tips video

  • @joywritr
    @joywritr Před 2 lety +1

    Good tutorial, thank you for it and all the others.

  • @DankaDoctor185
    @DankaDoctor185 Před 2 lety +1

    I love these quick videos. They remind of the quick and dirty blender tutorials.

  • @XtrimUniverse
    @XtrimUniverse Před 8 měsíci

    You are fun to watch !!

  • @arturogranadosromo2850
    @arturogranadosromo2850 Před 3 měsíci

    Thks a lot, well explained 👌🏼👌🏼👌🏼

  • @hwyterrorist
    @hwyterrorist Před 4 měsíci

    Thanks a lot, now I have a manageable scan mesh.

  • @maurofuentes8076
    @maurofuentes8076 Před rokem

    Awesome!

  • @chacha_jiji419
    @chacha_jiji419 Před 2 lety +6

    I was also fighting with this tool,
    But the other method you told earlier with the maya retopology was the best I think.

  • @farbodtoorani4607
    @farbodtoorani4607 Před 9 měsíci

    Dude these fast guides are the fucking best

  • @damianrix7861
    @damianrix7861 Před 5 měsíci

    Thanks!

  • @RustyMahkra
    @RustyMahkra Před 2 lety +1

    I cant Explain how much i was wating for your zbrush tutorial. Im so tilt to google every fucking button. Love u man!

  • @kriegs8315
    @kriegs8315 Před 2 lety +2

    Yes

  • @xXiHiXx
    @xXiHiXx Před rokem

    ideally

  • @FF-FAN9999
    @FF-FAN9999 Před 4 měsíci

    Curves are useful to tell zremesher how to create loops . So if you want specific edge flow in say a face, you can use them to get the topology you want without having to manually retopo

  • @miltonalmeyda5366
    @miltonalmeyda5366 Před 2 lety

    🔥🔥🔥

  • @SleepyMatt-zzz
    @SleepyMatt-zzz Před 2 lety +4

    Thanks for the explanation. I've been learning Zbrush on and off for the past half year and I still find it baffling how unintuitive the program is to use.
    There are a lot of Zbrush stans saying that it's easy to use after you get used to it, but I disagree.

    • @EntikaiCG
      @EntikaiCG Před 2 lety +1

      I'm in the same boat. I tried to convince my self to put up with it, but it's just painful to use.

    • @Silver-xf7it
      @Silver-xf7it Před rokem

      I don't get how people can't get used to it after a couple days or weeks. Maybe it's the fact that is the first 3D package I spent a lot of time playing with.

    • @EntikaiCG
      @EntikaiCG Před rokem

      I've spent decades in other 3D packages.

    • @anab0lic
      @anab0lic Před rokem

      Creating custom ui is the key to zbrush not being a headache to use.

  • @davidjellofox
    @davidjellofox Před 2 lety +5

    I want this tool for blender... just saying

    • @TheRoyalSkies
      @TheRoyalSkies  Před 2 lety +4

      I know what you mean man - There are add-ons for this stuff, like Quad-Remesher for $100, but it’s not as powerful or flexible as it is in ZBrush :( So, far none of the available retopo add-ons really match the speed and precision of ZRemesher, so I hope the Blender devs make it a priority to add retopology tools built into the Blender default software soon -

  • @brandy1999
    @brandy1999 Před rokem +1

    Nice tut, you didnt mention using polypaint to guide Zremesher to areas of intended high polycount tho, do you not find that feature useful?

  • @NexVice
    @NexVice Před 8 měsíci

    Thanks for the demo! How does this compare to Quad Remesher Addon for Blender?

  • @brewmeup5827
    @brewmeup5827 Před rokem

    So is 100 the limit with zremesher? I am working on a high poly character sculpt and am wanting to downsize the polycount to something more reasonable. for example from 10 million down to 75k or even less if I can manage to keep the detail.... should I dynamesh it at a lower resolution to get it closer to 100k? or just half it 4 times in zremesher? Usually I would retopo in blender with retopoflow but i have been told by a few people that zbrush is the master for retopo so I am wanting to figure out its z-secrets

  • @tirsofelipeduranmendoza5432
    @tirsofelipeduranmendoza5432 Před 2 měsíci

    I wanto to know this but in blender

  • @ericoftheotherworld1525
    @ericoftheotherworld1525 Před 7 měsíci

    My goal is to get this over to Maya to retopologize, and UV there, how can I not lose so much detail when doing this? I'm just trying to bring my polycount down a bit so Maya doesn't run slow.

  • @joshua42777
    @joshua42777 Před rokem

    I've been using 3dcoat and am finding that the auto topo in that program just isn't good enough maybe zremesher in zbrush might be a better choice.

  • @byronlewis7154
    @byronlewis7154 Před 11 měsíci

    I apologize if this has been asked already but will this create animation ready topology?

    • @masterrex7503
      @masterrex7503 Před 11 měsíci

      No,It wont create anmation ready in order to create anmation ready topology you need to do som specific flow , But zremesher its good for static object

  • @SwedishObjects
    @SwedishObjects Před 11 dny

    Does Z-REMESHER come with Zbrush Core?

  • @bqconnect7
    @bqconnect7 Před 2 lety +1

    Is blender 3d have options like this?

    • @TheRoyalSkies
      @TheRoyalSkies  Před 2 lety

      The closest thing is Quad-Remesher, but it’s an $100 add-on - And, it’s not quite as flexible or fast unfortunately :(

  • @jeffersonguiremixers2885

    existe uma maneia de fazer retopologia de maneira eficaz e m personagens mais complexos atravez da pintura com poly groups no Z brush

  • @glacierfox5237
    @glacierfox5237 Před měsícem

    Yes but ow to you not get destroyed hands. My fingers keep shrinking where the fingers start to the hand. Not can I get the inbetweens to look right

  • @Daggerjam
    @Daggerjam Před 8 měsíci

    Except Zbrush often creates "infinite" loops on the remeshed object or takes strange decisions to remesh a complex organic mesh.

  • @fgc_7433
    @fgc_7433 Před 2 lety

    So your telling me if I get Zbrush I can make game characters without having to Manually doing the retopolgy!?!?

    • @hotbergina
      @hotbergina Před 8 měsíci

      i dont know , i saw different tutuorials and everyime they make manually even if they used zbrush

  • @trontekkenproductions2975
    @trontekkenproductions2975 Před 2 měsíci

    You rock

  • @totokatti
    @totokatti Před rokem

    very useful