[Arknights] CC#1 Pyrolysis Phase 2 Risk 800
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- čas přidán 28. 08. 2024
- Technically phase 3 in terms of timing, but phase 3's new tag is +60% hp so it doesn't even matter. For the last caster, I should've placed the mine where I was hovering to splash both the mob and the caster, so Texas alter can be deployed a lot earlier for redeploy cycle, but I missed the timing so I had to improvise.
This clear takes the main strategy of:
www.bilibili.c...
and modifies some placements to allow Virtuoso to use skill significantly later, as without pot4/5, my Virtuoso is unable to proc necrosis a second time on the flying totems.
Delaying Virtuoso skill was inspired by:
www.bilibili.c...
They use Phantom s3 to further delay skill, but I'm not about that life.
I think realistically you need one of Dorothy pot3 or Ceobe pot5, obviously Bagpipe pot5 for this too. Otherwise, just enough DP pots for opening and you should be okay.
Again, there's significant variance in Ifrit module RNG, and I had to reset countless times for it. I think the last wave can still be optimized better obviously, but a win's a win.
Background music:
Britney Spears - Oops!... I Did It Again
Moonnote - X Rays
Caravan Palace - Lone Digger
Chon - Ghost
this tsundere kermit fella is pretty good at this game
no u baka
This fella of a Japanese attribute of "tsundere" is, i daresay, quite excellent in the ways of conducting this fine title of Arknights
This is the highest I've ever seen. You're very good
タイトルだけでは、800!?と思って見に来てしまった…
これだけの情報量を×2で操作できるの凄すぎる…
11:00
この辺り倒し切れるか本当に心臓に悪そう…
omg kermot you're so good
that ending bit had me at the edge of my seat
Hello kermit-san is ceobe potential five required for this clear?
hello disa-san as you can tell from counting the amount of bars bottom right of an operator's portrait, my ceobe is, in fact, pot4! and therefore pot5 is not required
Tsun, I've seen this strategy several times already (including in your execution) and I would like to ask: why is Arturia used?
To add 24k necrosis damage to the flying totems. You'll see other variations with Virtuoso on skill 1 (in some 820 variants) or skill 2 (in a guard/sniper branch 780 clear), but it's all due to significant lack of damage against the flying totems.
Not the guy who made the video, but Arturia is essentially guaranteed damage. Necrosis deals "elemental damage", different from Physical and Arts damage and thus unaffected by bloated Def and Res stats. Not only that, but Arturia can passively inflicts Necrosis via her talent - doesn't even need to attack. Great for dealing with crowds while focusing on higher priority targets.
Is necrosis damage really that good? We could in theory generate more DP and deploy s2 Eyjafjalla. Thanks for the reply.
Wait, so necrosis damage is not suppressed by enemy RES in any way?
@@tagirsheudzhen4027 Well, there is this funny tag that reduces SP regeneration by 90% for all operators placed in reed tiles, so eyja wouldn't actually add that much damage. But yes, in the current state necrosis damage doesn't have any resistances so you can think of it as effectively true damage. Regarding whether or not it's good, obviously it's better when nobody can do any damage, but for general content it's probably both more efficient and easier on the brain to use funny big damage like Mlynar or something
Caravan Palace enjoyer spotted‼️
No matter the cc a myrtle is a necessity no replacement for max risk play
this gameplay looks like you were listening to britney while playing.
the background music is just whatever I was vibing to at the time yea 😂
Nice song😂
800, what is that equivalent to in old CC?
That's around 26~30?
620 is an "alternative" to r18
Honestly haven't thought about it. Max rewards is 540, medal and trim are 600/620 respectively, which is why people tend to complain about the difficulty.
So, u think Cunny's aura (s3), the one granting every opponents caught in her range 40% fragile, raise Arturia necrosis dmg output?
I am going to respectfully ask you to commit Aura the Guillotine
Oh, so u not have Cunny, or in more simple words, Suzu, I see 😳
how do u pause while deployinggg
Pretty sure global servers patched it out as a bug while cn server kept it for some reason. Or I'm hacking. You never know
is it possible without Arturia?
I haven't seen an 800 clear without Virtuoso/Arturia yet, the ability to deal 12k (or even 24k for the totems) of what is effectively true damage is way too powerful in an environment where nobody deals any damage
femboy gameplay
In the beginning it's a pause deploy flex EN will fun literally DiesOfCringe. Me NO SEXAS NO YATO NO DOROTHY imagine that one re zero sound Eeh. No literally search re zero sound it's the first vid in YT.
Feelsbadman
@@tsunderekermit5063 Pause Deploy in EN We WINNING