I'm learning 3d modeling from school and because of covid, I have to teach myself. the videos my professor provided didn't go into details or explained as well as you did. Thank you so much for your video.
Monica - you are an exceptional educator. I've watched so many 'how to' videos and yours are the best buy a LONG shot. Fantastic pace, very clearly described, reinforcing by repeating at all the right times and an absolute gold mine of shortcuts in action. VERY well played :)
I have to second this. I normally export the model as an fbx and work on textures in substance painter, but some of the simpler ones I should probably just do in photoshop. There are a lot of different ways to do something in Maya, and I learned a few extra things in a very efficient manner :)
Hi Monica, I am studying a masters degree in computer animation and Special FX I hate to admit it because it is embarrassing but I have learning difficulties and my whole life was spent in the military until I was wounded whilst serving and had my career pulled from under me. The previous commenter was absolutely correct about those tactical repeats that you emphasized at the right times, Perfect! Thank you
Thank you so much! Texturing is the one scary thing that stops me from ever diving fully into a project, having this tutorial will really get me comfortable with it. Thank you again!
This is SO well explained! I thought UV mapping was going to be a super confusing concept to learn, but you were so clear and concise with it! Excellent video!
thank you. thank you thank you thank you thank you thank you! for an industry standard, my college game dev program has a TERRIBLE track record of Maya teachers and I have been beating my head against the wall trying to figure out my assignments. This tutorial is SO comprehensive and everything makes so much sense now. Oh my gosh thank you.
I love your video. It's so clear. That may seem like a silly thing to say, but I was really able to follow your examples, and your explanations made everything seem clear. This is awesome.
Exporting the UV as an image seems really helpful for low poly models, I didn't know you could do that. I always just exported the model as an fbx, but this seems much quicker 👍
whenever i upload my image file, the object turns black. it happened when i was trying to make a new material with that image too, but i also had my image size as 1024x1024
This may be a stupid question, but which type of Photoshop did you use? I was able to follow all the way up to mapping UV's, but Adobe Photoshop Express has absolutely any tools, and for some reason will not open a tiff file. As a college student, Adobe Photoshop Express was free.
Hi! Amazing tutorial! I have a question that isn't particularly about texturing, but when I found and opened up the Outliner display it covered my entire screen and I can't see my work behind it. What do I do? Edit: Fixed it! Thank you again so much for the amazing texturing tutorials!
@@AcademicPhoenixPlus i wish your freelance business ll be increase..... Because of u ane other youtuber giving knowledge to us....... Thanks u very much monica..... Your time is important to us.........
how are you my teacher? firstly i want to thank you. i watched your episode about creating dust, but it was more complex, i asking from you if there any way to create dust, but less complex, please show me that.
Hello, I just came across your channel.. I have been learning blender and I want to move up to Maya.. feels like there is alot of opportunities compared to using blender.. What's your advice?
Blender is a fantastic start to 3D and it has a large community of supporters. I would encourage you to use Maya since it is more used in the industry. Blender is picking up steam, but Maya has years ahead and integrated into a lot of industry pipelines. At the end, the most important part is the art. If it looks awesome, that's all that matters, no matter what software used. :)
I'm learning 3d modeling from school and because of covid, I have to teach myself. the videos my professor provided didn't go into details or explained as well as you did. Thank you so much for your video.
SAME
my exact predicament right now
Monica - you are an exceptional educator. I've watched so many 'how to' videos and yours are the best buy a LONG shot. Fantastic pace, very clearly described, reinforcing by repeating at all the right times and an absolute gold mine of shortcuts in action.
VERY well played :)
Wow!! Thank you so much!!
I have to second this. I normally export the model as an fbx and work on textures in substance painter, but some of the simpler ones I should probably just do in photoshop. There are a lot of different ways to do something in Maya, and I learned a few extra things in a very efficient manner :)
Hi Monica, I am studying a masters degree in computer animation and Special FX I hate to admit it because it is embarrassing but I have learning difficulties and my whole life was spent in the military until I was wounded whilst serving and had my career pulled from under me. The previous commenter was absolutely correct about those tactical repeats that you emphasized at the right times, Perfect! Thank you
Thank you so much! Texturing is the one scary thing that stops me from ever diving fully into a project, having this tutorial will really get me comfortable with it. Thank you again!
You can do it!! Face your fears ;) I hope my tutorials can support :)
This is SO well explained! I thought UV mapping was going to be a super confusing concept to learn, but you were so clear and concise with it! Excellent video!
this video is amazing i was stuck with a project for so long after watching this i got a mini workflow that works for me :D
That's great! I'm glad it was helpful!
thank you. thank you thank you thank you thank you thank you! for an industry standard, my college game dev program has a TERRIBLE track record of Maya teachers and I have been beating my head against the wall trying to figure out my assignments. This tutorial is SO comprehensive and everything makes so much sense now. Oh my gosh thank you.
I'm so happy to hear that! Good luck in your studies!
I love your video. It's so clear. That may seem like a silly thing to say, but I was really able to follow your examples, and your explanations made everything seem clear. This is awesome.
That is so great to hear James! I'm so happy that my videos are helpful. :)
I havent watched through the entire video yet, but it is already obvious for me that its gonna be helpful. TY!)
Thank you Thank you so much, trying to teach myself AND my high school class and well, you are a wonderful teacher, clear and concise!
Wow, thank you! I really appreciate John. :)
thanks for the explanation, now i can turn in my game design hw, 10 days left till I graduate
OMG, Monica thank you so much. You helped me a lot.
I'm so glad! Thank you for watching!
Exporting the UV as an image seems really helpful for low poly models, I didn't know you could do that. I always just exported the model as an fbx, but this seems much quicker 👍
You are such an amazing educator. Thank you for your videos.
Thanks for your work Monica
My pleasure! Thank you for watching!
Wow! So far the best tutorial, thanks a lot!
thank you so so so much, you've been nice all the way through, I easily understood everything and this video was extremely helpful, thank you again
Thank you!!
Thank you Monica, you are the best.
You are so welcome! Thank you for watching!
I hope to watch more tutorials from you. Thanks!
thanks so much. i like how its not too long too
Thank you very much for your crystal clear tutorial for beginners like me.
Glad it was helpful! 😊
Great tutorial. Always had a mental block to texturing but you explained it in a great way. Thx!!
Thanks for watching, Darryl. Glad you thought it was helpful!
NICE tutorial.
Your videos is super clear, thx!
Thank you so much this video was so very helpful to me!
Thank you ♡ It was very kind class for me !!!
Monica, Incredible tutorial like always. Thank you so much for sharing your knowledge
Thank you so much for watching Niels!
Thank you very much! This video is really helpful!
Thank you so much, your way of explaining is so great
Glad it was helpful! :D
Thank you!
Thats was epic..ha ha very good, just to see them shit smiley faces i painted..xx
I really love you for this.
You saved me alot of time, thank you so much!
I'm so glad! Thank you for watching!
How would you undo the effects of the delete by type icon cause i put it on my rig now i cant move it anymore
Thank you
This was great. Thanks!
This was so so helpful!! Thank you so much I really needed help with this
I'm so glad! Thank you for your comment, Hannah :)
thank you
Thanks for teaching
whenever i upload my image file, the object turns black. it happened when i was trying to make a new material with that image too, but i also had my image size as 1024x1024
Thank you for tutorials. I'm interested in your teaching method.
Glad you like them and thank you for watching!
Hey Monica, Good tutorial... Really helps 😌👍
I'm so glad! :D
thank you so much. highly appreciated , great job Mam , you are doing well, Thank you so much I really needed help with this.
Glad it was helpful! :D
Thanks
Most welcome 😊
Loved this 👍
Glad you enjoyed!
This may be a stupid question, but which type of Photoshop did you use? I was able to follow all the way up to mapping UV's, but Adobe Photoshop Express has absolutely any tools, and for some reason will not open a tiff file. As a college student, Adobe Photoshop Express was free.
idk but i feeling that too many commands were deleted btw nice video , helps me a lot :)
How is your grid not going hf way through the cube? if everything is set to zero, my grid saild through my box with the same paramters as yours??
helpful-- thank you
Nothing better
How do u undo the delete by history cause to a object or rig. Cause whenever i load my rig in it wont allow me to move
thanks,
thank you so much...
(make tutorial for Maya bump mapping ?)
Hi! Amazing tutorial! I have a question that isn't particularly about texturing, but when I found and opened up the Outliner display it covered my entire screen and I can't see my work behind it. What do I do?
Edit: Fixed it! Thank you again so much for the amazing texturing tutorials!
Nice job troubleshooting, Shellex! Thanks for watching :)
One more super tutorial.......
Sorry for asking this Q to u monica.... U r workings in vfx industry...
Hi Kul, I used to work in the animation industry, but teach full time now. I do some freelance work on the side. :)
@@AcademicPhoenixPlus i wish your freelance business ll be increase..... Because of u ane other youtuber giving knowledge to us....... Thanks u very much monica..... Your time is important to us.........
Thanks!
Always Awesome
Thank you! Cheers!
❤❤👍👍
how are you my teacher?
firstly i want to thank you.
i watched your episode about creating dust, but it was more complex, i asking from you if there any way to create dust, but less complex, please show me that.
what should do if texture gets upside down?
Good question. I would go into photoshop and change it to the correct direction. I hope that helps!
Hello, I just came across your channel..
I have been learning blender and I want to move up to Maya.. feels like there is alot of opportunities compared to using blender..
What's your advice?
Blender is a fantastic start to 3D and it has a large community of supporters. I would encourage you to use Maya since it is more used in the industry. Blender is picking up steam, but Maya has years ahead and integrated into a lot of industry pipelines. At the end, the most important part is the art. If it looks awesome, that's all that matters, no matter what software used. :)
After 12 minutes of preparation you shifted to Photoshop. It calls "Texturing in Maya" lol
When will part 2 arrive
Very soon. Editing it as we speak :)
I use JPEG for my college
Kindly upload the next part today
Coming soon, Naeem! :)
@@AcademicPhoenixPlus ok Thank u ☺
Maya is ridiculous. In a bad way.
First view
You get a prize! 🏆
siuuuuuu
Your so time pass
This video was not helpful at all you went very fast, did not explain thanks alot!
thank you
You're welcome!