Somehow you keep showing off more and more amazing mod improvements or reworks and I for one cant wait for the finished product, you and the team keep up the great work.
Her old voice recording had a bit of a problem with the recording quality, but to be honest I will miss the voice actress as that what I am used to, haha. While I'm here just wanna say (or ramble, looking back at the end) Legacy of the Dragonborn not only single-handedly got me to into another (now 300-hours in, not even close to done) game of Skyrim since maybe 2013, it also explicitly got me into content mods. I always used to think they would feel too distant from the vanilla game and take me out of it, but Legacy played to what I love most about Elder Scrolls games and haven't been able to enjoy as much since the introduction of item physics making decorating Morrowind style near impossible in the base game. As I collected artifacts I learned about the outstanding idea of integrating wings for mods into the museum and that got me to install a few of the most well known, well respected content mods to have more to collect. Dipping my toes in and seeing the outstanding quality of Moonpath, Moon & Star and Undeath I ended up getting just about every compatible mod. I actually don't have any non-compatible pure quest/lands mods because I came to see their inclusion in Legacy as an endorsement of quality... I know I should change that attitude, but at the same time I always look at the big, unsupported mods and wonder if they will get the museum treatment at some point to entice me to try them. I've spent many hours in the museum halls just looking around and using Jaxonz positioner to display unsupported items after every trip into the world, but the other thing about Legacy I'd like to give you kudos on is the actual quest content. I thought it was just going to be the museum at the start, but as soon as I walked in the ransacked museum (honestly the most real reaction I've had to anything in Skyrim) that changed. I haven't finished everything yet, but damn... what I've gotten so far is the cream of the crop in terms of mod content so far. I'd especially like to complement Rkund which impressed me all the way through with it's uniqueness in design and grand scale, I think it's my favorite dungeon in base Skyrim + the mods I have played so far. Shattered Legacy was not too far behind, either. Legacy really is the omega-mod and I literally cannot ever play again without it, it might as well be the third official expansion. You and everyone who helped made something exceptionally special, and I can't believe it's just been around for years without me knowing. That's probably enough ass kissing for now. After I finish my current play-through (with hopefully as close to 100% museum completion as I can get, damn those random loot artifacts) I know I'll have something to look forwards to in the future with V5 and Odyssey. I missed the free SSE upgrade, and with it not supporting LE sometime in the next 4-5 years you're gonna make me live the meme of buying Skyrim twice. I'm sure Todd will be very happy. Keep up the excellent work.
Thank you so much for the compliments and I'm glad you enjoy Legacy so much. I'm sure you will quite enjoy Odyssey when it starts being released here in the near future.
Ok, so I've been plundering my way through a full playthrough of v4 and I'm finding way more fragments than I need and had a thought. Would it be too much to add another perk to each of the branches of the archaeology perk tree(I think it's that one) that would allow Eriana to sell off extra fragments automatically(like a gift shop) and add a portion of the gold to the museum funds? I realize how taxed the system already is, but I had the idea and figured I'd throw it out there.
@@garfywarfy I understand. A lot of people are, myself included. You are much better off checking the Nexus page for updates or heading to the Discord.
I look forward for this Legacy V5. Just gonna ask if there will have a patch for the mod: Complete Alchemy and Cooking Overhaul cause it prevents me to complete the items i need to collect on creatures for the Gallery of Natural Science. I really love both this mods.
Will V5 require to restart with a new character? I'm asking because this happened with previous newer versions of LOTD when I was about to finish the quest in the mod.
@@Leto85 On a save file that did not have previous versions of the mod is safe to install. You can complete the skyrim main quest, and install the new version, as long as you didn't have previous versions installed already.
@@Kornelius707 But what about the other quests; side-quests and faction related ones? In at least earlier versions of LOTD for example the Sword of Jiggalag can be found only during the quest The Mind of Madness, and becomes inaccessable after that. This makes it difficult for me to decide the best moment to install a newer version of LOTD while knowing that all I do with the mod installed might be things I have to redo when a new version becomes available, again and again.
@@Leto85 With major updates/overhauls like V5, people almost always have to start over. It's highly recommended to do so because of the MANY changes and conflicts that may happen. Mod author notes: "- You CAN install Legacy mid playthrough if you have never had a version of Legacy on that playthrough but this is NOT recommended and may not longer be supported - You CANNOT upgrade to V5 from any previous version, measures will be in place to prevent it - You SHOULD start fresh with V5 vs adding it in to a clean game in progress, both for mechanical patching conflict issues and immersion concerns"
@@JohnJohnson-ed1vs I've been considering doing a back port to LE but it will be completely unsupported and a "use at your own risk" that not all setups or rigs could handle, but beyond that yes, support for LE will be retired as we are moving on with Odyssey Development again the first part of the year.
Somehow you keep showing off more and more amazing mod improvements or reworks and I for one cant wait for the finished product, you and the team keep up the great work.
Well now that the npc audio is almost done we are getting pretty close
I can't wait for LotD v5 to consume my life (but I will because art takes time)
Wow, this sounds great~! The acting, the mic quality, the volume, its all really good.
Fingers crossed for Latoria!
I could get used to this, she's a pretty good VA :)
Also, that was one tough riekling
And here I am just now plundering my way thru v4.
I can't wait to see this in action.
everything i have seen about V5 so far makes me wish i could endorse LOTD again
Keep up the good work dude! Your mod is a cornerstone of my Skyrim playthroughs and I can't wait for V5
Her old voice recording had a bit of a problem with the recording quality, but to be honest I will miss the voice actress as that what I am used to, haha.
While I'm here just wanna say (or ramble, looking back at the end) Legacy of the Dragonborn not only single-handedly got me to into another (now 300-hours in, not even close to done) game of Skyrim since maybe 2013, it also explicitly got me into content mods. I always used to think they would feel too distant from the vanilla game and take me out of it, but Legacy played to what I love most about Elder Scrolls games and haven't been able to enjoy as much since the introduction of item physics making decorating Morrowind style near impossible in the base game. As I collected artifacts I learned about the outstanding idea of integrating wings for mods into the museum and that got me to install a few of the most well known, well respected content mods to have more to collect. Dipping my toes in and seeing the outstanding quality of Moonpath, Moon & Star and Undeath I ended up getting just about every compatible mod. I actually don't have any non-compatible pure quest/lands mods because I came to see their inclusion in Legacy as an endorsement of quality... I know I should change that attitude, but at the same time I always look at the big, unsupported mods and wonder if they will get the museum treatment at some point to entice me to try them.
I've spent many hours in the museum halls just looking around and using Jaxonz positioner to display unsupported items after every trip into the world, but the other thing about Legacy I'd like to give you kudos on is the actual quest content. I thought it was just going to be the museum at the start, but as soon as I walked in the ransacked museum (honestly the most real reaction I've had to anything in Skyrim) that changed. I haven't finished everything yet, but damn... what I've gotten so far is the cream of the crop in terms of mod content so far. I'd especially like to complement Rkund which impressed me all the way through with it's uniqueness in design and grand scale, I think it's my favorite dungeon in base Skyrim + the mods I have played so far. Shattered Legacy was not too far behind, either.
Legacy really is the omega-mod and I literally cannot ever play again without it, it might as well be the third official expansion. You and everyone who helped made something exceptionally special, and I can't believe it's just been around for years without me knowing. That's probably enough ass kissing for now. After I finish my current play-through (with hopefully as close to 100% museum completion as I can get, damn those random loot artifacts) I know I'll have something to look forwards to in the future with V5 and Odyssey. I missed the free SSE upgrade, and with it not supporting LE sometime in the next 4-5 years you're gonna make me live the meme of buying Skyrim twice. I'm sure Todd will be very happy.
Keep up the excellent work.
Thank you so much for the compliments and I'm glad you enjoy Legacy so much. I'm sure you will quite enjoy Odyssey when it starts being released here in the near future.
GREAT improvements here btw. Though the music is way to loud, I assume that's just a settings issue not a mod issue ha.
3:49 Ouch
Ok, so I've been plundering my way through a full playthrough of v4 and I'm finding way more fragments than I need and had a thought. Would it be too much to add another perk to each of the branches of the archaeology perk tree(I think it's that one) that would allow Eriana to sell off extra fragments automatically(like a gift shop) and add a portion of the gold to the museum funds?
I realize how taxed the system already is, but I had the idea and figured I'd throw it out there.
Do you have a rough ETA? Been trying to hold out on my first play through with this mod but it's so well done that its impossible!!
According to the mod page the ETA is end of November, but is subject to change. They want a good experience rather than one filled with bugs.
If you are looking for the one question to ask them to completely piss the dev team off. This would be it.
Ed Nemo meant with no malicious intent at all, just eager to enjoy every moment of this mod for the first time
No ETA the mod is going to be ready WHEN it's ready
@@garfywarfy I understand. A lot of people are, myself included. You are much better off checking the Nexus page for updates or heading to the Discord.
I look forward for this Legacy V5. Just gonna ask if there will have a patch for the mod: Complete Alchemy and Cooking Overhaul cause it prevents me to complete the items i need to collect on creatures for the Gallery of Natural Science. I really love both this mods.
Will V5 require to restart with a new character? I'm asking because this happened with previous newer versions of LOTD when I was about to finish the quest in the mod.
Yes you'll have to restart. It's a major update.
@@Kornelius707 Isn't it then better to play V5 on a safe file that already has completed Skyrim?
@@Leto85 On a save file that did not have previous versions of the mod is safe to install. You can complete the skyrim main quest, and install the new version, as long as you didn't have previous versions installed already.
@@Kornelius707 But what about the other quests; side-quests and faction related ones?
In at least earlier versions of LOTD for example the Sword of Jiggalag can be found only during the quest The Mind of Madness, and becomes inaccessable after that.
This makes it difficult for me to decide the best moment to install a newer version of LOTD while knowing that all I do with the mod installed might be things I have to redo when a new version becomes available, again and again.
@@Leto85 With major updates/overhauls like V5, people almost always have to start over. It's highly recommended to do so because of the MANY changes and conflicts that may happen.
Mod author notes:
"- You CAN install Legacy mid playthrough if you have never had a version of Legacy on that playthrough but this is NOT recommended and may not longer be supported
- You CANNOT upgrade to V5 from any previous version, measures will be in place to prevent it
- You SHOULD start fresh with V5 vs adding it in to a clean game in progress, both for mechanical patching conflict issues and immersion concerns"
That windows sound ouuuch . (at 1 sec) ha. Good work though!
Yeah I don't do editing lol
WHEN WHEN WHEN WHEN??
NEVER NEVER NEVER NEVER :P
Will this be released for LE along with SE?
Nope, le cant handle it
@@icecreamassassin3006 L. well thanks for answering so fast.
Will the LE version be updated at all anymore?
@@JohnJohnson-ed1vs I've been considering doing a back port to LE but it will be completely unsupported and a "use at your own risk" that not all setups or rigs could handle, but beyond that yes, support for LE will be retired as we are moving on with Odyssey Development again the first part of the year.