Odyssey of the Dragonborn - Art crafting system
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- čas přidán 21. 08. 2024
- Demo of the art crafting system introduced in Odyssey Act 1. Spend exploration and achievement based inspiration points (IP) to craft works of art that can be dynamically placed anywhere you like.
My god, odyssey looks amazing, as well as the museum additions. I cannot wait to see what the final product will look like!
Define "final product." I'm still not sure how "final" LotD is at this point. ='[.]'=
I am sooo looking forward to this! Stay Strong Legacy team!
I don't play skyrim i play legacy of the dragonborn. Can't wait for you guys to complete the mod
Yeah I've played and beaten Skyrim, now it's all about experiencing as much of Legacy of the Dragonborn and its supported mods.
I like the item creation process and the new sculptures.... Not sure how I feel about self decorating though. I can see myself screwing that up.
I'll likely have optional dedicated places you can display them at but I wanted the flexibility of allowing custom placement.
@@icecreamassassin3006 How about a statue garden? Or maybe a dedicated gallery to house statues you can craft or find? Also any plans to include some wood carvings? Stuff like whittling small ornaments and figurines to big wooden statues? Oh or maybe wax statues? Or folk art?
@@tonts5329 There's going to be a wide range or art projects you can create and they are made using the "inspiration point system" where you gain points to spend on projects based on Odyssey exploration
@@icecreamassassin3006 That sounds really intriguing. I look forward to trying it out.
I love this feature! It reminds me of The Sims 3 in where you could craft statues as well as ususable furniture.
It was a skill though, that improved over time.
Finally, now I can place a decoration on the nightstand in the safehouse without it moving by itself!
Absolutely gorgeous.
Epic addition to the museum ICE, keep it up!
Friggin epic! I hope this replaces the auto-creation of falmer and giant decorations we get upon discovering their locations. I would LOVE to have to create the art I discovered when stumbling upon their locations.
I can’t wait. Love seeing your progress.
Absolutely amazing.
Dude. Badass
You're going to make me play Skyrim again, aren't you? Sigh.... alright then.
Looks unreal!
This is a pretty cool statue carving system. Is there going to be a skill tree, similar to the one for the Explorer's guild and the Excavation skill trees? Maybe you could include a Taxidermy system to make animal/monster displays. Similar to the one in player homes and the Gallery of Natural Sciences.
That is pretty awesome, I do hope there’s not collision issues
collision issues in what way? Once you drop the statue it gets locked and can't havok away under any means
@@icecreamassassin3006 more like it starts moving for no reason, or you touch it a bit and it gets launched
@@maallos334mi8 No, like I said, it nails down the statue after a few seconds (as shown in the video where I whack it repeatedly and move against it etc) It's my own havoc control script I use all over the museum, not that flimsy piece of garbage vanilla one. Not even a fus ro dah or catapult explosion will budge it.
@@icecreamassassin3006 nice. Regardless, I am excited for Oddessy
if you make something like Creating Custom Paintings but for SE and more streamlined and immersive... my Skyrim life might finally be complete
Paintings are the other major art project the system allows you to make
Will we have an automatic system to place the art too? I have no sense of symmetry so if I placed it on my own it would look awful
There will probably be some set places for the art as well
I am wondering if it is goning to be a pach for the mod Carved Brink?
What going to be a patch? You mean will legacy have a patch for it? If someone wants to make one sure.
I knew Odyssey was going to be a work of art, but this is ridiculous!
Also have ya heard of the race mod the timelost dwemer? If so how would ya think a dwemer would do this museum?
Man, I absolutely love this mod too. Coincidentally my present roleplay is being a dwemer using this mod. Adding to Ordinator, Dwemer Network, Goggles and Scouter and Exoskeleton (not to mention the Dwemer themed mods supported by the museum) is being the most fun gameplay in a long time with a badass archaeologist Dwemer.
I have a question about Odyssey of the Dragonborn, will I be able to play it on an old save where I beat Legacy
that was the hope but since it's always a better bet NOT to add mods mid game, and Odyssey is an ESM, it's probably best if you start fresh. It's a ways off anyways so hopefully when it comes out you'll be ready for a different playthrough anyways
@@icecreamassassin3006 Ok thanks for letting me know
Haha I knew something was planned since nothing was ever put or displayed there
no actually those are exploration displays that have been around for awhile. I just used it in the demo to illustrate how you can put things anywhere
@@icecreamassassin3006 My bad, I meant the area where you chisled them away. I've already done the Exploration and Wintersun stuff.
@@Zahn-rad Oh that, yeah, it was reserved for this new system
dying to play this mod