Alexander Nevsky - A Threat At All Ranges
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- čas přidán 13. 06. 2020
- The Nevsky is finally here, and the guns are just as scary as I remembered. The ship has a sluggish turning circle and presents a large profile, but the ballistics on the guns, the radar and the addition of an ice breaker and torpedoes gives it great flexibility.
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Wasn't really planning on mixing in a video before the giveaway vids, but had so many requests about how this ship plays and how to build it so decided to squeeze this one in!
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yo
Thats why you are the best. Have a like
Cool you throwing this out for them, but one must wonder.. if they don't know how to play/learn a T10 something has gone wrong lol
Glad you did I was having Flamu with drawls
Flamu, I’ve been playing against a lot of Nevsky recently and I think the ship is OP. Freakin non sense icebreaker in a light cruiser... 6 sec reload, 1000ms, good angles, lots of guns... it’s unreal.. do something 😂
supersonic shells
good armor
good range
good AA
dakka 9/10
torps deny rushes
perfect kiting angles
destroyer speed
good radar
blessed by stalin
wg give some smoke jesus
here have a average rudder shift and turning circle as a way to balance this dump ship
How is it 9/10 dakka? Literally so many cruisers have way better dpm
Never fear comrade, I'm sure they'll nerf the aa mount health to bring it into balance,
All is balanced by the bad turning circle. Totally fine.
@@humphrey10-88 Some cruisers have better DPM but this thing has some pretty insane ballistics with the 8 barrels it has. It's nasty regardless.
Sure hope this isn’t another Impossible Physics Firehose.
physics are thrown out of the window in this game since British CL
WG: thank you comrade flamu for advertising how great our soviet ships are. Here's some pixel ships as payment
Am surprised how they have gotten away with that....most companies pay you actual money for advertising or PR efforts, not wargaming tho, they finger feed them pixel luxuries.
Crazy right ?
Just what I was thinking.
Soviet "Light" Cruiser: 2k HP short of newly released German BB; WG sleeps
German BB: Slightly more HP than anciently released T6(!) other German BB (PEF); WG reaching for the nerf-stick
….and Zao is desperately in need of a health pool buff
about 15k
I say keep it low and buff its guns or concealment instead :D
as long as there is no CV, Zao is extremely powerful
@@robinekhoodekful nah dds will still spot u and u will got still a venezia voley or a nevsky rain on you..
Waaaayy back in the day, they shaved 4k off its hp. Don't know why. Zao never got those hp back, and these days it might not even be enough.
Those ships are what the Hipper, Eugen, Roon and Hindenburg should be, gun-wise.
but comrad they no russia. no stalinium. only for glorrius russia ships. strongest navy in ww2. nastrovje comrad!
Ah, don't be silly, we all know that historically German guns never shot straight and never truly hit anything important. /s
I have to say, my favourite thing about this game other than watching the RUSHAAA bullshit, is watching the Kriegsmarineaboos completely exaggerate the quality of German ships in response to the RUSHAAAA bullshit. As a general rule, German military competence in the first and second world war has been seriously exaggerated (at least in the western world), I think to make their defeat sound like more of an achievement and to encourage an anti-war ethic. The irony is, the allied countries have done a wonderful job of making it seem like Germany was actually exclusively populated by ubermensch, whilst simultaneously being completely oblivious to the more cynical motivations for why you'd want to represent your previous enemy like that
I agree
do note that the 180mm russian high velocity guns are historical. only historically they had terrible barrel wear so to make it accurate HE shells should be much slower (cut down propellant charges were used), with each shot velocity and accuracy should degrade and after about 30 AP shots the gun should break ;)
Ah yes, the fabled Russian Relativistic 180mm guns on a light cruiser that has armor heavy cruisers wish they had.
bruh all I get are overpens on these Soviet light cruisers
More than 155 mm is a heavy cruiser
And they still couldn’t break a Smolensks turrets last night
@@harsh71117 it's pretty modern to hate on all Soviet ships today, haven't you heard.
No heavy cruiser ever wishes to have 27mm belt.
WG: Perfectly bAlanS, as all things should be
perfect badass
Who knew the Russian navy was so strong.
I always think back to how small the Russian navy actually was in WWII. From memory it had, I think, 6 battleships and about 12 assorted cruisers etc? Then I'm reminded of the WG advert and "how we model our ships on the specifications at the time" xD
Well, the devil is in the details, in a way.
WG dates the projects. So the T8 Soviet cruisers are from 48 or so, if not later. While other T8 cruisers are from... 41, 42, things like that.
They're basically forced to match ships from different eras (in this age of fast changing technologies) in order to have something vaguely ok for a MM. Even in a 100% recreation.
Check the "real" Stalingrad: czcams.com/video/tJXVjVdG2Rw/video.html
The Russians didn't knew either.....they never had a proper navy lol.😂
A navy thay can't get a carrier out of Dock without it catching fire
That's why Crimea is so important)
19km? The real question is can you run spotter plane?
Nope
No, it cannot mount spotter plane.
Poor Goliath with base 15.6. You cant even outrange the Nevsky with the module on it...
@@therealwildboar1007 Lol Goliath is utter trash, I never see them in battle
@@g6g401 well it's a giant meatball. No armor and big as hell, no range.. I wonder why
We gonna talk about how this thing is faster than the haragumo with no speedboost? 37.5 kts kinda OP in its own way NGL
faster than daring xD
It's just silly at this point...
As a dd it is so toxic to play against, First you get (almost stealth) radared, then if you somehow manage to survive, you often cant get out of the radarrange because of its incredible speed and then another of those stupid 12km Radars Catches you
@@Rocketmaster-xn4zu Yeah, together with the CVs, the coming subs and the abundance of radar cruiser, playing DD is a shit-show.
You must hate the Emile Bertin...
"Has 1000m/s shell velocity".
That would explain why it has an 8.45s travel time to 16.66km as shown at 5:11.
I guess when you ignore most forms of physics there's no reason not to go the whole hog and bend space-time itself.
That's the same with any ship in the game, the distances in the game are smaller than they are displayed. Other way you can see this is if you check how far your ship traveled in a match and then calculate your average speed
Finally, someone else notices... I've been bringing this up on WG forums for quite a while now... it never seems to get much recognition... I do wonder what the game would be like if shell speeds were closer to accurate? Gunnery would be more challenging for sure. Would love to play it like that to see how it is... but never gonna happen.
@@DoggieSorry I guess every ship would feel like Cleveland and Cleveland like medieval warfare lmao
@@bananobanana1870 Actually, the ship speeds are amplified quite a bit more than the shell velocities. Ingame ships are breaking the sound barrier on water, whereas the guns might only get double shell velocity. The ratio of ship speed to shell speed is tweaked heavily in favor of the ships trying to dodge. If it were modeled more accurately, it'd be way easier to lead distant targets.
Comes with the usual "Totally not biased" tm camo.
Im literally just waiting for them to nerf his/her AA by 1 continuous dmg and say its fine
Got the Nevsky today.
Played 1 match:
- rushed a Des Moines behind an island and torped it to death in close combat, meanwhile citadelling to death a Zao that tried to help him, at mid range, then moved my attentions to a Worcester that was hoping to be smart behind another, far away, island, at max of my gun range, blindfiring him using the last known position on the minimap and getting citadels in any case...
... after "HE spamming cruisers" (Kutuzov and Smolensk), now russian ships have the "AP spammer".
Flamu, congrats on getting 100k subs. I subscribed across three accounts in the last two weeks--because no one of your passion should be stuck at 99k.
By virtue of the ship being more reliant on broadsides for the best AP performance, it does feel more "fair" than other russian ships like Smolensk. The HE can be scary, specially for DDs with that radar. It is tough to play because you can get deleted with ease. Overall I think it is a good addition as a tighter jack-of-all-trades Moskva.
Very good guide on how to make the most of the ship!
I'm just a little sad that "making the most of a ship" always includes Kuznetsov. Dude's just insane.
Yes, but I played it and it still feels a bit mutch.
Denarmo next video when?
It doesn't rely on AP for damage though. That's just a bonus.
This is what happens when you mash Smolensk, DM. Donskoi and Stalin...
You can radar and chase down DDs (several of them are slower).
You've got very strong AA
Your guns are what Worchester can only dream of, with better range than most CA and AP that makes DM envious and challenge Zao because soviet shells are apparently immune to silly things like *physics*. Your HE is also better than the DM.
With the Icebreaker, this ship is possibly tankier than DM.
It has torps.
It has one of the best engines among t10 cruisers.
Perfectly balanced
Thank you flamu ive been waiting for commentary on this ship
Thanks again Flamu for what you do for the community .. congratulations on your subs and giveaway
Great VIDEO, like always. Great job. Keep it up
no wonder dds are extinct in t8-10 random battle
@@Guzzist11 Because people do care about winrate and people also do care about not being owned.
I still play DDs and have 70%WR for Tier 8 and 9. If you can cope with the current wows environment in DDs (Ultra HE spam, Radar, broken bullshits, CVs) you can definitely do well in DDs. Fear of the things adds more fear to the things itself, players are just scared of everything when theyre playing DDs and began to lose confidence especially in CV - HE radar spam cruisers matches. To me, best DDs to play currently is the Kidd, very supportive to the team of the Kidd goes support build (scout, capture build). I see alot of improper DD builds these days.
Wang Cheng we are scared in dd for good reason...killer secondaries, crazy reload on he spammers, cv, but even aa ships have no aa anymore, radar and hydro everywhere, and soon subs. Dd are dead now...rip.
@@Arengeesus I don't think the average potato want to read this kind of stuff after all the game is the reason for there low win rate and ofc the teams and after all its just luck. Everything else makes the potatos sad and a sad potato doesn't buy stuff and doesn't keep the game alive we like to play 😉
@@robo2729 good riddance,now play battleship and pew across the map. dds made bb players suffer for far too long
I have a feeling that if this commentary was a few months ago you'd be laughing and asking wtf they're thinking. Can really tell that WG must've threatened you guys to knock off the criticism...
Siberia
Flamu never replies to his YT subscribers.
In other words, as balanced as any high tier Soviet ship. From which fever dream was this thing pulled?
funny:
WeeGee: "We NeRfEd GeRmAn CrUiSeR äGiR aNd BaTtLeShIp OdIn BeCaUsE wE dOn'T wAnT tHeM tO pOwErCrEeP oThEr ShIpS"
Also WeeGee:
*releases Petropavlovsk*
*releases A. Nevsky*
*releases Riga*
*releases P. Bagration*
P. Bragtion isn’t OP IMO, it’s meh more
@@acrumpet1329 Riga too
oh look, another fantasy ship that is OP
Des Moines' reload speed was explained by an autoloader. This thing is just as fast, but has nearly a third more range and better ballistics. Do they even attempt to explain it?
So then I started my second bottle of vodka...
A good ol' mix of "Sekrit Dokuments!", actual blueprints with characteristics made to please Stalin, and weegee magic.
It is much more sluggish, much less stealthy and can't pen 32mm. Is it much easier to play than the DM? Of course, thanks to the ballistics. Is it strong in the right hands? Definitely. Is it OP? Hardly.
Da, komrade! You see, Great Motherland already thought up superior ships to capitalist pigs, but needed steel for tanks!
Which cruiser other than Nevsky is useful now?? Wait Smolensk wants to talk.
Smolensk : well Im still the killing shadow.
Nevsky : i don’t need to hide, my nose is anti Yamato.
Smolensk: 😵
Henri IV: 🤤
Zao: 💅🏽
Des Moines: 🤬
Wooster: 🥺
Goliath: 💥🤯💥
It is not generous enough, because this ship still needs a smoke consumable. Hope WG can fix this bug in the next update.
don't forget Halland torps but with Shima DMG too!
On the bright side, a ship this strong must surely do very well on the spreadsheets, which means WG will have to tweak it rather soon (TM) because they always act on what the spreadsheets tell them, right?
So we could probably expect, say, some small AA nerfs....?
That answers my question if I should start grinding the Donkey again!
Absolutly no soviet bias....
Only 3 minutes into the video and already you have gotten 13 citadels. At best, with one of my battleships, I get to see maybe 1 citadel. At best. The rest of the time I get to see shatters and bounces off of the armor of cruisers who decided to give me flat broadsides. I guess that's what I get for playing American ships instead of "The Great and Mighty Soviet Fleet that totally existed"
"Fair and balanced."
congrats on 100k
"obviously i am not going to spec def aa"
***has def aa instead of hydro***
Which he explains why later in the video.
I'd like to suggest Propulsion in slot 4. Start/stop memes are really effective.
13 citadels in 5:10 seconds, 'nuf said.
At 5:11, the range is 16.76km and the shell travel time is 8.51s. So you are looking at about 2000m/s shell velocity at constant velocity without any drag, drop, etc. Even faster than L/55 DM63, omegalul.
This is normal because distances in the game are not accurate 1000m RL are about 500m in game. You can see this by your traveld distance too.
isn't heavy and light designation dependent mostly on gun caliber, while more armor meant an "armored cruiser" or "battle cruiser" designation?
is their bias to some nations? so ground when the game was new and all good ships I had now suck
"Obviously I do not spec DFAA" (looks down at consumable bar)
4:35 I'm one of those degenerates who use range mod on my Hindenburg. I usually close in to about 15km and start AP spamming superstructures and if they show broadside I can do 10k volleys, no problem. Then I reach around 18km and swap to HE and do an avg of 3-4k dmg each volley. I really love my Hindi.
its fast and annoing with fires
so whats the point of des moines now? better turret placement? 30mm plating?
You can hear the shikishima shoot in the backrgound, although its on the other side of the map
thats the effec of that ship wherever u are u can hear the 510mm guns
It's so good
New to the game, thanks for the content.
For your own sake, stay out of Flamu’s comments section lol.
Interesting, maybe it's the amount of guns this thing has, but I had not much trouble dodging most of the shells from a Nevsky in a Khabarovsk withing his radar range ... I had more issues with a Smolensk at about the same range ....
Thats a beautiful blue camo
I fondly recall a Nevsky farming me at 17 plus km in my Alaska while I was pushing a cap and being spotted by a DD that stayed out of radar range. I hate Russian rail guns and the state the game finds itself in. I primarily play American and German BB's and it has grown incredibly frustrating to push caps these days with ships like the Nevsky able to keep you at standoff range and farm you as either the shell velocity of American ships makes it difficult to return fire at a cruiser 16km or more away that is actively evading your fire or the dispersion of German BB's just trolling you. If you are unfortunate and a carrier has targeted you for death, you'll rarely get to use all your heals and keep the push going.
Zao and Ibuki completly powercreeped. Zao and Ibuki have very low HP for the displacement...
Yep, they are very squishy too and not quite useful
What's up with high tier cl/a giving broadside and dds smoking up in front of a radar cl at tier 10 matchmaking?
Standard for random battles
streamer rng
soviet subs will come with nuclear tipped supercavitating torpedoes
The guns are amazing, especially against DDs caught by radar. When inside 12 km, you can shred the DD. However, at longer ranges become inaccurate
For a soviet cruiser she is WEAK! She needs 3 sec. reload, inbuilt IFHE, turtleback citadel-armour, smoke, 12 km JPN-style torps, long lasting hydro and 100k healthpool.
I don't care what WG says. This ship is a heavy cruiser...
Wait till you see the actual heavy cruiser ahhaahha
heavy armor light guns heavylight ship
Endless DreamZ yea this light cruiser is actually a heavy cruiser and the heavy cruiser is actually a battleship
e.g. Battleship Moskva. Remember when Hindenberg was considered a battleship? Yeah....... good times.
Well it has over 6 inch guns so it is.
i have al nevsky too i found at last a smolensk killer i have same setup like you but the only thing i changed whas the reload i go for the range 22,4 km thats indeed ridicilious for a cl but it works i punish bb at long range ....also steering mod very important to angle ...i tryed my al nevsky 3 times against a smolenks and at full speed straight to them and with the steering mod i zig zagged every time and geuss what smolenks couldnt hit me once not once hahahaha and yes in close range i destroyed all 3 wit ap ......godd balanced ship i love it im waiting for the petropovlysk and test both because i want to buy perm camouflage so im waiting wich is the best ....flamu you tested them both what is your opinion the best of the 2 ?grtz
Doubt you'll see this but is there any chance you could do a positioning video for Moskva?
*opens a game with nine citadels*
Idk how many times I wrote it in the comments of Flamu's videos but here we go :
Light/Heavy categories are not related to the armor but to the gun size.
Thanks
"I dont select AA bc i dont respect it, i use hydro". Literally has AA equipped :D
He was testing it. Watch the whole video.
You'll never see a title anywhere similar as this with German ships even if its fictional.
Do you cover Kuznetsov in another video? 175k Coal seems like a very high price, but then I see a video like this or the one where you reviewed Lutjens and it gives the impression that maybe I should consider using the coal on Kuznetsov.
If you should consider for 175k????... really? ... eh nope. It’s not a maybe... it’s a rushhhhh buy it now eyes closed 25% interest pay later thing with still worth feeling. 😂
Same guns of the tallin? Love it.
Just finished watching your last vid hoping for the content! Thanks o/
A radar cruiser with lasers that can outrun half the DDs at tier 10. Of course it has to be Russian.
"i dont spec defensive AA, i spec hydro"
--> has def AA equipped
Pepehands
He said in the video he was testing it.
Is there a reson to play any other silver cruiser? Maby Dm and Venezia form silver lines and ofc Stalingrad, but Stalin cost steel and steel its not easy to obtain for evryone. Wg took all the best things from other ships and put it on one ship Nevsky
3:47 "Obviously I don't spec DefAA because I don't value it at all"
>has DefAA, as usual
Where do you get main armaments upgrade?
Russian balans? Neyt, ship only got 19 citadels... if it had gotten 20, we might have to nerf its AA.
Interestingly game breaking ship.
1000m/s shell speed and travel time is on 16km distance 8 sec? So its diveded by 2 to have better game experience?
I'm having trouble understanding shell velocity. He said this ship has 1000m/s shell velocity which is equivalent to 1km/s. However, when targeting a ship at 16km, the sight says the time to target is 8s. For the shell to travel 16km in 8s, it would have to travel at 2km/s or 2000m/s for the entire flight time. That doesn't add up. What gives?
Because range compression.
If this thing is a light cruiser, then Des Moines is a super light cruiser
I think he likes it.
How do you get the radar module? Is it on kutznetsov?
Honestly the best cruiser rn, very powerful if used correctly. Thanks I was waiting on a Nevsky commentary :)
Moreover it's the easiest cruiser. There are other's that can still outperform it if played at a unicum level. A consistent/well played Des Moines is a monster.
Elgar7022 factual
@@Elgar7022 very questionable comment imo. A unicum player playing ship x and ship y will play ship x better if it's better then ship y don't you think?
This ship is like the op donskoi i dreamt playing of
Closest comparison I can find would be playing donskoi, but with tier 8 MM
I know I'm late to the party and I know that scale is a bit (putting it lightly) off in wows but.. 1000m/s shells -> 16km < 8s?
It works that way for shells and ships speeds too. Like he said, it's an arcade game - not a simulator.
Excited to get it but yeah, it’s sad. Seems very overpowered
al nevsky seems vulnerable o fire, you had 8 fire started on your ship , this is a high number for a cruiser.
what he got shot by zao that normal
yeah it's only 3k hp less than t8 BB Odin.
Conclusion: Soviet ship from CLs to BBs are citadel machine
How do we get it? Not in shop or armory.
Good video!
Same turning circle as a Zao but better in everyway
Flamu, would you still take IFHE on Dmitri Donskoi though?
I would. The first time I grinded the Donskoi for the Moskva, I had IFHE. Donskoi with IFHE does SO much dmg. This time around I don't have it (not enough captain points) and it feels kinda rough actually. I feel like the fire-starting capability isn't enough on the Donskoi to make up for the lack in dmg. I will definitly spec it, once I have enough captain points.
BALANS!
So why does Flamu's Nevsky have a Gold wreath, and my Nevsky has just the Silver wreath?
Another Soviet cruiser that's the best at everything that matters and who's 'weaknesses' are everyone else's averages.
These Soviet cruisers have been an absolute joke.
Its accually a weak cruiser. The guns are so extremly unconsistent. No other ship with 180mm guns have this amount of chatter and bounces
@@bjornolsson9383 Shhhhhh, don't interrupt the hate train. Soviet ships are not allowed to be good at anything.
Im on the fence with this ship: Didnt really like the Donskoi. Have Moskva and will have Stalingrad with next coupon refresh. Is Petropavlovsk a good addition or will Nevski will do the trick, expecially since I dont have the Worcester?? Help a fellow potato! :D
TheLoomit they are very distinct ships. Nievsky is more of a dd hunter/bb farmer with the option of having great AP against cruisers should the opportunity come. Petropavlosk is more of cruiser killer like the Stalingrad. The question is what you want to play?
Don't have Wooster or Nevsky, but I always enjoyed the Donskoi.
I played it like the smolensk without smoke and got really good results.
Interesting thing is how almost all new Soviet ships present a very small target. Almost all of them (Kremlin, Nevsky, Petropavlovsk (
**See's that the video doesn't have WIP**
**Starts hyperventilating** oh shit oh fuck oh fuck oh shit REEEEE DEATH COMES FOR US ALL **jumps off bridge**
I feel cheated since they took Moskva out of the line with a million or so XP on it and didn't put this one in my inventory. I kept the Donskoi but I still have to grind out half the XP again since it only had 100k or so and now its engine breaks more often than a DD.
And you keep spending real money on this game??
Damn I miss those calm waters.
I thought this was meant to be a light cruiser
Running double rudder shift ( 5.5 seconds) with a 5.2 second reload. D. Donskoi on steroids!!!! Jury still out on running IFHE or not. Still get a lot of non penetrations but its 50\50 now. Not running IFHE may be better. Lots of bounces at long range with AP. The range and rate of fire creates a false sense of security for some and with its speed, you can get into trouble and be quickly reminded this is a ship with light cruiser armor. Avoiding ANY BB shell is a must and the quick rudder shift and speed really gives the enemy fits at long range. Bring you kiteing skills.
how to get your used camou bro
I planned to grind legendary upgrade for Z52 as next goal but no way.
First battle went like this:
A cautious approach to the cap with Z52...
Then radared, out of nowhere.
And yes, later i saw that it was the Nevsky.
One out of three that enemy team had.
I run and wiggle but...
No way to dodge shells that come with 1000m/sec.
Escaped with 6k hp -.-
Well then go and cap zones with 6k hp.
Fck.
WG really hates destroyers.
Can´t be arsed to play that class anymore.
Despite what Flamu said, I rather stay back and wait until everything die out, all the while getting shit on by my team for not screening ahead rather than go out there and get fucking stealth radar and ass fuck to death LOL. Honestly WG just killed T10 DD population at this point
Z is nice in ranks and clan battles but mediocre
I used to rush the cap spot enemy dd and then smoke within 6km for the hydro
But indeed this year is for cvs and radar cruisers
stefanos perivolaris nah ever since they introduced radar and CV, DD stop become relevant. Even if they remove CV from rank it impossible to contest cap when all of the enemy CA are radar cruiser
@@phucprice6698 Stopped being relevant? I literally had 75% wr in DDs in the last t10 ranked sprint. DDs are fine
13:50
Eurobeat intensifies
Is the wet drean of Hipper/Prinze i mean like they should have been at least in reload...