Vulkan with C++, Stage 11: Runtime Shader Compilation

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  • čas přidán 20. 08. 2024
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Komentáře • 2

  • @CoolestPossibleName
    @CoolestPossibleName Před měsícem +4

    sick intro 🤙

  • @davidmartin5351
    @davidmartin5351 Před měsícem

    If you get into the habit of using your batch file to execute the program (analogous to "make run"), you can have your batch file check if the GLSL source file is newer than the SPIR-V file, and then recompile as necessary. This covers the similar error of updating your C++ source code and forgetting to recompile with a single common mechanism.